mirror of
https://github.com/mpv-player/mpv
synced 2025-03-20 10:17:31 +00:00
ao_wasapi0: add new wasapi event mode ao
This commit is contained in:
parent
656f9e1ba7
commit
a9f76c6d86
1
Makefile
1
Makefile
@ -88,6 +88,7 @@ SOURCES-$(COREVIDEO) += video/out/vo_corevideo.m
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SOURCES-$(DIRECT3D) += video/out/vo_direct3d.c \
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video/out/w32_common.c
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SOURCES-$(DSOUND) += audio/out/ao_dsound.c
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SOURCES-$(WASAPI0) += audio/out/ao_wasapi0.c
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SOURCES-$(GL) += video/out/gl_common.c video/out/gl_osd.c \
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video/out/vo_opengl.c video/out/gl_lcms.c \
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video/out/gl_video.c video/out/dither.c \
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@ -42,6 +42,7 @@ extern const struct ao_driver audio_out_openal;
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extern const struct ao_driver audio_out_null;
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extern const struct ao_driver audio_out_alsa;
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extern const struct ao_driver audio_out_dsound;
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extern const struct ao_driver audio_out_wasapi0;
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extern const struct ao_driver audio_out_pcm;
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extern const struct ao_driver audio_out_pss;
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extern const struct ao_driver audio_out_lavc;
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@ -65,6 +66,9 @@ static const struct ao_driver * const audio_out_drivers[] = {
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#ifdef CONFIG_DSOUND
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&audio_out_dsound,
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#endif
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#ifdef CONFIG_WASAPI0
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&audio_out_wasapi0,
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#endif
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#ifdef CONFIG_PORTAUDIO
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&audio_out_portaudio,
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#endif
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840
audio/out/ao_wasapi0.c
Normal file
840
audio/out/ao_wasapi0.c
Normal file
@ -0,0 +1,840 @@
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/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define COBJMACROS 1
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#define _WIN32_WINNT 0x600
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#include <stdlib.h>
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#include <process.h>
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#include <initguid.h>
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#include <audioclient.h>
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#include <endpointvolume.h>
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#include <mmdeviceapi.h>
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#include <avrt.h>
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#include "config.h"
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#include "core/subopt-helper.h"
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#include "audio/format.h"
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#include "core/mp_msg.h"
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#include "ao.h"
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#define RING_BUFFER_COUNT 64
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/* 20 millisecond buffer? */
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#define BUFFER_TIME 20000000.0
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#define EXIT_ON_ERROR(hres) \
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if (FAILED(hres)) { goto exit_label; }
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/* Supposed to use __uuidof, but it is C++ only, declare our own */
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static const GUID local_KSDATAFORMAT_SUBTYPE_PCM = {
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0x1, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
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};
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typedef struct wasapi0_state {
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HANDLE threadLoop;
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/* Init phase */
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int init_ret;
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HANDLE init_done;
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HANDLE fatal_error; /* signal to indicate unrecoverable error */
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/* Events */
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HANDLE hPause;
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/* Play */
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HANDLE hPlay;
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int is_playing;
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/* Reset */
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HANDLE hReset;
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/* uninit */
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HANDLE hUninit;
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LONG immed;
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/* volume control */
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HANDLE hGetvol, hSetvol, hDoneVol;
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DWORD vol_hw_support, status;
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float audio_volume;
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/* Prints, for in case line buffers are disabled */
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CRITICAL_SECTION print_lock;
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/* Buffers */
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CRITICAL_SECTION buffer_lock;
