Commit Graph

46479 Commits

Author SHA1 Message Date
Jan Ekström 11f915f5ef vo_gpu/video: disable compute shaders if an FBO format was not available
This is actually more generic and better than just lazily plastering
peak calculation together with dumb mode.
2018-05-01 19:24:53 +03:00
Jan Ekström df65ac95ba vo_gpu/video: add improved logging when a user-specified FBO fails
I don't know if we can just return from this function, so for now
just adding this piece of logging.
2018-05-01 19:24:53 +03:00
wm4 b18399befe manpage: remove 4 previously removed options
The manpage parts were forgotten when removing the options.
2018-05-01 18:36:15 +03:00
wm4 a79327189e manpage: --demuxer-seekable-cache is not experimental anymore
This seems to work surprisingly well, and it's enabled by default
(unlike the old text claims).
2018-05-01 00:25:27 +03:00
wm4 3c2d20e414 common: add missing %f time format
It was documented for --screenshot-template, but apparently never
implemented.

This value is not explicitly rounded, other than for printf() %f default
formatting (which rounds to 6 digits).
2018-05-01 00:25:27 +03:00
wm4 8f67fa13f1 common: round all integer times to milliseconds
This means that a time of 4.5678 is displayed as "00:00:04.568" when the
format string is "%H:%M:%S.%T". Likewise, 59.99999 will be displayed as
"00:01:00.000". Before this change, the sub-ms times were just
truncated.

Requested by TheAMM.
2018-05-01 00:25:27 +03:00
Akemi 6bd2bdc745 cocoa: change deprecation warning from opengl-cb to libmpv 2018-04-29 15:03:47 +03:00
Jan Ekström 044f1ffcd5 build: bump wayland-protocols requirement to 1.12+
The stable xdg-shell protocol is only available from this version.
2018-04-29 14:52:47 +03:00
Emmanuel Gil Peyrot 76211609e3 wayland_common: update to stable xdg-shell
This removes support for older compositors using the unstable version,
but those will still use Xwayland by default, so not a big loss.
2018-04-29 12:33:12 +03:00
Niklas Haas dc16d85379 gpu/video: make HDR peak computing work without work group count
Define a hard-coded value for gl_NumWorkGroups if it is not available.
This adds an additional requirement of needing a shader recompile for
all window size changes.

This was considered a worthwhile compromise as currently f.ex. d3d11
completely lacked any peak computation - this is a major quality of
life upgrade.
2018-04-29 03:51:19 +03:00
Jan Ekström 59d422f042 gpu/video: improve HDR peak computation feature check logging
Now that the feature depends on multiple features, log all of
their states in the message.
2018-04-29 03:51:19 +03:00
wm4 7dd69ef77c command: change cycle-value command behavior
Instead of using an internal counter to keep track of the value that was
set last, attempt to find the current value of the property/option in
the value list, and then set the next value in the list.

There are some potential problems. If a property refuses to accept a
specific value, the cycle-values command will fail, and start from the
same position again. It can't know that it's supposed to skip the next
value. The same can happen to properties which behave "strangely", such
as the "aspect" property, which will return the current aspect if you
write "-1" to it. As a consequence, cycle-values can appear to get
"stuck".

I still think the new behavior is what users expect more, and which is
generally more useful. We won't restore the ability to get the old
behavior, unless we decide to revert this commit entirely.

Fixes #5772, and hopefully other complaints.
2018-04-29 02:21:32 +03:00
wm4 5731597342 command: make track properties cycle through no/auto if uninitialized
If playback has not been initialized yet (decoders not initialized
etc.), or if in idle mode, let the track properties cycle through "no"
and "auto". This should be slightly more helpful than making it simply
exit.

