Commit Graph

43469 Commits

Author SHA1 Message Date
wm4 deb1c3c7a8 audio: don't add default entry to audio-device-list if AO support listing
In such cases there isn't really a reason to do so, and using such an
entry would probably fail anyway.

Also convenient for the following commit.
2016-06-29 17:38:57 +02:00
wm4 9ca1592f3f d3d: implement screenshots for --hwdec=d3d11va
No method of taking a screenshot was implemented at all. vo_opengl
lacked window screenshotting, because ANGLE doesn't allow reading the
frontbuffer. There was no way to read back from a D3D11 texture either.

Implement reading image data from D3D11 textures. This is a low-quality
effort to get basic screenshots done. Eventually there will be a better
implementation: once we use AVHWFramesContext natively, the readback
implementation will be in libavcodec, and will be able to cache the
staging texture correctly. Hopefully. (For now it doesn't even have a
AVHWFramesContext for D3D11 yet. But the abstraction is more appropriate
for this purpose.)
2016-06-28 20:38:53 +02:00
wm4 17c5738cb4 d3d: merge angle_common.h into d3d.h
OK, this was dumb. The file didn't have much to do with ANGLE, and the
functionality can simply be moved to d3d.c. That file contains helpers
for decoding, but can always be present (on Windows) since it doesn't
access any D3D specific libavcodec APIs. Thus it doesn't need to be
conditionally built like the actual hwaccel wrappers.
2016-06-28 20:07:56 +02:00
Muhammad Faiz d5615102d5 vo_opengl: add output_size uniform to custom shader
logically, scaler should know its input and output size

Signed-off-by: wm4 <wm4@nowhere>
2016-06-28 19:52:55 +02:00
wm4 40c9b38023 vo_opengl: minor typo and coding style fixes 2016-06-28 19:48:29 +02:00
Niklas Haas dc9a5cbfd7 vo_opengl: revise the transfer curve logic
Instead of hard-coding a big list, move some of the functionality
to csputils. Affects both the auto-guess blacklist and the peak
estimation.

Also update the comments.
2016-06-28 19:48:29 +02:00
Niklas Haas 65499d863a csputils: adjust whitespace
All these blank lines felt sort of weird, especially since the functions
were semantically related.
2016-06-28 19:48:29 +02:00
Niklas Haas 6e6c32ed6c vo_opengl: revise the logic for picking the default color space
Too many "exceptions" these days, it's easier to just hard-code a
whitelist instead of a blacklist. And besides, it only really makes
sense to avoid adaptation for BT.601 specifically, since that's the one
we auto-guess based on the resolution.
2016-06-28 19:48:29 +02:00
Niklas Haas f9fe5d06ad vo_opengl: use image_params instead of *_src for autoconfig
I'm not even sure why we ever consulted *_src to begin with, since that
just describes the current image format - and not the original metadata.
(And in fact, we specifically had logic to work around the impliciations
this had on linear scaling)

image_params is *the* authoritative source on the intended (i.e.
reference) image metadata, whereas *_src may be changed by previous
passes already. So only consult image_params for picking auto-generated
values.

Also, add some more missing "wide gamut" and "non-gamma" curves to the
autoconfig blacklist. (Maybe it would make sense to move this list to
csputils in the future? Or perhaps even auto-detect it based on the
associated primaries)
2016-06-28 19:48:29 +02:00
Niklas Haas f3b6966d14 vo_opengl: implement the Panasonic V-Log function
User request and not that hard. Closes #3157.

Note that FFmpeg doesn't support this and there's no signalling in HEVC
etc., so the only way users can access it is by using vf_format
manually.

Mind: This encoding uses full range values, not TV range.
2016-06-28 19:48:29 +02:00
Niklas Haas 740fdc139f manpage: add missing documentation for vf_format:gamma=dci-p3 2016-06-28 19:48:29 +02:00
Niklas Haas 247ec0cb84 csputils: add Panasonic V-Gamut primaries
This is actually not entirely trivial since it involves negative Yxy
coordinates, so the CMM has to be capable of full floating point
operation. Fortunately, LittleCMS is, so we can just blindly implement
it.
2016-06-28 19:48:29 +02:00
Niklas Haas 13a63331b6 manpage: warn about the use of HDR functions for target-trc
Most devices seems to require special signalling (e.g. via HDMI
metadata) to actually decode HDR signals and treat them as such, so it's
probably worth warning the potential user about the fact that mpv pretty
definitely does *not* set any of this metadata signalling.
2016-06-28 19:48:29 +02:00
Niklas Haas 9278ce98f7 vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
This HDR function is unique in that it's still display-referred, it just
allows for values above the reference peak (super-highlights). The
official standard doesn't actually document this very well, but the
nominal peak turns out to be exactly 12.0 - so we normalize to this
value internally in mpv. (This lets us preserve the property that the
textures are encoded in the range [0,1], preventing clipping and making
the best use of an integer texture's range)

This was grouped together with SMPTE ST2084 when checking libavutil
compatibility since they were added in the same release window, in a
similar timeframe.
2016-06-28 19:48:29 +02:00
wm4 4ce53025cb audio: add a helper for getting frame end PTS
Although I don't see any use for it yet, why not.
2016-06-27 15:12:21 +02:00
wm4 3e58ce96ac dec_audio: fix segment boudnary switching
Some bugs in this code are exposed by e.g. playing lossless audio files
with --ad-lavc-threads=16. (libavcodec doesn't really support threaded
audio decoding, except for lossless files.) In these cases, a major
amount of audio can be buffered, which makes incorrect handling of this
buffering obvious.

