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Commit Graph

10397 Commits

Author SHA1 Message Date
wm4
6b4f560f3c vo, ao: disable positional parameter suboptions
Positional parameters cause problems because they can be ambiguous with
flag options. If a flag option is removed or turned into a non-flag
option, it'll usually be interpreted as value for the first sub-option
(as positional parameter), resulting in very confusing error messages.
This changes it into a simple "option not found" error.

I don't expect that anyone really used positional parameters with --vo
or --ao. Although the docs for --ao=pulse seem to encourage positional
parameters for the host/sink options, which means it could possibly
annoy some PulseAudio users.

--vf and --af are still mostly used with positional parameters, so this
must be a configurable option in the option parser.
2016-09-01 14:21:32 +02:00
wm4
c55d859920 m_option: replace --no-video-aspect alias
Instead, add a hacky OPT_ASPECT option type, which only exists to accept
a "no" parameter, which in combination with the "--no-..." handling code
makes --no-video-aspect work again.

We can also remove the code in m_config.c, which only existed to make
"--no-aspect" (a deprecated alias) to work.
2016-08-31 22:17:21 +02:00
wm4
b10dcecf7d client API: deprecate "no-..." option handling
The client API can do this (and there are apparently some libmpv using
projects which rely on this). But it's just unnecessary bloat as it
requires a separate code path from the option parser. It would be better
to remove this code. Formally deprecate it, including API bump and
warning in the API changes file to make it really clear.
2016-08-31 22:16:43 +02:00
wm4
e024906408 m_config: handle --no-... options differently
Instead of adding "no-"-prefixed aliases to the internal option list,
which will act like normal options, do it in the parsing stage. This
turns out to be simpler (and cheaper), and avoids adding aliased
options.
2016-08-31 16:45:58 +02:00
wm4
7614f2b3a6 vo_xv: remove an aliased option
Trying to get rid of them, and no-colorkey is an instance of it. Kill
it.
2016-08-31 13:38:14 +02:00
wm4
f42e4374d5 command: export profile list as a property
Targeted at scripts, which can do whatever they want with it. This comes
with the promise that they could get randomly broken any time.

See #977.
2016-08-28 19:46:54 +02:00
wm4
5086b2d456 player: add option to disable video OSD
Normally, OSD can be disabled with --osd-level=0. But this also disables
terminal OSD, and some users want _only_ the terminal OSD. Add
--video-osd=no, which essentially disables the video OSD.

Ideally, it should probably be possible to control terminal and video
OSD levels independently, but that would require separate OSD timers
(and other state) for both components, so don't do it. But because the
current situation isn't too ideal, add a threat to the manpage that
might be changed in the future.

Fixes #3387.
2016-08-28 18:26:59 +02:00
wm4
7af6e64db7 command: add property for current subtitle text
Requested by someone. Reuses the code for terminal subtitle display.
2016-08-27 21:14:41 +02:00
Avi Halachmi (:avih)
ef0b2e33b1 vo_opengl: angle: new opengl flag to control DirectComposition
On some systems DirectComposition might behave poorly. Add an opengl
suboption flag 'dcomposition' (default=yes) which can disable it.
2016-08-25 23:47:37 +10:00
wm4
9a5e062a04 manpage: fix typo 2016-08-20 18:15:24 +02:00
rr-
cb31e72589 manpage: info about --panscan vs. --video-unscaled 2016-08-19 22:53:17 +02:00
rr-
ed644b0d33 aspect: add --video-unscaled=downscale-big 2016-08-19 22:51:46 +02:00
jaseg
e02cb674ce manpage: input: fix define-section syntax
Source says "force", manpage said "forced". Now both say "force".
2016-08-17 23:33:20 +02:00
wm4
f5bbb5aed2 player: add option to control duration of image display
The --image-display-duration option controls how long an image is
displayed. It's also possible to display the image forever (until manual
user interaction stops playback).

With this, the core drops the old method to "drain" video (i.e. waiting
for the last frame duration on end of playback). Instead, we reuse
MPContext.time_frame. The old mechanism was disabled for non-images
anyway.

Fixes #3425.
2016-08-17 22:46:48 +02:00
Martin Herkt
795b65b2ff
DOCS: Update version 2016-08-15 16:16:17 +02:00
wm4
4b5de33e89 command: add replaygain information properties to track-list 2016-08-13 15:21:09 +02:00
Paul B Mahol
e2a54bb1ca audio/filter: remove delay audio filter
Similar filter is available in libavfilter.
2016-08-12 19:45:39 +02:00
wm4
dc6f8d4a0a command: add a property that returns filename without extension
Requested. Fixes #3404.
2016-08-11 22:40:00 +02:00
wm4
9024cb1685 manpage: remove the word "slave"
It's discriminatory or something.
2016-08-11 22:29:18 +02:00
wm4
87190969a7 player: add --no-autoload-files option
Allt his auto-loading is getting annoying especially for testing.
2016-08-10 22:22:50 +02:00
wm4
062349ff5b player: add --audio-wait-open options
Complements the option added in the previous commit.
2016-08-09 17:09:29 +02:00
wm4
eab92cec60 player: add --audio-stream-silence
Completely insane that this has to be done. Crap for compensating HDMI
crap.
2016-08-09 17:09:29 +02:00
wm4
355a145a48 DOCS/release-policy.md: reminder to update certain version numbers 2016-08-07 19:43:57 +02:00
wm4
3a21d71ad0 client API: bump API for stream_cb
Forgotten in previous commit.

