Commit Graph

56 Commits

Author SHA1 Message Date
wm4 35649a990a audio: add device selection & listing with --audio-device
Not sure how good of an idea this is.

This commit doesn't add support for this to any AO yet; the AO
implementations will follow later.
2014-10-09 21:21:31 +02:00
wm4 e79de41b97 audio/out: check device buffer size for push.c only
Should fix #1125.
2014-09-27 04:52:46 +02:00
wm4 d778130dc4 audio/out: disable ao_sndio by default
Don't build it, move it down the autoprobe list even if it's enabled. It
doesn't work well enough.
2014-09-26 15:52:29 +02:00
wm4 4784ca32c9 audio/out: fail init on unknown audio buffer
A 0 audio buffer makes push.c go haywire. Shouldn't normally happen.
2014-09-26 15:50:04 +02:00
wm4 439a05d8c3 audio/out: remove old things
Remove the unnecessary indirection through ao fields.

Also fix the inverted result of AOCONTROL_HAS_TEMP_VOLUME. Hopefully the
change is equivalent. But actually, it looks like the old code did it
wrong.
2014-09-06 02:30:57 +02:00
wm4 bdf49d137e audio/out: make EOF handling properly event-based
With --gapless-audio=no, changing from one file to the next apparently
made it hang, until the player was woken up by unrelated events like
input. The reason was that the AO doesn't notify the player of EOF
properly. the played was querying ao_eof_reached(), and then just went
to sleep, without anything waking it up.

Make it event-based: the AO wakes up the playloop if the EOF state
changes.

We could have fixed this in a simpler way by synchronously draining the
AO in these cases. But I think proper event handling is preferable.

Fixes: #1069
CC: @mpv-player/stable (perhaps)
2014-09-05 23:45:54 +02:00
wm4 a7d737a698 audio: make buffer size configurable
Really only for testing.
2014-09-05 01:53:10 +02:00
wm4 fb54a1436a audio: don't wait for draining if paused
Logic for this was missing from pull.c. For push.c it was missing if the
driver didn't support it. But even if the driver supported it (such as
with ao_alsa), strange behavior was observed by users. See issue #933.

Always check explicitly whether the AO is in paused mode, and if so,
don't drain.

Possibly fixes #933.

CC: @mpv-player/stable
2014-07-13 20:06:33 +02:00
Stefano Pigozzi 041557b639 ao_coreaudio: move spdif code to a new AO
The mplayer1/2/mpv CoreAudio audio output historically contained both usage
of AUHAL APIs (these go through the CoreAudio audio server) and the Device
based APIs (used only for output of compressed formats in exclusive mode).

The latter is a very unwieldy and low level API and pretty much forces us to
write a lot of code for little workr. Also with the widespread of HDMI, the
actual need for outputting compressed audio directly to the device is getting
lower (it was very useful with S/PDIF for bandwidth constraints not allowing
a number if channels transmitted in LPCM).

Considering how invasive it is (uses hog/exclusive mode), the new AO
(`ao_coreaudio_device`) is not going to be autoprobed but the user will have
to select it.
2014-07-02 21:43:07 +02:00
wm4 b8cb860471 audio: prefer dsound over wasapi
ao_wasapi has too many subtle failures that were reported, but there's
nobody to fix them. ao_dsound seems to be more robust; so prefer it.
2014-06-01 19:00:44 +02:00
Marcoen Hirschberg 31a10f7c38 af_fmt2bits: change to af_fmt2bps (bytes/sample) where appropriate
In most places where af_fmt2bits is called to get the bits/sample, the
result is immediately converted to bytes/sample. Avoid this by getting
bytes/sample directly by introducing af_fmt2bps.
2014-05-28 21:38:00 +02:00
wm4 5059039c95 player: unrangle one aspect of audio EOF handling
For some reason, the buffered_audio variable was used to "cache" the
ao_get_delay() result. But I can't really see any reason why this should
be done, and it just seems to complicate everything.

One reason might be that the value should be checked only if the AO
buffers have been recently filled (as otherwise the delay could go low
and trigger an accidental EOF condition), but this didn't work anyway,
since buffered_audio is set from ao_get_delay() anyway at a later point
if it was unset. And in both cases, the value is used _after_ filling
the audio buffers anyway.

