Commit Graph

108 Commits

Author SHA1 Message Date
wm4 d511ef79a0 core: simplify OSD capability handling, remove VFCAP_OSD
VFCAP_OSD was used to determine at runtime whether the VO supports OSD
rendering. This was mostly unused. vo_direct3d had an option to disable
OSD (was supposed to allow to force auto-insertion of vf_ass, but we
removed that anyway). vo_opengl_old could disable OSD rendering when a
very old OpenGL version was detected, and had an option to explicitly
disable it as well.

Remove VFCAP_OSD from everything (and some associated logic). Now the
vo_driver.draw_osd callback can be set to NULL to indicate missing OSD
support (important so that vo_null etc. don't single-step on OSD
redraw), and if OSD support depends on runtime support, the VO's
draw_osd should just do nothing if OSD is not available.

Also, do not access vo->want_redraw directly. Change the want_redraw
reset logic for this purpose, too. (Probably unneeded, vo_flip_page
resets it already.)
2013-03-01 11:16:01 +01:00
wm4 6b3d510165 vo_sdl, vo_xv: remove redundant/useless VOCTRL_PAUSE usage 2013-03-01 11:15:44 +01:00
Alexander Preisinger bf9b9c3bd0 wayland: add wayland support
All wayland only specific routines are placed in wayland_common.
This makes it easier to write other video outputs.

The EGL specific parts, as well as opengl context creation, are in gl_common.

This backend works for:
    * opengl-old
    * opengl
    * opengl-hq

To use it just specify the opengl backend
    --vo=opengl:backend=wayland
or disable the x11 build.

Don't forget to set EGL_PLATFORM to wayland.

Co-Author: Scott Moreau
(Sorry I lost the old commit history due to the file structure changes)
2013-02-28 20:01:33 +01:00
wm4 70346d3be6 video/out: remove video mode switching (--vm)
This allowed making the player switch the monitor video mode when
creating the video window. This was a questionable feature, and with
today's LCD screens certainly not useful anymore. Switching to a random
video mode (going by video width/height) doesn't sound too useful
either.

I'm not sure about the win32 implementation, but the X part had several
bugs. Even in mplayer-svn (where x11_common.c hasn't been receiving any
larger changes for a long time), this code is buggy and doesn't do the
right thing anyway. (And what the hell _did_ it do when using multiple
physical monitors?)

If you really want this, write a shell script that calls xrandr before
and after calling mpv.

vo_sdl still can do mode switching, because SDL has native support for
it, and using it is trivial. Add a new sub-option for this.
2013-02-26 02:01:48 +01:00
wm4 b23dce6d7c x11_common: always create a window, even with --wid
The --wid switch (for embedding the player into other applications)
didn't create a new window, and instead tried to use the window that
was passed via --wid directly. This made the code more complex, caused
strange X errors (mpv and host application fighting for exclusive X
resources), and actually could cause issues if the --wid window wasn't
created with the X Visual needed for OpenGL.

Always create a window instead. This makes it always possible to embed
the player into foreign windows. --geometry doesn't work anymore - the
controlling application should always create a new window to place the
player inside it, and can control the video window by moving and
resizing this window.

w32_common.c actually did this right, and always creates a new window.
2013-02-26 02:01:48 +01:00
wm4 423c0b13c4 video/out: rename create_window to config_window
create_window is really bad naming, because this function can be called
multiple times, while the name implies that it always creates a new
window. At least the name config_window is not actively misleading.
2013-02-26 02:01:48 +01:00
wm4 c61f1ff61b gl_common: simplify window/context creation
Allow the backend code to create a GL context on best effort basis,
instead of having to implement separate functions for each variation.
This means there's only a single create_window callback now. Also,
getFunctions() doesn't have the gl3 parameter anymore, which was
confusing and hard to explain.

create_window() tries to create a GL context of any version. The field
MPGLContext.requested_gl_version is taken as a hint whether a GL3 or a
legacy context is preferred. (This should be easy on all platforms.)

The cocoa part always assumes that GL 3 is always available on
OSX 10.7.0 and higher, and miserably fails if it's not. One could try
to put more effort into probing the context, but apparently this
situation never happens, so don't bother. (And even if, mpv should be
able to fall back to vo_corevideo.)

The X11 part doesn't change much, but moving these functions around
makes the diff bigger.

