2009-02-16 20:58:13 +00:00
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/*
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* VDPAU video output driver
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*
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2013-10-23 17:06:14 +00:00
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* Copyright (C) 2008 NVIDIA (Rajib Mahapatra <rmahapatra@nvidia.com>)
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2009-11-15 02:39:22 +00:00
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* Copyright (C) 2009 Uoti Urpala
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2009-02-16 20:58:13 +00:00
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2009-05-09 15:08:30 +00:00
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/*
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vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
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* Actual decoding is done in video/decode/vdpau.c
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2009-02-16 20:58:13 +00:00
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*/
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#include <stdio.h>
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2009-09-18 13:27:55 +00:00
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#include <stdlib.h>
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2009-05-06 20:49:51 +00:00
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#include <stdint.h>
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#include <stdbool.h>
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2009-11-15 02:39:22 +00:00
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#include <limits.h>
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2012-08-26 16:00:26 +00:00
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#include <assert.h>
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#include <libavutil/common.h>
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2009-02-16 20:58:13 +00:00
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#include "config.h"
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vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
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#include "video/vdpau.h"
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2014-04-29 13:11:44 +00:00
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#include "video/vdpau_mixer.h"
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2013-11-23 20:26:31 +00:00
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#include "video/hwdec.h"
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2013-12-17 01:39:45 +00:00
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#include "common/msg.h"
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2013-12-17 01:02:25 +00:00
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#include "options/options.h"
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2009-05-06 18:04:37 +00:00
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#include "talloc.h"
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2012-11-09 00:06:43 +00:00
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#include "vo.h"
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2009-02-16 20:58:13 +00:00
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#include "x11_common.h"
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2012-11-09 00:06:43 +00:00
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#include "video/csputils.h"
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2013-11-24 11:58:06 +00:00
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#include "sub/osd.h"
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2013-12-17 01:02:25 +00:00
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#include "options/m_option.h"
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2012-11-09 00:06:43 +00:00
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#include "video/vfcap.h"
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#include "video/mp_image.h"
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2009-09-06 23:02:24 +00:00
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#include "osdep/timer.h"
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2012-08-26 16:00:26 +00:00
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#include "bitmap_packer.h"
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2009-02-23 09:21:57 +00:00
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2014-04-08 17:13:15 +00:00
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// Returns x + a, but wrapped around to the range [0, m)
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// a must be within [-m, m], x within [0, m)
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2010-05-06 01:46:10 +00:00
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#define WRAP_ADD(x, a, m) ((a) < 0 \
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? ((x)+(a)+(m) < (m) ? (x)+(a)+(m) : (x)+(a)) \
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: ((x)+(a) < (m) ? (x)+(a) : (x)+(a)-(m)))
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2009-02-16 20:58:13 +00:00
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/* number of video and output surfaces */
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2010-05-14 02:18:38 +00:00
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#define MAX_OUTPUT_SURFACES 15
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2011-12-04 16:10:17 +00:00
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#define NUM_BUFFERED_VIDEO 5
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2009-02-16 20:58:13 +00:00
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2011-10-06 18:46:01 +00:00
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/* Pixelformat used for output surfaces */
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#define OUTPUT_RGBA_FORMAT VDP_RGBA_FORMAT_B8G8R8A8
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2009-02-16 20:58:13 +00:00
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/*
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* Global variable declaration - VDPAU specific
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*/
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2009-05-06 18:04:37 +00:00
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struct vdpctx {
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2013-11-05 21:06:32 +00:00
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struct mp_vdpau_ctx *mpvdp;
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vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
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struct vdp_functions *vdp;
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2009-05-06 20:42:24 +00:00
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VdpDevice vdp_device;
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2013-11-05 21:06:32 +00:00
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uint64_t preemption_counter;
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vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
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2013-08-17 17:57:18 +00:00
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struct m_color colorkey;
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2009-05-06 20:42:24 +00:00
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VdpPresentationQueueTarget flip_target;
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VdpPresentationQueue flip_queue;
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2012-08-26 16:00:26 +00:00
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VdpOutputSurface output_surfaces[MAX_OUTPUT_SURFACES];
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2012-10-20 22:48:01 +00:00
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VdpOutputSurface screenshot_surface;
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2010-05-14 02:18:38 +00:00
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int num_output_surfaces;
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2013-08-18 03:12:21 +00:00
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VdpOutputSurface rgb_surfaces[NUM_BUFFERED_VIDEO];
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2014-04-29 13:18:35 +00:00
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bool rgb_surfaces_used[NUM_BUFFERED_VIDEO];
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2013-08-18 03:12:21 +00:00
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VdpOutputSurface black_pixel;
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2013-10-01 21:45:30 +00:00
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2014-04-29 13:19:03 +00:00
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struct mp_image *current_image;
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2013-10-01 21:45:30 +00:00
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2009-05-06 20:42:24 +00:00
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int output_surface_width, output_surface_height;
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2013-08-18 03:12:21 +00:00
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int force_yuv;
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2014-04-29 13:11:44 +00:00
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struct mp_vdpau_mixer *video_mixer;
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2009-05-06 20:42:24 +00:00
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int deint;
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int pullup;
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float denoise;
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float sharpen;
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2009-11-15 16:39:48 +00:00
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int hqscaling;
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2009-05-06 20:42:24 +00:00
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int chroma_deint;
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2010-02-05 18:13:33 +00:00
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int flip_offset_window;
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int flip_offset_fs;
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2009-11-15 13:50:28 +00:00
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bool flip;
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2009-05-06 20:42:24 +00:00
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VdpRect src_rect_vid;
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VdpRect out_rect_vid;
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2012-10-27 20:10:32 +00:00
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struct mp_osd_res osd_rect;
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2009-05-06 20:42:24 +00:00
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video/filter: change filter API, use refcounting, remove filter DR
Change the entire filter API to use reference counted images instead
of vf_get_image().
Remove filter "direct rendering". This was useful for vf_expand and (in
rare cases) vf_sub: DR allowed these filters to pass a cropped image to
the filters before them. Then, on filtering, the image was "uncropped",
so that black bars could be added around the image without copying. This
means that in some cases, vf_expand will be slower (-vf gradfun,expand
for example).
Note that another form of DR used for in-place filters has been replaced
by simpler logic. Instead of trying to do DR, filters can check if the
image is writeable (with mp_image_is_writeable()), and do true in-place
if that's the case. This affects filters like vf_gradfun and vf_sub.
Everything has to support strides now. If something doesn't, making a
copy of the image data is required.