Simplify it. Also, move the audio EOF condition to a separate function.
(Note that ao_eof_reached() probably could/should whether the last
ao_play() call had AOPLAY_FINAL_CHUNK set to avoid accidental EOF on
underflows, but for now let's keep the code equivalent.)
2014-04-17 23:48:09 +02:00
wm4 c5613aa8a2 ao: remove redundant get_delay check
It did nothing; the real check is in push.c.
2014-04-17 01:43:07 +02:00
wm4 16596d025a ao: print (estimated) device buffer size on init in verbose mode 2014-03-14 22:37:46 +01:00
wm4 d842b017e4 audio/out: reduce amount of audio buffering
Since the addition of the AO feed thread, 200ms of latency (MIN_BUFFER)
was added to all push-based AOs. This is not so nice, because even AOs
with relatively small buffering (e.g. ao_alsa on my system with ~170ms
of buffer size), the additional latency becomes noticable when e.g.
toggling mute with softvol.

Fix this by trying to keep not only 200ms minimum buffer, but also 200ms
maximum buffer. In other words, never buffer beyond 200ms in total. Do
this by estimating the AO's buffer fill status using get_space and the
initially known AO buffer size (the get_space return value on
initialization, before any audio was played). We limit the maximum
amount of data written to the soft buffer so that soft buffer size and
audio buffer size equal to 200ms (MIN_BUFFER).

To avoid weird problems with weird AOs, we buffer beyond MIN_BUFFER if
the AO's get_space requests more data than that, and as long as the soft
buffer is large enough.

Note that this is just a hack to improve the latency. When the audio
chain gains the ability to refilter data, this won't be needed anymore,
and instead we can introduce some sort of buffer replacement function in
order to update data in the soft buffer.
2014-03-10 01:13:40 +01:00
wm4 e16c91d07a audio/out: make draining a separate operation
Until now, this was always conflated with uninit. This was ugly, and
also many AOs emulated this manually (or just ignored it). Make draining
an explicit operation, so AOs which support it can provide it, and for
all others generic code will emulate it.

For ao_wasapi, we keep it simple and basically disable the internal
draining implementation (maybe it should be restored later).

Tested on Linux only.
2014-03-09 01:27:41 +01:00
wm4 a477481aab audio/out: feed AOs from a separate thread
This has 2 goals:
- Ensure that AOs have always enough data, even if the device buffers
  are very small.
- Reduce complexity in some AOs, which do their own buffering.

One disadvantage is that performance is slightly reduced due to more
copying.

Implementation-wise, we don't change ao.c much, and instead "redirect"
the driver's callback to an API wrapper in push.c.

Additionally, we add code for dealing with AOs that have a pull API.
These AOs usually do their own buffering (jack, coreaudio, portaudio),
and adding a thread is basically a waste. The code in pull.c manages
a ringbuffer, and allows callback-based AOs to read data directly.
2014-03-09 01:27:41 +01:00
wm4 76eca81455 ao: remove opts field
Apparently unused.
2014-03-09 00:19:34 +01:00
wm4 41f2b26d11 audio/out: make ao struct opaque
We want to move the AO to its own thread. There's no technical reason
for making the ao struct opaque to do this. But it helps us sleep at
night, because we can control access to shared state better.
2014-03-09 00:19:31 +01:00
wm4 6b2a929ca7 ao: document some functions 2014-02-28 00:56:10 +01:00
Stefano Pigozzi 3137a1a7b5 build: fix usage of HAVE_SDL1 define
This is needed after fd1f8ed49.
2014-01-25 09:18:07 +01:00
wm4 eef36f03ea msg: rename mp_msg_log -> mp_msg
Same for companion functions.
2013-12-21 22:13:04 +01:00
wm4 d8d42b44fc m_option, m_config: mp_msg conversions
Always pass around mp_log contexts in the option parser code. This of
course affects all users of this API as well.

