mirror of
https://github.com/mpv-player/mpv
synced 2025-03-11 08:37:59 +00:00
Rendering support in Mesa probably doesn't exist yet. In theory it might be possible to use VPP to convert the surfaces to 8 bit (like we do it with dxva2/d3d11va as ANGLE doesn't support rendering 10 bit surface either), but that too would require explicit mechanisms. This can't be implemented either until I have a GPU with actual support.
227 lines
5.8 KiB
C
227 lines
5.8 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <assert.h>
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#include <libavcodec/avcodec.h>
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#include <libavutil/common.h>
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#include <libavutil/hwcontext.h>
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#include <libavutil/hwcontext_vaapi.h>
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#include "config.h"
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#include "lavc.h"
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#include "common/common.h"
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#include "common/av_common.h"
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#include "video/fmt-conversion.h"
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#include "video/vaapi.h"
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#include "video/mp_image_pool.h"
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#include "video/hwdec.h"
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#include "video/filter/vf.h"
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#define ADDITIONAL_SURFACES (HWDEC_EXTRA_SURFACES + HWDEC_DELAY_QUEUE_COUNT)
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struct priv {
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struct mp_log *log;
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struct mp_vaapi_ctx *ctx;
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bool own_ctx;
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AVBufferRef *device_ref;
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AVBufferRef *frames_ref;
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};
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static int init_decoder(struct lavc_ctx *ctx, int w, int h)
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{
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struct priv *p = ctx->hwdec_priv;
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// From avconv_vaapi.c. Disgusting, but apparently this is the best we get.
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int required_sw_format = ctx->avctx->sw_pix_fmt == AV_PIX_FMT_YUV420P10 ?
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AV_PIX_FMT_P010 : AV_PIX_FMT_NV12;
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assert(!ctx->avctx->hw_frames_ctx);
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// If we use direct rendering, disallow 10 bit - it's probably not
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// implemented yet, and our downstream components can't deal with it.
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if (!p->own_ctx && required_sw_format != AV_PIX_FMT_NV12) {
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MP_WARN(ctx, "10 bit surfaces are currently supported.\n");
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return -1;
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}
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if (p->frames_ref) {
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AVHWFramesContext *fctx = (void *)p->frames_ref->data;
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if (fctx->width != w || fctx->height != h ||
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fctx->sw_format != required_sw_format)
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{
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av_buffer_unref(&p->frames_ref);
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}
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}
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if (!p->frames_ref) {
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p->frames_ref = av_hwframe_ctx_alloc(p->device_ref);
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if (!p->frames_ref)
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return -1;
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AVHWFramesContext *fctx = (void *)p->frames_ref->data;
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fctx->format = AV_PIX_FMT_VAAPI;
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fctx->sw_format = required_sw_format;
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fctx->width = w;
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fctx->height = h;
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fctx->initial_pool_size = hwdec_get_max_refs(ctx) + ADDITIONAL_SURFACES;
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// Some mpv downstream code uses this.
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fctx->user_opaque = p->ctx;
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va_lock(p->ctx);
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int res = av_hwframe_ctx_init(p->frames_ref);
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va_unlock(p->ctx);
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if (res > 0) {
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MP_ERR(ctx, "Failed to allocate hw frames.\n");
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av_buffer_unref(&p->frames_ref);
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return -1;
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}
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}
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ctx->avctx->hw_frames_ctx = av_buffer_ref(p->frames_ref);
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if (!ctx->avctx->hw_frames_ctx)
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return -1;
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return 0;
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}
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static void uninit(struct lavc_ctx *ctx)
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{
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struct priv *p = ctx->hwdec_priv;
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if (!p)
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return;
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av_buffer_unref(&p->frames_ref);
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av_buffer_unref(&p->device_ref);
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if (p->own_ctx)
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va_destroy(p->ctx);
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talloc_free(p);
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ctx->hwdec_priv = NULL;
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}
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static int init(struct lavc_ctx *ctx, bool direct)
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{
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struct priv *p = talloc_ptrtype(NULL, p);
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*p = (struct priv) {
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.log = mp_log_new(p, ctx->log, "vaapi"),
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};
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if (direct) {
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p->ctx = hwdec_devices_get(ctx->hwdec_devs, HWDEC_VAAPI)->ctx;
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} else {
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p->ctx = va_create_standalone(ctx->log, false);
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if (!p->ctx) {
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talloc_free(p);
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return -1;
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}
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p->own_ctx = true;
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}
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ctx->hwdec_priv = p;
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p->device_ref = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_VAAPI);
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if (!p->device_ref)
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return -1;
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AVHWDeviceContext *hwctx = (void *)p->device_ref->data;
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AVVAAPIDeviceContext *vactx = hwctx->hwctx;
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vactx->display = p->ctx->display;
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if (av_hwdevice_ctx_init(p->device_ref) < 0)
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return -1;
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return 0;
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}
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static int init_direct(struct lavc_ctx *ctx)
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{
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return init(ctx, true);
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}
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static int probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec,
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const char *codec)
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{
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if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_VAAPI))
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return HWDEC_ERR_NO_CTX;
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return 0;
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}
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static int probe_copy(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec,
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const char *codec)
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{
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struct mp_vaapi_ctx *dummy = va_create_standalone(ctx->log, true);
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if (!dummy)
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return HWDEC_ERR_NO_CTX;
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bool emulated = va_guess_if_emulated(dummy);
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va_destroy(dummy);
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if (emulated)
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return HWDEC_ERR_EMULATED;
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return 0;
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}
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static int init_copy(struct lavc_ctx *ctx)
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{
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return init(ctx, false);
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}
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static void intel_shit_lock(struct lavc_ctx *ctx)
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{
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struct priv *p = ctx->hwdec_priv;
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va_lock(p->ctx);
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}
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static void intel_crap_unlock(struct lavc_ctx *ctx)
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{
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struct priv *p = ctx->hwdec_priv;
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va_unlock(p->ctx);
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}
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const struct vd_lavc_hwdec mp_vd_lavc_vaapi = {
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.type = HWDEC_VAAPI,
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.image_format = IMGFMT_VAAPI,
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.volatile_context = true,
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.probe = probe,
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.init = init_direct,
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.uninit = uninit,
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.init_decoder = init_decoder,
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.lock = intel_shit_lock,
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.unlock = intel_crap_unlock,
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};
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const struct vd_lavc_hwdec mp_vd_lavc_vaapi_copy = {
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.type = HWDEC_VAAPI_COPY,
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.copying = true,
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.image_format = IMGFMT_VAAPI,
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.volatile_context = true,
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.probe = probe_copy,
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.init = init_copy,
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.uninit = uninit,
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.init_decoder = init_decoder,
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.delay_queue = HWDEC_DELAY_QUEUE_COUNT,
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};
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