Commit Graph

37 Commits

Author SHA1 Message Date
wm4 46fff8d31a video: refactor how VO exports hwdec device handles
The main change is with video/hwdec.h. mp_hwdec_info is made opaque (and
renamed to mp_hwdec_devices). Its accessors are mainly thread-safe (or
documented where not), which makes the whole thing saner and cleaner. In
particular, thread-safety rules become less subtle and more obvious.

The new internal API makes it easier to support multiple OpenGL interop
backends. (Although this is not done yet, and it's not clear whether it
ever will.)

This also removes all the API-specific fields from mp_hwdec_ctx and
replaces them with a "ctx" field. For d3d in particular, we drop the
mp_d3d_ctx struct completely, and pass the interfaces directly.

Remove the emulation checks from vaapi.c and vdpau.c; they are
pointless, and the checks that matter are done on the VO layer.

The d3d hardware decoders might slightly change behavior: dxva2-copy
will not use the VO device anymore if the VO supports proper interop.
This pretty much assumes that any in such cases the VO will not use any
form of exclusive mode, which makes using the VO device in copy mode
unnecessary.

This is a big refactor. Some things may be untested and could be broken.
2016-05-09 20:03:22 +02:00
wm4 4ebac1e936 player: fix use-after-free with --screenshot-directory
Probably fixes #3049.
2016-04-14 22:48:12 +02:00
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
wm4 4195a345a5 player: refactor: eliminate MPContext.d_video
Eventually we want the VO be driven by a A->V filter, so a decoder
doesn't even have to exist. Some features definitely require a decoder
though (like reporting the decoder in use, hardware decoding, etc.), so
for each thing which accessed d_video, it has to be redecided if and how
it can access decoder state.

At least the "framedrop" property slightly changes semantics: you can
now always set this property, even if no video is active.

Some untested changes in this commit, but our bio-based distributed
test suite has to take care of this.
2016-01-17 18:38:07 +01:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4 0a0bb9059f video: switch from using display aspect to sample aspect
MPlayer traditionally always used the display aspect ratio, e.g. 16:9,
while FFmpeg uses the sample (aka pixel) aspect ratio.

Both have a bunch of advantages and disadvantages. Actually, it seems
using sample aspect ratio is generally nicer. The main reason for the
change is making mpv closer to how FFmpeg works in order to make life
easier. It's also nice that everything uses integer fractions instead
of floats now (except --video-aspect option/property).

Note that there is at least 1 user-visible change: vf_dsize now does
not set the display size, only the display aspect ratio. This is
because the image_params d_w/d_h fields did not just set the display
aspect, but also the size (except in encoding mode).
2015-12-19 20:45:36 +01:00
Kevin Mitchell a8e6de90fe screenshot: avoid confusing template error message with no file
Previously, with mpv --force-window=yes --idle=yes --screenshot-template="%f",
mpv would display an error saying that the template was incorrect, which it
isn't, there's just no file to put in the format. In this case, just use the
string "NO_FILE".
2015-09-02 10:34:36 +02:00
wm4 04c02796bd path: make mp_path_join accept normal C strings
Instead of bstr. Most callers of this function do not need bstr. The
bstr version of this function is now mp_path_join_bstr().
2015-05-09 15:26:47 +02:00
wm4 6a03357b71 options: fix typo in variable name 2015-05-03 14:44:42 +02:00
wm4 15d8cf7fa2 screenshots: create screenshot dir
Minor user convenience.
2015-05-02 16:38:38 +02:00
wm4 60958ddf9b screenshots: add --screenshot-directory option
The plan is to use this to change the screenshot default location in
pseudo-gui mode.
2015-05-01 21:51:09 +02:00
wm4 a3680d1b2d client API: add a screenshot_raw command
Requested.

The wild code for setting up the mpv_node probably deserves to be
cleaned up later.

