mirror of https://github.com/mpv-player/mpv
47eae92c46
D3D11 is actually the main platform that suffers from slow shader compilation, typical Vulkan/GL drivers are either very fast to begin with, or already internally cache. |
||
---|---|---|
.. | ||
af.rst | ||
ao.rst | ||
changes.rst | ||
console.rst | ||
encode.rst | ||
input.rst | ||
ipc.rst | ||
javascript.rst | ||
libmpv.rst | ||
lua.rst | ||
mpv.rst | ||
options.rst | ||
osc.rst | ||
stats.rst | ||
vf.rst | ||
vo.rst |