In stream.c, pass a mp_null_log, because we can't do it properly yet.
This will be fixed later.
2013-12-21 21:05:02 +01:00
wm4 138d183d83 ao: some missing mp_msg conversions 2013-12-21 20:50:12 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4 7dc7b900c6 Replace mp_tmsg, mp_dbg -> mp_msg, remove mp_gtext(), remove set_osd_tmsg
The tmsg stuff was for the internal gettext() based translation system,
which nobody ever attempted to use and thus was removed. mp_gtext() and
set_osd_tmsg() were also for this.

mp_dbg was once enabled in debug mode only, but since we have log level
for enabling debug messages, it seems utterly useless.
2013-12-16 20:41:08 +01:00
wm4 b18f02d1ad options: add options that set defaults for af/vf/ao/vo
There are some use cases for this. For example, you can use it to set
defaults of automatically inserted filters (like af_lavrresample). It's
also useful if you have a non-trivial VO configuration, and want to use
--vo to quickly change between the drivers without repeating the whole
configuration in the --vo argument.
2013-12-01 00:12:10 +01:00
wm4 347a86198b audio: switch output to mp_audio_buffer
Replace the code that used a single buffer with mp_audio_buffer. This
also enables non-interleaved output operation, although it's still
disabled, and no AO supports it yet.
2013-11-12 23:29:53 +01:00
wm4 380fc765e4 audio/out: prepare for non-interleaved audio
This comes with two internal AO API changes:

1. ao_driver.play now can take non-interleaved audio. For this purpose,
the data pointer is changed to void **data, where data[0] corresponds to
the pointer in the old API. Also, the len argument as well as the return
value are now in samples, not bytes. "Sample" in this context means the
unit of the smallest possible audio frame, i.e. sample_size * channels.

2. ao_driver.get_space now returns samples instead of bytes. (Similar to
the play function.)

Change all AOs to use the new API.

The AO API as exposed to the rest of the player still uses the old API.
It's emulated in ao.c. This is purely to split the commits changing all
AOs and the commits adding actual support for outputting N-I audio.
2013-11-12 23:27:51 +01:00
wm4 3cb4116243 ao: add ao_play_silence, use for ao_alsa and ao_oss
Also add a corresponding function to audio/format.c, which fills an
audio block with silence.
2013-11-10 23:05:59 +01:00
wm4 a3e2019c2d ao: print requested audio format on init
Also remove the rather bad/incomplete log calls from ao_alsa and ao_oss.
2013-11-09 23:32:50 +01:00
wm4 8125252399 audio: don't let ao_lavc access frontend internals, change gapless audio
ao_lavc.c accesses ao->buffer, which I consider internal. The access was
done in ao_lavc.c/uninit(), which tried to get the left-over audio in
order to write the last (possibly partial) audio frame. The play()
function didn't accept partial frames, because the AOPLAY_FINAL_CHUNK
flag was not correctly set, and handling it otherwise would require an
internal FIFO.

Fix this by making sure that with gapless audio (used with encoding),
the AOPLAY_FINAL_CHUNK is set only once, instead when each file ends.
Basically, move the hack in ao_lavc's uninit to uninit_player.

One thing can not be entirely correctly handled: if gapless audio is
active, we don't know really whether the AO is closed because the file
ended playing (i.e. we want to send the buffered remainder of the audio
to the AO), or whether the user is quitting the player. (The stop_play
flag is overwritten, fixing that is perhaps not worth it.) Handle this
by adding additional code to drain the AO and the buffers when playback
is quit (see play_current_file() change).

Test case: mpv avdevice://lavfi:sine=441 avdevice://lavfi:sine=441 -length 0.2267  -gapless-audio
2013-11-08 20:00:58 +01:00
Stefano Pigozzi 37388ebb0e configure: uniform the defines to #define HAVE_xxx (0|1)
The configure followed 5 different convetions of defines because the next guy
always wanted to introduce a new better way to uniform it[1]. For an
hypothetic feature 'hurr' you could have had:

  * #define HAVE_HURR 1   / #undef HAVE_DURR
  * #define HAVE_HURR     / #undef HAVE_DURR
  * #define CONFIG_HURR 1 / #undef CONFIG_DURR
  * #define HAVE_HURR 1   / #define HAVE_DURR 0
  * #define CONFIG_HURR 1 / #define CONFIG_DURR 0

All is now uniform and uses:
  * #define HAVE_HURR 1
  * #define HAVE_DURR 0

We like definining to 0 as opposed to `undef` bcause it can help spot typos
and is very helpful when doing big reorganizations in the code.

