mirror of
https://github.com/mpv-player/mpv
synced 2025-01-26 01:23:17 +00:00
9cb036f297
This should be ok. eglBindTexImage() just associates the texture, and does not make a copy (not even a conceptual one). |
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.. | ||
common.c | ||
common.h | ||
context_angle.c | ||
context_cocoa.c | ||
context_drm_egl.c | ||
context_dxinterop.c | ||
context_rpi.c | ||
context_rpi.h | ||
context_w32.c | ||
context_wayland.c | ||
context_x11.c | ||
context_x11egl.c | ||
context.c | ||
context.h | ||
egl_helpers.c | ||
egl_helpers.h | ||
header_fixes.h | ||
hwdec_d3d11egl.c | ||
hwdec_dxva2.c | ||
hwdec_dxva2egl.c | ||
hwdec_dxva2gldx.c | ||
hwdec_osx.c | ||
hwdec_vaegl.c | ||
hwdec_vaglx.c | ||
hwdec_vdpau.c | ||
hwdec.c | ||
hwdec.h | ||
lcms.c | ||
lcms.h | ||
nnedi3_weights.bin | ||
nnedi3.c | ||
nnedi3.h | ||
osd.c | ||
osd.h | ||
superxbr.c | ||
superxbr.h | ||
utils.c | ||
utils.h | ||
video_shaders.c | ||
video_shaders.h | ||
video.c | ||
video.h |