Also minor semi-related change: remove the extra "," from the
mpv_sub_api enum, which I accidentally added in the previous commit.
(C99 is fine with trailing ",", C89 strictly speaking not. So do
this for maximum compatibility.)
2016-08-07 19:42:20 +02:00
wm4
0b144eac39 audio: use --audio-channels=auto behavior, except on ALSA
This commit adds an --audio-channel=auto-safe mode, and makes it the
default. This mode behaves like "auto" with most AOs, except with
ao_alsa. The intention is to allow multichannel output by default on
sane APIs. ALSA is not sane as in it's so low level that it will e.g.
configure any layout over HDMI, even if the connected A/V receiver does
not support it. The HDMI fuckup is of course not ALSA's fault, but other
audio APIs normally isolate applications from dealing with this and
require the user to globally configure the correct output layout.

This will help with other AOs too. ao_lavc (encoding) is changed to the
new semantics as well, because it used to force stereo (perhaps because
encoding mode is supposed to produce safe files for crap devices?).
Exclusive mode output on Windows might need to be adjusted accordingly,
as it grants the same kind of low level access as ALSA (requires more
research).

In addition to the things mentioned above, the --audio-channels option
is extended to accept a set of channel layouts. This is supposed to be
the correct way to configure mpv ALSA multichannel output. You need to
put a list of channel layouts that your A/V receiver supports.
2016-08-04 20:49:20 +02:00
wm4
546f7472fb options: add vp9 to --hwdec-codecs 2016-07-30 15:47:51 +02:00
Niklas Haas
46b60a3e72 vo_opengl: remove the 3dlut-size npot2 restriction
This requires changing the pixel upload alignment because the odd sizes
might not be aligned to multiples of 4.

Anyway, the restriction has no real benefit and the sizes in between 32
and 64 might be worth using, so just drop it.
2016-07-25 12:50:11 +02:00
Niklas Haas
f127869037 vo_opengl: reduce default 3dlut-size to 64x64x64
Following testing after ebe798a, this is a more than sufficient size to
cover our use case.

The old default was a drop of about 58 dB PSNR using the old code, and
this new default is about 65 dB PSNR, so it's actually an improvement
despite resulting in a smaller size.

There was no outlier whatsoever when comparing sizes around the 64
neighbourhood (with every step corresponding to a PSNR drop of about
0.07 dB), so I picked this since it's a power of two and requires no
change to the current 3dlut-size parsing logic.

I also tested smaller sizes such as 32x32x32 which performed almost as
well on colorful samples, but this results in noticeable black boost in
the dark regions, which is pretty undesirable. Therefore, we should
avoid going much further below 64x64x64.

Either way, this new size is so fast to compute that the 3dlut cache is
almost useless on my end. In fact, it might even be slower to load the
profile from the cache than to recompute it from scratch. (For caches on
a disk. For cache on a tmpfs, it makes no difference)
2016-07-25 12:50:04 +02:00
wm4
8f51418ca4 manpage: not-document tscale=linear 2016-07-21 12:26:05 +02:00
wm4
77e1e8e38e audio: refactor mixer code and delete mixer.c
mixer.c didn't really deserve to be separate anymore, as half of its
contents were unnecessary glue code after recent changes. It also
created a weird split between audio.c and af.c due to the fact that
mixer.c could insert audio filters. With the code being in audio.c
directly, together with other code that unserts filters during runtime,
it will be possible to cleanup this code a bit and make it work like the
video filter code.

As part of this change, make the balance code work like the volume code,
and add an option to back the current balance value. Also, since the
balance semantics are unexpected for most users (panning between the
audio channels, instead of just changing the relative volume), and there
are some other volumes, formally deprecate both the old property and the
new option.
2016-07-17 19:21:28 +02:00
wm4
358932a109 vf_d3d11vpp: add video processor selection
Unfortunately completely useless. I still don't know how to force a
video processor to use a specific algorithm, if it's even possible.
2016-07-15 19:48:58 +02:00
wm4
48f9ea7104 videotoolbox: add yuv420p to --videotoolbox-format 2016-07-15 13:04:17 +02:00
Martin Herkt
4a4a9f3302
man: fix PDF build error
ReportLab really doesn’t like breaking inline literals, so insert an
explicit line break.

Fixes #3338
2016-07-15 12:59:26 +02:00
Aman Gupta
588b2f48e5 videotoolbox: add --hwdec=videotoolbox-copy for h/w accelerated decoding with video filters 2016-07-15 01:01:17 +02:00
wm4
e656889624 DOCS/compile-windows.md: MSVC DLL usage instructions 2016-07-14 22:40:10 +02:00
Timotej Lazar
91a1b17104 Use - as command-name separator everywhere
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
2016-07-14 22:37:42 +02:00
wm4
b5bc93d009 manpage: add some missing color management related sub-properties 2016-07-13 11:05:27 +02:00
Niklas Haas
a14f9249c4 command: add properties for HDR metadata
Since it turns out that knowing what exactly a file was tagged with can
be useful for debugging purposes, expose this as a property so I can
check it more easily.

This is mostly useful for sig-peak (since nom-peak is currently entirely
calculated by us), but I added both for consistency.
2016-07-13 11:03:42 +02:00
wm4
065bb635d9 manpage: minor fix
Also fix some other type in interface-changes.rst.
2016-07-10 19:51:09 +02:00
wm4
2fb2f9b93a man: fix typo 2016-07-09 18:55:14 +02:00
wm4
995c47da9a audio: drop --softvol=no and --softvol=auto
Drop the code for switching the volume options and properties between
af_volume and AO volume controls. interface-changes.rst mentions the
changes in detail.

Do this because this was exceedingly complex and had other problems as
well. It was also very hard to test. It's just not worth the trouble.