Note about some corner cases:

This doesn't handle CONTEXT_FORWARD_COMPATIBLE_BIT_ARB on OpenGL 3.0
correctly. This was the one thing getFunctions() actually needed the
gl3 parameter, and we just make sure we never use forward compatible
contexts on 3.0. It should work with any version above (e.g. 3.1, 3.2
and 3.3 should be fine). This is because the GL_ARB_compatibility
extension is specified for 3.1 and up only. There doesn't seem to be
any way to detect presence of legacy GL on 3.0 with a forward
compatible context. As a counter measure, remove the FORWARD_COMPATIBLE
flags from the win32 code. Maybe this will go wrong. (Should this
happen, the flag has the be added back, and the win32 will have to
explicitly check for GL 3.0 and add "GL_ARB_compatibility" to the extra
extension string.)

Note about GLX:

Probing GL versions by trying to create a context on an existing window
was (probably) not always possible. Old code used GLX 1.2 to create
legacy contexts, and it required code different from GLX 1.3 even before
creation of the X window (the problem was selections of the X Visual).
That's why there were two functions for window creation (create_window_old
and create_window_gl3). However, the legacy context creation code was
updated to GLX 1.3 in commit b3b20cc, so having different functions for
window creation is not needed anymore.
2013-02-26 02:00:53 +01:00
wm4 05f76c63d5 gl_common: remove compatibility aliases for backend sub-option
The backend sub-option for vo_opengl and vo_opengl-old accepted numeric
values (like -1, 0, ...) for compatibility with MPlayer. This was added
in mplayer2 times, and is not important anymore.
2013-02-26 01:55:52 +01:00
wm4 af54ff826b Remove --rootwin option and rootwin property
You can just use --wid=0 if you really want this.

This only worked/works for X11, and even then it might interact badly
with most desktop environments. All the option did was setting --wid to
0, and the property did nothing.
2013-02-24 17:00:52 +01:00
wm4 bab429870e vo_caca: remove OSD support
Recent changes to the OSD code made vo_caca crash when showing OSD.
Since this is a joke VO (== I'd rather not waste my time with it),
remove the OSD support. It wasn't that great anyway.
2013-02-24 16:15:50 +01:00
wm4 e013fbd34e vo_direct3d: always clear window before drawing video
This fixes the issue that black borders (e.g. on fullscreen) are not
redrawn, even if OSD rendering changes these areas.

In theory, the code could try some clever things to determine whether
clearing the window is really necessary, but that's probably not worth
the trouble and won't bring any significant performance gain, or might
even make things slower (because the GPU can't discard the old
contents).

Also fix redrawing when changing panscan with OSD disabled.
2013-02-24 15:40:48 +01:00
wm4 9b7fb867f7 options: drop --opt:subopt option names
For all suboptions, "flat" options were available by separating the
parent option and the sub option with ":", e.g. "--rawvideo:w=123". Drop
this syntax and use "-" as separator. This means even suboptions are
available as normal options now, e.g. "--rawvideo-w=123". The old syntax
doesn't work anymore.

Note that this is completely separate from actual suboptions. For
example, "-rawvideo w=123:h=123" still works. (Not that this syntax is
worth supporting, but it's needed anyway, for for other things like vf
and vo suboptions.)

As a consequence of this change, we also have to add new "no-" prefixed
options for flag suboptions, so that "--no-input-default-bindings"
works. ("--input-no-default-bindings" also works as a consequence of
allowing "-input no-default-bindings" - they are handled by the same
underlying option.)

For --input, always use the full syntax in the manpage. There exist
suboptions other than --input (like --tv, --rawvideo, etc.), but since
they might be handled differently in the future, don't touch these yet.

M_OPT_PREFIXED becomes the default, so remove it. As a minor unrelated
cleanup, get rid of M_OPT_MERGE too and use the OPT_SUBSTRUCT() macro in
some places.

Unrelated: remove the duplicated --tv:buffersize option, fix a typo in
changes.rst.
2013-02-23 00:07:11 +01:00
Stefano Pigozzi e540e5d4da core: add fs-screen option for fullscreen display selection
`--fs-screen` allows to decide what display to go fullscreen into. The
semantics of `--screen` changed and now it is only used to select the windowed
display when starting the application.

This is useful for people using mpv with an external TV. They will start
windowed on their laptop's screen and switch to fullscreen on the TV.

@wm4 worked on the x11 and w32 parts of the code. All is squashed in one
commit for history clarity.
2013-02-21 22:23:08 +01:00
Stefano Pigozzi 41c1749f46 core: move `xineramascreen` to `MPOpts` as `vo_screen_id`
This is a small cleanup in preparation for the next commit.
2013-02-21 22:23:08 +01:00
wm4 08952f23dd x11_common: uncrustify
Also some other cosmetic changes. And reformat the two remaining doxygen
comments.

