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Commit Graph

840 Commits

Author SHA1 Message Date
Dudemanguy
b8950f8d95 poll_wrapper: use the actual correct timeout for ppoll
It's not absolute time. Fixes #12660.
2023-10-17 15:05:33 +00:00
Dudemanguy
8f432b2e37 timer: remove microsecond timer functions
With the previous series of commits, all internal usage has been
replaced by the nanosecond functions. There's not really any point in
keeping these around anymore plus there are macros for unit conversions
now so we can just axe them. It's worth noting that mpv_get_time_us()
obviously still needs to work for API reasons, but we can just divide
mp_time_ns() by 1000 to get the same thing.
2023-10-16 15:38:59 +00:00
Dudemanguy
5cda1a5deb demux: convert cache updates to nanoseconds
As a bonus, we can remove the awkward and horribly named MP_SECOND_US.
2023-10-16 15:38:59 +00:00
Dudemanguy
de9b800879 timer: add convenience time unit conversion macros
There's a lot of wild 1e6, 1000, etc. lying around in the code. A macro
is much easier to read and understand at a glance. Add some helpers for
this. We don't need to convert everything now but there's some simple
things that can be done so they are included in this commit.
2023-10-16 15:38:59 +00:00
der richter
78d43740f5 vo_gpu/vo_gpu_next: add vulkan support for macOS
add support for vulkan through metal and a translation layer like
MoltenVK. also add the possibility to use different render timing modes
for testing.

i still consider this experimental atm.
2023-10-14 18:39:56 +02:00
NRK
fa9e1f06ff terminal-unix: make stop/cont sighandlers pipe based
there are currently some silly data-races in the stop/cont sighandler
due to the fact that the signal handler might get invoked in a different
thread.

this changes those sighandlers to a pipe-based approach similar to the
existing "quit" sighandler.
2023-10-13 11:36:01 +02:00
NRK
c2d0a4a80f terminal-unix: avoid data race + simplify
tio_orig and tio_orig_set are being touched inside of signal handler
which might be invoked from another thread - which makes this a data
race.

there's no real reason to set tio_orig inside of do_activate_getch2()
which is registered as a signal handler. just set it once, in
terminal_init(), before any signal handlers come in play.

this also allows removing the tio_orig_set variable completely.
2023-10-13 11:36:01 +02:00
NRK
1abe908e31 terminal-unix: avoid data-race on do_deactivate_getch2
do_deactivate_getch2() touches some global variables which *might have*
been fine if the terminal thread was the one that received the signal
but AFAIK which thread will handle the signal is not well defined.

in my case, when quitting mpv with CTRL+C the main thread receives the
signal rather than the terminal thread and touches those globals without
synchronization. caught by ThreadSanitizer.

the solution is to move the do_deactivate_getch2() call outside of the
signal handler.
2023-10-13 11:36:01 +02:00
NRK
0b3d60afde terminal-unix: don't spoil errno in signal handler
otherwise the resuming code might end up seeing a spoiled errno and end
up taking unintended branches based on it.