2012-11-05 13:25:04 +00:00
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int surface_num; // indexes output_surfaces
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2010-05-14 02:18:38 +00:00
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int query_surface_num;
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2009-11-15 02:39:22 +00:00
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VdpTime recent_vsync_time;
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float user_fps;
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2012-07-27 00:40:38 +00:00
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int composite_detect;
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2009-11-15 02:39:22 +00:00
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unsigned int vsync_interval;
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uint64_t last_queue_time;
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2010-05-14 02:18:38 +00:00
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uint64_t queue_time[MAX_OUTPUT_SURFACES];
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2009-11-15 02:39:22 +00:00
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uint64_t last_ideal_time;
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bool dropped_frame;
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uint64_t dropped_time;
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2009-05-06 20:42:24 +00:00
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uint32_t vid_width, vid_height;
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uint32_t image_format;
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VdpChromaType vdp_chroma_type;
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VdpYCbCrFormat vdp_pixel_format;
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2013-08-18 03:12:21 +00:00
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bool rgb_mode;
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2009-05-06 20:42:24 +00:00
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VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
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// OSD
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struct osd_bitmap_surface {
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2012-08-31 12:42:30 +00:00
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VdpRGBAFormat format;
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2012-08-26 16:00:26 +00:00
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VdpBitmapSurface surface;
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uint32_t max_width;
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uint32_t max_height;
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struct bitmap_packer *packer;
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2012-09-28 19:49:32 +00:00
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// List of surfaces to be rendered
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VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
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struct osd_target {
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2012-09-28 19:49:32 +00:00
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VdpRect source;
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VdpRect dest;
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VdpColor color;
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} *targets;
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2012-09-28 19:49:09 +00:00
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int targets_size;
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int render_count;
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int bitmap_id;
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int bitmap_pos_id;
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VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
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} osd_surfaces[MAX_OSD_PARTS];
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2009-05-06 20:49:51 +00:00
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// Video equalizer
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video, options: implement better YUV->RGB conversion control
Rewrite control of the colorspace and input/output level parameters
used in YUV-RGB conversions, replacing VO-specific suboptions with new
common options and adding configuration support to more cases.
Add new option --colormatrix which selects the colorspace the original
video is assumed to have in YUV->RGB conversions. The default
behavior changes from assuming BT.601 to colorspace autoselection
between BT.601 and BT.709 using a simple heuristic based on video
size. Add new options --colormatrix-input-range and
--colormatrix-output-range which select input YUV and output RGB range.
Disable the previously existing VO-specific colorspace and level
conversion suboptions in vo_gl and vo_vdpau. Remove the
"yuv_colorspace" property and replace it with one named "colormatrix"
and semantics matching the new option. Add new properties matching the
options for level conversion.
Colorspace selection is currently supported by vo_gl, vo_vdpau, vo_xv
and vf_scale, and all can change it at runtime (previously only
vo_vdpau and vo_xv could). vo_vdpau now uses the same conversion
matrix generation as vo_gl instead of libvdpau functionality; the main
functional difference is that the "contrast" equalizer control behaves
somewhat differently (it scales the Y component around 1/2 instead of
around 0, so that contrast 0 makes the image gray rather than black).
vo_xv does not support level conversion. vf_scale supports range
setting for input, but always outputs full-range RGB.
The value of the slave properties is the policy setting used for
conversions. This means they can be set to any value regardless of
whether the current VO supports that value or whether there currently
even is any video. Possibly separate properties could be added to
query the conversion actually used at the moment, if any.
Because the colorspace and level settings are now set with a single
VF/VO control call, the return value of that is no longer used to
signal whether all the settings are actually supported. Instead code
should set all the details it can support, and ignore the rest. The
core will use GET_YUV_COLORSPACE to check which colorspace details
have been set and which not. In other words, the return value for
SET_YUV_COLORSPACE only signals whether any kind of YUV colorspace
conversion handling exists at all, and VOs have to take care to return
the actual state with GET_YUV_COLORSPACE instead.
To be changed in later commits: add missing option documentation.
2011-10-15 21:50:21 +00:00
|
|
|
struct mp_csp_equalizer video_eq;
|
2009-05-06 20:49:51 +00:00
|
|
|
};
|
2009-02-16 20:58:13 +00:00
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
static bool status_ok(struct vo *vo);
|
|
|
|
|
2011-10-06 18:46:01 +00:00
|
|
|
static int render_video_to_output_surface(struct vo *vo,
|
|
|
|
VdpOutputSurface output_surface,
|
2013-08-18 03:06:46 +00:00
|
|
|
VdpRect *output_rect,
|
|
|
|
VdpRect *video_rect)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-02-16 20:58:13 +00:00
|
|
|
VdpTime dummy;
|
|
|
|
VdpStatus vdp_st;
|
2014-04-29 13:19:03 +00:00
|
|
|
struct mp_image *mpi = vc->current_image;
|
2013-10-01 21:45:30 +00:00
|
|
|
|
2014-04-29 13:19:03 +00:00
|
|
|
if (!mpi) {
|
video/out: always support redrawing VO window at any point
Before, a VO could easily refuse to respond to VOCTRL_REDRAW_FRAME,
which means the VO wouldn't redraw OSD and window contents, and the
player would appear frozen to the user. This was a bit stupid, and makes
dealing with some corner cases much harder (think of --keep-open, which
was hard to implement, because the VO gets into this state if there are
no new video frames after a seek reset).
Change this, and require VOs to always react to VOCTRL_REDRAW_FRAME.
There are two aspects of this: First, behavior after a (successful)
vo_reconfig() call, but before any video frame has been displayed.
Second, behavior after a vo_seek_reset().
For the first issue, we define that sending VOCTRL_REDRAW_FRAME after
vo_reconfig() should clear the window with black. This requires minor
changes to some VOs. In particular vaapi makes this horribly
complicated, because OSD rendering is bound to a video surface. We
create a black dummy surface for this purpose.
The second issue is much simpler and works already with most VOs: they
simply redraw whatever has been uploaded previously. The exception is
vdpau, which has a complicated mechanism to track and filter video
frames. The state associated with this mechanism is completely cleared
with vo_seek_reset(), so implementing this to work as expected is not
trivial. For now, we just clear the window with black.
2013-10-01 21:35:51 +00:00
|
|
|
// At least clear the screen if there is nothing to render
|
|
|
|
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
|
|
|
|
vdp_st = vdp->output_surface_render_output_surface(output_surface,
|
|
|
|
NULL, vc->black_pixel,
|
|
|
|
NULL, NULL, NULL,
|
|
|
|
flags);
|
2009-09-18 21:00:42 +00:00
|
|
|
return -1;
|
video/out: always support redrawing VO window at any point
Before, a VO could easily refuse to respond to VOCTRL_REDRAW_FRAME,
which means the VO wouldn't redraw OSD and window contents, and the
player would appear frozen to the user. This was a bit stupid, and makes
dealing with some corner cases much harder (think of --keep-open, which
was hard to implement, because the VO gets into this state if there are
no new video frames after a seek reset).