Removing MSGLEN in x11_errorhandler() is technically not just a cosmetic
change, but the result is the same anyway.
2013-02-21 22:23:08 +01:00
Stefano Pigozzi 145c965135 cocoa_common: fix crash with dead key input and simplify related code
Fixes #29. When a user used dead input keys (like the accent key), `mpv`
crashed because the code tried to access the 0 element of a characters array
(which was empty).

While I was closing this bug, I refactored some related conditionals to
make the code more readable.
2013-02-19 21:21:50 +01:00
wm4 e4d52330af vo_xv: fix green border on the right 2013-02-14 20:41:09 +01:00
wm4 75e6584ab3 Prefix keycode defines with MP_
Do this to reduce conflicts with <linux/input.h>, which contains some
conflicting defines.

This changes the meaning of MP_KEY_DOWN:

  KEY_DOWN is renamed to MP_KEY_DOWN (cursor down key)
  MP_KEY_DOWN is renamed to MP_KEY_STATE_DOWN (modifier for key down state)
2013-02-12 10:27:00 +01:00
wm4 88d843f909 cleanup: replace OPT_FLAG_ON and OPT_MAKE_FLAGS with OPT_FLAG
OPT_MAKE_FLAGS() used to emit two options (one with "no" prefixed),
but that has been long removed by special casing flag options in the
option parser. OPT_FLAG_ON() used to imply that there's no "no-"
prefixed option, but this hasn't been the case for a while either.
(Conceptually, it has been replaced by OPT_FLAG_STORE().)

Remove OPT_FLAG_OFF, which was unused.
2013-02-09 00:21:17 +01:00
wm4 830560979c options: change handling of "no-" options
Normally, all flag options can be negated by prepending a "no-", for
example "--no-opt" becomes "--opt=no". Some flag options can't actually
be negated, so add a CONF_TYPE_STORE option type to disallow the "no-"
fallback.

Do the same for choice options. Remove the explicit "no-" prefixed
options, add "no" as choice.

Move the handling of automatic "no-" options from parser-mpcmd.c to
m_config.c, and use it in m_config_set_option/m_config_parse_option.
This makes these options available in the config file. It also
simplifies sub-option parsing, because it doesn't need to handle "no-"
anymore.
2013-02-09 00:21:16 +01:00
wm4 ae070a6f1e audio/out, video/out: hide encoding VO/AO
mpv -ao help and mpv -vo help shouldn't show the encoding outputs (named
"lavc" on both cases). Also make it impossible to select these manually
when not encoding.
2013-02-06 23:04:18 +01:00
wm4 4628ea3c46 video/out: change autoprobe order
Basically, move vo_opengl above the other VOs (except vo_vdpau). This
changes preferences on Windows and Linux.

Move vo_opengl_old further down and make it the last fallback (before
vo_x11).

vo_caca is crap (no pun intended), and should never be autoprobed.
2013-02-06 23:04:18 +01:00
Stefano Pigozzi 37c83abe61 cocoa_common: fix `--ontop` behaviour when windowed
Apply setLevel hacks for fullscreen switching with ontop active only in
fullscreen. This keeps the window correctly on top even when losing focus.

Fixes #21

I also reverted NSScreenSaverWindowLevel to NSNormalWindowLevel + 1, so that
the cmd-tab UI is visible
2013-02-03 14:04:13 +01:00
Stefano Pigozzi 530036e5b3 cocoa_common: fix focus with --ontop and space switching
The main problem this commit addresses is when you switched spaced back and
forth with `--ontop` active the video window didn't recive focus again.

Turns out that setting a normal window level just before conceding focus to
other apps / spaces fixes the problem. I think Cocoa is misbehaving here, and
should probably file a radar.

I found 3 related improvements while fixing this:
 *  fullscreen_window_level is a dead body from an older implementation.
 *  Use NSScreenSaverWindowLevel for ontop. This should be a really high window
    level. Definitely higher than NSNormalWindowLevel + 1.
 *  The window level was set correctly only when out of fullscreen.
2013-02-03 11:39:30 +01:00
Stefano Pigozzi ce29e58fe3 cocoa_common: make the resize window menu items use video size
Make the window resizing menu items calculate the new window size based on the
video size and not the current window size.

This only makes a difference when using `--autofit`.
2013-02-03 10:18:55 +01:00
Stefano Pigozzi 68fa3c49db cocoa_events: remove this functionality
This functionality looked smart but created problems with some kinds of
multi touch events. Moreover some events coming from the windows server – like
hovering a corner for window resize – didn't cause the player to wake up
immediately.

