..
javascript
scripting: add mp.input.select()
2024-05-07 22:34:22 +02:00
lua
scripting: add mp.input.select()
2024-05-07 22:34:22 +02:00
audio.c
player/video: subtract frame_time from delay when ao_chain starts audio
2024-03-03 16:24:28 -06:00
client.c
various: move unistd.h inclusion to common.h
2024-05-06 22:01:17 +02:00
client.h
scripting: remove race condition when toggling internal scripts
2020-03-26 23:59:44 +01:00
command.c
various: fix indentation
2024-05-07 11:23:08 +02:00
command.h
options: add --input-commands option
2024-03-21 14:48:53 +00:00
configfiles.c
player/configfiles: fix utime.h include for Windows SDK
2024-05-06 22:01:17 +02:00
core.h
player: avoid busy looping during reinit_sub
2024-04-16 19:45:00 +00:00
external_files.c
osdep/dirent: add implementation for Windows SDK build
2024-05-06 22:01:17 +02:00
external_files.h
command: restore lang after track reload
2024-01-20 17:26:45 +00:00
javascript.c
osdep/dirent: add implementation for Windows SDK build
2024-05-06 22:01:17 +02:00
loadfile.c
various: move strings.h inclusion to common.h
2024-05-06 22:01:17 +02:00
lua.c
scripting: add mp.input.select()
2024-05-07 22:34:22 +02:00
main.c
various: fix indentation
2024-05-07 11:23:08 +02:00
meson.build
meson: generate .com in the same place as the .exe if possible
2023-11-27 18:42:19 +00:00
misc.c
player/misc: fix audio-only fallback when video init fails
2024-04-16 22:19:55 +00:00
osd.c
demux: keep track of ts information per stream type
2024-05-05 14:11:47 +02:00
playloop.c
demux: keep track of ts information per stream type
2024-05-05 14:11:47 +02:00
screenshot.c
image_writer: fix TOCTOU in screenshot filename generation
2024-03-19 19:30:27 +01:00
screenshot.h
player: make screenshot each-frame mode more accurate
2020-02-07 13:32:21 +01:00
scripting.c
win32: fix platform checks
2024-05-06 22:01:17 +02:00
sub.c
player: avoid busy looping during reinit_sub
2024-04-16 19:45:00 +00:00
video.c
video: also reset video-sync state when resetting video state
2024-03-30 09:46:48 +01:00