Change this, and require VOs to always react to VOCTRL_REDRAW_FRAME.
There are two aspects of this: First, behavior after a (successful)
vo_reconfig() call, but before any video frame has been displayed.
Second, behavior after a vo_seek_reset().
For the first issue, we define that sending VOCTRL_REDRAW_FRAME after
vo_reconfig() should clear the window with black. This requires minor
changes to some VOs. In particular vaapi makes this horribly
complicated, because OSD rendering is bound to a video surface. We
create a black dummy surface for this purpose.
The second issue is much simpler and works already with most VOs: they
simply redraw whatever has been uploaded previously. The exception is
vdpau, which has a complicated mechanism to track and filter video
frames. The state associated with this mechanism is completely cleared
with vo_seek_reset(), so implementing this to work as expected is not
trivial. For now, we just clear the window with black.
2013-10-01 21:35:51 +00:00
|
|
|
}
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2013-08-18 03:12:21 +00:00
|
|
|
vdp_st = vdp->presentation_queue_block_until_surface_idle(vc->flip_queue,
|
|
|
|
output_surface,
|
|
|
|
&dummy);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling "
|
|
|
|
"vdp_presentation_queue_block_until_surface_idle");
|
2013-08-18 03:12:21 +00:00
|
|
|
|
|
|
|
if (vc->rgb_mode) {
|
2014-04-29 13:18:35 +00:00
|
|
|
VdpOutputSurface surface = (uintptr_t)mpi->planes[0];
|
2013-08-18 03:12:21 +00:00
|
|
|
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
|
|
|
|
vdp_st = vdp->output_surface_render_output_surface(output_surface,
|
|
|
|
NULL, vc->black_pixel,
|
|
|
|
NULL, NULL, NULL,
|
|
|
|
flags);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error clearing screen");
|
2013-08-18 03:12:21 +00:00
|
|
|
vdp_st = vdp->output_surface_render_output_surface(output_surface,
|
|
|
|
output_rect,
|
2014-04-29 13:18:35 +00:00
|
|
|
surface,
|
2013-08-18 03:12:21 +00:00
|
|
|
video_rect,
|
|
|
|
NULL, NULL, flags);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling "
|
|
|
|
"vdp_output_surface_render_output_surface");
|
2013-08-18 03:12:21 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2014-04-29 13:18:35 +00:00
|
|
|
|
2014-04-29 13:14:19 +00:00
|
|
|
struct mp_vdpau_mixer_frame *frame = mp_vdpau_mixed_frame_get(mpi);
|
|
|
|
struct mp_vdpau_mixer_opts opts = {0};
|
|
|
|
if (frame)
|
|
|
|
opts = frame->opts;
|
|
|
|
|
|
|
|
// Apply custom vo_vdpau suboptions.
|
|
|
|
opts.chroma_deint |= vc->chroma_deint;
|
|
|
|
opts.pullup |= vc->pullup;
|
|
|
|
opts.denoise = MPCLAMP(opts.denoise + vc->denoise, 0, 1);
|
|
|
|
opts.sharpen = MPCLAMP(opts.sharpen + vc->sharpen, -1, 1);
|
|
|
|
if (vc->hqscaling)
|
|
|
|
opts.hqscaling = vc->hqscaling;
|
|
|
|
|
|
|
|
mp_vdpau_mixer_render(vc->video_mixer, &opts, output_surface, output_rect,
|
|
|
|
mpi, video_rect);
|
2009-09-18 21:00:42 +00:00
|
|
|
return 0;
|
2009-09-18 13:27:55 +00:00
|
|
|
}
|
2009-03-25 23:32:27 +00:00
|
|
|
|
2011-10-06 18:46:01 +00:00
|
|
|
static int video_to_output_surface(struct vo *vo)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
|
|
|
return render_video_to_output_surface(vo,
|
|
|
|
vc->output_surfaces[vc->surface_num],
|
2013-08-18 03:06:46 +00:00
|
|
|
&vc->out_rect_vid, &vc->src_rect_vid);
|
2011-10-06 18:46:01 +00:00
|
|
|
}
|
|
|
|
|
2013-10-01 21:45:30 +00:00
|
|
|
static void forget_frames(struct vo *vo, bool seek_reset)
|
2009-09-18 13:27:55 +00:00
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
2014-04-29 13:19:03 +00:00
|
|
|
if (!seek_reset)
|
|
|
|
mp_image_unrefp(&vc->current_image);
|
2013-10-01 21:45:30 +00:00
|
|
|
|
2009-11-15 02:39:22 +00:00
|
|
|
vc->dropped_frame = false;
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2009-05-04 00:09:50 +00:00
|
|
|
static void resize(struct vo *vo)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-02-16 20:58:13 +00:00
|
|
|
VdpStatus vdp_st;
|
2012-10-27 20:10:32 +00:00
|
|
|
struct mp_rect src_rect;
|
|
|
|
struct mp_rect dst_rect;
|
|
|
|
vo_get_src_dst_rects(vo, &src_rect, &dst_rect, &vc->osd_rect);
|
|
|
|
vc->out_rect_vid.x0 = dst_rect.x0;
|
|
|
|
vc->out_rect_vid.x1 = dst_rect.x1;
|
|
|
|
vc->out_rect_vid.y0 = dst_rect.y0;
|
|
|
|
vc->out_rect_vid.y1 = dst_rect.y1;
|
|
|
|
vc->src_rect_vid.x0 = src_rect.x0;
|
|
|
|
vc->src_rect_vid.x1 = src_rect.x1;
|
|
|
|
vc->src_rect_vid.y0 = vc->flip ? src_rect.y1 : src_rect.y0;
|
|
|
|
vc->src_rect_vid.y1 = vc->flip ? src_rect.y0 : src_rect.y1;
|
2012-10-04 15:16:28 +00:00
|
|
|
|
2013-07-18 12:05:39 +00:00
|
|
|
int flip_offset_ms = vo->opts->fullscreen ?
