57 lines
3.4 KiB
Markdown
57 lines
3.4 KiB
Markdown
# ![Seppuku](res/seppuku_full.png)
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![Website](https://img.shields.io/website?down_color=lightgrey&down_message=offline&up_color=darkgreen&up_message=online&url=https%3A%2F%2Fseppuku.pw%2F)
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![Discord](https://img.shields.io/discord/579516739092480000?color=lightblue)
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![License](https://img.shields.io/github/license/seppukudevelopment/seppuku)
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![GitHub Version](https://img.shields.io/github/v/release/seppukudevelopment/seppuku)
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![GitHub Lines](https://img.shields.io/tokei/lines/github/seppukudevelopment/seppuku)
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![GitHub Contributors](https://img.shields.io/github/contributors/seppukudevelopment/seppuku?color=lightgrey)
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![GitHub Language](https://img.shields.io/github/languages/top/seppukudevelopment/seppuku?color=9900ee)
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![Downloads](https://img.shields.io/github/downloads/seppukudevelopment/seppuku/total?color=9900ee)
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Seppuku is a free, open-source and lightweight Minecraft 1.12.2 [Forge](https://files.minecraftforge.net/) mod, and soon to be for more recent versions.
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Originally oriented towards the 9B9T and 2B2T anarchy servers; it is a fully featured client-side mod with an external plugin system, unique exploits, and a [solid Discord community](https://discord.gg/UzWBZPe).
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Checkout the [guide](https://seppuku.pw/guide.html) for help.
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# Requirements
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- **JDK 8** ([AdoptOpenJDK](https://adoptopenjdk.net/) or [Corretto](https://aws.amazon.com/corretto/) is recommended)
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- **[Git](https://git-scm.com)** (optional)
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# Building
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### IntelliJ and Eclipse
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**Using an IDE like IntelliJ or Eclipse is strongly recommended**
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1. Download either [IntelliJ](https://www.jetbrains.com/idea/) or [Eclipse](https://www.eclipse.org/)
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2. Clone (or download) the repository: `git clone https://github.com/seppukudevelopment/seppuku`
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3. Import the project (steps for [IntelliJ](https://www.jetbrains.com/help/idea/gradle.html#gradle_import_project_start) and [Eclipse](https://stackoverflow.com/questions/10722773/import-existing-gradle-git-project-into-eclipse))
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4. Run the Gradle task `clean` via your IDE
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5. Run the Gradle task `setupDecompWorkspace` via your IDE
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6. Edit `build.gradle` and change the field `buildmode` to `RELEASE` (e.g. `def buildmode = "RELEASE"`)
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7. Run the Gradle task `build` via your IDE
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The newly built jar file can be found in `build/libs/`.
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### Linux, Unix and Mac
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1. Clone (or download) the repository: `git clone https://github.com/seppukudevelopment/seppuku`
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2. Run `./gradlew clean`
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3. Run `./gradlew setupDecompWorkspace`
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4. Edit `build.gradle` and change the field `buildmode` to `RELEASE` (e.g. `def buildmode = "RELEASE"`)
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5. Run `./gradlew build`
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The newly built jar file can be found in `build/libs/`.
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### Windows
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1. Clone (or download) the repository: `git clone https://github.com/seppukudevelopment/seppuku`
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2. Run `./gradlew.bat clean`
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3. Run `./gradlew.bat setupDecompWorkspace`
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4. Edit `build.gradle` and change the field `buildmode` to `RELEASE` (e.g. `def buildmode = "RELEASE"`)
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5. Run `./gradlew.bat build`
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The newly built jar file can be found in `build/libs/`.
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# Debugging
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- Use the JVM argument `-Dfml.coreMods.load=me.rigamortis.seppuku.impl.fml.core.SeppukuLoadingPlugin`
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- Ensure the field `buildmode` in `build.gradle` is set to `IDE` (e.g `def buildmode = "IDE"`)
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- If any error occurs try running the Gradle task `clean` (see steps under aformentioned building section), if the error persists feel free to ask for help in the [Discord support channel](https://discord.gg/tTu72JEQUm) |