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size_t buffer_block_size; /* Size of each block in bytes */
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LONG read_block_ptr, write_block_ptr; /*Which block are we in?*/
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LONG write_ahead_count; /* how many blocks writer is ahead of reader? should be less than RING_BUFFER_COUNT*/
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uintptr_t write_offset; /*offset while writing partial blocks, used only in main thread */
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REFERENCE_TIME
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minRequestedDuration; /* minimum wasapi buffer block size, in 100-nanosecond units */
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REFERENCE_TIME
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defaultRequestedDuration; /* default wasapi default block size, in 100-nanosecond units */
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UINT32 bufferFrameCount; /* wasapi buffer block size, number of frames, frame size at format.nBlockAlign */
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void *ring_buffer[RING_BUFFER_COUNT]; /* each bufferFrameCount sized, owned by main thread */
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/* WASAPI handles, owned by other thread */
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IMMDeviceEnumerator *pEnumerator;
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IMMDevice *pDevice;
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IAudioClient *pAudioClient;
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IAudioRenderClient *pRenderClient;
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IAudioEndpointVolume *pEndpointVolume;
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HANDLE hFeed; /* wasapi event */
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HANDLE hTask; /* AV thread */
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DWORD taskIndex; /* AV task ID */
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WAVEFORMATEXTENSIBLE format;
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/* We still need to support XP, don't use these functions directly, blob owned by main thread */
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struct {
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HMODULE hAvrt;
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HANDLE (WINAPI *pAvSetMmThreadCharacteristicsW)(LPCWSTR, LPDWORD);
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WINBOOL (WINAPI *pAvRevertMmThreadCharacteristics)(HANDLE);
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} VistaBlob;
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} wasapi0_state;
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static int fill_VistaBlob(wasapi0_state *state)
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{
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if (!state)
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return 1;
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HMODULE hkernel32 = GetModuleHandleW(L"kernel32.dll");
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if (!hkernel32)
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return 1;
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WINBOOL (WINAPI *pSetDllDirectory)(LPCWSTR lpPathName) =
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(WINBOOL (WINAPI *)(LPCWSTR))GetProcAddress(hkernel32, "SetDllDirectoryW");
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WINBOOL (WINAPI *pSetSearchPathMode)(DWORD Flags) =
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(WINBOOL (WINAPI *)(DWORD))GetProcAddress(hkernel32, "SetSearchPathMode");
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if (pSetSearchPathMode)
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pSetDllDirectory(L""); /* Attempt to use safe search paths */
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if (pSetSearchPathMode)
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pSetSearchPathMode(BASE_SEARCH_PATH_ENABLE_SAFE_SEARCHMODE);
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state->VistaBlob.hAvrt = LoadLibraryW(L"avrt.dll");
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if (!state->VistaBlob.hAvrt)
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goto exit_label;
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state->VistaBlob.pAvSetMmThreadCharacteristicsW =
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(HANDLE (WINAPI *)(LPCWSTR, LPDWORD))
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GetProcAddress(state->VistaBlob.hAvrt, "AvSetMmThreadCharacteristicsW");
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state->VistaBlob.pAvRevertMmThreadCharacteristics =
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(WINBOOL (WINAPI *)(HANDLE))
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GetProcAddress(state->VistaBlob.hAvrt, "AvRevertMmThreadCharacteristics");
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return 0;
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exit_label:
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if (state->VistaBlob.hAvrt)
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FreeLibrary(state->VistaBlob.hAvrt);
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if (pSetSearchPathMode)
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pSetDllDirectory(NULL);
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return 1;
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}
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static const char *explain_err(const HRESULT hr)
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{
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switch (hr) {
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case S_OK:
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return "S_OK";
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case AUDCLNT_E_NOT_INITIALIZED:
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return "AUDCLNT_E_NOT_INITIALIZED";
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case AUDCLNT_E_ALREADY_INITIALIZED:
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return "AUDCLNT_E_ALREADY_INITIALIZED";
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case AUDCLNT_E_WRONG_ENDPOINT_TYPE:
