Released 1.10 #2
|
@ -0,0 +1,21 @@
|
||||||
|
MIT License
|
||||||
|
|
||||||
|
Copyright (c) 2018 Alex Denes
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
10
README.md
10
README.md
|
@ -1,2 +1,10 @@
|
||||||
# USL
|
# USL
|
||||||
An Unturned Server Launcher mainly written in C# . I mainly work on it in my free time, if you want to push or contribute feel free to contact me!
|
[![banner.png](https://s14.postimg.org/x2qqyft69/banner.png)](https://postimg.org/image/3nl2pfoml/)
|
||||||
|
|
||||||
|
[![GitHub issues](https://img.shields.io/github/issues/casKd-dev/USL.svg?style=for-the-badge)](https://github.com/casKd-dev/USL/issues)
|
||||||
|
|
||||||
|
A Gameserver launcher written in C# .
|
||||||
|
This project aims to help people not as experienced with Unturned or computers in general.
|
||||||
|
It is so easy to use in fact, that just pressing enter while having steam installed in the default directory will launch a server without you knowing anything you did.
|
||||||
|
|
||||||
|
I mainly work on it in my free time, if you want to push or contribute feel free to contact me!
|
||||||
|
|
|
@ -12,7 +12,7 @@ namespace UnturnedSL
|
||||||
{
|
{
|
||||||
static void Main(string[] args)
|
static void Main(string[] args)
|
||||||
{
|
{
|
||||||
string lauversion = "rewrite 1.0";
|
string lauversion = "1.1 rewrite";
|
||||||
string title = "USL by casKd running on version " + lauversion;
|
string title = "USL by casKd running on version " + lauversion;
|
||||||
Console.Title = title;
|
Console.Title = title;
|
||||||
Console.SetWindowSize(100,20);
|
Console.SetWindowSize(100,20);
|
||||||
|
|
|
@ -59,6 +59,9 @@
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<SignManifests>true</SignManifests>
|
<SignManifests>true</SignManifests>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<ApplicationIcon>logo.ico</ApplicationIcon>
|
||||||
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
<Reference Include="System.Core" />
|
<Reference Include="System.Core" />
|
||||||
|
@ -73,7 +76,6 @@
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="App.config" />
|
<None Include="App.config" />
|
||||||
<None Include="UnturnedSL_TemporaryKey.pfx" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
|
<BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
|
||||||
|
@ -87,5 +89,9 @@
|
||||||
<Install>false</Install>
|
<Install>false</Install>
|
||||||
</BootstrapperPackage>
|
</BootstrapperPackage>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="logo.ico" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup />
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
</Project>
|
</Project>
|
Binary file not shown.
After Width: | Height: | Size: 5.4 KiB |
Reference in New Issue