Commit Graph

43583 Commits

Author SHA1 Message Date
wm4 6bb48a10db player: disable DS with spdif transcoding too
Otherwise it behaves dumb. (Although you could argue it shouldn't try to
guess whether speed changes work, but instead simply disable DS if they
don't work.)
2016-07-24 19:19:24 +02:00
wm4 3623cec7d2 af_lavcac3enc: use common code for AVFrame setup 2016-07-24 19:06:00 +02:00
wm4 d60db967bd demux_lavf: remove subtitle seeking special-case
It used not to work - but now it apparently does. Not sure when that got
fixed in FFmpeg, but there's no longer a reason to keep this hack.

This also gets rid of the check for the read_seek2 field, which is not
part of the public API.
2016-07-24 18:41:55 +02:00
wm4 99d9921f39 vo_opengl: glctx can be NULL during init
This fixes a crash that can happen with the Cocoa backend: it calls
vo_wakeup() during init, which calls vo_opengl.c/wakeup().

Fixes #3360.
2016-07-21 16:07:15 +02:00
wm4 16d276308a x11, wayland: do not accidentally close FD 0
Both backends have code to close each FD of their wakeup_pipe array.
This array is default-initialized with 0, which means if the backends
exit before the wakeup pipe is created (e.g. when probing), they would
close FD 0.

Initialize the FDs with -1. Then we call close(-1) in these situations,
which is perfectly allowed and has no bad consequences.
2016-07-21 15:18:32 +02:00
wm4 b4acfcc8aa vo: remove now unused event_fd handling 2016-07-21 14:48:30 +02:00
Rostislav Pehlivanov c6b83fec7d wayland_common: make function declaration consistent
Half the code had a space before the arguments and half didn't.
2016-07-21 14:45:40 +02:00
Rostislav Pehlivanov c0ef3cf9c2 wayland: port to the new wakeup/wait_events framework
This fits natively into the vo/backend and allows to simplify the
polling code.
One new change is the fact that surface_handle_enter flags VO_EVENT_WIN_STATE
and VO_EVENT_RESIZE instead of only VO_EVENT_WIN_STATE. Before this, the code
hackily relied on the timeout and the loop in the wait_frame function to track
and set the scaling factor. Instead, this triggers mpv to run a schedule_resize
and adjust the new VO output dimensions immediately. This is also more accurate
since surface_handle_enter() gets called when a surface is created, moved and
resized, which is exactly what the rest of the player might be interested in.
2016-07-21 14:45:38 +02:00
wm4 8f51418ca4 manpage: not-document tscale=linear 2016-07-21 12:26:05 +02:00
Niklas Haas 7d01a16f64 vo_opengl: add a tscale=linear direct implementation
This uses GLSL mix() instead of going through an indirect texture
access. Easy to implement and might require less resources on some
devices, since the oversample code was already essentially just a
special case of this.

Could be made the new default (as per issue #2685), but that should be
done in a separate commit.
2016-07-21 11:26:19 +02:00
Akemi f53c7f1a78 cocoa: remove unused icc profile variables 2016-07-21 08:48:45 +02:00
Akemi 7531275f62 cocoa: update screen fps only if necessary
we don't need to update the display refresh rate
when going fullscreen or updating the colour profile
2016-07-21 08:48:37 +02:00
wm4 fde784129f x11: stop using vo.event_fd
Instead let it do its own event loop wakeup handling.
2016-07-20 20:52:08 +02:00
wm4 bd9c0a10e5 vo_opengl: allow backends to provide callbacks for custom event loops
Until now, this has been either handled over vo.event_fd (which should
go away), or by putting event handling on a separate thread. The
backends which do the latter do it for a reason and won't need this, but
X11 and Wayland will, in order to get rid of event_fd.
2016-07-20 20:42:30 +02:00
Rostislav Pehlivanov e11a20a812 vo_wayland: fix high CPU usage due to busy polling
There's no need to call wl_display_flush() since all the client-side
buffered data has already been flushed prior to polling the fd.
Instead only check for POLLIN and the usual ERR+HUP.
2016-07-19 10:01:51 +02:00
wm4 64cd0f4292 x11: skip ICC update on every window move
Don't just cause vo_opengl to update the ICC profile every time the
window is moved. Instead, explicitly check if the screen was changed.