For one, draining the decoder can take a while, so if there's a new
segment, we shouldn't read audio.

The segment end check was completely wrong, and used the start value.
2016-06-27 15:12:21 +02:00
Rudolf Polzer acb74236ac ao_lavc, vo_lavc: Migrate to new encoding API.
Also marked some places for possible later refactoring, as they became
quite similar in this commit.
2016-06-27 08:33:12 -04:00
stepshal c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
quilloss 24478a8a72 vo_opengl utils: use gl->main_fb when reading window content
The main framebuffer is not the default framebuffer for the dxinterop
backend. Bind the main framebuffer and use the appropriate attachment
when reading the window content.

Fix #3284
2016-06-26 13:17:39 +02:00
wm4 e081e46950 manpage: fix typo 2016-06-26 12:33:16 +02:00
wm4 22c76e85db vo_xv: fix behavior with odd sizes
The size check introduced in commit d941a57b did not consider that Xv
can round up the image size to the next chroma boundary. Doing that
makes sense, so it can't certainly be considered server misbehavior.

Do 2 things against this: allow if the server returns a larger image (we
just crop it then), and also allocate a properly aligned image in the
first place.
2016-06-25 12:44:42 +02:00
wm4 d1d864546c DOCS: change version references from 0.17.1 to 0.18.0
0.17.1 was never released, so the actual 0.18.0 release takes its place.
2016-06-25 12:39:08 +02:00
wm4 393bb2a565 image_writer: port to new encode API 2016-06-24 18:20:36 +02:00
wm4 ea098d3462 ass_mp.h: remove conditional inclusion guards
This file is only used when libass is enabled. (It used to be different,
when code was more entangled.)
2016-06-24 18:05:34 +02:00
wm4 1c3bbd9318 af_lavcac3enc: use av_err2str() call (fixes Libav build)
I added this call because I thought it'd be nice, but Libav doesn't have
this function (macro, actually).
2016-06-23 12:41:41 +02:00
wm4 e911e208b8 af_lavcac3enc: make encoder configurable 2016-06-23 12:14:45 +02:00
wm4 5c74da4503 af_lavcac3enc: implement flushing on seek
There's a lot of data that could have been buffered, and which has to be
discarded.
2016-06-23 12:07:05 +02:00
wm4 c071c30bcd af_lavcac3enc: port to new encode API 2016-06-23 12:04:04 +02:00
wm4 b01855714b af_lavcac3enc: automatically configure most encoder parameters
Instead of hardcoding what the libavcodec ac3 encoder expects, configure
it based on the AVCodec fields.

Unfortunately, it doesn't export the list of sample rates, so that is
done manually. This commit actually fixes the rate always to 48Khz. I
don't even know whether the other rates worked. (Possibly did, but
they'd still change the spdif parameters, and would work differently
from ad_spdif.c.)
2016-06-23 12:02:36 +02:00
wm4 5a60f594e5 af_lavcac3enc: drop log message prefixes
MPlayer leftover. They're already added by the logging code.
2016-06-23 10:45:56 +02:00
wm4 31b73d5ca0 af_lavcac3enc: fix custom bitrates
Probably has been broken for ages.

(Not sure why anyone would use this feature, though.)
2016-06-23 10:43:54 +02:00
wm4 b753c229f7 vo_opengl: improve missing function warning
Mostly a cosmetic change. Handling bultin and extension functions
separaterly makes more sense here too.
2016-06-22 21:55:00 +02:00
wm4 7ea22fe889 ad_lavc: resume from mid-stream EOF conditions with new decode API
Workaround for an awful corner-case. The new decode API "locks" the
decoder into the EOF state once a drain packet has been sent. The
problem starts with a file containing a 0-sized packet, which is
interpreted as drain packet.

This should probably be changed in libavcodec (not treating 0-sized
packets as drain packets with the new API) or in libavformat (discard
0-sized packets as invalid), but efforts to do so have been fruitless.

Note that vd_lavc.c already does something similar, but originally for
other reasons.

Fixes #3106.
2016-06-22 21:37:36 +02:00
dirb 9d0af06811 vo_opengl: add scaler name to the 'Disabling scaler' message
Print to the user the name of the scaler that gets disabled rather than
just printing its number.
2016-06-22 18:16:43 +02:00
wm4 6f9973618c vf_vdpaurb: use new common nv12 download code
See previous commit. (The mixing case was never supported, so this has
equivalent functionality.)

This also implicitly fixes a bug: the old code allocated image data for
the cropped surface size only, which means the
video_surface_get_bits_y_cb_cr call could write beyond the allocated
image memory.
2016-06-21 21:44:13 +02:00
wm4 b40d8fdfa3 vdpau: get surface data as nv12 if possible
For now, this affects taking screenshots only.

