.. |
angle_dynamic.c
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angle_dynamic: silence warnings during compilation
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2016-11-25 09:49:49 +01:00 |
angle_dynamic.h
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vo_opengl: angle: rewrite with custom swap chain
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2017-02-07 22:45:07 +11:00 |
common.c
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vo_gpu: ra_gl: fix minimum GLSL version to 120
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2017-11-03 11:53:31 +01:00 |
common.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
context.c
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
context.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
context_android.c
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vo_gpu: add android opengl backend
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2017-10-09 18:36:54 +02:00 |
context_angle.c
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vo_gpu: angle: fix misleading struct name
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2017-09-23 18:33:33 +10:00 |
context_cocoa.c
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Revert "cocoa: re-enable double buffering"
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2017-09-22 23:08:46 +10:00 |
context_drm_egl.c
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video : Move drm options to substruct.
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2017-10-23 21:08:20 +02:00 |
context_dxinterop.c
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vo_gpu: convert windows/osx hwdecs/contexts to new API
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2017-09-21 15:01:17 +02:00 |
context_glx.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
context_mali_fbdev.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
context_rpi.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
context_vdpau.c
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
context_wayland.c
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wayland_common: implement output tracking, cleanups and bugfixes
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2017-10-09 02:23:04 +01:00 |
context_win.c
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vo_gpu: convert windows/osx hwdecs/contexts to new API
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2017-09-21 15:01:17 +02:00 |
context_x11egl.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
cuda_dynamic.c
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vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisions
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2016-11-24 20:15:57 +01:00 |
cuda_dynamic.h
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vo_opengl: hwdec_cuda: Support separate decode and display devices
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2017-06-03 16:41:03 +02:00 |
d3d11_helpers.c
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vo_opengl: extract non-ANGLE specific D3D11 code
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2017-08-17 00:28:38 +10:00 |
d3d11_helpers.h
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vo_opengl: extract non-ANGLE specific D3D11 code
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2017-08-17 00:28:38 +10:00 |
egl_helpers.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
egl_helpers.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
formats.c
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vo_opengl: remove some dead code
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2017-08-11 21:29:35 +02:00 |
formats.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
gl_headers.h
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vo_opengl: handle probing GL texture formats better
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2017-08-11 21:29:35 +02:00 |
hwdec_cuda.c
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vd_lavc: remove need for duplicated cuda GL interop backend
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2017-10-30 18:31:20 +01:00 |
hwdec_d3d11egl.c
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video: drop old D3D11/DXVA2 support
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2017-09-26 18:58:45 +02:00 |
hwdec_d3d11eglrgb.c
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vo_gpu: convert windows/osx hwdecs/contexts to new API
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2017-09-21 15:01:17 +02:00 |
hwdec_drmprime_drm.c
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hwdec_drmprime_drm: fix segv with --hwdec
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2017-10-30 12:46:49 +01:00 |
hwdec_dxva2egl.c
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vo_gpu: convert windows/osx hwdecs/contexts to new API
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2017-09-21 15:01:17 +02:00 |
hwdec_dxva2gldx.c
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vo_gpu: convert windows/osx hwdecs/contexts to new API
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2017-09-21 15:01:17 +02:00 |
hwdec_ios.m
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video: remove old videotoolbox support
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2017-09-26 19:13:26 +02:00 |
hwdec_osx.c
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video: remove old videotoolbox support
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2017-09-26 19:13:26 +02:00 |
hwdec_rpi.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
hwdec_vaegl.c
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vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle()
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2017-10-23 11:58:13 +02:00 |
hwdec_vaglx.c
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Add checks for HAVE_GPL to various GPL-only source files
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2017-10-10 15:51:16 +02:00 |
hwdec_vdpau.c
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
ra_gl.c
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vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1
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2017-11-03 11:39:15 +01:00 |
ra_gl.h
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vo_opengl: refactor into vo_gpu
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2017-09-21 15:00:55 +02:00 |
utils.c
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vo_gpu: gl: implement proper extension string search
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2017-10-02 17:30:27 +02:00 |
utils.h
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vo_gpu: gl: implement proper extension string search
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2017-10-02 17:30:27 +02:00 |