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mpv/DOCS
wm4 202f695398 vo_opengl: partially re-enable glFlush() calls
It turns out the glFlush() call really helps in some cases, though only
in audio timing mode (where we render, then wait for a while, then
display the frame). Add a --opengl-early-flush=auto mode, which does
exactly that.

It's unclear whether this is fine on OSX (strange things going on
there), but it should be.

See #3670.
2016-10-21 17:23:26 +02:00
..
man vo_opengl: partially re-enable glFlush() calls 2016-10-21 17:23:26 +02:00
client-api-changes.rst qthelper: introduce new convenience functions 2016-09-26 16:49:35 +02:00
compile-windows.md DOCS/compile-windows.md: update msys2 instructions again 2016-09-25 17:29:45 -07:00
contribute.md Add a CONTRIBUTING.md file 2015-12-22 23:18:46 +01:00
edl-mpv.rst demux_timeline: fix nested timelines 2016-02-20 16:22:15 +01:00
encoding.rst
interface-changes.rst options: rename subtitle options 2016-10-03 16:57:04 +02:00
mplayer-changes.rst options: rename subtitle options 2016-10-03 16:57:04 +02:00
release-policy.md DOCS/release-policy.md: reminder to update certain version numbers 2016-08-07 19:43:57 +02:00
tech-overview.txt Fix misspellings 2016-06-26 13:47:21 +02:00
waf-buildsystem.rst Various spelling fixes 2015-06-18 19:36:58 +02:00