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return "AUDCLNT_E_WRONG_ENDPOINT_TYPE";
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case AUDCLNT_E_DEVICE_INVALIDATED:
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return "AUDCLNT_E_DEVICE_INVALIDATED";
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case AUDCLNT_E_NOT_STOPPED:
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return "AUDCLNT_E_NOT_STOPPED";
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case AUDCLNT_E_BUFFER_TOO_LARGE:
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return "AUDCLNT_E_BUFFER_TOO_LARGE";
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case AUDCLNT_E_OUT_OF_ORDER:
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return "AUDCLNT_E_OUT_OF_ORDER";
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case AUDCLNT_E_UNSUPPORTED_FORMAT:
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return "AUDCLNT_E_UNSUPPORTED_FORMAT";
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case AUDCLNT_E_INVALID_SIZE:
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return "AUDCLNT_E_INVALID_SIZE";
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case AUDCLNT_E_DEVICE_IN_USE:
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return "AUDCLNT_E_DEVICE_IN_USE";
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case AUDCLNT_E_BUFFER_OPERATION_PENDING:
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return "AUDCLNT_E_BUFFER_OPERATION_PENDING";
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case AUDCLNT_E_THREAD_NOT_REGISTERED:
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return "AUDCLNT_E_THREAD_NOT_REGISTERED";
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case AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED:
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return "AUDCLNT_E_EXCLUSIVE_MODE_NOT_ALLOWED";
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case AUDCLNT_E_ENDPOINT_CREATE_FAILED:
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return "AUDCLNT_E_ENDPOINT_CREATE_FAILED";
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case AUDCLNT_E_SERVICE_NOT_RUNNING:
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return "AUDCLNT_E_SERVICE_NOT_RUNNING";
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case AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED:
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return "AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED";
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case AUDCLNT_E_EXCLUSIVE_MODE_ONLY:
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return "AUDCLNT_E_EXCLUSIVE_MODE_ONLY";
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case AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL:
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return "AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL";
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case AUDCLNT_E_EVENTHANDLE_NOT_SET:
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return "AUDCLNT_E_EVENTHANDLE_NOT_SET";
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case AUDCLNT_E_INCORRECT_BUFFER_SIZE:
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return "AUDCLNT_E_INCORRECT_BUFFER_SIZE";
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case AUDCLNT_E_BUFFER_SIZE_ERROR:
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return "AUDCLNT_E_BUFFER_SIZE_ERROR";
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case AUDCLNT_E_CPUUSAGE_EXCEEDED:
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return "AUDCLNT_E_CPUUSAGE_EXCEEDED";
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case AUDCLNT_E_BUFFER_ERROR:
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return "AUDCLNT_E_BUFFER_ERROR";
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case AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED:
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return "AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED";
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case AUDCLNT_E_INVALID_DEVICE_PERIOD:
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return "AUDCLNT_E_INVALID_DEVICE_PERIOD";
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case AUDCLNT_E_INVALID_STREAM_FLAG:
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return "AUDCLNT_E_INVALID_STREAM_FLAG";
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case AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE:
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return "AUDCLNT_E_ENDPOINT_OFFLOAD_NOT_CAPABLE";
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case AUDCLNT_E_RESOURCES_INVALIDATED:
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return "AUDCLNT_E_RESOURCES_INVALIDATED";
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case AUDCLNT_S_BUFFER_EMPTY:
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return "AUDCLNT_S_BUFFER_EMPTY";
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case AUDCLNT_S_THREAD_ALREADY_REGISTERED:
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return "AUDCLNT_S_THREAD_ALREADY_REGISTERED";
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case AUDCLNT_S_POSITION_STALLED:
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return "AUDCLNT_S_POSITION_STALLED";
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default:
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return "<Unknown>";
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}
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}
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static void set_format(WAVEFORMATEXTENSIBLE *wformat, WORD bytepersample,
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DWORD samplerate, WORD channels, DWORD chanmask)
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{
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wformat->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; /* Only PCM is supported */
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wformat->Format.nChannels = channels;
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wformat->Format.nSamplesPerSec = samplerate;
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wformat->Format.nAvgBytesPerSec = wformat->Format.nChannels *
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bytepersample *