Fixes #1800.
2015-04-20 23:11:03 +02:00
wm4 f4292ebf52 vf_screenshot: remove this filter
It's entirely useless, especially now that vo.c handles screenshots in a
generic way, and requires no special VO support. There are some
potential weird use-cases, but actually I've never seen it being used.
2015-04-16 22:16:04 +02:00
wm4 547976633f command: let screenshot_to_file command overwrite files
The old behavior does not make too much sense after all. If you don't
want to file to be overwritten, the user can check this manually.

This is a change in behavior - let's hope nobody actually relied on it.
2015-04-16 22:06:47 +02:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 f316f1ec16 screenshot: use GPU readback only for hardware decoded images
Avoids a confusing message printed by the vdpau code when taking a
screenshot while using software decoding (because obviously GPU readback
won't work on normal in-memory video frames).
2015-04-07 10:17:54 +02:00
wm4 ca474d22c9 player: fix crash when taking screenshots in idle mode
mpctx->filename is obviously not set if no file is playing.

When this code was written, it probably couldn't happen, because the
normal screenshot path fails much earlier in idle mode. But you can
still take screenshots in "full window" mode, and recently the
screenshot code was changed to use the "full window" mode if the normal
path does not work.
2015-03-11 12:02:31 +01:00
wm4 9b8d3acc8b options: list correct default value for --screenshot-template
Make the default value part of the option metadata, instead of doing
this in the screenshot code. Makes more sense with --list-options and
the command.c option metadata properties.
2015-01-26 11:38:23 +01:00
wm4 2858232220 vo: simplify VOs by adding generic screenshot support
At the time screenshot support was added, images weren't refcounted yet,
so screenshots required specialized implementations in the VOs. But now
we can handle these things much simpler. Also see commit 5bb24980.

If there are VOs in the future which can't do this (e.g. they need to
write to the image passed to vo_driver->draw_image), this still could be
disabled on a per-VO basis etc., so we lose no potential performance
advantages.
2015-01-24 23:16:27 +01:00
wm4 5e9f791667 video: separate screenshot modes
Use different VOCTRLs for "window" and normal screenshot modes. The
normal one will probably be removed, and replaced by generic code in
vo.c, and this commit is preparation for this. (Doing it the other way
around would be slightly simpler, but I haven't decided yet about the
second one, and touching every VO is needed anyway in order to remove
the unneeded crap. E.g. has_osd has been unused for a long time.)
2015-01-23 22:08:20 +01:00
wm4 74581a6106 video: handle hwdec screenshots differently
Instead of converting the hw surface to an image in the VO, provide a
generic way to convet hw surfaces, and use this in the screenshot code.

It's all relatively straightforward, except vdpau is being terrible. It
needs a huge chunk of new code, because copying back is not simple.
2015-01-22 18:18:23 +01:00
wm4 68ff8a0484 Move compat/ and bstr/ directory contents somewhere else
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.

The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
2014-08-29 12:31:52 +02:00
wm4 df58e82237 video: move display and timing to a separate thread
The VO is run inside its own thread. It also does most of video timing.
The playloop hands the image data and a realtime timestamp to the VO,
and the VO does the rest.

In particular, this allows the playloop to do other things, instead of
blocking for video redraw. But if anything accesses the VO during video
timing, it will block.

This also fixes vo_sdl.c event handling; but that is only a side-effect,
since reimplementing the broken way would require more effort.

Also drop --softsleep. In theory, this option helps if the kernel's
sleeping mechanism is too inaccurate for video timing. In practice, I
haven't ever encountered a situation where it helps, and it just burns
CPU cycles. On the other hand it's probably actively harmful, because
it prevents the libavcodec decoder threads from doing real work.

Side note:

Originally, I intended that multiple frames can be queued to the VO. But
this is not done, due to problems with OSD and other certain features.
OSD in particular is simply designed in a way that it can be neither
timed nor copied, so you do have to render it into the video frame
before you can draw the next frame. (Subtitles have no such restriction.
sd_lavc was even updated to fix this.) It seems the right solution to
queuing multiple VO frames is rendering on VO-backed framebuffers, like
vo_vdpau.c does. This requires VO driver support, and is out of scope
of this commit.