Mostly untested.
2016-07-18 13:06:38 +02:00
wm4 510c6a1be4 libarchive: sanitize non-UTF8 archive entries
Some client API users simply don't like such filenames. For their sake,
don't return them, but return a dummy filename instead. (Returning a
latin1-ized version would work too, but is slightly more work.)

Also remove the "\n" from the replacement dummy filename. This was
accidental.
2016-07-18 12:52:59 +02:00
wm4 fb8deb69a6 libarchive: unify entry iteration between stream/demux layers
No really good reason to duplicate this.
2016-07-18 12:44:56 +02:00
wm4 77e1e8e38e audio: refactor mixer code and delete mixer.c
mixer.c didn't really deserve to be separate anymore, as half of its
contents were unnecessary glue code after recent changes. It also
created a weird split between audio.c and af.c due to the fact that
mixer.c could insert audio filters. With the code being in audio.c
directly, together with other code that unserts filters during runtime,
it will be possible to cleanup this code a bit and make it work like the
video filter code.

As part of this change, make the balance code work like the volume code,
and add an option to back the current balance value. Also, since the
balance semantics are unexpected for most users (panning between the
audio channels, instead of just changing the relative volume), and there
are some other volumes, formally deprecate both the old property and the
new option.
2016-07-17 19:21:28 +02:00
wm4 79974e7ad9 audio: fix crashes due to broken uninit check
Since mixer->ao is always NULL now (it was really just forgotten to be
removed), the uninit call never actually cleared the af field, leaving
a dangling pointer that could be accessed by volume control.
2016-07-15 23:11:25 +02:00
wm4 ea18cb99ba vf_vavpp: get rid of mp_refqueue_is_interlaced()
This makes the difference between passing VA_FRAME_PICTURE or
VA_BOTTOM_FIELD for progressive frames (that should be force-
deinterlaced) to VAProcPipelineParameterBuffer.flags. VA-VPP doesn't
really seem to care, and we can get rid of mp_refqueue_is_interlaced()
entirely. It could be argued it's better to pass field flags instead of
the progressive flag.
2016-07-15 20:37:46 +02:00
wm4 c5361d12d8 vf_d3d11vpp: fix interlaced-only=no mode
"Real" frame flag vs. what we pretend it to be. It always used the real
flag, and thus never deinterlaced unflagged frames, even if the
suboption was set to "no".
2016-07-15 20:21:03 +02:00
wm4 358932a109 vf_d3d11vpp: add video processor selection
Unfortunately completely useless. I still don't know how to force a
video processor to use a specific algorithm, if it's even possible.
2016-07-15 19:48:58 +02:00
wm4 831fc4f012 player: do not cut off terminal status line if it contains newlines
Just a heuristic to preserve the status line in odd corner cases.
Probably a crap idea.

Fixes #3340.
2016-07-15 18:58:36 +02:00
wm4 f29bba1123 af: avoid rebuilding filter chain in another minor case
No need to create additional noise of we can trivially see that
rebuiding the chain won't change anything.
2016-07-15 13:04:17 +02:00
wm4 48f9ea7104 videotoolbox: add yuv420p to --videotoolbox-format 2016-07-15 13:04:17 +02:00
wm4 ae94f329a9 vo_opengl: hwdec: reset hw_subfmt field
In theory, mp_image_params with hw_subfmt set to non-0 if imgfmt is not
a hwaccel format is invalid. (It worked fine because nothing checks this
yet.)
2016-07-15 13:04:17 +02:00
wm4 85488f6892 video: change hw_subfmt meaning
The hw_subfmt field roughly corresponds to the field
AVHWFramesContext.sw_format in ffmpeg. The ffmpeg one is of the type
AVPixelFormat (instead of the underlying hardware format), so it's a
good idea to switch to this too for preparation.

Now the hw_subfmt field is an mp_imgfmt instead of an opaque/API-
specific number. VDPAU and Direct3D11 already used mp_imgfmt, but
Videotoolbox and VAAPI had to be switched.

One somewhat user-visible change is that the verbose log will now always
show the hw_subfmt as image format, instead of as nonsensical number.

(In the end it would be good if we could switch to AVHWFramesContext
completely, but the upstream API is incomplete and doesn't cover
Direct3D11 and Videotoolbox.)
2016-07-15 13:04:17 +02:00
Martin Herkt 4a4a9f3302
man: fix PDF build error
ReportLab really doesn’t like breaking inline literals, so insert an
explicit line break.