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wformat->Format.nSamplesPerSec;
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wformat->Format.nBlockAlign = wformat->Format.nChannels * bytepersample;
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wformat->Format.wBitsPerSample = bytepersample * 8;
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wformat->Format.cbSize =
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22; /* must be at least 22 for WAVE_FORMAT_EXTENSIBLE */
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wformat->SubFormat = local_KSDATAFORMAT_SUBTYPE_PCM;
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wformat->Samples.wValidBitsPerSample = wformat->Format.wBitsPerSample;
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wformat->dwChannelMask = chanmask;
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}
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static HRESULT check_support(struct wasapi0_state *state,
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const WAVEFORMATEXTENSIBLE *wformat)
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{
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HRESULT hr = IAudioClient_IsFormatSupported(state->pAudioClient,
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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&(wformat->Format), NULL);
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if (hr != S_OK) {
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EnterCriticalSection(&state->print_lock);
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mp_msg(
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MSGT_AO, MSGL_ERR,
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"IAudioClient::IsFormatSupported failed with %s (%d at %ldHz %dchannels, channelmask = %lx)\n",
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explain_err(
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hr), wformat->Format.wBitsPerSample,
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wformat->Format.nSamplesPerSec,
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wformat->Format.nChannels, wformat->dwChannelMask);
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LeaveCriticalSection(&state->print_lock);
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}
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return hr;
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}
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static int enum_formats(struct ao *const ao)
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{
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WAVEFORMATEXTENSIBLE wformat;
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DWORD chanmask;
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int bytes_per_sample;
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struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
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/* as far as testing shows, only PCM 16/24LE (44100Hz - 192kHz) is supported
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* Tested on Realtek High Definition Audio, (Realtek Semiconductor Corp. 6.0.1.6312)
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* Drivers dated 2/18/2011
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*/
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switch (ao->format) {
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case AF_FORMAT_S24_LE:
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bytes_per_sample = 3;
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break;
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case AF_FORMAT_S16_LE:
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bytes_per_sample = 2;
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break;
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default:
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bytes_per_sample = 0; /* unsupported, fail it */
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}
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chanmask = mp_chmap_to_waveext(&ao->channels);
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set_format(&wformat, bytes_per_sample, ao->samplerate, ao->channels.num, chanmask);
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/* See if chosen format works */
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if (check_support(state, &wformat) == S_OK) {
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state->format = wformat;
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ao->bps = wformat.Format.nAvgBytesPerSec;
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return 0;
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} else { /* Try default, 16bit @ 44.1kHz */
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EnterCriticalSection(&state->print_lock);
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mp_msg(MSGT_AO, MSGL_WARN, "Trying 16LE at 44100Hz\n");
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LeaveCriticalSection(&state->print_lock);
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set_format(&wformat, 2, 44100, ao->channels.num, chanmask);
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if (check_support(state, &wformat) == S_OK) {
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ao->samplerate = wformat.Format.nSamplesPerSec;
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ao->bps = wformat.Format.nAvgBytesPerSec;
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ao->format = AF_FORMAT_S16_LE;
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state->format = wformat;
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return 0;
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} else { /* Poor quality hardware? Try stereo mode */
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EnterCriticalSection(&state->print_lock);
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mp_msg(MSGT_AO, MSGL_WARN, "Trying Stereo\n");
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LeaveCriticalSection(&state->print_lock);
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mp_chmap_from_channels(&ao->channels, 2);
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wformat.Format.nChannels = 2;
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set_format(&wformat, 2, 44100, ao->channels.num,