Depending on the stage of loading, more could be done. For example, if
youtube-dl loads additional subtitle files, it can happen that these get
added before the main file, and this could be cycled through to an
extent. This is probably too clever, and also sort of dangerous
(unintended interactions with messy in-loading state), so don't do it.
2018-04-29 02:21:32 +03:00
wm4 a208179ffe command: fix coding style
Add {...}, change if(!a) to if(a) and swap its if/else body.
2018-04-29 02:21:32 +03:00
wm4 d6af6efbf9 vd_lavc: enable dr by default
I had this enabled for quite a while and experienced no issues. I'm not
aware of other issues either.
2018-04-29 02:21:32 +03:00
wm4 63441d36ef vf_vapoursynth: correctly signal error on script init failure
Otherwise it will do nothing, waiting on nothing forever.
2018-04-29 02:21:32 +03:00
wm4 2a28712b44 f_lavfi: support setting common filter options like "threads"
AVFilterContext instances support some additional AVOptions over the
actual filter. This includes useful options like "threads". We didn't
support setting those for the "direct" wrapper (--vf=yadif:threads=1
failed). Change this. It requires setting options on the AVFilterContext
directly, except the code for positional parameters still needs to
access the actual filter's AVOptions.
2018-04-29 02:21:32 +03:00
wm4 fff5fda74b client API: some doxygen clarifications
Strictly speaking redundant, but probably helpful.

In particular I want to push MPV_RENDER_PARAM_ADVANCED_CONTROL. Not
enabling this parameter is actually not very sane.
2018-04-29 02:21:32 +03:00
wm4 eb33556cbf egl_helpers: change minimum framebuffer size to 8 bit per component
This is for working around bugs in certain Android devices. At least one
device fails to sort EGLConfigs by size, so eglChooseConfig() ends up
choosing a config with 5/6/5 bits per r/g/b component. The other
attributes in the affected EGLConfigs did not look like they should
affect the sorting process as specified by the EGL 1.4 standard.

The device was reported as:

Sony Xperia Z3 Tablet Compact
Firmware 6.0.1 build number 23.5.A.1.291
GL_VERSION='OpenGL ES 3.0 V@140.0 AU@ (GIT@I741a3d36ca)'
GL_VENDOR='Qualcomm'
GL_RENDERER='Adreno (TM) 330'

Other Qualcom/Adreno devices have been reported as unaffected by this
(including some with same GL_RENDERER string).

"Fix" this by always requiring at least 8 bit. This means it would fail
on devices which cannot provide this. We're fine with this.

mpv-android/mpv-android#112
2018-04-29 02:21:32 +03:00
wm4 b4173c1fd2 encode: do not clear video PTS on VOCTRL_RESET
This was supposed to be a replacement for encode_lavc_discontinuity()
(so we don't need to store last_video_in_pts in a way which requires
synchronization). Unfortunately, VOCTRL_RESET is also called before
termination, and even though it shouldn't matter as far as the VO API is
concerned, it does. It's because vo_lavc.c buffers a frame to compute
the frame duration.

Drop this code. The consequence is that it appears to encode 2 frames
with the same PTS if multiple files are encoded into one. Before this,
it merely dropped a frame (maybe the first of every subsequent file, not
sure).
2018-04-29 02:21:32 +03:00
wm4 67ce9813d6 egl_helpers: log certain EGL attributes
Might be helpful with broken EGL implementations.
2018-04-29 02:21:32 +03:00
wm4 4fc5c1fa13 player: don't wait for last video frame in encode mode
This code makes the player wait using real time, which makes sense for
normal playback, but not encode mode.
2018-04-29 02:21:32 +03:00
wm4 9c639016f8 TOOLS/matroska.py: ignore some unused elements
So that demux_mkv doesn't log them as unknown.
2018-04-29 02:21:32 +03:00
wm4 ba19ffe19a f_decoder_wrapper: fix a typo in log message 2018-04-29 02:21:32 +03:00
wm4 a702cff794 input: raise log level of some noisy messages
Same as the commit before this.
2018-04-29 02:21:32 +03:00
wm4 137e34e3e9 demux_mkv: adjust log verbosity levels
With -v -v ("debug" level), which is the default for --log-file, this
would log every damn Matroska EBML element and some other uninteresting
things, which was very noisy.