The "correct" non hacky way to implement async event polling with cocoa would
be having the vanilla cocoa event loop driving the player and setting up mpv's
terminal FDs as event sources for the cocoa event loop.

Fixes #20
2013-02-02 14:36:05 +01:00
Stefano Pigozzi a3322cb171 osx_common: cache OSX version number
This commit makes `is_osx_version_at_least` cache the result of reading
`/System/Library/CoreServices/SystemVersion.plist`. Since that is a file
read operation it was bad to use this function frequently (i.e.: when
processing user events).

Remove `is_lion_or_above` (introduced in c9396c0a) as that was a more
specialized wrapper which had the only advantage of adding it's own cache.
2013-01-27 18:38:25 +01:00
wm4 fddba2d529 vo_x11: fix redrawing on expose events
This part wasn't converted when changing to the new OSD redrawing way.
2013-01-27 13:32:39 +01:00
wm4 df80cd379a x11: simplify handling of X Visuals and Colormaps in VOs
Don't force VOs to pick an arbitrary default Visual and Colormap. They
still can override them if needed. This simplifies the X11 VO interface.

Always create a Colormap for simplicity. Using CopyFromParent fails if
the selected visual is not the same of that of the parent window, which
happens for me with vo_opengl.

vo_vdpau and vo_xv explicitly set CWBorderPixel, do that in x11_common
instead (it was already done for native windows, but not for slave mode
windows).

What gl_common did was incorrect in theory: freeing a colormap while a
window uses it will change the colormap of the window to "None", and
the color mapping for such windows is "undefined".
2013-01-27 13:32:27 +01:00
wm4 75164a0e0a x11: fix some obvious video mode switching bugs
The original video mode wasn't reliably restored, so just store the
mode separately.

For some reason, window decorations got into the picture, possibly due
to an incorrect initial window position or something like this.
Normally, the window is positioned and sized such that it covers the
screen entirely, even though the window still has decorations and is
not in fullscreen mode (fullscreen wouldn't be correct, because the
virtual desktop size is not screen size). Hack-fix by forcing window
decorations off when VM-switching.

All in all, VM switching is still buggy and useless.
2013-01-27 13:30:54 +01:00
wm4 0535a14505 x11: reduce VO mode switching code duplication
Some parts for initiating mode switches were duplicated in every VO
supporting X11 (except vo_opengl/gl_common, which didn't support mode
switching). Move this to x11_common.c.

Note that this might be slightly risky: is it really guaranteed that no
VO needed to do "special" setup that depends on X parameters changing
after a mode switch, such as bit depth, visuals etc.? From what I can
see, this shouldn't be the case (X probably can't even change depth on
the fly). Even if this should be a one-way road, VM switching is in
general very useless, and its implementation buggy, so it can just be
removed should unfixable problems arise.
2013-01-27 13:30:54 +01:00
wm4 e4943165c1 x11_common: do not set custom error handler when calling XSelectInput
Do this because we want to remove the global variables required with the
old code. In particular, there doesn't seem any way to set a secure user
data pointer with xlib.

XSelectInput() causes a BadAccess error when some of the requested event
flags are reserved (for exclusive flags like ButtonPress). The custom
error handler caught this and set a global variable, so that the code
could retry the XSelectInput() call without the conflicting flags. Use a
different approach that doesn't need a custom error handler. (Although
we still assume that the error handler doesn't terminate the program.)
2013-01-27 13:30:54 +01:00
wm4 a243acb1de x11: cleanup, refactor
Move things that are used by vo_xv only into vo_xv, same for vo_x11.

Rename some functions exported by x11_common, like vo_init to
vo_x11_common. Make functions not used outsode of x11_common.c private
to that file. Eliminate all global variables defined by x11_common
(except error handler and colormap stuff).

There shouldn't be any functional changes, and only code is moved
around. There are some minor simplifications in the X11 init code, as
we completely remove the ability to initialize X11 and X11+VO
separately (see commit b4d9647 "mplayer: do not create X11 state in player frontend"),
and the respective functions are conflated into vo_x11_init() and
vo_x11_uninit().
2013-01-27 13:30:53 +01:00
Wessel Dankers d84b572b8c vo_opengl: always dither
Dithering was disabled if the input bit depth was not larger than the
output bit depth of the screen framebuffer. But since scaling, RGB
conversion, and other filters change the number of significant bits
anyway, dithering could still benefit image quality even in these
cases. Always do dithering, unless dithering is completely disabled.