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mp_chmap_to_waveext(&ao->channels));
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if (check_support(state, &wformat) == S_OK) {
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ao->samplerate = wformat.Format.nSamplesPerSec;
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ao->bps = wformat.Format.nAvgBytesPerSec;
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ao->format = AF_FORMAT_S16_LE;
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state->format = wformat;
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return 0;
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}
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}
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}
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return -1;
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}
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static int fix_format(struct wasapi0_state *state)
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{
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HRESULT hr;
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double offset = 0.5;
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/* cargo cult code to negotiate buffer block size, affected by hardware/drivers combinations,
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gradually grow it to 10s, by 0.5s, consider failure if it still doesn't work
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*/
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EnterCriticalSection(&state->buffer_lock);
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hr = IAudioClient_GetDevicePeriod(state->pAudioClient,
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&state->defaultRequestedDuration,
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&state->minRequestedDuration);
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reinit:
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hr = IAudioClient_Initialize(state->pAudioClient,
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
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state->defaultRequestedDuration,
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state->defaultRequestedDuration,
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&(state->format.Format),
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NULL);
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/* something about buffer sizes on Win7, fixme might loop forever */
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if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED) {
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EnterCriticalSection(&state->print_lock);
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mp_msg(
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MSGT_AO, MSGL_ERR,
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"IAudioClient::Initialize negotiation failed with %s, used %lld * 100ns\n",
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explain_err(hr), state->defaultRequestedDuration);
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LeaveCriticalSection(&state->print_lock);
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if (offset > 10.0)
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goto exit_label; /* is 10 enough to break out of the loop?*/
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IAudioClient_GetBufferSize(state->pAudioClient, &state->bufferFrameCount);
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state->defaultRequestedDuration =
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(REFERENCE_TIME)((BUFFER_TIME / state->format.Format.nSamplesPerSec *
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state->bufferFrameCount) + offset);
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offset += 0.5;
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IAudioClient_Release(state->pAudioClient);
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state->pAudioClient = NULL;
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hr = IMMDeviceActivator_Activate(state->pDevice,
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&IID_IAudioClient, CLSCTX_ALL,
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NULL, (void **)&state->pAudioClient);
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goto reinit;
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}
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EXIT_ON_ERROR(hr)
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hr = IAudioClient_GetService(state->pAudioClient,
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&IID_IAudioRenderClient,
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(void **)&state->pRenderClient);
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EXIT_ON_ERROR(hr)
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if (!state->hFeed)
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goto exit_label;
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hr = IAudioClient_SetEventHandle(state->pAudioClient, state->hFeed);
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EXIT_ON_ERROR(hr)
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hr = IAudioClient_GetBufferSize(state->pAudioClient,
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&state->bufferFrameCount);
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EXIT_ON_ERROR(hr)
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state->buffer_block_size = state->format.Format.nBlockAlign *
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state->bufferFrameCount;
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LeaveCriticalSection(&state->buffer_lock);
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state->hTask =
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state->VistaBlob.pAvSetMmThreadCharacteristicsW(L"Pro Audio", &state->taskIndex);
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EnterCriticalSection(&state->print_lock);
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mp_msg(MSGT_AO, MSGL_V,
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"ao-wasapi: fix_format OK, using %lld byte buffer block size!\n",
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state->buffer_block_size);