As consequence, the VO has a queue size of 1. The existing video queue
is just needed to compute frame duration, and will be moved out in the
next commit.
2014-08-12 23:24:08 +02:00
Tsukasa OMOTO a73415584c player: make the time display relative to start PTS
This commit makes the playback start time always at time 0.

Signed-off-by: wm4 <wm4@nowhere>
2014-06-29 20:39:49 +02:00
wm4 716285782d video/out: change aspects of OSD handling
Let the VOs draw the OSD on their own, instead of making OSD drawing a
separate VO driver call. Further, let it be the VOs responsibility to
request subtitles with the correct PTS. We also basically allow the VO
to request OSD/subtitles at any time.

OSX changes untested.
2014-06-15 20:53:15 +02:00
wm4 f6f8dc7782 video: remove redundant mp_image display_w/_h members
Commit 5e4e248 added a mp_image_params field to mp_image, and moved many
parameters to that struct. display_w/h was left redundant with
mp_image_params.d_w/d_h. These fields were supposed to be always in
sync, but it seems some code forgot to do this correctly, such as
vf_fix_img_params() or mp_image_copy_attributes(). This led to the
problem in github issue #756, because display_w/_h could become
incorrect.

It turns out that most code didn't use the old fields anyway. Just
remove them. Note that mp_image_params.d_w/d_h are supposed to be always
valid, so the additional checks for 0 shouldn't be needed. Remove these
checks as well.

Fixes #756.
2014-04-29 13:31:59 +02:00
wm4 7f4a09bb85 sub: uglify OSD code path with locking
Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque

While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.

All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
2014-01-18 01:27:43 +01:00
wm4 49ebbce3e0 player: remove OSD message IDs
These were needed before the last commit, but now they don't do anything
anymore. (They were used to decide whether to replace or stack the
previous OSD message when a new one was displayed.)
2014-01-17 22:34:47 +01:00
wm4 59c6fa2201 screenshot: add format specifiers to get file directory path
Useful if you want to put the screenshot into the same directory as the
file that is being played.
2014-01-08 21:09:01 +01:00
wm4 3782fa20ed path: change mp_splitext() semantics
Including the "." in the returned extension was too inconvenient. I
think originally, the semantics were supposed to work like in Python,
but screw this.

Also, return NULL instead of "" on failure (which is what its only user
actually seems to expect).
2013-12-22 23:25:08 +01:00
wm4 ad2199128d path lookup functions: mp_msg conversions
There's a single mp_msg() in path.c, but all path lookup functions seem
to depend on it, so we get a rat-tail of stuff we have to change. This
is probably a good thing though, because we can have the path lookup
functions also access options, so we could allow overriding the default
config path, or ignore the MPV_HOME environment variable, and such
things.

Also take the chance to consistently add talloc_ctx parameters to the
path lookup functions.

Also, this change causes a big mess on configfiles.c. It's the same
issue: everything suddenly needs a (different) context argument. Make it
less wild by providing a mp_load_auto_profiles() function, which
isolates most of it to configfiles.c.
2013-12-21 21:43:17 +01:00
wm4 5beedf1967 image_writer: mp_msg conversions
Adds an awkward mp_log argument for error messages.
2013-12-21 20:50:10 +01:00
wm4 5e0c4ec3e8 player: replace some overlooked mp_msgs
There are still some using IDENTIFY, and some without context in
configfiles.c.
2013-12-19 21:31:18 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4 56eafe3344 Rename mp_core.h to core.h
Get rid of the mp_ prefix.
2013-12-17 01:08:53 +01:00
wm4 e449111429 Move mpvcore/player/ to player/ 2013-12-17 00:53:22 +01:00