mpv/video/out/opengl
wm4 796b32c4d7 vo_opengl: fix build breakage 2016-04-06 01:21:16 +02:00
..
common.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
common.h vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context.c vo_opengl: GLX: try to create 3.3 core profile context 2016-03-19 19:31:17 +01:00
context.h vo_opengl: GLX: try to create 3.3 core profile context 2016-03-19 19:31:17 +01:00
context_angle.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_cocoa.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_drm_egl.c vo_opengl: add KMS/DRM VAAPI hardware decoding interop 2016-01-20 19:41:29 +01:00
context_dxinterop.c vo_opengl: only open one OpenGL/DX interop handle when using dxva2 2016-03-15 17:04:58 -07:00
context_rpi.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_rpi.h vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
context_w32.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_wayland.c vo_opengl: wayland: don't destroy NULL wl_egl_window 2016-03-03 15:30:28 +01:00
context_x11.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_x11egl.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
egl_helpers.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
egl_helpers.h vo_opengl: x11egl: retrieve framebuffer depth 2015-12-19 14:14:12 +01:00
header_fixes.h Enable building the opengl-cb video renderer on Android 2016-02-10 21:29:42 +01:00
hwdec.c vo_opengl: add dxva2 interop to angle backend 2016-03-10 15:49:55 -08:00
hwdec.h vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_dxva2.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_dxva2egl.c vo_opengl: dxva2egl: ignore alpha component in the mapped video 2016-03-17 14:58:49 +01:00
hwdec_dxva2gldx.c vo_opengl: only open one OpenGL/DX interop handle when using dxva2 2016-03-15 17:04:58 -07:00
hwdec_osx.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_vaegl.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_vaglx.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_vdpau.c vo_opengl: vdpau: call glVDPAUFiniNV only if initialized 2016-02-08 13:39:33 +01:00
lcms.c gl_lcms: choose BT.1886 gamma per-channel 2016-04-01 10:27:32 +02:00
lcms.h vo_opengl: generate 3DLUT against source and use full BT.1886 2016-04-01 10:27:27 +02:00
nnedi3.c vo_opengl: fix build breakage 2016-04-06 01:21:16 +02:00
nnedi3.h vo_opengl: fix nnedi + rectangle textures 2016-04-05 20:57:02 +02:00
nnedi3_weights.bin
osd.c vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
osd.h vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
superxbr.c vo_opengl: decrease default superxbr-edge-strength 2016-03-07 22:31:15 +01:00
superxbr.h vo_opengl: refactor superxbr algorithm 2016-03-07 22:31:15 +01:00
utils.c vo_opengl: slightly compress gl_set_debug_logger() 2016-03-28 18:07:41 +02:00
utils.h vo_opengl: fix row-major vs. column-major confusion 2016-03-28 16:16:09 +02:00
video.c vo_opengl: minor simplification 2016-04-05 20:58:22 +02:00
video.h vo_opengl: generate 3DLUT against source and use full BT.1886 2016-04-01 10:27:27 +02:00
video_shaders.c vo_opengl: generate 3DLUT against source and use full BT.1886 2016-04-01 10:27:27 +02:00
video_shaders.h vo_opengl: fix sharpen filter 2016-03-16 19:09:52 +01:00