mpv/video/out/opengl
wm4 c75e0320f6 vo_gpu: hwdec_d3d11egl: add missing P010 format to supported list
This was obviously missing from the recent commit, which probably broke
10 bit decoding. The original commit didn't test this for lack of
working hardware; this commit isn't tested either.

Fixes: a1c7d61393
2019-10-17 22:45:05 +02:00
..
angle_dynamic.c angle_dynamic: silence warnings during compilation 2016-11-25 09:49:49 +01:00
angle_dynamic.h vo_opengl: angle: rewrite with custom swap chain 2017-02-07 22:45:07 +11:00
common.c opengl: Support GL_ARB_sync style fences on OpenGL ES 3.0 2019-02-25 01:25:25 +01:00
common.h client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
context.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context.h vo: use a struct for vsync feedback stuff 2018-12-06 10:30:25 +01:00
context_android.c context_android: move common code to a separate file 2019-09-27 00:05:06 +03:00
context_angle.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_cocoa.c cocoa: change deprecation warning from opengl-cb to libmpv 2018-04-29 15:03:47 +03:00
context_drm_egl.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_dxinterop.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_glx.c vo_gpu: x11: remove special vdpau probing, use EGL by default 2019-09-15 20:00:52 +03:00
context_rpi.c rpi: Update for modern systems 2019-09-20 11:39:06 +02:00
context_wayland.c wayland: use callback flag + poll for buffer swap 2019-10-10 17:41:19 +00:00
context_win.c vo_gpu: win: remove exclusive-fullscreen detection hack 2017-12-20 14:53:41 +11:00
context_x11egl.c vo_gpu: x11egl: support Mesa OML sync extension 2019-09-08 23:23:43 +10:00
egl_helpers.c egl_helpers: change minimum framebuffer size to 8 bit per component 2018-04-29 02:21:32 +03:00
egl_helpers.h egl_helpers: mpegl_cb can now signal an error condition 2018-02-26 23:56:13 -08:00
formats.c vo_opengl: remove some dead code 2017-08-11 21:29:35 +02:00
formats.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
gl_headers.h vo_opengl: handle probing GL texture formats better 2017-08-11 21:29:35 +02:00
hwdec_d3d11egl.c vo_gpu: hwdec_d3d11egl: add missing P010 format to supported list 2019-10-17 22:45:05 +02:00
hwdec_drmprime_drm.c vo_gpu: hwdec_drmprime_drm: add hwdec ctx 2019-09-27 13:08:27 +02:00
hwdec_dxva2egl.c hwdec: don't require setting legacy hwdec fields 2017-12-02 04:53:51 +01:00
hwdec_dxva2gldx.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
hwdec_ios.m hwdec_ios: fix crash after mapper_init failure 2018-04-17 01:06:29 +03:00
hwdec_osx.c hwdec: don't require setting legacy hwdec fields 2017-12-02 04:53:51 +01:00
hwdec_rpi.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
hwdec_vdpau.c vo/gpu: hwdec_vdpau: Support direct mode for 4:4:4 content 2019-07-08 01:11:27 +02:00
libmpv_gl.c client API: add a new way to pass X11 Display etc. to render API 2018-03-26 19:47:08 +02:00
oml_sync.c oml_sync: fix typo in comment 2019-09-20 00:32:29 +02:00
oml_sync.h vo_gpu: glx: move OML sync code to an independent file 2019-09-08 23:23:43 +10:00
ra_gl.c video/out/gpu: Add a `storable` flag to ra_format 2019-07-08 00:59:28 +02:00
ra_gl.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
utils.c vo_gpu: make screenshots use the GL renderer 2018-02-11 17:45:51 -08:00
utils.h vo_gpu: make screenshots use the GL renderer 2018-02-11 17:45:51 -08:00