Adjust the log levels to make them less noisy. Also, change some log
calls to MP_ERR for things which are actually errors.
2018-04-29 02:21:32 +03:00
wm4 0e340ce804 filter: hide warning when disconnecting pins drops frames
Sometimes this hints that there's a bug, but sometimes it's normal.

Since the code for --end/--frames puts frames that should not be shown
anymore back into the pin, using those options will show this warning
when playback ends. This is a minor annoyance. We could change how it's
done (e.g. set an explicit flag somewhere), but that seems bothersome,
so just change the message from warning to verbose.
2018-04-29 02:21:32 +03:00
wm4 6c8362ef54 encode: rewrite half of it
The main change is that we wait with opening the muxer ("writing
headers") until we have data from all streams. This fixes race
conditions at init due to broken assumptions in the old code.

This also changes a lot of other stuff. I found and fixed a few API
violations (often things for which better mechanisms were invented, and
the old ones are not valid anymore). I try to get away from the public
mutex and shared fields in encode_lavc_context. For now it's still
needed for some timestamp-related fields, but most are gone. It also
removes some bad code duplication between audio and video paths.
2018-04-29 02:21:32 +03:00
wm4 8135e25600 vo: add vo_reconfig2()
1. I want to get away from mp_image_params (maybe).
2. For encoding mode, it's convenient to get the nominal_fps, which is
   a mp_image field, and not in mp_image_params.
2018-04-29 02:21:32 +03:00
wm4 bfc33da250 encode: get rid of AVDictionary setter helper
Removes a good hunk of weird code.

This loses qscale "emulation", some logging, and the fact that duplicate
keys for values starting with +/- were added with AV_DICT_APPEND. I
don't assign those any importance, even if they are user-visible
changes.

The new M_OPT_ flag is just so that nothing weird happens for other
key-value options, which do not interpret a "help" key specially.
2018-04-29 02:21:32 +03:00
wm4 05e75e7946 encode: some more cleanups 2018-04-29 02:21:32 +03:00
wm4 d2349cb833 f_output_chain: remove a redundant variable 2018-04-29 02:21:32 +03:00
wm4 a5610b2a0d options: remove broken --video-stereo-mode option
See changelog for minor explanation. Basically, 3D is unused crap and
nobody cares.
2018-04-29 02:21:32 +03:00
wm4 c6b9288465 video: remove internal stereo_out flag
Also rename stereo3d to stereo_in. The only real change is that the
vo_gpu OSD code now uses the actual stereo 3D mode, instead of the
--video-steroe-mode value. (Why does this vo_gpu code even exist?)
2018-04-29 02:21:32 +03:00
wm4 c767451796 demux_lavf: discard "und" language tag
Going by ISO 639.2, "und" means "Undetermined". Whatever it's supposed
to mean, in practice it's user for "unset". We prefer if the language
tag remains simply unset in this case.

This removes an ugliness with mp4 in partricular, because libavformat
will export unset languages as such, which affects most mp4 files.
2018-04-29 02:21:32 +03:00
wm4 4b32d51b96 f_output_chain: log status of auto filters
Just so users don't think the filters do anything when they don't insert
any filters.
2018-04-29 02:21:32 +03:00
wm4 d8807ca833 f_output_chain: log input instead of output format
I think this is more intuitive. This requires a dedicated "out" dummy
filter. But keep the "in" dummy filter for symmetry, like in the old
filter code. (We could remove the "in" dummy filter, because the first
actual filter would still show the real input format.)
2018-04-29 02:21:32 +03:00
wm4 ce4d227986 client API: add some render API extensions for timing
Attempts to enable the following things:
- let a render API user do "proper" audio-sync video timing itself
- make it possible to not re-render repeated frames if the API user has
  better mechanisms available (e.g. waiting for a DisplayLink cycle
  instead)
- allow the user to delay or skip redraws if it makes sense

Basically this information will be needed by API users who want to be
"clever" about optimizing timing and rendering.
2018-04-29 02:21:32 +03:00
wm4 0be3a94e0b vo_libmpv: support GPU rendered screenshots
Like DR, this needed a lot of preparation, and here's the boring glue
code that finally implements it.
2018-04-29 02:21:32 +03:00
wm4 36565c099d vo_libmpv: adjust redraw handling to new API semantics
In MPV_RENDER_PARAM_ADVANCED_CONTROL mode, a simple update callback does
not necessarily make the API user redraw. So handle it differently.