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LeaveCriticalSection(&state->print_lock);
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return 0;
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exit_label:
|
||||
EnterCriticalSection(&state->print_lock);
|
||||
mp_msg(MSGT_AO, MSGL_ERR,
|
||||
"ao-wasapi: fix_format fails with %s, failed to determine buffer block size!\n",
|
||||
explain_err(hr));
|
||||
LeaveCriticalSection(&state->print_lock);
|
||||
LeaveCriticalSection(&state->buffer_lock);
|
||||
SetEvent(state->fatal_error);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int thread_init(struct ao *ao)
|
||||
{
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
HRESULT hr;
|
||||
CoInitialize(NULL);
|
||||
hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL,
|
||||
&IID_IMMDeviceEnumerator, (void **)&state->pEnumerator);
|
||||
EXIT_ON_ERROR(hr)
|
||||
|
||||
hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(state->pEnumerator,
|
||||
eRender, eConsole,
|
||||
&state->pDevice);
|
||||
EXIT_ON_ERROR(hr)
|
||||
|
||||
hr = IMMDeviceActivator_Activate(state->pDevice, &IID_IAudioClient,
|
||||
CLSCTX_ALL, NULL, (void **)&state->pAudioClient);
|
||||
EXIT_ON_ERROR(hr)
|
||||
|
||||
hr = IMMDeviceActivator_Activate(state->pDevice, &IID_IAudioEndpointVolume,
|
||||
CLSCTX_ALL, NULL,
|
||||
(void **)&state->pEndpointVolume);
|
||||
EXIT_ON_ERROR(hr)
|
||||
IAudioEndpointVolume_QueryHardwareSupport(state->pEndpointVolume,
|
||||
&state->vol_hw_support);
|
||||
|
||||
state->init_ret = enum_formats(ao); /* Probe support formats */
|
||||
if (state->init_ret)
|
||||
goto exit_label;
|
||||
if (!fix_format(state)) { /* now that we're sure what format to use */
|
||||
EnterCriticalSection(&state->print_lock);
|
||||
mp_msg(MSGT_AO, MSGL_V, "ao-wasapi: thread_init OK!\n");
|
||||
LeaveCriticalSection(&state->print_lock);
|
||||
SetEvent(state->init_done);
|
||||
return state->init_ret;
|
||||
}
|
||||
exit_label:
|
||||
EnterCriticalSection(&state->print_lock);
|
||||
mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi: thread_init failed!\n");
|
||||
LeaveCriticalSection(&state->print_lock);
|
||||
state->init_ret = -1;
|
||||
SetEvent(state->init_done);
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void thread_pause(wasapi0_state *state)
|
||||
{
|
||||
IAudioClient_Stop(state->pAudioClient);
|
||||
}
|
||||
|
||||
static void thread_reset(wasapi0_state *state)
|
||||
{
|
||||
IAudioClient_Stop(state->pAudioClient);
|
||||
IAudioClient_Reset(state->pAudioClient);
|
||||
}
|
||||
|
||||
static void thread_feed(wasapi0_state *state)
|
||||
{
|
||||
BYTE *pData;
|
||||
HRESULT hr = IAudioRenderClient_GetBuffer(state->pRenderClient,
|
||||
state->bufferFrameCount, &pData);
|
||||
EXIT_ON_ERROR(hr)
|
||||
EnterCriticalSection(&state->buffer_lock);
|
||||
if (state->write_ahead_count > 0) { /* OK to copy! */
|
||||
memcpy(pData, state->ring_buffer[state->read_block_ptr],
|
||||
state->buffer_block_size);
|
||||
state->read_block_ptr++;
|
||||
state->read_block_ptr = state->read_block_ptr % RING_BUFFER_COUNT;
|
||||
state->write_ahead_count--;
|
||||
LeaveCriticalSection(&state->buffer_lock);
|
||||
} else {
|
||||
LeaveCriticalSection(&state->buffer_lock);
|
||||
/* buffer underrun?! abort */
|
||||
hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient,
|
||||
state->bufferFrameCount,
|
||||
AUDCLNT_BUFFERFLAGS_SILENT);
|
||||
EXIT_ON_ERROR(hr)
|
||||
}
|
||||
hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient,
|
||||
state->bufferFrameCount, 0);
|
||||
EXIT_ON_ERROR(hr)
|
||||
return;
|
||||
exit_label:
|
||||
EnterCriticalSection(&state->print_lock);
|
||||
mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi: thread_feed fails with %lx!\n", hr);
|
||||
LeaveCriticalSection(&state->print_lock);
|
||||
return;
|
||||
}
|
||||
|
||||
static void thread_play(wasapi0_state *state)
|
||||
{
|
||||
thread_feed(state);
|
||||
IAudioClient_Start(state->pAudioClient);
|
||||
return;
|
||||
}
|
||||
|
||||
static void thread_getVol(wasapi0_state *state)
|
||||
{
|
||||
IAudioEndpointVolume_GetMasterVolumeLevelScalar(state->pEndpointVolume,
|
||||
&state->audio_volume);
|
||||
SetEvent(state->hDoneVol);
|
||||
}
|
||||
|
||||
static void thread_setVol(wasapi0_state *state)
|
||||
{
|
||||
IAudioEndpointVolume_SetMasterVolumeLevelScalar(state->pEndpointVolume,
|
||||
state->audio_volume, NULL);
|
||||
SetEvent(state->hDoneVol);
|
||||
}
|
||||
|
||||
static void thread_uninit(wasapi0_state *state)
|
||||
{
|
||||
if (!state->immed) {
|
||||
/* feed until empty */
|
||||
while (1) {
|
||||
EnterCriticalSection(&state->buffer_lock);
|
||||
LONG ahead = state->write_ahead_count;
|
||||
LeaveCriticalSection(&state->buffer_lock);
|
||||
if (WaitForSingleObject(state->hFeed, 2000) == WAIT_OBJECT_0 && ahead) {
|
||||
thread_feed(state);
|
||||
} else
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (state->pAudioClient)
|
||||
IAudioClient_Stop(state->pAudioClient);
|
||||
if (state->pRenderClient)
|
||||
IAudioRenderClient_Release(state->pRenderClient);
|
||||
if (state->pAudioClient)
|
||||
IAudioClient_Release(state->pAudioClient);
|
||||
if (state->pEnumerator)
|
||||
IMMDeviceEnumerator_Release(state->pEnumerator);
|
||||
if (state->pDevice)
|
||||
IMMDevice_Release(state->pDevice);
|
||||
if (state->hTask)
|
||||
state->VistaBlob.pAvRevertMmThreadCharacteristics(state->hTask);
|
||||
CoUninitialize();
|
||||
_endthreadex(0);
|
||||
}
|
||||
|
||||
static unsigned int __stdcall ThreadLoop(void *lpParameter)
|
||||
{
|
||||
struct ao *ao = lpParameter;
|
||||
int feedwatch = 0;
|
||||
if (!ao || !ao->priv)
|
||||
return -1;
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
if (thread_init(ao))
|
||||
goto exit_label;
|
||||
|
||||
DWORD waitstatus = WAIT_FAILED;
|
||||
HANDLE playcontrol[] =
|
||||
{state->hUninit, state->hPause, state->hReset, state->hGetvol,
|
||||
state->hSetvol, state->hPlay, state->hFeed, NULL};
|
||||
EnterCriticalSection(&state->print_lock);
|
||||
mp_msg(MSGT_AO, MSGL_V, "ao-wasapi: Entering dispatch loop!\n");
|
||||
LeaveCriticalSection(&state->print_lock);
|
||||
while (1) { /* watch events, poll at least every 2 seconds */
|
||||
waitstatus = WaitForMultipleObjects(7, playcontrol, FALSE, 2000);
|
||||
switch (waitstatus) {
|
||||
case WAIT_OBJECT_0: /*shutdown*/
|
||||
feedwatch = 0;
|
||||
thread_uninit(state);
|
||||
goto exit_label;
