`hotplug_cb` was registered only in `hotplug_init()`.
This commit make it registered in `init()` as well,
so that the ao can listen for latency change
in playback.
When a video-reconfig occurs with an image, the cache is not used
because find_cache_seek_range() checks if the start time was
initialized, but for images it stays at MP_NOPTS_VALUE. This makes
rotating large network images slow because they are re-downloaded on
every rotation.
Fix this by setting the timestamps of image cache ranges by altering a
condition.
This field is used by compare_track when determining if the next track
should be preferred. The only problem is that we were only setting this
in compare_track which isn't used for the very first subtitle track
selection. So if the first subtitle track was a forced track that was
selected, this wasn't marked and the next subtitle track could
mistakenly be detected as preferred. Fix this by setting the field after
we set pick equal to the track in select_default track. Fixes#13804.
when in libmpv mode there is no need to for logging and reading options.
this also prevents possible race conditions with the usage and deinit of
the mpv_handler.
NSApp.terminate() is not a requirement to properly shut down a cocoa
App since it only calls exit() internally. though when not used the
cocoa termination events won't trigger, which we don't need. this
prevented us to exit with a proper exit code.
rework the whole termination logic to end up at one point where we can
return the exit code from the mpv_main function.
Fixes#7456
this event has several advantages, it unifies the mpv:// url handling,
the dropping of files on the App icon and opening via finder into one
event, and it also lets us remove the file open workaround.
we had to keep track of opened files via the command line because the
event was also triggered by passed files on the command line, leading
to redundant load events.
the new event doesn't trigger from files passed via the command line
anymore.
since cocoa is initialising mpv and does several things before the mpv
core does anything and the mpv_handle was passed to the App, this can be
used to log such things before the mpv logging is available. helpful for
debugging especially bundle related things.
the logger mapping looks a bit unintuitive but error is basically yellow
what our warning is and fatal is red what our error is.
At least on some compositors, when the pointer enters a surface,
only a wl_pointer_enter event is generated, but not wl_pointer_motion.
This results in the initial mouse position being lost, which is
especially problematic when input simulation is used.
Fix this by setting the mouse position on pointer enter event.
`buf` contains a `struct spa_data` for each channel.
Therefore the number of channels does not matter to calculate the frame capacity of one `struct spa_data`.
In practice this shouldn't make a difference as `b->requested` would reduce nframes even more.
During AO init, snd_pcm_open() is called, which calls snd_config_update()
to allocate a global config node and stores it in the snd_config global
variable. This is never freed on uninit.
Fix this by freeing the global config node on uninit.
this broke with the recent refactor of the input handling. one of the
edge cases was not considered, where not every mouse down event has a
corresponding mouse up event, eg all double clicks or more only have one
up event after the first down event.
this was handled correctly previously.
Fixes#13777
win32 does not respect --native-keyrepeat option, and native key
repeat has been broken since 0ab3482f73.
This lets mpv respect the --native-keyrepeat option on win32.
The device latency may change during hotplugging.
This commit updates p->hw_latency_ns each time
hotplug_cb is called so that it can reflect
updated device latency.
With certain speed settings, the following can happen at the start of
the playback:
- can_perform_wsola returns false, so no frames are written
- mp_scaletempo2_frames_available returns true when
p->input_buffer_final_frames is 0 and target_block_index < 0
This results in infinite loop and completely stalls audio filter
processing and playback. Fix this by only checking this condition
after the final frame is set.
Fixes: 8080d00d7f
Would be better to search the other way around, because options list is
bigger than property list, but with minimal changes this is good enough.
Both are relatively small tho and the only reason for this micro
optimization is to increase the fuzzing throughput.