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mpv/video/out/opengl
wm4 44644e69f0 vo_opengl: fix an outdated comment
This wasn't updated over multiple iterations.
2016-04-16 16:16:50 +02:00
..
common.c vo_opengl: fix an outdated comment 2016-04-16 16:16:50 +02:00
common.h vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_angle.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_cocoa.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_drm_egl.c vo_opengl: add KMS/DRM VAAPI hardware decoding interop 2016-01-20 19:41:29 +01:00
context_dxinterop.c vo_opengl: only open one OpenGL/DX interop handle when using dxva2 2016-03-15 17:04:58 -07:00
context_rpi.c vo_opengl: rpi: don't include x11 header file 2016-04-15 09:45:15 +02:00
context_rpi.h vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
context_w32.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_wayland.c vo_opengl: wayland: don't destroy NULL wl_egl_window 2016-03-03 15:30:28 +01:00
context_x11.c vo_opengl: always premultiply alpha 2016-03-29 21:56:38 +02:00
context_x11egl.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context.c vo_opengl: GLX: try to create 3.3 core profile context 2016-03-19 19:31:17 +01:00
context.h vo_opengl: GLX: try to create 3.3 core profile context 2016-03-19 19:31:17 +01:00
egl_helpers.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
egl_helpers.h vo_opengl: x11egl: retrieve framebuffer depth 2015-12-19 14:14:12 +01:00
header_fixes.h Enable building the opengl-cb video renderer on Android 2016-02-10 21:29:42 +01:00
hwdec_dxva2.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_dxva2egl.c vo_opengl: dxva2egl: ignore alpha component in the mapped video 2016-03-17 14:58:49 +01:00
hwdec_dxva2gldx.c vo_opengl: only open one OpenGL/DX interop handle when using dxva2 2016-03-15 17:04:58 -07:00
hwdec_osx.c vo_opengl: videotoolbox: use kCVPixelBufferLock_ReadOnly for screenshots 2016-04-07 19:55:51 +02:00
hwdec_vaegl.c vaapi: determine surface format in decoder, not in renderer 2016-04-11 22:03:26 +02:00
hwdec_vaglx.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_vdpau.c vo_opengl: vdpau: call glVDPAUFiniNV only if initialized 2016-02-08 13:39:33 +01:00
hwdec.c vo_opengl: add dxva2 interop to angle backend 2016-03-10 15:49:55 -08:00
hwdec.h videotoolbox: change how videotoolbox format is managed 2016-04-07 19:54:58 +02:00
lcms.c lcms: include math.h 2016-04-15 13:58:41 +02:00
lcms.h vo_opengl: generate 3DLUT against source and use full BT.1886 2016-04-01 10:27:27 +02:00
nnedi3_weights.bin vo_opengl: implement NNEDI3 prescaler 2015-11-05 17:38:20 +01:00
nnedi3.c vo_opengl: fix build breakage 2016-04-06 01:21:16 +02:00
nnedi3.h vo_opengl: fix nnedi + rectangle textures 2016-04-05 20:57:02 +02:00
osd.c vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
osd.h vo_opengl, osd: allow osc.lua to react faster on resizes 2016-03-21 22:23:41 +01:00
superxbr.c vo_opengl: decrease default superxbr-edge-strength 2016-03-07 22:31:15 +01:00
superxbr.h vo_opengl: refactor superxbr algorithm 2016-03-07 22:31:15 +01:00
utils.c vo_opengl: slightly compress gl_set_debug_logger() 2016-03-28 18:07:41 +02:00
utils.h vo_opengl: fix row-major vs. column-major confusion 2016-03-28 16:16:09 +02:00
video_shaders.c vo_opengl: simplify and improve up scale=oversample 2016-04-12 16:26:53 +02:00
video_shaders.h vo_opengl: fix sharpen filter 2016-03-16 19:09:52 +01:00
video.c vo_opengl: improve rotation handling (again) 2016-04-08 22:21:38 +02:00
video.h vo_opengl: improve rotation handling (again) 2016-04-08 22:21:38 +02:00