screenshot: use GPU readback only for hardware decoded images

Avoids a confusing message printed by the vdpau code when taking a
screenshot while using software decoding (because obviously GPU readback
won't work on normal in-memory video frames).
This commit is contained in:
wm4 2015-04-07 10:17:54 +02:00
parent edef17fcb7
commit f316f1ec16
1 changed files with 1 additions and 1 deletions

View File

@ -349,7 +349,7 @@ static struct mp_image *screenshot_get(struct MPContext *mpctx, int mode)
if (image && mpctx->d_video && mpctx->d_video->hwdec_info) {
struct mp_hwdec_ctx *ctx = mpctx->d_video->hwdec_info->hwctx;
struct mp_image *nimage = NULL;
if (ctx && ctx->download_image)
if (ctx && ctx->download_image && (image->fmt.flags & MP_IMGFLAG_HWACCEL))
nimage = ctx->download_image(ctx, image, NULL);
if (nimage) {
talloc_free(image);