CrystalAuraModule: Rotate option fixed
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@ -178,7 +178,9 @@ public final class CrystalAuraModule extends Module {
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Seppuku.INSTANCE.getRotationManager().startTask(this.attackRotationTask);
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if (this.attackRotationTask.isOnline() || this.attackRapid.getValue()) {
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Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
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if (this.rotate.getValue()) {
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Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
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}
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this.currentAttackEntity = entityEnderCrystal;
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}
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}
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@ -406,7 +408,9 @@ public final class CrystalAuraModule extends Module {
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Seppuku.INSTANCE.getRotationManager().startTask(this.placeRotationTask);
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if (this.placeRotationTask.isOnline() || this.placeRapid.getValue()) {
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Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
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if (this.rotate.getValue()) {
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Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
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}
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}
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}
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}
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