mirror of https://github.com/mpv-player/mpv
vo_gpu_next: remove incorrect interpolation disabling
We can possibly have all the frames needed for interpolation, even after a reset, so there's no need to prevent that.
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@ -885,7 +885,6 @@ static void draw_frame(struct vo *vo, struct vo_frame *frame)
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int id = frame->frame_id + n;
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int id = frame->frame_id + n;
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if (p->want_reset) {
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if (p->want_reset) {
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can_interpolate = false;
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pl_renderer_flush_cache(p->rr);
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pl_renderer_flush_cache(p->rr);
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pl_queue_reset(p->queue);
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pl_queue_reset(p->queue);
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p->last_pts = 0.0;
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p->last_pts = 0.0;
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