|
||||
case (WAIT_OBJECT_0 + 1): /* pause */
|
||||
feedwatch = 0;
|
||||
thread_pause(state);
|
||||
break;
|
||||
case (WAIT_OBJECT_0 + 2): /* reset */
|
||||
feedwatch = 0;
|
||||
thread_reset(state);
|
||||
break;
|
||||
case (WAIT_OBJECT_0 + 3): /* getVolume */
|
||||
thread_getVol(state);
|
||||
break;
|
||||
case (WAIT_OBJECT_0 + 4): /* setVolume */
|
||||
thread_setVol(state);
|
||||
break;
|
||||
case (WAIT_OBJECT_0 + 5): /* play */
|
||||
feedwatch = 0;
|
||||
thread_play(state);
|
||||
break;
|
||||
case (WAIT_OBJECT_0 + 6): /* feed */
|
||||
feedwatch = 1;
|
||||
thread_feed(state);
|
||||
break;
|
||||
case WAIT_TIMEOUT: /* Did our feed die? */
|
||||
if (feedwatch)
|
||||
return -1;
|
||||
break;
|
||||
default:
|
||||
case WAIT_FAILED: /* ??? */
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
exit_label:
|
||||
return state->init_ret;
|
||||
}
|
||||
|
||||
static void closehandles(struct ao *ao)
|
||||
{
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
if (state->init_done)
|
||||
CloseHandle(state->init_done);
|
||||
if (state->hPlay)
|
||||
CloseHandle(state->hPlay);
|
||||
if (state->hPause)
|
||||
CloseHandle(state->hPause);
|
||||
if (state->hReset)
|
||||
CloseHandle(state->hReset);
|
||||
if (state->hUninit)
|
||||
CloseHandle(state->hUninit);
|
||||
if (state->hFeed)
|
||||
CloseHandle(state->hFeed);
|
||||
if (state->hGetvol)
|
||||
CloseHandle(state->hGetvol);
|
||||
if (state->hSetvol)
|
||||
CloseHandle(state->hSetvol);
|
||||
if (state->hDoneVol)
|
||||
CloseHandle(state->hDoneVol);
|
||||
}
|
||||
|
||||
static int get_space(struct ao *ao)
|
||||
{
|
||||
int ret = 0;
|
||||
if (!ao || !ao->priv)
|
||||
return -1;
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
EnterCriticalSection(&state->buffer_lock);
|
||||
LONG ahead = state->write_ahead_count;
|
||||
size_t block_size = state->buffer_block_size;
|
||||
LeaveCriticalSection(&state->buffer_lock);
|
||||
ret = (RING_BUFFER_COUNT - ahead) * block_size; /* rough */
|
||||
return ret - (block_size - state->write_offset); /* take offset into account */
|
||||
}
|
||||
|
||||
static void reset_buffers(struct wasapi0_state *state)
|
||||
{
|
||||
EnterCriticalSection(&state->buffer_lock);
|
||||
state->read_block_ptr = state->write_block_ptr = 0;
|
||||
state->write_ahead_count = 0;
|
||||
state->write_offset = 0;
|
||||
LeaveCriticalSection(&state->buffer_lock);
|
||||
}
|
||||
|
||||
static void free_buffers(struct wasapi0_state *state)
|
||||
{
|
||||
int iter;
|
||||
for (iter = 0; iter < RING_BUFFER_COUNT; iter++) {
|
||||
free(state->ring_buffer[iter]);
|
||||
state->ring_buffer[iter] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int setup_buffers(struct wasapi0_state *state)
|
||||
{
|
||||
int iter;
|
||||
reset_buffers(state);
|
||||
for (iter = 0; iter < RING_BUFFER_COUNT; iter++) {
|
||||
state->ring_buffer[iter] = malloc(state->buffer_block_size);
|
||||
if (!state->ring_buffer[iter]) {
|
||||
free_buffers(state);
|
||||
return 1; /* failed */
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void uninit(struct ao *ao, bool immed)
|
||||
{
|
||||
mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: uninit!\n");
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
state->immed = immed;
|
||||
SetEvent(state->hUninit);
|
||||
/* wait up to 10 seconds */
|
||||
if (WaitForSingleObject(state->threadLoop, 10000) == WAIT_TIMEOUT)
|
||||
SetEvent(state->fatal_error);
|
||||
if (state->VistaBlob.hAvrt)
|
||||
FreeLibrary(state->VistaBlob.hAvrt);
|
||||
free_buffers(state);
|
||||
closehandles(ao);
|
||||
DeleteCriticalSection(&state->buffer_lock);
|
||||
DeleteCriticalSection(&state->print_lock);
|
||||
talloc_free(state);
|
||||
ao->priv = NULL;
|
||||
mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: uninit END!\n");
|
||||
}
|
||||
|
||||
static int init(struct ao *ao, char *params)
|
||||
{
|
||||
mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: init!\n");
|
||||
struct mp_chmap_sel sel = {0};
|
||||
mp_chmap_sel_add_waveext(&sel);
|
||||
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
|
||||
return -1;
|
||||
struct wasapi0_state *state = talloc_zero(ao, struct wasapi0_state);
|
||||
if (!state)
|
||||
return -1;
|
||||
ao->priv = (void *)state;
|
||||
fill_VistaBlob(state);
|
||||
state->init_done = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
state->hPlay = CreateEventW(NULL, FALSE, FALSE, NULL); /* kick start audio feed */
|
||||
state->hPause = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
state->hReset = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
state->hGetvol = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
state->hSetvol = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
state->hDoneVol = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
state->hUninit = CreateEventW(NULL, FALSE, FALSE, NULL);
|
||||
state->fatal_error = CreateEventW(NULL, TRUE, FALSE, NULL);
|
||||
state->hFeed = CreateEvent(NULL, FALSE, FALSE, NULL); /* for wasapi event mode */
|
||||
InitializeCriticalSection(&state->buffer_lock);
|
||||
InitializeCriticalSection(&state->print_lock);
|
||||
if (!state->init_done || !state->fatal_error || !state->hPlay ||
|
||||
!state->hPause || !state->hFeed || !state->hReset || !state->hGetvol ||
|
||||
!state->hSetvol || !state->hDoneVol)
|
||||
{
|
||||
closehandles(ao);
|
||||
/* failed to init events */
|
||||
return -1;
|
||||
}
|
||||
state->init_ret = -1;
|
||||
state->threadLoop = (HANDLE)_beginthreadex(NULL, 0, &ThreadLoop, ao, 0, NULL);
|
||||
if (!state->threadLoop) {
|
||||
/* failed to init thread */
|
||||
mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi0: fail to create thread!\n");
|
||||
return -1;
|
||||
}
|
||||
WaitForSingleObject(state->init_done, INFINITE); /* wait on init complete */
|
||||
mp_msg(MSGT_AO, MSGL_V, "ao-wasapi0: Init Done!\n");
|
||||
if (setup_buffers(state))
|
||||
mp_msg(MSGT_AO, MSGL_ERR, "ao-wasapi0: buffer setup failed!\n");
|
||||
return state->init_ret;
|
||||
}
|
||||
|
||||
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
|
||||
{
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
if (!(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_VOLUME))
|
||||
return CONTROL_UNKNOWN; /* hw does not support volume controls in exclusive mode */
|
||||
|
||||
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
|
||||
ResetEvent(state->hDoneVol);
