..
angle_dynamic.c
angle_dynamic: silence warnings during compilation
2016-11-25 09:49:49 +01:00
angle_dynamic.h
vo_opengl: angle: rewrite with custom swap chain
2017-02-07 22:45:07 +11:00
common.c
vo_gpu: ra_gl: fix minimum GLSL version to 120
2017-11-03 11:53:31 +01:00
common.h
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
context_android.c
vo_gpu/context_android: Process surface resizes correctly
2017-11-14 20:46:18 +02:00
context_angle.c
vo_gpu: move d3d11_screenshot to shared code
2017-11-07 20:27:13 +11:00
context_cocoa.c
Revert "cocoa: re-enable double buffering"
2017-09-22 23:08:46 +10:00
context_drm_egl.c
video : Move drm options to substruct.
2017-10-23 21:08:20 +02:00
context_dxinterop.c
vo_gpu: convert windows/osx hwdecs/contexts to new API
2017-09-21 15:01:17 +02:00
context_glx.c
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
context_mali_fbdev.c
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
context_rpi.c
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
context_vdpau.c
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
context_wayland.c
wayland_common: implement output tracking, cleanups and bugfixes
2017-10-09 02:23:04 +01:00
context_win.c
vo_gpu: convert windows/osx hwdecs/contexts to new API
2017-09-21 15:01:17 +02:00
context_x11egl.c
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
context.c
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
context.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
cuda_dynamic.c
vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisions
2016-11-24 20:15:57 +01:00
cuda_dynamic.h
vo_opengl: hwdec_cuda: Support separate decode and display devices
2017-06-03 16:41:03 +02:00
egl_helpers.c
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
egl_helpers.h
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
formats.c
vo_opengl: remove some dead code
2017-08-11 21:29:35 +02:00
formats.h
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
gl_headers.h
vo_opengl: handle probing GL texture formats better
2017-08-11 21:29:35 +02:00
hwdec_cuda.c
hwdec: don't require setting legacy hwdec fields
2017-12-02 04:53:51 +01:00
hwdec_d3d11egl.c
video: remove some more hwdec legacy stuff
2017-12-02 04:53:55 +01:00
hwdec_d3d11eglrgb.c
video: remove some more hwdec legacy stuff
2017-12-02 04:53:55 +01:00
hwdec_drmprime_drm.c
vo_gpu: hwdec: remove redundant fields
2017-12-01 05:57:41 +01:00
hwdec_dxva2egl.c
hwdec: don't require setting legacy hwdec fields
2017-12-02 04:53:51 +01:00
hwdec_dxva2gldx.c
hwdec: don't require setting legacy hwdec fields
2017-12-02 04:53:51 +01:00
hwdec_ios.m
hwdec: don't require setting legacy hwdec fields
2017-12-02 04:53:51 +01:00
hwdec_osx.c
hwdec: don't require setting legacy hwdec fields
2017-12-02 04:53:51 +01:00
hwdec_rpi.c
vo_gpu: hwdec: remove redundant fields
2017-12-01 05:57:41 +01:00
hwdec_vaegl.c
vo_gpu: hwdec: remove redundant fields
2017-12-01 05:57:41 +01:00
hwdec_vdpau.c
vo_gpu: hwdec: remove redundant fields
2017-12-01 05:57:41 +01:00
ra_gl.c
vo_gpu: d3d11: add RA caps for ra_d3d11
2017-11-07 20:27:13 +11:00
ra_gl.h
vo_opengl: refactor into vo_gpu
2017-09-21 15:00:55 +02:00
utils.c
vo_gpu: ra_gl: remove stride hack
2017-11-12 13:49:00 +01:00
utils.h
vo_gpu: gl: implement proper extension string search
2017-10-02 17:30:27 +02:00