For one, setting vo->want_redraw already uses the "normal" redraw path,
which will call draw_frame() and set next_frame.

Then there are redraws trigered by mpv_render_context_set_parameter(),
which are on the render thread, and would require a separate mechanism.
I decided this is not really a good idea, since it's not even clear that
setting an arbitrary parameter should redraw. Also this could trigger an
unbounded number of redraws. The user can trigger redraws manually if
really needed, depending on the parameter that's being set. If we really
wanted vo_libmpv to do this, we could add a new flag like need_redraw,
which would be 4 lines of code or so.
2018-04-29 02:21:32 +03:00
wm4 44f00a1f58 vo_libmpv: remove annoying indirections
I think this is a bit more readable this way.
2018-04-29 02:21:32 +03:00
wm4 205b2da160 vo_libmpv: move some update() callbacks out of context lock
update() used to require the lock, but now it doesn't matter. It's
slightly better to do it outside of the lock now, in case the update
callback reschedules before returning, and the user render thread tries
to acquire the still held lock (which would require 2 more context
switches).
2018-04-29 02:21:32 +03:00
wm4 1c550326ce vo_libmpv: move up update() function
Avoids a forward declaration.
2018-04-29 02:21:32 +03:00
wm4 9825bbb8cf vo_libmpv: add support for DR
With all the preparation work done, this only has to do the annoying
dance of passing it through all the damn layers.
2018-04-29 02:21:32 +03:00
wm4 67689ff6b4 client API: preparations for allowing render API to use DR etc.
DR (letting the decoder allocate texture memory) requires running the
allocation on the render thread. This is rather hard with the render
API, because the user controls this thread and when it's entered. It was
not possible until now.

This commit adds a bunch of infrastructure to make this possible. We add
a new optional mode (MPV_RENDER_PARAM_ADVANCED_CONTROL) which basically
lets the user's render thread and libmpv agree how this should be done.

Misuse would lead to deadlocks. To make this less likely, strictly
document thread safety/locking issues. In particular, document which
libmpv functions can be called without issues. (The rest has to be
assumed unsafe.)

The worst issue is destruction of the render context while video is
still active. To avoid certain unintended recursive locks (i.e.
deadlocks, unless we'd make the locks recursive), make the update
callback lock separate. Make "killing" the video chain asynchronous, so
we can do extra work while video is being destroyed.

Because losing wakeups is a big deal, setting the update callback now
triggers a wakeup. (It would have been better if the wakeup callback
were a parameter to mpv_render_context_create(), but too late.)

This commit does not add DR yet; the following commit does this.
2018-04-29 02:21:32 +03:00
wm4 76844c9c51 vo: move DR helper code to a separate source file
So it can be reused by vo_libmpv.c, which needs to use it in a slightly
different way.
2018-04-29 02:21:32 +03:00
Jan Ekström 65f0825315 mp_image: fixup a simple 10L in ref_buffer
We didn't want to set the pointer to zero, but the value that the
pointer was pointing towards.
2018-04-21 01:38:21 +03:00
wm4 6435d9ae7f vo_gpu: move some extra code for screenshot to video.c
This also happens to fix some UB on the error path (target being
declared after the first "goto done;").
2018-04-20 17:05:53 +02:00
wm4 2e768ad0d8 client API: minor clarification
This was a bit confusing.
2018-04-20 14:09:25 +02:00
wm4 7af6cabcba README: mention that Libav support is broken
I hoped Libav would add the FFmpeg changes (codec/demuxer/filter list
APIs), but nothing happened. So it's broken currently.
2018-04-20 12:37:34 +02:00