|
2013-03-04 16:40:21 +00:00
|
|
|
vc->flip_offset_fs :
|
|
|
|
vc->flip_offset_window;
|
|
|
|
|
2010-02-05 18:13:33 +00:00
|
|
|
vo->flip_queue_offset = flip_offset_ms / 1000.;
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2012-10-20 22:48:01 +00:00
|
|
|
if (vc->output_surface_width < vo->dwidth
|
|
|
|
|| vc->output_surface_height < vo->dheight) {
|
|
|
|
if (vc->output_surface_width < vo->dwidth) {
|
2009-05-06 20:42:24 +00:00
|
|
|
vc->output_surface_width += vc->output_surface_width >> 1;
|
2009-05-09 15:08:30 +00:00
|
|
|
vc->output_surface_width = FFMAX(vc->output_surface_width,
|
2012-10-20 22:48:01 +00:00
|
|
|
vo->dwidth);
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
2012-10-20 22:48:01 +00:00
|
|
|
if (vc->output_surface_height < vo->dheight) {
|
2009-05-06 20:42:24 +00:00
|
|
|
vc->output_surface_height += vc->output_surface_height >> 1;
|
2009-05-09 15:08:30 +00:00
|
|
|
vc->output_surface_height = FFMAX(vc->output_surface_height,
|
2012-10-20 22:48:01 +00:00
|
|
|
vo->dheight);
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
// Creation of output_surfaces
|
2012-08-26 16:00:26 +00:00
|
|
|
for (int i = 0; i < vc->num_output_surfaces; i++)
|
2010-05-26 05:54:09 +00:00
|
|
|
if (vc->output_surfaces[i] != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling "
|
|
|
|
"vdp_output_surface_destroy");
|
2010-05-26 05:54:09 +00:00
|
|
|
}
|
2012-08-26 16:00:26 +00:00
|
|
|
for (int i = 0; i < vc->num_output_surfaces; i++) {
|
2009-05-09 15:08:30 +00:00
|
|
|
vdp_st = vdp->output_surface_create(vc->vdp_device,
|
2011-10-06 18:46:01 +00:00
|
|
|
OUTPUT_RGBA_FORMAT,
|
2009-05-09 15:08:30 +00:00
|
|
|
vc->output_surface_width,
|
|
|
|
vc->output_surface_height,
|
|
|
|
&vc->output_surfaces[i]);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_DBG(vo, "vdpau out create: %u\n",
|
2009-05-09 15:08:30 +00:00
|
|
|
vc->output_surfaces[i]);
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
}
|
2011-12-05 04:36:20 +00:00
|
|
|
vo->want_redraw = true;
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2009-05-04 00:09:50 +00:00
|
|
|
static int win_x11_init_vdpau_flip_queue(struct vo *vo)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-05-04 00:09:50 +00:00
|
|
|
struct vo_x11_state *x11 = vo->x11;
|
2009-02-16 20:58:13 +00:00
|
|
|
VdpStatus vdp_st;
|
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
if (vc->flip_target == VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->presentation_queue_target_create_x11(vc->vdp_device,
|
|
|
|
x11->window,
|
|
|
|
&vc->flip_target);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_ERROR(vo, "Error when calling "
|
|
|
|
"vdp_presentation_queue_target_create_x11");
|
2009-09-06 23:02:24 +00:00
|
|
|
}
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
/* Emperically this seems to be the first call which fails when we
|
|
|
|
* try to reinit after preemption while the user is still switched
|
|
|
|
* from X to a virtual terminal (creating the vdp_device initially
|
|
|
|
* succeeds, as does creating the flip_target above). This is
|
|
|
|
* probably not guaranteed behavior, but we'll assume it as a simple
|
|
|
|
* way to reduce warnings while trying to recover from preemption.
|
|
|
|
*/
|
|
|
|
if (vc->flip_queue == VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->presentation_queue_create(vc->vdp_device, vc->flip_target,
|
|
|
|
&vc->flip_queue);
|
2013-11-05 21:06:32 +00:00
|
|
|
if (vc->mpvdp->is_preempted && vdp_st != VDP_STATUS_OK) {
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_DBG(vo, "Failed to create flip queue while preempted: %s\n",
|
|
|
|
vdp->get_error_string(vdp_st));
|
2009-09-06 23:02:24 +00:00
|
|
|
return -1;
|
|
|
|
} else
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_ERROR(vo, "Error when calling vdp_presentation_queue_create");
|
2009-09-06 23:02:24 +00:00
|
|
|
}
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2013-08-17 17:57:18 +00:00
|
|
|
if (vc->colorkey.a > 0) {
|
|
|
|
VdpColor color = {
|
|
|
|
.red = vc->colorkey.r / 255.0,
|
|
|
|
.green = vc->colorkey.g / 255.0,
|
|
|
|
.blue = vc->colorkey.b / 255.0,
|
|
|
|
.alpha = 0,
|
|
|
|
};
|
|
|
|
vdp_st = vdp->presentation_queue_set_background_color(vc->flip_queue,
|
|
|
|
&color);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error setting colorkey");
|
2013-08-17 17:57:18 +00:00
|
|
|
}
|
|
|
|
|
2009-11-15 02:39:22 +00:00
|
|
|
vc->vsync_interval = 1;
|
2012-07-27 00:40:38 +00:00
|
|
|
if (vc->composite_detect && vo_x11_screen_is_composited(vo)) {
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_INFO(vo, "Compositing window manager detected. Assuming timing info "
|
|
|
|
"is inaccurate.\n");
|
2012-07-27 00:40:38 +00:00
|
|
|
} else if (vc->user_fps > 0) {
|
2009-11-15 02:39:22 +00:00
|
|
|
vc->vsync_interval = 1e9 / vc->user_fps;
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_INFO(vo, "Assuming user-specified display refresh rate of %.3f Hz.\n",
|
|
|
|
vc->user_fps);
|
2009-11-15 02:39:22 +00:00
|
|
|
} else if (vc->user_fps == 0) {
|
2013-07-16 11:28:28 +00:00
|
|
|
#if HAVE_XF86VM
|
2013-01-27 06:21:10 +00:00
|
|
|
double fps = vo_x11_vm_get_fps(vo);
|
2009-11-15 02:39:22 +00:00
|
|
|
if (!fps)
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_WARN(vo, "Failed to get display FPS\n");
|
2009-11-15 02:39:22 +00:00
|
|
|
else {
|
|
|
|
vc->vsync_interval = 1e9 / fps;
|
|
|
|
// This is verbose, but I'm not yet sure how common wrong values are
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_INFO(vo, "Got display refresh rate %.3f Hz.\n", fps);
|
|
|
|
MP_INFO(vo, "If that value looks wrong give the "
|
|
|
|
"-vo vdpau:fps=X suboption manually.\n");
|
2009-11-15 02:39:22 +00:00
|
|
|
}
|
|
|
|
#else
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_INFO(vo, "This binary has been compiled without XF86VidMode support.\n");
|
|
|
|
MP_INFO(vo, "Can't use vsync-aware timing without manually provided "
|
|
|
|
"-vo vdpau:fps=X suboption.\n");
|
2009-11-15 02:39:22 +00:00
|
|
|
#endif
|
|
|
|
} else
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_VERBOSE(vo, "framedrop/timing logic disabled by user.\n");
