mpv/DOCS/compile-windows.md

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Compiling for Windows

Compiling for Windows is supported using GNU-like compilers (GCC/Clang). Clang is compatible with both the w64-windows-gnu MinGW-w64 and pc-windows-msvc Windows SDK targets. It supports the production of both 32-bit and 64-bit binaries and is suitable for building on Windows as well as cross-compiling from Linux and Cygwin.

Although it is possible to build a complete MinGW-w64 toolchain yourself, there are build environments and scripts available to simplify the process, such as MSYS2 on Windows or a packaged toolchain provided by your favorite Linux distribution. Note that MinGW-w64 environments included in Linux distributions can vary in versions. As a general guideline, mpv only supports the MinGW-w64 toolchain version included in the latest Ubuntu LTS release.

mpv employs Meson for building, and the process is the same as any standard Meson compilation.

For the most up-to-date reference on build scripts, you can refer to build.yml, which builds and tests all supported configurations: MinGW-w64, Windows SDK, and MSYS2 builds.

Cross-compilation

When cross-compiling, it is recommended to use a Meson --cross-file to set up the cross-compiling environment. For a basic example, please refer to Cross-compilation.

Alternatively, consider using mpv-winbuild-cmake, which bootstraps a MinGW-w64 toolchain and builds mpv along with its dependencies.

Example with Meson

  1. Create cross-file.txt with definitions for your toolchain and target platform. Refer to x86_64-w64-mingw32.txt as a directly usable example.

    • Important: Beware of pkg-config usage. By default, it uses build machine files for dependency detection, even when --cross-file is used. It must be configured correctly. Refer to pkg_config_libdir and sys_root in the documentation for proper setup. In this example pkg-config is not used/required.
  2. Initialize subprojects. This step is optional; other methods are also available to provide the necessary dependencies.

    # Update the subprojects database from Meson's WrapDB.
    meson wrap update-db
    
    # Explicitly download wraps as nested projects may have older versions of them.
    meson wrap install expat
    meson wrap install harfbuzz
    meson wrap install libpng
    meson wrap install zlib
    
    # Add wraps for mpv's required dependencies
    mkdir -p subprojects
    
    cat <<EOF > subprojects/libplacebo.wrap
    [wrap-git]
    url = https://github.com/haasn/libplacebo
    revision = master
    depth = 1
    clone-recursive = true
    EOF
    
    cat <<EOF > subprojects/libass.wrap
    [wrap-git]
    revision = master
    url = https://github.com/libass/libass
    depth = 1
    EOF
    
    # For FFmpeg, use Meson's build system port; alternatively, you can compile
    # the upstream version yourself. See https://trac.ffmpeg.org/wiki/CompilationGuide
    cat <<EOF > subprojects/ffmpeg.wrap
    [wrap-git]
    url = https://gitlab.freedesktop.org/gstreamer/meson-ports/ffmpeg.git
    revision = meson-6.1
    depth = 1
    [provide]
    libavcodec = libavcodec_dep
    libavdevice = libavdevice_dep
    libavfilter = libavfilter_dep
    libavformat = libavformat_dep
    libavutil = libavutil_dep
    libswresample = libswresample_dep
    libswscale = libswscale_dep
    EOF
    
  3. Build

    meson setup -Ddefault_library=static -Dprefer_static=true \
                -Dc_link_args='-static' -Dcpp_link_args='-static' \
                --cross-file cross-file.txt build
    
    ninja -C build mpv.exe mpv.com
    

    This will produce fully portabiel, statically linked, mpv.exe and mpv.com binaries.

Building libmpv

  • To also build libmpv, execute the following commands:

    # For a static library
    meson configure build -Dlibmpv=true -Ddefault_library=static
    ninja -C build libmpv.a
    
    # For a shared library
    meson configure build -Dlibmpv=true -Ddefault_library=shared
    ninja -C build libmpv-2.dll
    
  • Depending on the use case, you might want to use -Dgpl=false and review similar options for subprojects.

  • If any of Meson's subprojects are not linked statically, you might need to specify options like the following example for ffmpeg: -Dffmpeg:default_library=static.

Enabling more mpv features

The process above produces a basic mpv build. You can enable additional features. Check the Meson WrapDB packages for available dependencies or by providing them through other means.