|
||||
|
||||
switch (cmd) {
|
||||
case AOCONTROL_GET_VOLUME:
|
||||
SetEvent(state->hGetvol);
|
||||
if (WaitForSingleObject(state->hDoneVol, 100) == WAIT_OBJECT_0) {
|
||||
vol->left = vol->right = 100.0f * state->audio_volume;
|
||||
return CONTROL_OK;
|
||||
}
|
||||
return CONTROL_UNKNOWN;
|
||||
case AOCONTROL_SET_VOLUME:
|
||||
state->audio_volume = vol->left / 100.f;
|
||||
SetEvent(state->hSetvol);
|
||||
if (WaitForSingleObject(state->hDoneVol, 100) == WAIT_OBJECT_0)
|
||||
return CONTROL_OK;
|
||||
return CONTROL_UNKNOWN;
|
||||
default:
|
||||
return CONTROL_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
static void audio_resume(struct ao *ao)
|
||||
{
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
ResetEvent(state->hPause);
|
||||
ResetEvent(state->hReset);
|
||||
SetEvent(state->hPlay);
|
||||
}
|
||||
|
||||
static void audio_pause(struct ao *ao)
|
||||
{
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
ResetEvent(state->hPlay);
|
||||
SetEvent(state->hPause);
|
||||
}
|
||||
|
||||
static void reset(struct ao *ao)
|
||||
{
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
ResetEvent(state->hPlay);
|
||||
SetEvent(state->hReset);
|
||||
reset_buffers(state);
|
||||
}
|
||||
|
||||
static int play(struct ao *ao, void *data, int len, int flags)
|
||||
{
|
||||
int ret = 0;
|
||||
unsigned char *dat = data;
|
||||
if (!ao || !ao->priv)
|
||||
return ret;
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
if (WaitForSingleObject(state->fatal_error, 0) == WAIT_OBJECT_0) {
|
||||
/* something bad happened */
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* round to nearest block size? */
|
||||
EnterCriticalSection(&state->buffer_lock);
|
||||
/* make sure write ahead does not bust buffer count */
|
||||
while ((RING_BUFFER_COUNT - 1) > state->write_ahead_count) {
|
||||
/* data left is larger than block size, do block by block copy */
|
||||
if ((len - ret) > state->buffer_block_size) {
|
||||
memcpy(state->ring_buffer[state->write_block_ptr], &dat[ret],
|
||||
state->buffer_block_size);
|
||||
} else if (flags & AOPLAY_FINAL_CHUNK) {
|
||||
/* zero out and fill with whatever that is left, but only if it is final block */
|
||||
memset(state->ring_buffer[state->write_block_ptr], 0,
|
||||
state->buffer_block_size);
|
||||
memcpy(state->ring_buffer[state->write_block_ptr], &dat[ret],
|
||||
(len - ret));
|
||||
} else
|
||||
break; /* otherwise leave buffers outside of block alignment and let player figure it out */
|
||||
state->write_block_ptr++;
|
||||
state->write_block_ptr %= RING_BUFFER_COUNT;
|
||||
state->write_ahead_count++;
|
||||
ret += state->buffer_block_size;
|
||||
}
|
||||
LeaveCriticalSection(&state->buffer_lock);
|
||||
|
||||
if (!state->is_playing) {
|
||||
/* start playing */
|
||||
state->is_playing = 1;
|
||||
SetEvent(state->hPlay);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
static float get_delay(struct ao *ao)
|
||||
{
|
||||
if (!ao || !ao->priv)
|
||||
return -1.0f;
|
||||
struct wasapi0_state *state = (struct wasapi0_state *)ao->priv;
|
||||
return (float)(RING_BUFFER_COUNT * state->buffer_block_size - get_space(ao)) /
|
||||
(float)state->format.Format.nAvgBytesPerSec;
|
||||
}
|
||||
|
||||
const struct ao_driver audio_out_wasapi0 = {
|
||||
.info = &(const struct ao_info) {
|
||||
"Windows WASAPI audio output (event mode)",
|
||||
"wasapi0",
|
||||
"Jonathan Yong <10walls@gmail.com>",
|
||||
""
|
||||
},
|
||||
.init = init,
|
||||
.uninit = uninit,
|
||||
.control = control,
|
||||
.get_space = get_space,
|
||||
.play = play,
|
||||
.get_delay = get_delay,
|
||||
.pause = audio_pause,
|
||||
.resume = audio_resume,
|
||||
.reset = reset,
|
||||
};
|
48
configure
vendored
48
configure
vendored
@ -368,7 +368,8 @@ Audio output:
|
||||
--disable-jack disable JACK audio output [autodetect]
|
||||
--enable-openal enable OpenAL audio output [disable]
|
||||
--disable-coreaudio disable CoreAudio audio output [autodetect]
|
||||
--disable-dsound disable DirectSound audio output [autodetect]
|
||||
--disable-dsound disable DirectSound audio output [autodetect]
|
||||
--disable-wasapi0 disable WASAPI (event mode) audio output [autodetect]
|
||||
--disable-select disable using select() on the audio device [enable]
|
||||
|
||||
Localization options:
|
||||
@ -427,6 +428,7 @@ _direct3d=auto
|
||||
_sdl=no
|
||||
_sdl2=no
|
||||
_dsound=auto
|
||||
_wasapi0=auto
|
||||
_mng=auto
|
||||
_jpeg=auto
|
||||
_gl=auto
|
||||
@ -594,6 +596,8 @@ for ac_option do
|
||||
--disable-sdl2) _sdl2=no ;;
|
||||
--enable-dsound) _dsound=yes ;;
|
||||
--disable-dsound) _dsound=no ;;
|
||||
--enable-waspi0) _waspi0=yes ;;
|
||||
--disable-waspi0) _waspi0=no ;;
|
||||
--enable-mng) _mng=yes ;;
|
||||
--disable-mng) _mng=no ;;
|
||||
--enable-jpeg) _jpeg=yes ;;
|
||||
@ -2193,6 +2197,46 @@ else
|
||||
fi
|
||||
echores "$_dsound"
|
||||
|
||||
echocheck "WASAPI"
|
||||
if test "$_wasapi0" = auto ; then
|
||||
_wasapi0=no
|
||||
|
||||
cat > $TMPC << EOF
|
||||
#define COBJMACROS 1
|
||||
#define _WIN32_WINNT 0x600
|
||||
#include <malloc.h>
|
||||
#include <stdlib.h>
|
||||
#include <process.h>
|
||||
#include <initguid.h>
|
||||
#include <audioclient.h>
|
||||
#include <endpointvolume.h>
|
||||
#include <mmdeviceapi.h>
|
||||
#include <avrt.h>
|
||||
const GUID *check1[] = {
|
||||
&IID_IAudioClient,
|
||||
&IID_IAudioRenderClient,
|
||||
&IID_IAudioClient,
|
||||
&IID_IAudioEndpointVolume,
|
||||
};
|
||||
int main(void) {
|
||||
return 0;
|
||||
}
|
||||
EOF
|
||||
|
||||
if cc_check "-lole32 -lavrt"; then
|
||||
_wasapi0="yes"
|
||||
fi
|
||||
|
||||
fi
|
||||
if test "$_wasapi0" = yes ; then
|
||||
def_wasapi0='#define CONFIG_WASAPI0 1'
|
||||
aomodules="wasap0 $aomodules"
|
||||
libs_mplayer="$libs_mplayer -lole32 -lavrt"
|
||||
else
|
||||
def_wasapi0='#undef CONFIG_WASAPI0'
|
||||
noaomodules="wasaip0 $noaomodules"
|
||||
fi
|
||||
echores "$_wasapi0"
|
||||
|
||||
fi #if win32; then
|
||||
|
||||
@ -3096,6 +3140,7 @@ DIRECT3D = $_direct3d
|
||||
SDL = $_sdl
|
||||
SDL2 = $_sdl2
|
||||
DSOUND = $_dsound
|
||||
WASAPI0 = $_wasapi0
|
||||
DVBIN = $_dvbin
|
||||
DVDREAD = $_dvdread
|
||||
DXR3 = $_dxr3
|
||||
@ -3337,6 +3382,7 @@ $def_direct3d
|
||||
$def_sdl
|
||||
$def_sdl2
|
||||
$def_dsound
|
||||
$def_wasapi0
|
||||
$def_dvb
|
||||
$def_dvbin
|
||||
$def_gl
|
||||
|
Loading…
Reference in New Issue
Block a user