Some leftovers like AOCONTROL_HAS_PER_APP_VOLUME will be removed at a
later point.

Fixes #3322.
2016-07-09 18:31:18 +02:00
Jakub Wilk
da9590d368 man: fix typos 2016-07-09 16:27:42 +02:00
wm4
e58ecc3630 man: fix botched sentence
Fixes #3323.
2016-07-08 19:34:52 +02:00
wm4
26b6873ffd client API: remove "status" log level from mpv_request_event docs
Although it appears to be accepted by the function, MSGL_STATUS messages
are never passed to the client API. Consequently "status" has the same
meaning as "v" and is useless.
2016-07-08 16:10:57 +02:00
wm4
5d47f9a565 manpage: document confusing "vf clr" command usage 2016-07-03 13:45:18 +02:00
wm4
549a9ea6fa command: pack sub image data in overlay-add command
Working towards refcounted sub images, and also for removing bitmap
packers from VOs.

I'm not sure why we even have this overlay-add command. It was sort of
"needed" before opengl-cb was introduced, and before Lua scripts could
put ASS drawings on OSD without conflicting with the OSC. But now trying
to use it doesn't make too much sense anymore.

Still keep it because we're trying to be nice, but throw performance out
of the window. Now image data is copied 2 more times before displaying
it. This also makes using the command a bit simpler.
2016-07-01 20:22:09 +02:00
wm4
e40851ea22 options: deprecate --heartbeat-cmd
It's useless. --heartbeat-interval is also considered deprecated, but
this is not made explicit.
2016-06-29 18:10:15 +02:00
Muhammad Faiz
d5615102d5 vo_opengl: add output_size uniform to custom shader
logically, scaler should know its input and output size

Signed-off-by: wm4 <wm4@nowhere>
2016-06-28 19:52:55 +02:00
Niklas Haas
f3b6966d14 vo_opengl: implement the Panasonic V-Log function
User request and not that hard. Closes #3157.

Note that FFmpeg doesn't support this and there's no signalling in HEVC
etc., so the only way users can access it is by using vf_format
manually.

Mind: This encoding uses full range values, not TV range.
2016-06-28 19:48:29 +02:00
Niklas Haas
740fdc139f manpage: add missing documentation for vf_format:gamma=dci-p3 2016-06-28 19:48:29 +02:00
Niklas Haas
247ec0cb84 csputils: add Panasonic V-Gamut primaries
This is actually not entirely trivial since it involves negative Yxy
coordinates, so the CMM has to be capable of full floating point
operation. Fortunately, LittleCMS is, so we can just blindly implement
it.
2016-06-28 19:48:29 +02:00
Niklas Haas
13a63331b6 manpage: warn about the use of HDR functions for target-trc
Most devices seems to require special signalling (e.g. via HDMI
metadata) to actually decode HDR signals and treat them as such, so it's
probably worth warning the potential user about the fact that mpv pretty
definitely does *not* set any of this metadata signalling.
2016-06-28 19:48:29 +02:00
Niklas Haas
9278ce98f7 vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
This HDR function is unique in that it's still display-referred, it just
allows for values above the reference peak (super-highlights). The
official standard doesn't actually document this very well, but the
nominal peak turns out to be exactly 12.0 - so we normalize to this
value internally in mpv. (This lets us preserve the property that the
textures are encoded in the range [0,1], preventing clipping and making
the best use of an integer texture's range)

This was grouped together with SMPTE ST2084 when checking libavutil
compatibility since they were added in the same release window, in a
similar timeframe.
2016-06-28 19:48:29 +02:00
stepshal
c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
wm4
e081e46950 manpage: fix typo 2016-06-26 12:33:16 +02:00
wm4
d1d864546c DOCS: change version references from 0.17.1 to 0.18.0
0.17.1 was never released, so the actual 0.18.0 release takes its place.
2016-06-25 12:39:08 +02:00
wm4
e911e208b8 af_lavcac3enc: make encoder configurable 2016-06-23 12:14:45 +02:00
wm4
7be37337f4 vo_opengl: vdpau interop without RGB conversion
Until now, we've always converted vdpau video surfaces to RGB, and then
mapped the resulting RGB texture. Change this so that the surface is
mapped as NV12 plane textures.

The reason this wasn't done until now is because vdpau surfaces are
mapped in an "interlaced" way as separate fields, even for progressive
video. This requires messy reinterleraving. It turns out that even
though it's an extra processing step, the result can be faster than
going through the video mixer for RGB conversion.

Other than some potential speed-gain, doing this has multiple other
advantages. We can apply our own color conversion, which is important in
more complex cases. We can correctly apply debanding and potentially
other processing that requires chroma-specific or in-YUV handling.

If deinterlacing is enabled, this switches back to the old RGB
conversion method. Until we have at least a primitive deinterlacer in
vo_opengl, this will stay this way. The d3d11 and vaapi code paths are
similar. (Of course these don't require any crazy field reinterleaving.)
2016-06-19 19:58:40 +02:00
Bin Jin
67a6203ce0 vo_opengl: remove prescaling framework with superxbr prescaler
Signed-off-by: wm4 <wm4@nowhere>
2016-06-18 19:17:28 +02:00
Bin Jin
61bc96518a vo_opengl: remove nnedi3 prescaler 2016-06-18 19:16:27 +02:00
Bin Jin
3d844cddf8 vo_opengl: make size of OUTPUT available to user shaders 2016-06-12 17:51:50 +02:00
Niklas Haas
ff37d7efec vo_opengl: refactor performance data properties
Instead of having 9 different properties, requiring 18 different
VOCTRLs to read them all, they are now exposed as a single property.
This is not only cleaner (since they're all together) but also allows
querying all 9 of them with only a single VOCTRL (by using
mp.get_property_native).