[1]: http://xkcd.com/927/ related
2013-11-03 21:59:54 +01:00
wm4 d58d4ec93c audio/out: remove useless info struct and redundant fields 2013-10-23 19:30:02 +02:00
wm4 e046fa584a mp_msg: remove gettext() support
Was disabled by default, was never used, internal support was
inconsistent and poor, and there has been virtually no interest in
creating translations.

And I don't even think that a terminal program should be translated.
This is something for (hypothetical) GUIs.
2013-10-18 22:38:10 +02:00
Christian Neukirchen 3289473678 audio/out: add sndio support
Based on an earlier patch for mplayer by Alexandre Ratchov <alex@caoua.org>
2013-10-03 23:14:03 +02:00
wm4 cb54c2dda8 ao: remove some leftovers 2013-08-22 22:45:24 +02:00
Stefano Pigozzi 406241005e core: move contents to mpvcore (2/2)
Followup commit. Fixes all the files references.
2013-08-06 22:52:31 +02:00
Stefano Pigozzi 3449e893e1 audio/out: add support for new logging API 2013-08-01 20:32:49 +02:00
wm4 f32a90a839 audio/out: remove options argument from init()
Same as with VOs in the previous commit.
2013-07-22 22:58:09 +02:00
Diogo Franco (Kovensky) 58338f9240 ao_wasapi: Make default on Windows.
Ahead of OSS because cygwin provides OSS.
2013-07-22 02:42:38 +02:00
Diogo Franco (Kovensky) d5adaed9d8 ao_wasapi0: Rename to ao_wasapi
Nobody knows what the 0 was for. There's no "WASAPI version 0". Just take
it out.
2013-07-22 02:42:38 +02:00
wm4 3cdf4cf14d options: hide encoding AO/VO in help output
These can't be used manually. Encoding is enabled with -o instead, and
the encoding AO/VO is selected using internal mechanisms.
2013-07-21 23:27:31 +02:00
wm4 7eba27c125 options: use new option code for --ao
This requires completely refactoring the AO creation code too.
2013-07-21 23:27:31 +02:00
Jonathan Yong a9f76c6d86 ao_wasapi0: add new wasapi event mode ao 2013-06-18 13:16:58 +02:00
wm4 4d3a2c7e0d audio/out: remove ao->outburst/buffersize fields
The core didn't use these fields, and use of them was inconsistent
accross AOs. Some didn't use them at all. Some only set them; the values
were completely unused by the core. Some made full use of them.

Remove these fields. In places where they are still needed, make them
private AO state.

Remove the --abs option. It set the buffer size for ao_oss and ao_dsound
(being ignored by all other AOs), and was already marked as obsolete. If
it turns out that it's still needed for ao_oss or ao_dsound, their
default buffer sizes could be adjusted, and if even that doesn't help,
AO suboptions could be added in these cases.
2013-06-16 19:36:56 +02:00
wm4 f88193091b audio/out: don't require AOs to set ao->bps
Some still do, because they use the value in other places of the init
function. ao_portaudio is tricky and reads ao->bps in the stream
thread, which might be started on initialization (not sure about that,
but better safe than sorry).
2013-06-16 19:32:18 +02:00
wm4 b24bb7076d audio/out: remove wrapper for old AOs
It's unused now.
2013-06-16 18:33:19 +02:00
wm4 ab8f28a672 audio: add channel map selection function
The point is selecting a minimal fallback. The AOs will call this
through the AO API, so it will be possible to add options affecting
the general channel layout selection.

It provides the following mechanism to AOs:
- forcing the correct channel order
- downmixing to stereo if no layout is available
- allow 5.1 <-> 5.1(side) fallback
- handling "unknown" channel layouts

This is quite weak and lots of code/complexity for little gain. All AOs
already made sure the channel order was correct, and the fallback is of
little value, and could perhaps be done in the frontend instead, like
stereo downmixing with --channels=2 is handled. But I'm not really sure
how this stuff should _really_ work, and the new code will hopefully
provides enough flexibility to make radical changes to channel layout
negotiation easier.
2013-05-12 21:24:57 +02:00