caught via ThreadSanitizer
2023-10-13 11:36:01 +02:00
Kacper Michajłow
a27d402f37 osdep/timer-win2: use Waitable Timer for sleeping
Allows higher resolution sleeps than Sleep which has milliseconds
resolution. In practice Windows kernel does not really go below 0.5ms,
but we don't have to limit ourselves on API side of things and do the
best we can.
2023-10-10 19:10:55 +00:00
Dudemanguy
59dd7d94af timer: change mp_sleep_us to mp_sleep_ns
Linux and macOS already use nanosecond resolution for their sleep
functions. It was just being converted from microseconds before. Since
we have mp_time_ns now, go ahead and bump the precision here. The timer
for windows uses some timeBeginPeriod thing which I'm not sure what it
does really but whatever just convert the units to ms like they were
doing before. There's really no reason to keep the mp_sleep_us helper
around. A multiplication by 1000 is trivial and underlying OS clocks
have nanosecond precision.
2023-10-10 19:10:55 +00:00
Dudemanguy
5d44cf93df vo: use mp_poll wrapper in wait_events when applicable
On linux, several platforms poll for events over a fd. This has ms
accuracy, but mpv's timer is in ns now so lots of precision is lost. We
can use an mp_poll wrapper to use ppoll instead which takes a timespec
directly with nanosecond precision. On systems without ppoll this falls
back to old poll behavior. On wayland, we don't actually use this
because ppoll completely messes up the event loop for some unknown
reason.
2023-10-10 19:10:55 +00:00
Dudemanguy
ba4b408b8b osdep: rename polldev to poll_wrapper
Originally, this was added as purely a shim for macOS. However since we
want to do high resolution polling which is not neccesarily available on
all platforms, making this a generic wrapper for poll functions is
useful so rename it.
2023-10-10 19:10:55 +00:00
Dudemanguy
84fa7ea411 msg: use nanosecond precision
The timestamps when making a log file is actually dependent on
MP_START_TIME. This is a 10 microsecond offset that was added to the
timer as an offset. With the nanosecond change, this unit needs to be
converted as well so the offset is the same as before. After doing that,
we need to change the various mp_time_us calls in msg to mp_time_ns and
do the right conversion. This fixes the logs timestamps (i.e. so they
aren't negative anymore).
2023-09-29 18:20:30 -05:00
Kacper Michajłow
cdfd5c280a win32/pthread: define _POSIX_TIMERS to notify they are not supported 2023-09-29 20:48:58 +00:00
Kacper Michajłow
318b5471a1 win32/pthread: don't convert time through unrelated timer
Just keep it directly as mp_time for internal implementation.
2023-09-29 20:48:58 +00:00
Kacper Michajłow
9606c3fca9 timer: teach it about nanoseconds
Those changes will alow to change vsync base to more precise time base.
In general there is no reason to truncate values returned by system.
2023-09-29 20:48:58 +00:00
Kacper Michajłow
40e0fea6eb timer: rename mp_add_timeout to reflect what it actually does 2023-09-29 20:48:58 +00:00
Kacper Michajłow
f338420fd2 timer: remove dead code
This is not a proper way to do unit tests or whatever that was.
2023-09-29 20:48:58 +00:00
Kacper Michajłow
1a529ee1d5 timer: simplify mp_time_us_to_realtime 2023-09-29 20:48:58 +00:00
Kacper Michajłow
da4c4d2ebd timer: rename mp_time_us_to_timespec to reflect what it actually does 2023-09-29 20:48:58 +00:00
Dudemanguy
969c19c9cb options: remove ancient option fallbacks/deprecation
We've got an ungodly amount of OPT_REPLACED and OPT_REMOVED sitting
around in the code. This is harmless, but the vast majority of these are
ancient. 26f4f18c06 is the last commit
that touched the majority of these and of course that only changed how
options were declared so all of this stuff was deprecated even before
that. No use in keeping these, so just delete them all. As an aside,
there was actually a cocoa_opts but it had only a single option which
was replaced by something else and empty otherwise. So that entire thing
was just simply removed. OPT_REPLACED/OPT_REMOVED declarations that were
added in 0.35 or later were kept as is.
2023-09-21 16:06:29 +00:00
chuck-
adb118290b osdep/io: provide dlopen, etc. abstraction wrappers for windows 2023-09-20 02:16:45 +00:00
Dudemanguy
499dce5ba1 path-{darwin,unix}: save cache to subdir when using non-XDG path
mpv saves cache by default nowadays, but vo_gpu is pretty spammy and
saves a bunch of files per shader. If someone is using the non-XDG
config directory, this all gets dumped directly into ~/.mpv which isn't
so nice. Save it to a sub directory called "cache" instead (or
alternatively submit to your XDG overlords). For unfortunate reasons,
macOS uses XDG_CONFIG_HOME and has the same legacy fallback mechanism,
so this applies to it too.
2023-09-07 13:59:49 +00:00
Kacper Michajłow
7f7513132f win32: allow heap cache optimization and memory decommit 2023-09-01 16:58:56 +02:00
Kacper Michajłow
4f2a12110f win32: add BASE_SEARCH_PATH_PERMANENT to SetSearchPathMode 2023-09-01 16:58:56 +02:00
Kacper Michajłow
957118864c win32: don't load dynamically always available functions
They are all available on Windows 7 and newer.
2023-09-01 16:58:56 +02:00
Kacper Michajłow
3ab5401b38 player/command: remove video-aspect property
4 years is enough of deprecation period.
2023-08-31 17:37:42 +00:00
Christoph Heinrich
8301906218 input: add missing windows multimedia keys
x11 and wayland had a lot of multimedia keys mapped that were missing
on windows.
Now the only ones they map that windows doesn't are `MP_KEY_WWW`,
`MP_KEY_ZOOMIN` and `MP_KEY_ZOOMOUT`, which apparently don't have any
equivalent ones on windows.
2023-08-27 16:14:27 +00:00
Christoph Heinrich
0c9d8619e8 input: add missing keypad key defines
So far all the keypad keys except for `0` and `,` mapped to the same
MP_KEY_* independent of numlock state, even though different key codes
are received.
Now all the alternative functions map to appropriate MP_KEY_* defines,
with missing ones added.
2023-08-25 15:55:31 +00:00
NRK
9ff2caff98 path-unix: abort on path truncation
instead of silently proceeding with a truncated path.
2023-08-12 00:20:27 +03:00
Dudemanguy
0bed2a2263 build: remove outdated generated directory
This only existed as essentially a workaround for meson's behavior and
to maintain compatibility with the waf build. Since waf put everything
in a generated subdirectory, we had to put make a subdirectory called
"generated" in the source for meson so stuff could go to the right
place. Well now we don't need to do that anymore. Move the meson.build
files around so they go in the appropriate place in the subdirectory of
the source tree and change the paths of the headers accordingly. A
couple of important things to note.