(The extra factor of 2 was due to an extra query being needed to get the
type, which is now also unnecessary)

This makes it much easier to access performance metrics from within a
lua script, and also makes it easier to just show a readable, formatted
version via show-text.
2016-06-08 22:11:38 +02:00
Niklas Haas
54c48bd801 vo_opengl: make user hook passes optional
User hooks can now use an extra WHEN expression to specify when the
shader should be run. For example, this can be used to only run a chroma
scaling shader `WHEN CHROMA.w LUMA.w <`.

There's a slight semantics change to user shaders: When trying to bind a
texture that does not exist, a shader will now be silently skipped
(similar to when the condition is false) instead of generating an error.

This allows shader stages to depend on an optional earlier stage without
having to copy/paste the same condition everywhere.

(In other words: there's an implicit condition on all of the bound
textures existing)
2016-06-08 20:50:19 +02:00
Niklas Haas
393a069112 vo_opengl: expose performance timers as properties
This is plumbed through a new VOCTRL, VOCTRL_PERFORMANCE_DATA, and
exposed as properties render-time-last, render-time-avg etc.

All of these numbers are in microseconds, which gives a good precision
range when just outputting them via show-text. (Lua scripts can
obviously still do their own formatting etc.)

Signed-off-by: wm4 <wm4@nowhere>
2016-06-07 12:17:25 +02:00
wm4
c1cb04b6a3 vo_opengl: apply vo-cmdline command incrementally
Instead of implicitly resetting the options to defaults and then
applying the options, they're always applied on top of the current
options (in the same way adding new options to the CLI command line
will).

This does not apply to vo_opengl_cb, because that has an even worse mess
which I refuse to deal with.
2016-06-05 16:56:34 +02:00
wm4
62acbd795f manpage: update --hwdec=d3d11va remarks 2016-05-31 18:32:06 +02:00
Niklas Haas
68c77d955f vo_opengl: default hdr-tone-mapping to hable
This algorithm works really well. Setting it is a much better
"out-of-the-box" experience than just clipping, which will always look
ugly.

In other words, with this default, users of mpv will just be able to
play HDR content without even realizing it's HDR (pretty much).
2016-05-30 20:17:35 +02:00
Niklas Haas
45c3e0f0d0 vo_opengl: refactor HDR mechanism
Instead of doing HDR tone mapping on an ad-hoc basis inside
pass_colormanage, the reference peak of an image is now part of the
image params (alongside colorspace, gamma, etc.) and tone mapping is
done whenever peak_src != peak_dst.

To get sensible behavior when mixing HDR and SDR content and displays,
target-brightness is a generic filler for "the assumed brightness of SDR
content".

This gets rid of the weird display_scaled hack, sets the framework
for multiple HDR functions with difference reference peaks, and allows
us to (in a future commit) autodetect the right source peak from
the HDR metadata.

(Apart from metadata, the source peak can also be controlled via
vf_format. For HDR content this adjusts the overall image brightness,
for SDR content it's like simulating a different exposure)
2016-05-30 20:17:33 +02:00
Niklas Haas
15bb05d2fe vo_opengl: add hable tone-mapping algorithm
Developed by John Hable for use in Uncharted 2. Also used by Frictional
Games in SOMA. Originally inspired by a filmic tone mapping algorithm
created by Kodak.

From http://frictionalgames.blogspot.de/2012/09/tech-feature-hdr-lightning.html
2016-05-30 16:58:25 +02:00
Niklas Haas
48015009b7 vo_opengl: rename tone-mapping=simple to reinhard
This is the canonical name for the algorithm. I simply didn't know it
before.
2016-05-30 16:58:22 +02:00
wm4
49f73eaf7b vf_d3d11vpp: add a D3D11 video processor filter
Main use: deinterlacing.

I'm not sure how to select the deinterlacing mode at all. You can
enumate the available video processors, but at least on Intel, all of
them either signal support for all deinterlacers, or none (the latter is
apparently used for IVTC). I haven't found anything that actually tells
the processor _which_ algorithm to use.

Another strange detail is how to select top/bottom fields and field
dominance. At least I'm getting quite similar results to vavpp on Linux,
so I'm content with it for now.

Future plans include removing the D3D11 video processor use from the
ANGLE interop code.
2016-05-28 19:28:08 +02:00
wm4
ca87e623b5 command: add playlist-pos-1 property
This has often been requested for use on OSD. I don't really like having
such "special" properties, but whatever. Hopefully this will be the only
case.

Untested because I'm too damn lazy.

Fixes #2828.
2016-05-26 18:44:01 +02:00
wm4
e5f49d9685 vo_opengl: always autoselect ANGLE as backend if available
Remove the opengl-hq option default that caused it not to autoselect
ANGLE (unlike --vo=opengl). Details see commit d5df90a2.

Back then the intention was to use ANGLE by default, since it integrates
much nicer with the Windows compositor (instead of native OpenGL, which
tends to cause crazy glitches). On the other hand, many opengl-hq
capabilities are not available with older ANGLE builds, so it didn't
make any sense to autoselect ANGLE for it.

With the GL_EXT_texture_norm16 extension recently added to ANGLE, it has
essentially reached feature parity to desktop GL for the subset we are
using. (Even the integer texture hack for high bit depth input could be
dropped now.)

