mirror of https://github.com/mpv-player/mpv
lua: don't require key for mp.add_key_binding()
Requested. The intention is that scripts can provide mappable actions for key bindings without setting a default key.
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@ -192,7 +192,8 @@ The ``mp`` module is preloaded, although it can be loaded manually with
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Register callback to be run on a key binding. The binding will be mapped to
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the given ``key``, which is a string describing the physical key. This uses
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the same key names as in input.conf, and also allows combinations
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(e.g. ``ctrl+a``).
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(e.g. ``ctrl+a``). If the key is empty or ``nil``, no physical key is
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registered, but the user still can create own bindings (see below).
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After calling this function, key presses will cause the function ``fn`` to
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be called (unless the user remapped the key with another binding).
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@ -145,7 +145,7 @@ local function update_key_bindings()
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end
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local cfg = ""
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for k, v in pairs(key_bindings) do
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if v.forced ~= def then
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if v.bind and v.forced ~= def then
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cfg = cfg .. v.bind .. "\n"
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end
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end
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@ -161,7 +161,6 @@ local function add_binding(attrs, key, name, fn, rp)
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fn = name
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name = reserve_binding()
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end
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local bind = key
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local repeatable = rp == "repeatable" or rp["repeatable"]
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if rp["forced"] then
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attrs.forced = true
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@ -205,7 +204,9 @@ local function add_binding(attrs, key, name, fn, rp)
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end
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msg_cb = fn
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end
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attrs.bind = bind .. " script-binding " .. mp.script_name .. "/" .. name
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if key and #key > 0 then
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attrs.bind = key .. " script-binding " .. mp.script_name .. "/" .. name
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end
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attrs.name = name
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key_bindings[name] = attrs
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update_key_bindings()
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