From dc2d58b51404fe7584b07af67f9b4797759e944e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kacper=20Michaj=C5=82ow?= Date: Mon, 13 Nov 2023 22:13:16 +0100 Subject: [PATCH] vo_gpu_next: remove incorrect interpolation disabling We can possibly have all the frames needed for interpolation, even after a reset, so there's no need to prevent that. --- video/out/vo_gpu_next.c | 1 - 1 file changed, 1 deletion(-) diff --git a/video/out/vo_gpu_next.c b/video/out/vo_gpu_next.c index f8d311678c..02af20fa43 100644 --- a/video/out/vo_gpu_next.c +++ b/video/out/vo_gpu_next.c @@ -885,7 +885,6 @@ static void draw_frame(struct vo *vo, struct vo_frame *frame) int id = frame->frame_id + n; if (p->want_reset) { - can_interpolate = false; pl_renderer_flush_cache(p->rr); pl_queue_reset(p->queue); p->last_pts = 0.0;