I originally left `drmprime_overlay` as higher priority because
`drmprime` was new, and because I didn't have any hardware where both
worked (only one or the other) so I couldn't compare relative
performance, and if only one worked, the priority didn't matter.
But with time and more usage, we've reached a point where we can say we
would recommend using `drmprime` in situations where both work, and
we've also been able to identify hardware where both do indeed work and
it seems that `drmprime` is more reliable.
So, let's flip them.
Now that Debian 12 is release bump the minium required version to what
is provided in Ubuntu Jammy (22.04).
The same as has been done for the wayland dependencies.
Signed-off-by: Thomas Weißschuh <thomas@t-8ch.de>
Instead of brute forcing the name until it is set, without any error
checking and expecting it would start to work, fallback to client name
if initial request fails.
Fixes player going into infinite loop with very long title names. The
API rejects unreasonably long names, which make sense.
As for alleged "weird race condition in the IAudioSessionControl itself"
I cannot comment. It works on my end and even if it fails, it is not a
critical error or even something that we should care about... and
obviously not hang the whole player for that.
Fixes: #11803
If demux_open_lavf fails between calling avformat_alloc_context() and
assigning the context to priv->avfc, it will never be properly freed.
Fixes#11793.
It was done once before but later reverted for testing reasons. This
time it's permanent though since I can test this VO on ARM and with an
up to date system.
When using a display-* video-sync mode, it is possible for buffers with
a matching id to already have an image associated with them (i.e. the
compositor hasn't released it yet). Previously, it was thought that we
could just unref, return null, and make a new buffer but this eventually
leads to a fatal error that originates from libwayland itself which
stops playback. Admittedly, the reason for the error is a bit nebulous
but likely it seems to be some kind of mismatch between dmabuf params
and the associated image with the buffer.
However, we can simplify this process greatly. Instead when the
previously mentioned edge case happens, the old image can simply be
freed and we give the buffer the new image. This saves creating a new
buffer and also avoids that nasty libwayland error. A nice win-win all
around. Fixes#11773.
vo_dmabuf_wayland has a pool of wl_buffers that it cycles through when
drawing frame. There needs to be at least some minimum number otherwise
a flickering artifact occurs where old frames are mistakenly repeated.
When using display-resample and other similar modes, it seems more
buffers are required (more drawing happens so it makes sense) and the
current minimum of 8 isn't good enough. Let's just bump this to 15. It's
also a random ad hoc number, but as far as I know there's not really a
way to predict how many buffers a random video may need. From testing,
it works fine and overall 15 is still a tiny amount of objects to create
considering the lifetime of a video, so we'll just go with this.
Some platforms (wayland) apparently have a lot of trouble with drag and
drop. The default behavior is still the same which is basically obeying
what we get from the window manager/compositor, but the --drag-and-drop
option allows forcibly overriding the drag and drop behavior. i.e. you
can force it to always replace the playlist or append at the end. This
only implements this in X11 and Wayland but in theory windows and macos
could find this option useful (both hardcode the shift key for
appending). Patches welcome.
In data_offer_actions, it's possible to get the
WL_DATA_DEVICE_MANAGER_DND_ACTION_NONE action which would set
wl->dnd_action to DND_APPEND (did nothing in practice) but also log a
message which is confusing and misleading. Instead, just ignore and
don't do anything when we get this case.
To avoid building against stale version of dependencies. In particular
libplacebo is moving target and as we can see the build has been broken
few times recently, so let the CI validate it for us.
The time to build everything is under 30 minutes, which is acceptable in
my opinion, not much longer than macos build.
It is worth adding this example because it has been asked multiple times
in the issue tracker and the IRC channel.
string.find() is used because it's 20 times faster than string.match().
519e56f caused an attempt to get the language even if the file name
didn't start with the movie title. However, detecting a language when
fuzz >= 1 or the language is known, caused prio to be non-zero which
caused the file to be included regardless of its name. This shouldn't be
the behavior when sub-auto != all.
Now all the prio updates that depend on lang will only happen if the
file in question starts with the movie name. Since language was never
detected before if this wasn't true, the behavior should be the same as
before 519e56f when sub-auto != all.
Closes: #11749
We're moving to using timeline semaphores for synchronisation between
cuda and vulkan. It's only required with libplacebo-next right now,
but eventually our baseline libplacebo requirement will increase, so we
will need new enough nvidia headers that include the necessary
declarations.
This is not technically necessary, because we never touch the fd again
after passing to cuda, but having it there could lead to future code
accidentally using it.
All hwdecs should respect the probing flag and demote their lgoging to
verbose level, so that initialisation failures during probing do not
spam the user. I forgot to do this for the Vulkan hwdec.
The dmabuf-wayland vo has a stub ra implementation that doesn't
have a swapchain. That means that it's currently not safe to call
ra_vk_ctx_get on that ra_ctx, but it must be safe to call on all ra
implementations as this is how we discover if it is a vulkan ra.
This hasn't been an issue before because no Vulkan code paths would be
triggered when using dmabuf-wayland, but with the new vulkan hwdec, it
becomes possible to trigger when hwdecs are probed.
The libplacebo sync abstraction is deprecated and we should be using
the more explicit Vulkan semaphore helpers instead. This means that
more of the book keeping moves to our side, but it's not too bad.
There are two main things going on here:
1. After a lot of back and forth, I decided to write the new code with
timeline semaphores to streamline things, and that also means all
the variables are separate - which makes the #ifdefs easier to read.
Which is important because:
2. While pl_sync owned the exported fd/handle, pl_vulkan_sem does not,
so we are responsible for managing them. That means reversing the
previous logic - we now can pass an original fd to CUDA and never
think about it again, while we have to clean up a Win32 Handle
because CUDA will not take ownership.
Finding the prefix in the key is not enough, the key has to actually
start with the prefix. Otherwise a key like `uosc-font_scale` will not
only match the `uosc-` prefix, but also the `osc-` prefix, resulting
in a logged warning about `-font_scale` being an unknown key.
AV1 support in Vulkan is extremely bleeding edge - to the point that
the extension is not present in official Khronos releases, but it has
a reserved identifier and we can look it up with a string literal for
now.
This will be skipped and ignored if the driver doesn't support it, so
it's safe if/when the name changes later (it'll just never be activated
in that case).