|
2009-11-15 02:39:22 +00:00
|
|
|
|
2009-02-16 20:58:13 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Free everything specific to a certain video file
|
2009-05-06 18:04:37 +00:00
|
|
|
static void free_video_specific(struct vo *vo)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-02-16 20:58:13 +00:00
|
|
|
VdpStatus vdp_st;
|
|
|
|
|
2013-10-01 21:45:30 +00:00
|
|
|
forget_frames(vo, false);
|
2009-03-18 17:02:29 +00:00
|
|
|
|
2012-10-20 22:48:01 +00:00
|
|
|
if (vc->screenshot_surface != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->output_surface_destroy(vc->screenshot_surface);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
|
2012-10-20 22:48:01 +00:00
|
|
|
}
|
|
|
|
vc->screenshot_surface = VDP_INVALID_HANDLE;
|
2013-08-18 03:12:21 +00:00
|
|
|
|
|
|
|
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
|
2014-04-29 13:18:35 +00:00
|
|
|
assert(!vc->rgb_surfaces_used[n]);
|
2013-08-18 03:12:21 +00:00
|
|
|
if (vc->rgb_surfaces[n] != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->output_surface_destroy(vc->rgb_surfaces[n]);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
|
2013-08-18 03:12:21 +00:00
|
|
|
}
|
|
|
|
vc->rgb_surfaces[n] = VDP_INVALID_HANDLE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (vc->black_pixel != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->output_surface_destroy(vc->black_pixel);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
|
2013-08-18 03:12:21 +00:00
|
|
|
}
|
|
|
|
vc->black_pixel = VDP_INVALID_HANDLE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int get_rgb_format(int imgfmt)
|
|
|
|
{
|
|
|
|
switch (imgfmt) {
|
|
|
|
case IMGFMT_BGR32: return VDP_RGBA_FORMAT_B8G8R8A8;
|
|
|
|
default: return -1;
|
|
|
|
}
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2009-10-22 01:21:14 +00:00
|
|
|
static int initialize_vdpau_objects(struct vo *vo)
|
2009-09-06 23:02:24 +00:00
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
2013-08-18 03:12:21 +00:00
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
|
|
|
VdpStatus vdp_st;
|
2009-09-06 23:02:24 +00:00
|
|
|
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
mp_vdpau_get_format(vc->image_format, &vc->vdp_chroma_type,
|
|
|
|
&vc->vdp_pixel_format);
|
|
|
|
|
2014-04-29 13:11:44 +00:00
|
|
|
vc->video_mixer->chroma_type = vc->vdp_chroma_type;
|
|
|
|
vc->video_mixer->initialized = false;
|
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
if (win_x11_init_vdpau_flip_queue(vo) < 0)
|
|
|
|
return -1;
|
|
|
|
|
2013-08-18 03:12:21 +00:00
|
|
|
if (vc->rgb_mode) {
|
|
|
|
int format = get_rgb_format(vc->image_format);
|
|
|
|
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
|
|
|
|
vdp_st = vdp->output_surface_create(vc->vdp_device,
|
|
|
|
format,
|
|
|
|
vc->vid_width, vc->vid_height,
|
|
|
|
&vc->rgb_surfaces[n]);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_ERROR(vo, "Allocating RGB surface");
|
2013-08-18 03:12:21 +00:00
|
|
|
}
|
|
|
|
vdp_st = vdp->output_surface_create(vc->vdp_device, OUTPUT_RGBA_FORMAT,
|
|
|
|
1, 1, &vc->black_pixel);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_ERROR(vo, "Allocating clearing surface");
|
2013-08-18 03:12:21 +00:00
|
|
|
const char data[4] = {0};
|
|
|
|
vdp_st = vdp->output_surface_put_bits_native(vc->black_pixel,
|
|
|
|
(const void*[]){data},
|
|
|
|
(uint32_t[]){4}, NULL);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_ERROR(vo, "Initializing clearing surface");
|
2013-08-18 03:12:21 +00:00
|
|
|
}
|
2009-09-06 23:02:24 +00:00
|
|
|
|
2013-10-01 21:45:30 +00:00
|
|
|
forget_frames(vo, false);
|
2009-09-06 23:02:24 +00:00
|
|
|
resize(vo);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void mark_vdpau_objects_uninitialized(struct vo *vo)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
2013-08-18 03:12:21 +00:00
|
|
|
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++)
|
|
|
|
vc->rgb_surfaces[i] = VDP_INVALID_HANDLE;
|
2013-10-01 21:45:30 +00:00
|
|
|
forget_frames(vo, false);
|
2013-08-18 03:12:21 +00:00
|
|
|
vc->black_pixel = VDP_INVALID_HANDLE;
|
2014-04-29 13:11:44 +00:00
|
|
|
vc->video_mixer->video_mixer = VDP_INVALID_HANDLE;
|
2009-09-06 23:02:24 +00:00
|
|
|
vc->flip_queue = VDP_INVALID_HANDLE;
|
|
|
|
vc->flip_target = VDP_INVALID_HANDLE;
|
2012-08-26 16:00:26 +00:00
|
|
|
for (int i = 0; i < MAX_OUTPUT_SURFACES; i++)
|
2009-09-06 23:02:24 +00:00
|
|
|
vc->output_surfaces[i] = VDP_INVALID_HANDLE;
|
2012-10-20 22:48:01 +00:00
|
|
|
vc->screenshot_surface = VDP_INVALID_HANDLE;
|
2009-09-06 23:02:24 +00:00
|
|
|
vc->vdp_device = VDP_INVALID_HANDLE;
|
2012-09-28 19:49:09 +00:00
|
|
|
for (int i = 0; i < MAX_OSD_PARTS; i++) {
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
|
2012-09-28 19:49:09 +00:00
|
|
|
talloc_free(sfc->packer);
|
|
|
|
sfc->bitmap_id = sfc->bitmap_pos_id = 0;
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
*sfc = (struct osd_bitmap_surface){
|
2012-09-28 19:49:09 +00:00
|
|
|
.surface = VDP_INVALID_HANDLE,
|
|
|
|
};
|
|
|
|
}
|
2009-09-06 23:02:24 +00:00
|
|
|
vc->output_surface_width = vc->output_surface_height = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int handle_preemption(struct vo *vo)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
2013-11-05 21:06:32 +00:00
|
|
|
if (!mp_vdpau_status_ok(vc->mpvdp)) {
|
2009-09-06 23:02:24 +00:00
|
|
|
mark_vdpau_objects_uninitialized(vo);
|
|
|
|
return -1;
|
|
|
|
}
|
2013-11-05 21:06:32 +00:00
|
|
|
|
|
|
|
if (vc->preemption_counter == vc->mpvdp->preemption_counter)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
mark_vdpau_objects_uninitialized(vo);
|
|
|
|
|
|
|
|
vc->preemption_counter = vc->mpvdp->preemption_counter;
|
|
|
|
vc->vdp_device = vc->mpvdp->vdp_device;
|
|
|
|
|
|
|
|
if (initialize_vdpau_objects(vo) < 0)
|
|
|
|
return -1;
|
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
static bool status_ok(struct vo *vo)
|
|
|
|
{
|
|
|
|
return vo->config_ok && handle_preemption(vo) >= 0;
|
|
|
|
}
|
|
|
|
|
2009-02-16 20:58:13 +00:00
|
|
|
/*
|
|
|
|
* connect to X server, create and map window, initialize all
|
|
|
|
* VDPAU objects, create different surfaces etc.