Fixes #3338
2016-07-15 12:59:26 +02:00
Aman Gupta 588b2f48e5 videotoolbox: add --hwdec=videotoolbox-copy for h/w accelerated decoding with video filters 2016-07-15 01:01:17 +02:00
wm4 e656889624 DOCS/compile-windows.md: MSVC DLL usage instructions 2016-07-14 22:40:10 +02:00
Timotej Lazar 91a1b17104 Use - as command-name separator everywhere
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
2016-07-14 22:37:42 +02:00
wm4 6e45e1de77 demux_timeline: restore mkv edition switching 2016-07-14 18:26:58 +02:00
wm4 d191d76e52 ao_pulse: fix some volume control rounding issues
Volume could get easily "stuck" or making too huge steps when doing
things like "add ao-volume 1".
2016-07-14 18:11:14 +02:00
wm4 f53d73b9dc ao_creoaudio: print OSStatus as decimal signed integer too
OSStatus is quite inconsistent. Sometimes it's a FourCC, sometimes it
reads as decimal signed number.
2016-07-13 17:07:06 +02:00
wm4 79f48500e2 ao_coreaudio: use correct free function on errors 2016-07-13 16:34:00 +02:00
wm4 b5bc93d009 manpage: add some missing color management related sub-properties 2016-07-13 11:05:27 +02:00
Niklas Haas a14f9249c4 command: add properties for HDR metadata
Since it turns out that knowing what exactly a file was tagged with can
be useful for debugging purposes, expose this as a property so I can
check it more easily.

This is mostly useful for sig-peak (since nom-peak is currently entirely
calculated by us), but I added both for consistency.
2016-07-13 11:03:42 +02:00
wm4 8b47e5daa4 video: respect --deinterlace=auto
--deinterlace=auto is the default, and has the obscure semantics that
deinterlacing is disabled, unless the user has manually inserted a
deinterlacing filter.

While in software decoding this doesn't matter, and we will happily
insert 2 yadif filters (if the user has already added one), or not
remove the yadif filter (if deinterlacing is disabled, but the user has
added the filter manually), this is different with hardware deinterlacer
filters. These support VFCTRL_SET_DEINTERLACE for toggling deinterlacing
filtering at runtime. It exists mainly for legacy reasons, and possibly
because it makes switching deinterlacing modes more efficient. It might
also gives us an entry-point for VO deinterlacing, maybe. For whatever
reasons this mechanism exists, we still support and use it.

This commit fixes that video.c always used VFCTRL_SET_DEINTERLACE to
disable deinterlacing, even if --deinterlace=auto was set. Fix this by
checking the value of the option directly.
2016-07-12 19:37:09 +02:00
James Ross-Gowan bf2e2bf3e8 win32: mpv.rc: re-add version info
For some reason, the lack of version info was preventing mpv from
appearing in the Default Programs dialog. Re-add it, but don't set the
string version numbers from version.h, because that's what was causing
trouble when the version info was removed. Like the binary version
numbers, these are now hardcoded to 2.0.0.0, which probably doesn't
matter.

The new version info block is also slightly different to the old one. It
fills out all the binary VERSIONINFO fields and makes better use of
macros. It also removes the \000 line terminators from the string
version info, since as far as I can tell, this was just cargo-culting
for an old broken version of the Microsoft resource compiler, and
binutils' windres terminates the strings properly without them.
2016-07-12 21:05:33 +10:00
James Ross-Gowan 43e811cb4b vo_opengl: angle: use WARP if there are no hw adapters
This should get mpv working on Windows 7 machines without hardware
accelerated graphics adapters. It already worked on Windows 8 and up
because those systems would silently fall back to WARP if there was no
graphics hardware installed.

The normal MPGL_CAP_SW flag is not set, so unlike other opengl backends,
this will choose a software adapter even if opengl:sw is not specified.
The reason for this is, unlike on Linux, where vo_xv and vo_x11 can be
used, mpv on Windows does not have any VO to fall back on when hardware
acceleration isn't available, so if software adapters are rejected, the
user won't see any video output when using the default settings. WARP
seems to perform quite well, so it should be used in this case.
2016-07-12 20:26:41 +10:00
wm4 2d44dfaba9 cache: minor simplification
Every cache_wakeup_and_wait() caller has to deal with asynchronous
stream abort, so why not make it somehow part of the function.
2016-07-11 22:20:23 +02:00
wm4 f4d62dc4a0 cache: fix previous commit
The cache reader thread actually unlocks the mutex protecting the
underlying stream while reading from it. That's why other code goes out
of its way to run certain stream operations on the cache thread. Do the
same.

