mpv/video/out
wm4 fa4a1c4675 vo_opengl: always use GL_TRIANGLES for all primitives
Will make the ra layer _slightly_ simpler.
2017-08-05 13:09:05 +02:00
..
cocoa cocoa: remove usage of FFABS and the dependency on libavutil/common.h 2017-07-31 20:22:33 +02:00
opengl vo_opengl: always use GL_TRIANGLES for all primitives 2017-08-05 13:09:05 +02:00
wayland
win32
aspect.c
aspect.h
bitmap_packer.c
bitmap_packer.h
cocoa_common.h
cocoa_common.m
d3d_shader_420p.h
d3d_shader_yuv.hlsl
dither.c
dither.h
drm_common.c
drm_common.h
filter_kernels.c
filter_kernels.h
vo.c
vo.h
vo_caca.c
vo_direct3d.c
vo_drm.c
vo_image.c
vo_lavc.c
vo_null.c
vo_opengl.c
vo_opengl_cb.c
vo_rpi.c
vo_sdl.c
vo_tct.c
vo_vaapi.c
vo_vdpau.c
vo_wayland.c
vo_x11.c
vo_xv.c
w32_common.c w32_common: handle media keys 2017-08-05 02:38:44 +10:00
w32_common.h
wayland_common.c
wayland_common.h
win_state.c
win_state.h
x11_common.c
x11_common.h