|
|
|
|
*/
|
2014-01-24 20:22:25 +00:00
|
|
|
static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 20:42:24 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
if (handle_preemption(vo) < 0)
|
|
|
|
return -1;
|
2009-11-15 13:50:28 +00:00
|
|
|
|
|
|
|
vc->flip = flags & VOFLAG_FLIPPING;
|
2014-01-24 20:22:25 +00:00
|
|
|
vc->image_format = params->imgfmt;
|
|
|
|
vc->vid_width = params->w;
|
|
|
|
vc->vid_height = params->h;
|
2011-10-06 18:46:01 +00:00
|
|
|
|
2014-01-24 20:22:25 +00:00
|
|
|
vc->rgb_mode = get_rgb_format(params->imgfmt) >= 0;
|
2013-08-18 03:12:21 +00:00
|
|
|
|
2009-05-06 18:04:37 +00:00
|
|
|
free_video_specific(vo);
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2014-01-24 20:22:25 +00:00
|
|
|
vo_x11_config_vo_window(vo, NULL, vo->dwidth, vo->dheight, flags, "vdpau");
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
if (initialize_vdpau_objects(vo) < 0)
|
2009-02-16 20:58:13 +00:00
|
|
|
return -1;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2012-08-26 16:00:26 +00:00
|
|
|
static struct bitmap_packer *make_packer(struct vo *vo, VdpRGBAFormat format)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-05-09 15:08:30 +00:00
|
|
|
|
2012-08-26 16:00:26 +00:00
|
|
|
struct bitmap_packer *packer = talloc_zero(vo, struct bitmap_packer);
|
|
|
|
uint32_t w_max = 0, h_max = 0;
|
|
|
|
VdpStatus vdp_st = vdp->
|
|
|
|
bitmap_surface_query_capabilities(vc->vdp_device, format,
|
|
|
|
&(VdpBool){0}, &w_max, &h_max);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Query to get max OSD surface size failed");
|
2012-08-26 16:00:26 +00:00
|
|
|
packer->w_max = w_max;
|
|
|
|
packer->h_max = h_max;
|
|
|
|
return packer;
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
static void draw_osd_part(struct vo *vo, int index)
|
2009-05-06 18:04:37 +00:00
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-02-23 09:21:57 +00:00
|
|
|
VdpStatus vdp_st;
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[index];
|
2009-05-06 20:42:24 +00:00
|
|
|
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
|
2009-02-23 09:21:57 +00:00
|
|
|
int i;
|
|
|
|
|
2009-05-09 15:08:30 +00:00
|
|
|
VdpOutputSurfaceRenderBlendState blend_state = {
|
|
|
|
.struct_version = VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION,
|
|
|
|
.blend_factor_source_color =
|
|
|
|
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
|
|
|
|
.blend_factor_source_alpha =
|
2013-11-18 13:02:14 +00:00
|
|
|
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
|
2009-05-09 15:08:30 +00:00
|
|
|
.blend_factor_destination_color =
|
|
|
|
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
|
|
|
|
.blend_factor_destination_alpha =
|
2013-11-18 13:02:14 +00:00
|
|
|
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
|
2009-05-09 15:08:30 +00:00
|
|
|
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
|
|
|
|
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
|
|
|
|
};
|
|
|
|
|
2012-10-05 18:37:16 +00:00
|
|
|
VdpOutputSurfaceRenderBlendState blend_state_premultiplied = blend_state;
|
|
|
|
blend_state_premultiplied.blend_factor_source_color =
|
|
|
|
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE;
|
|
|
|
|
2012-09-28 19:49:09 +00:00
|
|
|
for (i = 0; i < sfc->render_count; i++) {
|
2012-10-05 18:37:16 +00:00
|
|
|
VdpOutputSurfaceRenderBlendState *blend = &blend_state;
|
|
|
|
if (sfc->format == VDP_RGBA_FORMAT_B8G8R8A8)
|
|
|
|
blend = &blend_state_premultiplied;
|
2009-05-09 15:08:30 +00:00
|
|
|
vdp_st = vdp->
|
|
|
|
output_surface_render_bitmap_surface(output_surface,
|
2012-09-28 19:49:09 +00:00
|
|
|
&sfc->targets[i].dest,
|
|
|
|
sfc->surface,
|
|
|
|
&sfc->targets[i].source,
|
|
|
|
&sfc->targets[i].color,
|
2012-10-05 18:37:16 +00:00
|
|
|
blend,
|
2009-05-09 15:08:30 +00:00
|
|
|
VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "OSD: Error when rendering");
|
2009-02-23 09:21:57 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
static void generate_osd_part(struct vo *vo, struct sub_bitmaps *imgs)
|
2009-05-06 18:04:37 +00:00
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-02-23 09:21:57 +00:00
|
|
|
VdpStatus vdp_st;
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[imgs->render_index];
|
2012-08-26 16:00:26 +00:00
|
|
|
bool need_upload = false;
|
2011-10-27 10:07:10 +00:00
|
|
|
|
2012-09-28 19:49:09 +00:00
|
|
|
if (imgs->bitmap_pos_id == sfc->bitmap_pos_id)
|
2012-08-26 16:00:26 +00:00
|
|
|
return; // Nothing changed and we still have the old data
|
2011-10-27 10:07:10 +00:00
|
|
|
|
2012-09-28 19:49:09 +00:00
|
|
|
sfc->render_count = 0;
|
2012-08-26 16:00:26 +00:00
|
|
|
|
2012-10-01 22:25:06 +00:00
|
|
|
if (imgs->format == SUBBITMAP_EMPTY || imgs->num_parts == 0)
|
2012-08-31 12:42:30 +00:00
|
|
|
return;
|
2012-08-26 16:00:26 +00:00
|
|
|
|
2012-09-28 19:49:09 +00:00
|
|
|
if (imgs->bitmap_id == sfc->bitmap_id)
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
goto osd_skip_upload;
|
2011-10-27 10:07:10 +00:00
|
|
|
|
2012-08-26 16:00:26 +00:00
|
|
|
need_upload = true;
|
2012-08-31 12:42:30 +00:00
|
|
|
VdpRGBAFormat format;
|
|
|
|
int format_size;
|
2012-09-28 19:19:36 +00:00
|
|
|
switch (imgs->format) {
|
2012-08-31 12:42:30 +00:00
|
|
|
case SUBBITMAP_LIBASS:
|
|
|
|
format = VDP_RGBA_FORMAT_A8;
|
|
|
|
format_size = 1;
|
|
|