The original intention of this mechanism was not to change the image
needlessly when playing video that matches the native bit depth of the
screen.
2013-01-27 13:27:32 +01:00
wm4 d275e21d6a vo_xv: always try to use native bit depth
Exactly the same issue as with the previous commit. Just like the vdpau
code, this was apparently copy-pasted from the vo_x11 code, even though
it doesn't make much sense.
2013-01-23 16:20:06 +01:00
wm4 d49b58e78f vo_vdpau: always try to native bit depth (makes 30 bit work)
Using vdpau on an X server configured to a bit depth of 30 (10 bit per
component) failed finding a visual. The cause was a hack that tried to
normalize the bit depth to 24 if it was not a known depth. It's unknown
why/if this is needed, but the following things speak against it:
- it prevented unusual bit depths like 30 bit from working
- it wasn't needed with normal bit depth like 24 bit
- it's probably copy-pasted from vo_x11 (where this code possibly makes
  sense, unlike in vo_vdpau)

Just remove this code and look for a visual with native depth.
2013-01-23 15:48:08 +01:00
wm4 704c0cb2db video: remove -x/-y/-xy options
-x/-y were rather useless and obscure. The only use I can see is
forcing a specific aspect ratio without having to calculate the aspect
ratio float value (although --aspect takes values of the form w:h).
This can be also done with --geometry and --no-keepaspect. There was
also a comment that -x/-y is useful for -vm, although I don't see how
this is useful as it still messes up aspect ratio.

-xy is mostly obsolete. It does two things: a) set the window width to
a pixel value, b) scale the window size by a factor. a) is already done
by --autofit (--autofit=num does exactly the same thing as --xy=num, if
num >= 8). b) is not all that useful, so we just drop that
functionality.
2013-01-23 10:56:47 +01:00
wm4 7885fce7ea video: add --autofit and --autofit-larger options
--autofit=WxH sets the window size to a maximum width and/or height,
without changing the window's aspect ratio.

--autofit-larger=WxH does the same, but only if the video size is
actually larger than the window size that would result when using
the --autofit=WxH option with the same arguments.
2013-01-23 10:56:36 +01:00
wm4 4c56baba40 options: move -geometry parsing to m_option.c
This also means the option is verified on program start, not when the VO
is created. The actual code becomes a bit more complex, because the
screen width/height is not available at program start.

The actual parsing code is still the same, with its unusual sscanf()
usage.
2013-01-23 10:56:11 +01:00
wm4 f2dcdca0c2 video: move handling of -x/-y/-xy options to VO
Now the calculations of the final display size are done after the filter
chain. This makes the difference between display aspect ratio and window
size a bit more clear, especially in the -xy case.

With an empty filter chain, the behavior of the options should be the
same, except that they don't affect vo_image and vo_lavc anymore.
2013-01-23 10:55:00 +01:00
Mad Fish c9396c0aab cocoa_common: improved trackpad scrolling 2013-01-20 23:43:21 +01:00
Mad Fish ec0bd69619 cocoa_common: handle all pending events instead of just one 2013-01-20 16:53:51 +01:00
Stefano Pigozzi 89a49ffd74 osxbundle: cocoa_common: change playlist on fileopen events
When opening new files in Finder when `mpv` is running from an application
bundle, the new files will now replace the current playlist.

Fixes #14
2013-01-16 22:27:04 +01:00
wm4 efcd479e7e vo_opengl_old: add missing include statement
<ctype.h> is needed at least for isalnum(). Most time this worked,
because some ffmpeg or Libav versions recursively include this header
from libavutil/common.h. Fix it so it always works.
2013-01-15 21:16:10 +01:00
Rudolf Polzer 32d2e958a8 vo_sdl: I think the XVidmode hack is no longer needed
I can no longer reproduce the XVidmode related hang.
2013-01-15 12:11:59 +01:00
Rudolf Polzer 708fb47bcb vo_sdl: request "desktop" fullscreen mode if -vm is not used
This is a lot cleaner than our current workaround that first queries the
desktop resolution.
2013-01-15 11:38:04 +01:00
Stefano Pigozzi 645923f634 vo_corevideo: make compile with recent changes
Width and height were removed from mp_image. Use w and h instead.
2013-01-15 01:00:07 +01:00
wm4 f0a08a9fdf gl_common: move things used by vo_opengl_old.c only to vo_opengl_old.c
Having this in gl_common is confusing.
2013-01-13 23:30:13 +01:00
Rudolf Polzer aaa27ead86 vo_x11: use two buffers like Xv 2013-01-13 22:36:42 +01:00
Rudolf Polzer 4044754d24 vo_x11, vo_xv: XShmCompletion event support
This fixes OSD flicker with vo_xv at high frame rates.
2013-01-13 22:36:42 +01:00