mirror of https://github.com/mpv-player/mpv
47eae92c46
D3D11 is actually the main platform that suffers from slow shader compilation, typical Vulkan/GL drivers are either very fast to begin with, or already internally cache. |
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.. | ||
man | ||
client-api-changes.rst | ||
compatibility.rst | ||
compile-windows.md | ||
contribute.md | ||
edl-mpv.rst | ||
encoding.rst | ||
interface-changes.rst | ||
mplayer-changes.rst | ||
release-policy.md | ||
tech-overview.txt |