|
break;
|
|
|
|
case SUBBITMAP_RGBA:
|
|
|
|
format = VDP_RGBA_FORMAT_B8G8R8A8;
|
|
|
|
format_size = 4;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
abort();
|
|
|
|
};
|
|
|
|
if (sfc->format != format) {
|
|
|
|
talloc_free(sfc->packer);
|
|
|
|
sfc->packer = NULL;
|
|
|
|
};
|
|
|
|
sfc->format = format;
|
2012-08-26 16:00:26 +00:00
|
|
|
if (!sfc->packer)
|
2012-08-31 12:42:30 +00:00
|
|
|
sfc->packer = make_packer(vo, format);
|
2012-09-28 19:19:36 +00:00
|
|
|
sfc->packer->padding = imgs->scaled; // assume 2x2 filter on scaling
|
|
|
|
int r = packer_pack_from_subbitmaps(sfc->packer, imgs);
|
2012-08-26 16:00:26 +00:00
|
|
|
if (r < 0) {
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_ERR(vo, "OSD bitmaps do not fit on a surface with the maximum "
|
|
|
|
"supported size\n");
|
2012-08-26 16:00:26 +00:00
|
|
|
return;
|
|
|
|
} else if (r == 1) {
|
|
|
|
if (sfc->surface != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
|
2010-05-26 05:54:09 +00:00
|
|
|
}
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_VERBOSE(vo, "Allocating a %dx%d surface for OSD bitmaps.\n",
|
|
|
|
sfc->packer->w, sfc->packer->h);
|
2012-08-31 12:42:30 +00:00
|
|
|
vdp_st = vdp->bitmap_surface_create(vc->vdp_device, format,
|
2012-08-26 16:00:26 +00:00
|
|
|
sfc->packer->w, sfc->packer->h,
|
|
|
|
true, &sfc->surface);
|
2009-09-02 17:21:24 +00:00
|
|
|
if (vdp_st != VDP_STATUS_OK)
|
2012-08-26 16:00:26 +00:00
|
|
|
sfc->surface = VDP_INVALID_HANDLE;
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "OSD: error when creating surface");
|
2009-02-23 09:21:57 +00:00
|
|
|
}
|
2012-08-31 12:42:30 +00:00
|
|
|
if (imgs->scaled) {
|
|
|
|
char zeros[sfc->packer->used_width * format_size];
|
|
|
|
memset(zeros, 0, sizeof(zeros));
|
|
|
|
vdp_st = vdp->bitmap_surface_put_bits_native(sfc->surface,
|
|
|
|
&(const void *){zeros}, &(uint32_t){0},
|
|
|
|
&(VdpRect){0, 0, sfc->packer->used_width,
|
|
|
|
sfc->packer->used_height});
|
|
|
|
}
|
2009-02-23 09:21:57 +00:00
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
osd_skip_upload:
|
2012-08-26 16:00:26 +00:00
|
|
|
if (sfc->surface == VDP_INVALID_HANDLE)
|
2009-09-02 17:21:24 +00:00
|
|
|
return;
|
2012-09-28 19:49:09 +00:00
|
|
|
if (sfc->packer->count > sfc->targets_size) {
|
|
|
|
talloc_free(sfc->targets);
|
|
|
|
sfc->targets_size = sfc->packer->count;
|
|
|
|
sfc->targets = talloc_size(vc, sfc->targets_size
|
|
|
|
* sizeof(*sfc->targets));
|
2012-09-28 19:19:36 +00:00
|
|
|
}
|
2012-08-26 16:00:26 +00:00
|
|
|
|
2012-09-28 19:19:36 +00:00
|
|
|
for (int i = 0 ;i < sfc->packer->count; i++) {
|
|
|
|
struct sub_bitmap *b = &imgs->parts[i];
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
struct osd_target *target = sfc->targets + sfc->render_count;
|
2012-09-28 19:19:36 +00:00
|
|
|
int x = sfc->packer->result[i].x;
|
|
|
|
int y = sfc->packer->result[i].y;
|
|
|
|
target->source = (VdpRect){x, y, x + b->w, y + b->h};
|
|
|
|
target->dest = (VdpRect){b->x, b->y, b->x + b->dw, b->y + b->dh};
|
|
|
|
target->color = (VdpColor){1, 1, 1, 1};
|
|
|
|
if (imgs->format == SUBBITMAP_LIBASS) {
|
|
|
|
uint32_t color = b->libass.color;
|
|
|
|
target->color.alpha = 1.0 - ((color >> 0) & 0xff) / 255.0;
|
|
|
|
target->color.blue = ((color >> 8) & 0xff) / 255.0;
|
|
|
|
target->color.green = ((color >> 16) & 0xff) / 255.0;
|
|
|
|
target->color.red = ((color >> 24) & 0xff) / 255.0;
|
2012-08-31 12:42:30 +00:00
|
|
|
}
|
2012-09-28 19:19:36 +00:00
|
|
|
if (need_upload) {
|
|
|
|
vdp_st = vdp->
|
|
|
|
bitmap_surface_put_bits_native(sfc->surface,
|
|
|
|
&(const void *){b->bitmap},
|
|
|
|
&(uint32_t){b->stride},
|
|
|
|
&target->source);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "OSD: putbits failed");
|
2012-08-26 16:00:26 +00:00
|
|
|
}
|
2012-09-28 19:49:09 +00:00
|
|
|
sfc->render_count++;
|
2012-08-26 16:00:26 +00:00
|
|
|
}
|
2012-09-28 19:19:36 +00:00
|
|
|
|
2012-09-28 19:49:09 +00:00
|
|
|
sfc->bitmap_id = imgs->bitmap_id;
|
|
|
|
sfc->bitmap_pos_id = imgs->bitmap_pos_id;
|
2012-08-26 16:00:26 +00:00
|
|
|
}
|
2011-10-27 10:07:10 +00:00
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs)
|
2012-08-26 16:00:26 +00:00
|
|
|
{
|
|
|
|
struct vo *vo = ctx;
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
generate_osd_part(vo, imgs);
|
|
|
|
draw_osd_part(vo, imgs->render_index);
|
2012-08-26 16:00:26 +00:00
|
|
|
}
|
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
static void draw_osd(struct vo *vo, struct osd_state *osd)
|
2012-08-26 16:00:26 +00:00
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
if (!status_ok(vo))
|
2012-08-26 16:00:26 +00:00
|
|
|
return;
|
|
|
|
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
static const bool formats[SUBBITMAP_COUNT] = {
|
|
|
|
[SUBBITMAP_LIBASS] = true,
|
|
|
|
[SUBBITMAP_RGBA] = true,
|
2012-08-26 16:00:26 +00:00
|
|
|
};
|
|
|
|
|
2014-01-18 00:19:20 +00:00
|
|
|
osd_draw(osd, vc->osd_rect, osd_get_vo_pts(osd), 0, formats, draw_osd_cb, vo);
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2010-05-14 02:18:38 +00:00
|
|
|
static int update_presentation_queue_status(struct vo *vo)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-02-16 20:58:13 +00:00
|
|
|
VdpStatus vdp_st;
|
2009-05-09 15:08:30 +00:00
|
|
|
|
2010-05-14 02:18:38 +00:00
|
|
|