It (probably) still does not support nnedi3, due to the weird way the NN
coefficients are imported. Also, it uses half-floats instead of 16 bit
fixed-point textures for technical reasons, which implies about 5 bits
of precision loss. If anyone actually manages to distinguish the two
dithering texture formats in a double-blind test, I will fix it.
2016-05-26 00:07:10 +02:00
wm4
6bd021e4ee manpage: adjust dxva2 description 2016-05-23 23:46:58 +02:00
wm4
335278b86e manpage: document how hardware decoding might cause quality loss 2016-05-23 22:55:30 +02:00
Ben Boeckel
afcef4c25b docs: fix some typos 2016-05-23 21:27:18 +02:00
wm4
79afa347cc vo_opengl: remove non-working rgb/rgba FBO formats
Following commit 84ccebd9, the internal helpers don't allow GL_RGB and
GL_RGBA as internal formats for FBO attachments anymore.

While OpenGL itself is perfectly fine with it, I don't see much of a
reason to bother, and mixing sized and unsized internal formats is
confusing anyway.

Just remove these formats.
2016-05-20 23:21:43 +02:00
Niklas Haas
ca09cd68c8
DOCS/mplayer-changes: document HDR support
Marketing told me to do so.
2016-05-16 19:29:15 +02:00
wm4
320627d600 manpage: declare user-shader syntax for not stable 2016-05-16 12:41:08 +02:00
Niklas Haas
e047cc0931 vo_opengl: implement more HDR tonemapping algorithms
This is now a configurable option, with tunable parameters.

I got inspiration for these algorithms off wikipedia. "simple" seems to
work pretty well, but not well enough to make it a reasonable default.

Some other notable candidates:

- Local functions (e.g. based on local contrast or gradient)
- Clamp with soft knee (linear up to a point)
- Mapping in CIE L*Ch. Map L smoothly, clamp C and h.
- Color appearance models

These will have to be implemented some other time.

Note that the parameter "peak_src" to pass_tone_map should, in
principle, be auto-detected from the SEI information of the source file
where available. This will also have to be implemented in a later
commit.
2016-05-16 02:49:49 +02:00
Niklas Haas
f81f486c68 vo_opengl: implement HDR (SMPTE ST2084)
Currently, this relies on the user manually entering their display
brightness (since we have no way to detect this at runtime or from ICC
metadata). The default value of 250 was picked by looking at ~10 reviews
on tftcentral.co.uk and realizing they all come with around 250 cd/m^2
out of the box. (In addition, ITU-R Rec. BT.2022 supports this)

Since there is no metadata in FFmpeg to indicate usage of this TRC, the
only way to actually play HDR content currently is to set
``--vf=format=gamma=st2084``. (It could be guessed based on SEI, but
this is not implemented yet)

Incidentally, since SEI is ignored, it's currently assumed that all
content is scaled to 10,000 cd/m^2 (and hard-clipped where out of
range). I don't see this assumption changing much, though.

As an unfortunate consequence of the fact that we don't know the display
brightness, mixed with the fact that LittleCMS' parametric tone curves
are not flexible enough to support PQ, we have to build the 3DLUT
against gamma 2.2 if it's used. This might be a good thing, though,
consdering the PQ source space is probably not fantastic for
interpolation either way.

Partially addresses #2572.
2016-05-16 02:45:39 +02:00
Niklas Haas
362015cd77
vo_opengl: abstract hook texture access behind macro
This macro takes care of rotation, swizzling, integer conversion and
normalization automatically. I found the performance impact to be
nonexistant for superxbr and debanding, although rotation *did* have an
impact due to the extra matrix multiplication. (So it gets skipped where
possible)

All of the internal hooks have been rewritten to use this new mechanism,
and the prescaler hooks have finally been separated from each other.
This also means the prescale FBO kludge is no longer required.

This fixes image corruption for image formats like 0bgr, and also fixes
prescaling under rotation. (As well as other user hooks that have
orientation-dependent access)

The "raw" attributes (tex, tex_pos, pixel_size) are still un-rotated, in
case something needs them, but ideally the hooks should be rewritten to
use the new API as much as possible. The hooked texture has been renamed
from just NAME to NAME_raw to make script authors notice the change (and
also deemphasize direct texture access).

This is also a step towards getting rid of the use_integer pass.
2016-05-15 20:42:08 +02:00
Niklas Haas
034faaa9d8 vo_opengl: use RPN expressions for user hook sizes
This replaces the previous TRANSFORM by WIDTH, HEIGHT and OFFSET where
WIDTH and HEIGHT are RPN expressions. This allows for more fine-grained
control over the output size, and also makes sure that overwriting
existing textures works more cleanly.

(Also add some more useful bstr functions)
2016-05-15 20:42:02 +02:00
Niklas Haas
7c3d78fd82 vo_opengl: support external user hooks
This allows users to add their own near-arbitrary hooks to the vo_opengl
processing pipeline, greatly enhancing the flexibility of user shaders.
This enables, among other things, user shaders such as CrossBilateral,
SuperRes, LumaSharpen and many more.

To make parsing the user shaders easier, shaders are now loaded as
bstrs, and the hooks are set up during video reconfig instead of on
every single frame.
2016-05-15 20:42:02 +02:00
Julian
6ae7a555bf lua: add timer:is_enabled() function
Allows to query if some timer is currently running or was
stopped/killed.
2016-05-14 20:49:28 +02:00
wm4
809d235208 manpage: document missing sub-properties
This is the client-API part; the normal descriptions are present in the
text above.
2016-05-11 19:14:31 +02:00
wm4
70b3561270 video: add --hwdec=auto-copy mode
This uses the normal autoprobing rules like "auto", but rejects anything
that isn't flagged as copying data back to system memory.

