tdesktop/Telegram/SourceFiles/settings/settings_background_widget.h

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/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
*/
#pragma once
#include "settings/settings_block_widget.h"
#include "ui/effects/radial_animation.h"
namespace Settings {
class BackgroundRow : public TWidget, private base::Subscriber {
Q_OBJECT
public:
BackgroundRow(QWidget *parent);
void updateImage();
protected:
void paintEvent(QPaintEvent *e) override;
int resizeGetHeight(int newWidth) override;
signals:
void chooseFromGallery();
void chooseFromFile();
void editTheme();
void useDefault();
private:
void checkNonDefaultTheme();
float64 radialProgress() const;
bool radialLoading() const;
QRect radialRect() const;
void radialStart();
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TimeMs radialTimeShift() const;
void step_radial(TimeMs ms, bool timer);
QPixmap _background;
object_ptr<Ui::LinkButton> _useDefaultTheme = { nullptr };
object_ptr<Ui::LinkButton> _chooseFromGallery;
object_ptr<Ui::LinkButton> _chooseFromFile;
object_ptr<Ui::LinkButton> _editTheme;
Ui::RadialAnimation _radial;
};
class BackgroundWidget : public BlockWidget {
Q_OBJECT
public:
BackgroundWidget(QWidget *parent, UserData *self);
private slots:
void onChooseFromGallery();
void onChooseFromFile();
void onEditTheme();
void onUseDefaultTheme();
void onTile();
void onAdaptive();
private:
void createControls();
void needBackgroundUpdate(bool tile);
object_ptr<BackgroundRow> _background = { nullptr };
object_ptr<Ui::Checkbox> _tile = { nullptr };
object_ptr<Ui::WidgetSlideWrap<Ui::Checkbox>> _adaptive = { nullptr };
};
} // namespace Settings