If the video mixer is actually needed, we want to go through the video
mixer for screenshots too - which is why this function simply always
used the video mixer, and then copied the surface to RAM as RGBA.

Add reading the surface as nv12 if possible. If the format is correct,
and no special video processing (like deinterlacing) is used, then it's
read directly without going through the video mixer.

There's no particular reason for doing this, other than avoiding the
video mixer (like vo_opengl can do it now). Also, the next commit will
make use of this in vf_vdpaurb.c.
2016-06-21 21:31:58 +02:00
wm4 22291a2587 command: improve playlist* properties change notifications
Until now, only the "playlist" property itself had proper change
notification. Extend it to all other properties as well.

Fixes #3267 (hopefully).
2016-06-20 21:35:59 +02:00
wm4 fc50f3772c github: move "reproduction steps" before behavior sections 2016-06-20 20:06:54 +02:00
Floens 65280e47cd vo_opengl: manually add the GL_BACK_LEFT constant for GLES
GLES doesn't have this constant. It's not used on GLES.
I'm starting to think we need some better way to do this.
2016-06-20 19:24:42 +02:00
Floens 30adf280fd vo_opengl: GL_ARB_timer_query compile fix for GLES
The GL_ARB_timer_query extension and thus the GL_TIME_ELAPSED constant
don't exist for GLES.
For ES the EXT_disjoint_timer_query is used so take the constant from
that else provide the constant manually.
See pr #3216 which introduced this error.
2016-06-20 19:24:42 +02:00
wm4 9bac0ea421 vf_vdpaurb: fix operation
The hw_subfmt field remained set, while it has to be unset for non-hwdec
formats.
2016-06-20 19:10:58 +02:00
wm4 761eeacf54 vo_opengl: unmap hwdec images once rendering is done
Instead of keeping them for a while. While keeping the mapping was
perfectly ok, nothing speaks against reducing the time they're mapped.
2016-06-20 13:57:46 +02:00
wm4 7be37337f4 vo_opengl: vdpau interop without RGB conversion
Until now, we've always converted vdpau video surfaces to RGB, and then
mapped the resulting RGB texture. Change this so that the surface is
mapped as NV12 plane textures.

The reason this wasn't done until now is because vdpau surfaces are
mapped in an "interlaced" way as separate fields, even for progressive
video. This requires messy reinterleraving. It turns out that even
though it's an extra processing step, the result can be faster than
going through the video mixer for RGB conversion.

Other than some potential speed-gain, doing this has multiple other
advantages. We can apply our own color conversion, which is important in
more complex cases. We can correctly apply debanding and potentially
other processing that requires chroma-specific or in-YUV handling.

If deinterlacing is enabled, this switches back to the old RGB
conversion method. Until we have at least a primitive deinterlacer in
vo_opengl, this will stay this way. The d3d11 and vaapi code paths are
similar. (Of course these don't require any crazy field reinterleaving.)
2016-06-19 19:58:40 +02:00
wm4 754ad1d730 refqueue: free referenced images on free
Otherwise stale references will survive forever. Could leak hardware
video surfaces.

In particular, the mpv vdpau code crashed with an assertion when exiting
after toggling deinterlacing, because not all references were released.
2016-06-19 19:52:49 +02:00
wm4 0cf187caca bitmap_packet: let max=0 mean unlimited
And remove the strange PACKER_MAX_WH define. This is more convenient for
users which don't care about limits, such as sd_lavc.c.
2016-06-18 19:31:23 +02:00
wm4 07c11656e3 sd_lavc: fix sub-bitmap alignment
Ooops.
2016-06-18 19:30:38 +02:00
Bin Jin 67a6203ce0 vo_opengl: remove prescaling framework with superxbr prescaler
Signed-off-by: wm4 <wm4@nowhere>
2016-06-18 19:17:28 +02:00
Bin Jin 3df95ee57a vo_opengl: remove uniform buffer object routines 2016-06-18 19:16:31 +02:00
Bin Jin 61bc96518a vo_opengl: remove nnedi3 prescaler 2016-06-18 19:16:27 +02:00
Akemi 47d9fbd133 cocoa: fix display refresh rate retrieval on multi monitor setups
1. this basically reverts commit de4c74e5a4.
even with CVDisplayLinkCreateWithActiveCGDisplays and
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext we still have to
explicitly set the current display ID, otherwise it will just always
choose the display with the lowest refresh rate. another weird thing is,
we still have to set the display ID another time with
CVDisplayLinkSetCurrentCGDisplay after the link was started. otherwise
the display period is 0 and the fallback will be used.
if we ever use the callback method for something useful it's probably
better to use CVDisplayLinkCreateWithActiveCGDisplays since we will need
to keep the display link around instead of releasing it at the end.
in that case we have to call CVDisplayLinkSetCurrentCGDisplay two times,
once before and once after LinkStart.
2. add windowDidChangeScreen delegate to update the display refresh rate
when mpv is moved to a different screen.
2016-06-18 19:15:36 +02:00