The chunk in command.c was dead code, so remove it instead of updating
it.
2016-05-11 16:20:13 +02:00
wm4
2ec26b8396 manpage: unmark d3d11va as "experimental"
Also add missing mediacodec entry.
2016-05-11 16:18:05 +02:00
wm4
5d8d8618c4 manpage: document -- and some issues passing filenames 2016-05-10 11:15:45 +02:00
wm4
73aa7484f2 manpage: fix some script_message references to preferred name 2016-05-09 20:39:33 +02:00
maniak1349
7d9eab15f0 win32: make taskbar progress indication optional
Add --taskbar-progress command line option and property which controls taskbar
progress indication rendering in Windows 7+. This option is on by default and
can be toggled during playback.

This option does not affect the creation process of ITaskbarList3. When the
option is turned off the progress bar is just hidden with TBPF_NOPROGRESS.

Closes #2535
2016-05-08 17:05:20 +02:00
wm4
ababfcbfe3 manpage: document --x11-bypass-compositor=no
Requested.
2016-05-08 11:05:01 +02:00
Rahul Kalkani
11406b9215 manpage: change gnome-screensaver-command example
Correct options to deactivate is -d or --deactivate.

Signed-off-by: wm4 <wm4@nowhere>
2016-05-07 12:17:28 +02:00
wm4
062493fa7e x11: rename inappropriate --x11-bypass-compositor=never option
This obviously made no sense.
2016-05-07 12:14:56 +02:00
wm4
55846641ea x11: add --x11-bypass-compositor=always
Also add missing documentation for fs-only, and correct the default.
2016-05-06 19:57:17 +02:00
Niklas Haas
7c5188c27e DOCS: update documentation related to color management
Some of this documentation was left woefully inaccurate as color
management in mpv evolved. This commit updates all of the wording and
adds notes and comments where appropriate.
2016-05-06 18:09:17 +02:00
wm4
eef271c8f4 manpage: minor fixes to --lavfi-complex 2016-05-06 10:15:33 +02:00
wm4
b2646911a9 client API: access choices as flags if appropriate
Options/properties that are choices, and which include "yes" or "no"
values (or both) can now be read and written as MPV_FORMAT_FLAG.

For write access, rejecting flags in these cases was obnoxiously
unintuitive and inconvenient.

For read access, the value of this is less convincing, and actually it's
a major API change. At this point I probably have to admit that the
finer details of the client API are very unstable.
2016-05-04 17:37:54 +02:00
wm4
833375f88d command: change some hwdec properties
Introduce hwdec-current and hwdec-interop properties.

Deprecate hwdec-detected, which never made a lot of sense, and which is
replaced by the new properties. hwdec-active also becomes useless, as
hwdec-current is a superset, so it's deprecated too (for now).
2016-05-04 16:55:26 +02:00
Niklas Haas
9054460bba lcms: improve black point handling (especially BT.1886)
First of all, black point compensation is now on by default. This is
really rather harmless and only improves the result (where "improvement"
means "less black clipping").

Second, this adds an option to limit the ICC profile's contrast, which
helps for untagged matrix profiles that are implicitly black scaled even
in colorimetric intent. (Note that this relies on BPC being enabled to
work properly, which is why the two changes are tied together)

Third, this uses the LittleCMS built in black point estimator instead of
relying on the presence of accurate A2B tables. This also checks tags
and does some amounts of noise elimination.

If the option is unspecified and the profile is missing black point
information, print a warning instructing the user to set the option, and
fall back to 1000 otherwise.
2016-05-04 12:10:45 +02:00
Vaidas Kascėnas
9fda504d18 manpage: fix typo
Signed-off-by: wm4 <wm4@nowhere>
2016-04-30 18:58:34 +02:00
maniak1349
70f64f3ca9 options: add --fit-border video option
Flag that is set by default. Reseting it will result in mpv trying to fit
client area with video instead of the whole window with border and
decorations on the screen.
Marked as (Windows only) for now until it's implemented on other platforms.
2016-04-30 18:55:09 +02:00
wm4
3a8058658d sd_add: replace --sub-ass=no with --ass-style-override=strip
--sub-ass=no / --ass=no still work, but --ass-style-override=strip is
preferred now. With this change, --ass-style-override can control all
the types of style overriding.
2016-04-30 14:25:23 +02:00
wm4
9d16837c99 vo_opengl: support GL_EXT_texture_norm16 on GLES
This gives us 16 bit fixed-point integer texture formats, including
ability to sample from them with linear filtering, and using them as FBO
attachments.

The integer texture format path is still there for the sake of ANGLE,
which does not support GL_EXT_texture_norm16 yet.

The change to pass_dither() is needed, because the code path using
GL_R16 for the dither texture relies on glTexImage2D being able to
convert from GL_FLOAT to GL_R16. GLES does not allow this. This could be
trivially fixed by doing the conversion ourselves, but I'm too lazy to
do this now.
2016-04-27 19:19:56 +02:00
wm4
3706918311 vo_opengl: D3D11VA + ANGLE interop
This uses ID3D11VideoProcessor to convert the video to a RGBA surface,
which is then bound to ANGLE. Currently ANGLE does not provide any way
to bind nv12 surfaces directly, so this will have to do.

ID3D11VideoContext1 would give us slightly more control about the
colorspace conversion, though it's still not good, and not available
in MinGW headers yet.

The video processor is created lazily, because we need to have the coded
frame size, of which AVFrame and mp_image have no concept of. Doing the
creation lazily is less of a pain than somehow hacking the coded frame
size into mp_image.