1. mpv.com now gets made in build/player/mpv.com (necessary because of
   a meson limitation)
2. The macos icon generation path is shortened to
   TOOLS/osxbundle/icon.icns.inc.
2023-07-31 19:00:06 +00:00
Kacper Michajłow
5fc305fa17 path-win: move state directory to %LOCALAPPDATA%
%LOCALAPPDATA% is where the local application state belongs.
2023-07-29 14:27:59 +00:00
Kacper Michajłow
aa05c06873 path-win: add subdirectory for cache
To not polute %LOCALAPPDATA%/mpv as it may be used for other things too.
2023-07-29 14:27:59 +00:00
rcombs
4ac5e6c810 language-posix: as a fallback, treat "C" as "en"
If we see "C" in one of the language vars we check, don't treat it as a language tag.
Once we've checked everything, if we don't have any languages, but saw "C" anywhere, fall back on "en".
2023-07-25 11:34:06 +02:00
NRK
2dc8e70093 terminal-unix: fix not listening on input after being foregrounded
fixes regression caused by 2e7fcc5a2 where it wouldn't receive terminal
input if the process was foregrounded later on like this:

    $ mpv something.mp4 &
    $ fg

ref: https://github.com/mpv-player/mpv/issues/11795
2023-07-21 20:47:03 +02:00
m154k1
b077cf72df player: set default cache dir on macOS
Use ~/Library/Caches/io.mpv for caches instead of ~~home.
2023-07-15 23:56:57 +00:00
Dudemanguy
d482bf6ef0 path-win: implement cache directories
4502522a7a implemented cache directories
but only on linux which meant other OSes continued to save this stuff in
their config directory. Since we turned on cache by default, people are
getting cache files in there which is understandably causing some
confusion. Let's go ahead and implement a separate cache directory for
windows since there seems to be some established conventions for this
already. For people using the portable_path, the cache is saved in a
subdirectory within the portable_path since the idea is for that to be
completely self contained.
2023-07-15 15:10:41 +00:00
NRK
2e7fcc5a2a terminal-unix: better error detection logic
the reason for checking `EBADF|EINVAL` specifically is unknown. but it's
clearly not working as intended since it can cause issues like #11795.