We could have this simpler by creating a mechanism that would "park" the
cache thread and make it wait for the lock (while we have it) in order
to gain exclusive access. This could be done in the future.
2016-07-11 22:16:06 +02:00
wm4 374600cec0 cache: propagate seek failures
Eagerly execute seeks to the underlying stream in the cache seek
entrypoint itself. While asynchronous execution is a goal of the cache,
it doesn't matter too much for seeks. They always were executed within
the lock, so the reader was blocked anyway. It's not necessary to ensure
async. execution here either, because seeks are relatively rare, and the
demuxer can just stay blocked for a while.

Fixes: mpv http://samples.mplayerhq.hu/V-codecs/DIV5/ayaneshk-test.avi
2016-07-11 20:52:30 +02:00
James Ross-Gowan 5a6ba2a4fd vo_opengl: angle: try D3D9 when D3D11 fails eglInitialize
This will happen when D3D11 is present on the machine but the supported
feature level is too low.
2016-07-11 22:07:13 +10:00
wm4 e246c3f060 audio: fix code for adjusting conversion filters
This code was supposed to adjust existing conversion filters (to make
them output a different format). But the code was just broken,
apparently a refactoring accident. It accessed af instead of af->prev.

The bug tended to add new conversion filters, even if an existing one
could have been used. (Can be tested by inserting a dummy lavrresample
filter followed by a format filter which forces conversion.)

In addition, it's probably better to return the actual error code if
reinitializing the filter fails. It would then respect an AF_FALSE
return value, which means format negotiation failed, instead of a
generic error.
2016-07-11 12:23:32 +02:00
wm4 61afe3820a af_volume: don't let softvol overwrite af_volume volumedb sub-option
af_volume has a volumedb sub-option, which allows the user to set an
explicit volume. Until recently, the player read back this value and
used it as initial softvol volume. But now it just overwrites it.

Instead of overwriting it, multiply the different gain values. Above
all, this will do the right thing if only softvol is used, or if the
user only adds the af_volume filter manually.
2016-07-11 11:03:36 +02:00
wm4 60048b7eb9 audio: add heuristic to move auto-downmixing before other filters
Normally, you want downmixing to happen first thing in the filter chain.
This is reflected in codec downmixing, which feeds the filter chain
downmixed audio in the first place. Doing this has the advantage of
needing less data to process. But the main motivation is that if there
is a drc filter in the chain, you want to process it the downmixed
audio.

Add an idiotic heuristic to achieve this. It tries to detect whether the
audio was indeed automatically downmixed (or upmixed). To detect what
the output format is going to be, it builds the filter chain normally,
and then retries with the heuristic applied (and for extra paranoia,
retries without the heuristic again if it fails to successfully rebuild
the filter chain for unknown reasons). This is simple and will work in
almost all cases.

Doing it in a more complete way is rather hard, because filters are so
generic. For example, we know absolutely nothing about the behavior of
af_lavfi, which creates an opaque filter graph with libavfilter. We
don't know why a filter would e.g. change the channel layout on its
output. (Our heuristic bails out in this case.) We're also slave to the
lowest common denominator of how our format negotiation works, and how
libavfilter's works.

In theory, we could make this mechanism explicit by introducing a
special dummy filter. The filter chain would then try to convert between
input and output formats at the dummy filter, which would give the user
more control over how downmix happens. On the other hand, the user could
just insert explicit conversion filters instead, so this would probably
have questionable value.
2016-07-10 19:53:53 +02:00
wm4 7be98ef1b2 audio: add auto-inserted flag to filter list logging
Like the video filter chain.
2016-07-10 19:51:09 +02:00
wm4 2eac58eaa9 audio: cleanup audio filter format negotiation
The algorithm and functionality is the same, but the code becomes much
simpler and easier to follow.

The assumption that there is only 1 conversion filter (lavrresample)
helps with the simplification, but the main change is to use the same
code for format/channels/rate. Get rid of the different AF_CONTROL_SET_*
controls, and change the af->data parameters directly. (af->data is
badly named, but essentially is a placeholder for the output format.)

Also, instead of trying to use the af_reinit() loop to init inserted
conversion filters or filters with changed output formats, do it inline,
and move the common code to a filter_reinit() function. This gets rid of
the awful retry variable.

In general, this should not change any runtime behavior.
2016-07-10 19:51:09 +02:00