I'm not really sure how ID3D11VideoProcessorInputView is supposed to
work. We recreate it on every frame, which is simple and hopefully
doesn't affect performance.
2016-04-27 13:49:47 +02:00
wm4
649e155938 manpage: fix --autofit example
Fixes #3069.
2016-04-24 17:58:39 +02:00
wm4
1944a34c23 command: if only ab-loop-b is set, loop from start of file
Commit 382bafcb changed the behavior for ab-loop-a. This commit changes
ab-loop-b so that the behavior is symmetric.

Adjust the OSD rendering accordingly to the two changes.

Also fix mentions of the "ab_loop" command to the now preferred
"ab-loop".
2016-04-21 22:15:36 +02:00
wm4
60664bc00b stream_memory: add hex:// protocol
Completely useless, expect for some special purposes.
2016-04-20 18:00:20 +02:00
wm4
382bafcb13 player: loop on end of file if ab-loop-b is unset
Possibly slightly more useful/intuitive.
2016-04-18 21:33:19 +02:00
wm4
a9bd4535d2 client API: improve mpv_set_property() handling of MPV_FORMAT_NODE
If a mpv_node wrapped a string, the behavior was different from calling
mpv_set_property() with MPV_FORMAT_STRING directly. Change this.

The original intention was to be strict about types if MPV_FORMAT_NODE
is used. But I think the result was less than ideal, and the same change
towards less strict behavior was made to mpv_set_option() ages ago.
2016-04-15 11:32:40 +02:00
Niklas Haas
b968d779af aspect: rework --video-unscaled
In the past, --video-unscaled also disabled zooming and aspect ratio
corrections. But this didn't make much sense in terms of being a useful
option. The new behavior just sets the initial video size to be
unscaled, but it's still affected by zoom commands and aspect ratio
corrections.

To get the old behavior back, --video-aspect=0 --video-zoom=0 need to be
added as well (in the general case). Most of the time it should not make
a difference though.

Also, there seems to have been some additional dst_rect clamping code
inside src_dst_split_scaling that didn't seem to either be necessary nor
ever get triggered. (The code immediately above it already makes sure to
crop the video if it's larger than the dst_rect)

No idea why it was there, but I just removed it.
2016-04-10 18:29:20 +02:00
st4t1k
5f4b246bcc osd: add italic font for osd 2016-04-08 10:58:06 +02:00
wm4
2720e60ad0 x11: do not set _NET_WM_BYPASS_COMPOSITOR by default
It's pretty "unfriendly" and causes too many issues. (Probably. At least
they're more obvious to a user than e.g. broken frame timing.)

Potentially we could apply heuristics like applying this only on
fullscreen, but let's not. It's up to the user to configure this to
get best results.

Fixes #2997.
2016-04-03 19:42:07 +02:00
Niklas Haas
c0e13d54a8 aspect: make video-zoom logarithmic
The past behavior was a bit weird, especially when zooming out. There
was no simple way to zoom in or out in consistent increments using
keybindings alone.

The new behavior preserves most of the old behavior's semantics but
scales out to infinity better. It coincidentally also makes it
really easy to get clean power of 2 ratios (e.g. 2x, 4x, 8x and their
inverses).

Fixes #3004.
2016-04-03 14:51:31 +02:00
Kevin Mitchell
669a3228a2 manpage: change underscore to hyphen in input command
fixes #3018
2016-04-03 04:10:23 -07:00
Kevin Mitchell
d8ba84134f manpage: fix typo 2016-04-02 20:15:56 -07:00
wm4
e5af1d9061 manpage: add example for --msg-level
I guess the syntax is not necessarily very obvious.
2016-04-02 20:57:20 +02:00
Kevin Mitchell
a7110862c8 vd_lavc: add d3d11va hwdec
This commit adds the d3d11va-copy hwdec mode using the ffmpeg d3d11va
api. Functions in common with dxva2 are handled in a separate decode/d3d.c
file. A future commit will rewrite decode/dxva2.c to share this code.
2016-03-30 09:01:27 -07:00
wm4
e1264d3976 command: add video-stereo-mode property
Enables runtime change of the option.

Fixes #2994.
2016-03-28 19:40:47 +02:00
wm4
32fde273d3 lua: don't require key for mp.add_key_binding()
Requested. The intention is that scripts can provide mappable actions
for key bindings without setting a default key.
2016-03-26 10:44:57 +01:00
wm4
73682a634a DOCS/interface-changes: mention --input-ipc-server change 2016-03-24 19:24:40 +01:00
James Ross-Gowan
a07832313d man: ipc: update for named pipe IPC on Windows 2016-03-23 23:15:27 +11:00
wm4
ba4569cf70 command: change "cache-speed" OSD formatting
Also change the property to an int, since using double is questionable
and pointless.
2016-03-22 22:29:15 +01:00
wm4
5f1ff78516 command: add cache-speed property
Should reflect I/O speed.

This could go into the terminal status line. But I'm not sure how to put
it there, since it already uses too much space, so it's not there yet.
2016-03-20 19:51:22 +01:00
torque
769f79bd39 man: lua: fix typo in script-binding example.
This line was added in ae5df9be98, and it appears to have been a typo.
2016-03-19 14:09:24 +01:00
Niklas Haas
5447cd033c csputils: add DCI-P3 colorspace
This colorspace has been historically used as a calibration target for
most digital projectors and sees some involvement in the UltraHD
standards, so it's a useful addition to mpv.
2016-03-19 14:08:01 +01:00
Kevin Mitchell
b29af6a4bd DOCS/compile-windows.md: use CC=gcc.exe for msys2 compile
The .exe extension *is* required. It only kind of worked without it due to the
--check-c-compiler flag.
2016-03-18 18:10:09 -07:00
Kevin Mitchell
717845dc5d DOCS/compile-windows.md: update dependencies for msys2 build
Apparently, you're not supposed to use msys2 pkg-config for mingw stuff.
Also, in msys2, python *is* python3.
2016-03-18 18:10:09 -07:00
wm4
fe67aa7b18 lua: don't suspend core by default during script execution
This changes behavior somewhat. The old behavior can be restored by
running "mp.use_suspend=true". It was originally introduced for the OSC,
but I can't reproduce whatever misbehavior I was seeing.