instead of checking for "bad errors" check for known "good errors" where
we might not want to break out. this includes:

* EINTR: which can happen if read() is interrupted by some signal.
* EAGAIN: which happens if a non-blocking fd would block. `tty_in` is
  _not_ non-blocking, so EAGAIN should never occur here. but it's added
  just in case that changes in the future.

Fixes: https://github.com/mpv-player/mpv/issues/11795
Closes: https://github.com/mpv-player/mpv/pull/11805
2023-07-08 09:03:06 +02:00
NRK
a61b784d90 osdep: remove erroneous POLLERR emulation
first of all, POLLERR is supposed to be ignored in `.events` and only
returned in `.revents`.

secondly select()'s exceptfds does not have a 1:1 correspondence with
POLLERR. thankfully, the only caller of this function (in terminal-unix)
never set the POLLERR flag so the errorfds were unused anyways.

so go ahead and remove it entirely instead of pretending we can emulate
something that's not possible.
2023-06-29 13:17:56 +02:00
rcombs
57dae8f42c osdep: add mp_get_user_langs 2023-06-25 11:01:58 +02:00
rcombs
0463096b3c osdep: move cfstr<->cstr conversions to a new apple_utils.c file 2023-06-25 11:01:58 +02:00
Dudemanguy
4502522a7a player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
2023-05-09 20:37:17 +00:00
Dudemanguy
7c4c9bc86f player: use XDG_STATE_HOME for watch_later
A pain point for some users is the fact that watch_later is stored in
the ~/.config directory when it's really not configuration data. Roughly
2 years ago, XDG_STATE_DIR was added to the XDG Base Directory
Specification[0] and its description, user-specific state data, actually
perfectly matches what watch_later data is for. Let's go ahead and use
this directory as the default for watch_later. This change only affects
non-darwin unix-like systems (i.e. Linux, BSDs, etc.). The directory
doesn't move for anyone else.

Internally, quite a few things change with regards to the path
selection. If the platform in question does not have a statedir concept,
then the path selection will simply return "home" instead (old
behavior). Fixes #9147.

[0]: 4f2884e16d
2023-05-09 20:37:17 +00:00
Dudemanguy
baa9d56481 osdep: separate out macos paths from path-unix.c
macOS really has completely different path conventions that mpv doesn't
take into account and it treats it just like any other old unix-like
system. This means mpv enforces certain conventions on it (like all the
XDG stuff) that doesn't really apply. Since we'd like to use more of
this but at the same time not distrupt mac users even more, let's just
copy and paste the current code to a new file, update the build and call
it a day. This way, the paths of these two platforms can more freely
diverge.
2023-05-09 20:37:17 +00:00
Christoph Heinrich
91cc0d8cf6 options: transition options from OPT_FLAG to OPT_BOOL
c784820454 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
2023-02-21 17:15:17 +00:00
Thomas Weißschuh
9efce6d4ae various: drop unused #include "config.h"
Most sources don't need config.h.
The inclusion only leads to lots of unneeded recompilation if the
configuration is changed.
2023-02-20 14:21:18 +00:00
Kacper Michajłow
3a28dbb711 osdep/io: add void to mp_penviron 2023-02-02 14:23:02 +00:00
Kacper Michajłow
0a4b139ddf osdep: add MP_FALLTHROUGH 2023-02-02 14:23:02 +00:00
Mia Herkt
08747c4965
osdep/terminal.h: Rename screen buffer controls
SAVE/RESTORE were a bit misleading.
2022-12-20 10:26:53 +01:00