Enhancing mpv with more features is as simple as adding more arguments to the Meson setup command, for example:

-Dlua=enabled -Djavascript=enabled -Dlcms2=enabled -Dlibplacebo:lcms=enabled

they will be automatically downloaded and built by Meson.

Native Compilation with Clang (Windows SDK Build)

  1. Install Build Tools for Visual Studio or the full Visual Studio:
    • From the installer, select the necessary components:
      • Clang compiler for Windows
      • C++ CMake tools for Windows
      • Windows SDK
    • Activate the developer shell:
      & "<Visual Studio Path>\Common7\Tools\Launch-VsDevShell.ps1" -Arch amd64 -HostArch amd64 -SkipAutomaticLocation | Out-Null
      
  2. Install Meson, as outlined in Getting Meson:
  3. The following build script utilizes the Meson subprojects system to build mpv and its dependencies. To make sure all dependency versions are up-to-date, update the subprojects database from Meson's WrapDB. Also explicitly download several wraps as some nested projects may pull older versions of them.
    meson wrap update-db
    
    meson wrap install expat
    meson wrap install harfbuzz
    meson wrap install libpng
    meson wrap install zlib
    
  4. Set environment variables or use the --native-file option in Meson.
    $env:CC = 'clang'
    $env:CXX = 'clang++'
    $env:CC_LD = 'lld'
    $env:CXX_LD = 'lld'
    $env:WINDRES = 'llvm-rc'
    
    Note that some dependencies (e.g. LuaJIT) may require sed to configure. Fortunately, it is already bundled in Git for Windows:
    $env:PATH += ';<Git Path>\usr\bin'
    
  5. Execute ci\build-win32.ps1. Refer to the script for more details.

This process will produce a fully static mpv.exe and mpv.com, as well as a static libmpv.a.

Native Compilation with MSYS2

For Windows developers seeking a quick setup, MSYS2 is an effective tool for compiling mpv natively on a Windows machine. The MSYS2 repositories provide binary packages for most of mpv's dependencies, simplifying the process to primarily involve building mpv itself.

Installing MSYS2

  1. Follow the installation steps from MSYS2.
  2. Initiate one of the Environments, with the CLANG64 (clang64.exe) being the recommended option. Note: This environment is distinct from the MSYS2 shell that opens automatically after the final installation dialog. You must close that initial shell and open a new one for the appropriate environment.

Updating MSYS2

For guidance on updating MSYS2, please refer to the official documentation: Updating MSYS2.

Installing mpv Dependencies

# Install pacboy
pacman -S pactoys

# Install MSYS2 build dependencies and a MinGW-w64 compiler
pacboy -S git {python,pkgconf,cc,meson}:p

# Install key dependencies. libass and lcms2 are also included as dependencies
# of ffmpeg.
pacboy -S {ffmpeg,libjpeg-turbo,libplacebo,luajit}:p

Building mpv

To compile and install mpv, execute the following commands. The binaries will be installed in the directory /$MSYSTEM_PREFIX/bin.

# Set up the build directory with the desired configuration
meson setup build -Dlibmpv=true --prefix=$MSYSTEM_PREFIX

# Compile
meson compile -C build

# Optionally, install the compiled binaries
meson install -C build

Running mpv

Depending on your build configuration, mpv.exe may rely on external libraries. To create a portable package, you will need to include these dependencies as well. The quickest way to determine which libraries are needed is to run mpv.exe and note any error messages that list the required .dll files. You can find these libraries in the sysroot used for compilation, such as /clang64/bin/ in MSYS2.

Linking libmpv with MSVC Programs

Building mpv/libmpv directly with the MSVC compiler (cl.exe) is not supported due to differences in compiler flags. Our build system is designed specifically for GNU-like compiler drivers. However, you can still build programs in Visual Studio and link them with libmpv.

If the toolchain used generates a .lib file, it will be ready for use. Otherwise, you will need to create an import library for the mpv DLL with the following command:

lib /name:mpv-2.dll /out:mpv.lib /MACHINE:X64

Ensure that the string in the /name: parameter matches the filename of the DLL, as this is the filename that the MSVC linker will reference.

Note: Static linking is only feasible with matching compilers. For instance, if you build with Clang in Visual Studio, static linking is possible.