(See mp.suspend()/resume() for explanations what the suspend mechanism
does.)
2016-03-18 22:03:04 +01:00
Kevin Mitchell
f8ec535131 DOCS/compile-windows.md: update MSYS2 instructions
* Use the update-core command
* Add --check-c-compiler=gcc to be safe
* Add warning about potential pitfalls of adding C:\msys2\mingw64\bin to %PATH%
* Recommend winpty
* Add note about ANGLE
2016-03-16 08:06:00 -07:00
wm4
a1ffd7407d manpage: fix inverted condition in mixer-active description
Still not sure if the current text is actually understandable.

Also fix a typo.
2016-03-13 15:58:46 +01:00
wm4
9cd0555177 manpage: minor changes to some environment variables
TERM isn't used anymore (except possibly indirectly by vo_caca).

MPV_LEAK_REPORT should be thread-safe, modulo bugs.
2016-03-12 13:24:02 +01:00
Kevin Mitchell
717380ad71 manpage: add that dxinterop may work on intel. 2016-03-10 15:49:55 -08:00
Kevin Mitchell
dff1314cec manpage: remove extraneous newlines from end of options.rst 2016-03-10 15:49:55 -08:00
Kevin Mitchell
438af2e633 manpage: add note about video filters and hwdec 2016-03-10 15:49:55 -08:00
Kevin Mitchell
1cd2511752 manpage: document dxva2 option for hwdec
Also mention dxva2-copy along with vaapi-copy.
2016-03-10 15:49:55 -08:00
wm4
06fcabd06e DOCS: add some hints to the new examples repository 2016-03-10 21:59:21 +01:00
wm4
9bc5c020de DOCS: remove client API examples
Moved to: https://github.com/mpv-player/mpv-examples
2016-03-10 21:47:51 +01:00
wm4
7387766445 command: change stream-pos semantics
Changing the byte stream position without cooperation of the demuxer
seems a bit insane, and is certainly useless. A user should do factor
seeks instead. For formats like ts, this will actually translate to byte
seeks, while treating the rest of the playback chain a bit more
gracefully. With this argument, remove write access to this property.

If someone really complains, proper byte seeks could be added as seek
mode (although I'm going to need a convincing argument for this).

Read access changes too, but in a more subtle way.
2016-03-09 23:34:04 +01:00
Niklas Haas
b81036524a vo_opengl: rename prescale to prescale-luma
Since prescale now literally only affects the luma plane (and the
filters are all designed for luma-only operation either way), the option
has been renamed and the documentation updated to clarify this.
2016-03-05 13:08:38 +01:00
wm4
9972847265 demux: add null demuxer
It's useless, but can be used for fancy --lavfi-complex nonsense.
2016-03-04 23:51:55 +01:00
wm4
33774e18ed command: add encoder-list property
Also change decoder-list (for the sake of sharing the underlying code
for both properties).
2016-03-01 21:46:57 +01:00
wm4
4bb94f1306 command: export canonical ffmpeg version identifier
Was printed only with "mpv -h" or so.
2016-02-29 20:59:20 +01:00
wm4
d7de123110 command: export list of all decoders
Was only available via --vd=help and --ad=help (i.e. not at all via
client API). Not bothering with separating audio and video codecs, since
this list isn't all that useful anyway in general. If someone complains,
a type field could be added.
2016-02-29 20:57:56 +01:00
wm4
0a1e926670 command: export more information under track-list
Export a number of container fields, which may or may not be useful in
some scenarios. They are explicitly marked as originating from the
demuxer, in order to make it explicit that they might be unreliable.

I'd actually like to remove all other cases where container information
is exported, but those numerous cases are going to be somewhat hard to
deprecate.

Also, not directly related, export the description of the currently
active decoder. (This has been requested before.)
2016-02-29 20:56:08 +01:00
Avi Halachmi (:avih)
ad2d10af19 osc: add always-on mode and unify visibility mode (always/never/auto)
Adds always-on mode by internally utilizing hidetimeout as negative and
forbidding the user to set negative values.

This removes script-message to enable/disable the osc, and instead introduces a
combined 'visibility' control with the values never/auto/always.

It's available via script_opts and script_message as 'osc-visibility'.
As message, it also supports a 'cycle' value.

The del key is bound to cycling the visibility modes.
2016-02-27 22:19:30 +01:00
wm4
1762d33971 manpage: add showvolume example to --lavfi-complex
Pretty useful for debugging surround nonsense.
2016-02-27 00:11:53 +01:00
wm4
3ca0208566 manpage: fix typo 2016-02-21 16:24:46 +01:00
wm4
4ee7ff026c manpage: add hint where the full keybindings are declared
The actual location of input.conf the user has to find out himself.
2016-02-21 16:24:31 +01:00
wm4
297fdcc095 demux_timeline: fix nested timelines
You can e.g. reference ordered chapters or other EDL files in EDLs.
There were some bugs left which broke this in some cases.
2016-02-20 16:22:15 +01:00