mirror of https://github.com/mpv-player/mpv
276 lines
7.5 KiB
C
276 lines
7.5 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <assert.h>
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#include <windows.h>
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#include <d3d11.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "angle_dynamic.h"
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#include "common/common.h"
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#include "osdep/timer.h"
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#include "osdep/windows_utils.h"
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#include "hwdec.h"
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#include "ra_gl.h"
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#include "video/hwdec.h"
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#include "video/decode/d3d.h"
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#ifndef EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE
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#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x3AAB
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#endif
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struct priv_owner {
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struct mp_hwdec_ctx hwctx;
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ID3D11Device *d3d11_device;
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EGLDisplay egl_display;
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EGLConfig egl_config;
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};
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struct priv {
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EGLSurface egl_surface;
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GLuint gl_texture;
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};
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static void uninit(struct ra_hwdec *hw)
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{
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struct priv_owner *p = hw->priv;
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if (p->hwctx.ctx)
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hwdec_devices_remove(hw->devs, &p->hwctx);
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if (p->d3d11_device)
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ID3D11Device_Release(p->d3d11_device);
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}
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static int init(struct ra_hwdec *hw)
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{
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struct priv_owner *p = hw->priv;
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HRESULT hr;
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if (!ra_is_gl(hw->ra))
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return -1;
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if (!angle_load())
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return -1;
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d3d_load_dlls();
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EGLDisplay egl_display = eglGetCurrentDisplay();
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if (!egl_display)
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return -1;
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if (!eglGetCurrentContext())
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return -1;
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const char *exts = eglQueryString(egl_display, EGL_EXTENSIONS);
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if (!exts || !strstr(exts, "EGL_ANGLE_d3d_share_handle_client_buffer"))
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return -1;
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p->egl_display = egl_display;
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if (!d3d11_D3D11CreateDevice) {
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if (!hw->probing)
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MP_ERR(hw, "Failed to load D3D11 library\n");
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goto fail;
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}
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hr = d3d11_D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
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D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0,
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D3D11_SDK_VERSION, &p->d3d11_device, NULL, NULL);
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if (FAILED(hr)) {
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int lev = hw->probing ? MSGL_V : MSGL_ERR;
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mp_msg(hw->log, lev, "Failed to create D3D11 Device: %s\n",
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mp_HRESULT_to_str(hr));
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goto fail;
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}
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ID3D10Multithread *multithread;
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hr = ID3D11Device_QueryInterface(p->d3d11_device, &IID_ID3D10Multithread,
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(void **)&multithread);
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if (FAILED(hr)) {
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ID3D10Multithread_Release(multithread);
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MP_ERR(hw, "Failed to get Multithread interface: %s\n",
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mp_HRESULT_to_str(hr));
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goto fail;
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}
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ID3D10Multithread_SetMultithreadProtected(multithread, TRUE);
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ID3D10Multithread_Release(multithread);
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if (!d3d11_check_decoding(p->d3d11_device)) {
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MP_VERBOSE(hw, "D3D11 video decoding not supported on this system.\n");
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goto fail;
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}
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EGLint attrs[] = {
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EGL_BUFFER_SIZE, 32,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
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EGL_ALPHA_SIZE, 8,
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EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE,
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EGL_NONE
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};
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EGLint count;
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if (!eglChooseConfig(p->egl_display, attrs, &p->egl_config, 1, &count) ||
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!count) {
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MP_ERR(hw, "Failed to get EGL surface configuration\n");
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goto fail;
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}
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p->hwctx = (struct mp_hwdec_ctx){
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.type = HWDEC_D3D11VA,
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.driver_name = hw->driver->name,
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.ctx = p->d3d11_device,
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.av_device_ref = d3d11_wrap_device_ref(p->d3d11_device),
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};
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hwdec_devices_add(hw->devs, &p->hwctx);
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return 0;
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fail:
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return -1;
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}
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static void mapper_uninit(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = ra_gl_get(mapper->ra);
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gl->DeleteTextures(1, &p->gl_texture);
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}
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static int mapper_init(struct ra_hwdec_mapper *mapper)
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{
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struct priv *p = mapper->priv;
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GL *gl = ra_gl_get(mapper->ra);
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gl->GenTextures(1, &p->gl_texture);
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gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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gl->BindTexture(GL_TEXTURE_2D, 0);
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mapper->dst_params = mapper->src_params;
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mapper->dst_params.imgfmt = IMGFMT_RGB0;
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mapper->dst_params.hw_subfmt = 0;
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return 0;
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}
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static void mapper_unmap(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *o = mapper->owner->priv;
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struct priv *p = mapper->priv;
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ra_tex_free(mapper->ra, &mapper->tex[0]);
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if (p->egl_surface) {
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eglReleaseTexImage(o->egl_display, p->egl_surface, EGL_BACK_BUFFER);
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eglDestroySurface(o->egl_display, p->egl_surface);
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}
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p->egl_surface = NULL;
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}
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static int mapper_map(struct ra_hwdec_mapper *mapper)
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{
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struct priv_owner *o = mapper->owner->priv;
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struct priv *p = mapper->priv;
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GL *gl = ra_gl_get(mapper->ra);
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HRESULT hr;
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if (!p->gl_texture)
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return -1;
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ID3D11Texture2D *d3d_tex = (void *)mapper->src->planes[0];
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if (!d3d_tex)
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return -1;
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IDXGIResource *res;
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hr = IUnknown_QueryInterface(d3d_tex, &IID_IDXGIResource, (void **)&res);
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if (FAILED(hr))
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return -1;
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HANDLE share_handle = NULL;
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hr = IDXGIResource_GetSharedHandle(res, &share_handle);
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if (FAILED(hr))
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share_handle = NULL;
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IDXGIResource_Release(res);
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if (!share_handle)
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return -1;
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D3D11_TEXTURE2D_DESC texdesc;
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ID3D11Texture2D_GetDesc(d3d_tex, &texdesc);
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EGLint attrib_list[] = {
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EGL_WIDTH, texdesc.Width,
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EGL_HEIGHT, texdesc.Height,
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EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA,
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EGL_TEXTURE_TARGET, EGL_TEXTURE_2D,
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EGL_NONE
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};
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p->egl_surface = eglCreatePbufferFromClientBuffer(
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o->egl_display, EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE,
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share_handle, o->egl_config, attrib_list);
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if (p->egl_surface == EGL_NO_SURFACE) {
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MP_ERR(mapper, "Failed to create EGL surface\n");
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return -1;
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}
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gl->BindTexture(GL_TEXTURE_2D, p->gl_texture);
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eglBindTexImage(o->egl_display, p->egl_surface, EGL_BACK_BUFFER);
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gl->BindTexture(GL_TEXTURE_2D, 0);
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struct ra_tex_params params = {
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.dimensions = 2,
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.w = mapper->src_params.w,
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.h = mapper->src_params.h,
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.d = 1,
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.format = ra_find_unorm_format(mapper->ra, 1, 4),
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.render_src = true,
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.src_linear = true,
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};
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if (!params.format)
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return -1;
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mapper->tex[0] = ra_create_wrapped_tex(mapper->ra, ¶ms, p->gl_texture);
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if (!mapper->tex[0])
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return -1;
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return 0;
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}
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const struct ra_hwdec_driver ra_hwdec_d3d11eglrgb = {
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.name = "d3d11-egl-rgb",
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.priv_size = sizeof(struct priv_owner),
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.api = HWDEC_D3D11VA,
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.imgfmts = {IMGFMT_D3D11RGB, 0},
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.init = init,
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.uninit = uninit,
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.mapper = &(const struct ra_hwdec_mapper_driver){
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.priv_size = sizeof(struct priv),
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.init = mapper_init,
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.uninit = mapper_uninit,
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.map = mapper_map,
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.unmap = mapper_unmap,
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},
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};
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