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https://github.com/mpv-player/mpv
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meson: generate .com in the same place as the .exe if possible
Meson was pretty strict about target ids and generating the mpv.com in the same directory as mpv.exe wasn't possible. So as a workaround we tucked it away in a subdirectory, but that's not really intuitive at all. Well as of meson 1.3.0, this is now possible so leverage it since it makes way more sense. We still keep the old workaround for anyone using older meson versions.
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@ -1686,6 +1686,13 @@ features += {'libmpv-' + get_option('default_library'): get_option('libmpv')}
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# build targets
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if win32
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# Older meson versions generate this in the player subdirectory.
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if get_option('cplayer') and meson.version().version_compare('>= 1.3.0')
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wrapper_sources= 'osdep/win32-console-wrapper.c'
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executable('mpv', wrapper_sources, c_args: '-municode', link_args: '-municode',
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name_suffix: 'com', install: true)
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endif
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windows = import('windows')
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res_flags = ['--codepage=65001']
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@ -1,10 +1,11 @@
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subdir('javascript')
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subdir('lua')
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# Meson doesn't allow having multiple build targets with the same name in the same file.
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# Just generate the com in here for windows builds.
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if win32 and get_option('cplayer')
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# Older versions of meson don't allow multiple build targets with the same name in the same
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# file. Generate it here for compatibility reasons for windows.
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if win32 and get_option('cplayer') and meson.version().version_compare('< 1.3.0')
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wrapper_sources= '../osdep/win32-console-wrapper.c'
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executable('mpv', wrapper_sources, c_args: '-municode', link_args: '-municode',
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name_suffix: 'com', install: true)
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warning('mpv.com executable will be generated in the player subdirectory.')
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endif
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