while (vc->query_surface_num != vc->surface_num) {
|
|
|
|
VdpTime vtime;
|
|
|
|
VdpPresentationQueueStatus status;
|
|
|
|
VdpOutputSurface surface = vc->output_surfaces[vc->query_surface_num];
|
|
|
|
vdp_st = vdp->presentation_queue_query_surface_status(vc->flip_queue,
|
|
|
|
surface,
|
|
|
|
&status, &vtime);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error calling "
|
2010-05-14 02:18:38 +00:00
|
|
|
"presentation_queue_query_surface_status");
|
2014-04-03 17:41:09 +00:00
|
|
|
if (mp_msg_test(vo->log, MSGL_TRACE)) {
|
|
|
|
VdpTime current;
|
|
|
|
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, ¤t);
|
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling "
|
|
|
|
"vdp_presentation_queue_get_time");
|
|
|
|
MP_TRACE(vo, "Vdpau time: %"PRIu64"\n", (uint64_t)current);
|
|
|
|
MP_TRACE(vo, "Surface %d status: %d time: %"PRIu64"\n",
|
|
|
|
(int)surface, (int)status, (uint64_t)vtime);
|
|
|
|
}
|
2010-05-14 02:18:38 +00:00
|
|
|
if (status == VDP_PRESENTATION_QUEUE_STATUS_QUEUED)
|
|
|
|
break;
|
|
|
|
if (vc->vsync_interval > 1) {
|
|
|
|
uint64_t qtime = vc->queue_time[vc->query_surface_num];
|
2013-12-22 14:48:38 +00:00
|
|
|
int diff = ((int64_t)vtime - (int64_t)qtime) / 1e6;
|
|
|
|
MP_TRACE(vo, "Queue time difference: %d ms\n", diff);
|
2010-05-14 02:18:38 +00:00
|
|
|
if (vtime < qtime + vc->vsync_interval / 2)
|
2013-12-22 14:48:38 +00:00
|
|
|
MP_VERBOSE(vo, "Frame shown too early (%d ms)\n", diff);
|
2010-05-14 02:18:38 +00:00
|
|
|
if (vtime > qtime + vc->vsync_interval)
|
2013-12-22 14:48:38 +00:00
|
|
|
MP_VERBOSE(vo, "Frame shown late (%d ms)\n", diff);
|
2010-05-14 02:18:38 +00:00
|
|
|
}
|
|
|
|
vc->query_surface_num = WRAP_ADD(vc->query_surface_num, 1,
|
|
|
|
vc->num_output_surfaces);
|
|
|
|
vc->recent_vsync_time = vtime;
|
|
|
|
}
|
|
|
|
int num_queued = WRAP_ADD(vc->surface_num, -vc->query_surface_num,
|
|
|
|
vc->num_output_surfaces);
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_DBG(vo, "Queued surface count (before add): %d\n", num_queued);
|
2010-05-14 02:18:38 +00:00
|
|
|
return num_queued;
|
2009-11-15 02:39:22 +00:00
|
|
|
}
|
|
|
|
|
2014-04-08 17:02:57 +00:00
|
|
|
// Return the timestamp of the vsync that must have happened before ts.
|
|
|
|
static inline uint64_t prev_vsync(struct vdpctx *vc, uint64_t ts)
|
2009-11-15 02:39:22 +00:00
|
|
|
{
|
2014-04-08 17:02:57 +00:00
|
|
|
int64_t diff = (int64_t)(ts - vc->recent_vsync_time);
|
|
|
|
int64_t offset = diff % vc->vsync_interval;
|
|
|
|
if (offset < 0)
|
|
|
|
offset += vc->vsync_interval;
|
2009-11-15 02:39:22 +00:00
|
|
|
return ts - offset;
|
|
|
|
}
|
|
|
|
|
2013-05-25 16:31:06 +00:00
|
|
|
static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
|
2009-11-15 02:39:22 +00:00
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
|
|
|
VdpStatus vdp_st;
|
|
|
|
uint32_t vsync_interval = vc->vsync_interval;
|
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
if (handle_preemption(vo) < 0)
|
|
|
|
return;
|
|
|
|
|
2009-11-15 02:39:22 +00:00
|
|
|
if (duration > INT_MAX / 1000)
|
|
|
|
duration = -1;
|
|
|
|
else
|
|
|
|
duration *= 1000;
|
|
|
|
|
2012-07-27 00:40:38 +00:00
|
|
|
if (vc->vsync_interval == 1)
|
2009-11-15 02:39:22 +00:00
|
|
|
duration = -1; // Make sure drop logic is disabled
|
|
|
|
|
vo_vdpau: simplify time management and make it more robust
vo_vdpau used a somewhat complicated and fragile mechanism to convert
the vdpau time to internal mpv time. This was fragile as in it couldn't
deal well with Mesa's (apparently) random timestamps, which can change
the base offset in multiple situations. It can happen when moving the
mpv window to a different screen, and somehow it also happens when
pausing the player.
It seems this mechanism to synchronize the vdpau time is not actually
needed. There are only 2 places where sync_vdptime() is used (i.e.
returning the current vdpau time interpolated by system time).
The first call is for determining the PTS used to queue a frame. This
also uses convert_to_vdptime(). It's easily replaced by querying the
time directly, and adding the wait time to it (rel_pts_ns in the patch).
The second call is pretty odd: it updates the vdpau time a second time
in the same function. From what I can see, this can matter only if
update_presentation_queue_status() is very slow. I'm not sure what to
make out of this, because the call merely queries the presentation
queue. Just assume it isn't slow, and that we don't have to update the
time.
Another potential issue with this is that we call VdpPresentationQueueGetTime()
every frame now, instead of every 5 seconds and interpolating the other
calls via system time. More over, this is per video frame (which can be
portantially dropped, and not per actually displayed frame. Assume this
doesn't matter.
This simplifies the code, and should make it more robust on Mesa. But
note that what Mesa does is obviously insane - this is one situation
where you really need a stable time source. There are still plenty of
race condition windows where things can go wrong, although this commit
should drastically reduce the possibility of this.
In my tests, everything worked well. But I have no access to a Mesa
system with vdpau, so it needs testing by others.
See github issues #520, #694, #695.
2014-04-07 16:33:25 +00:00
|
|
|
VdpTime vdp_time = 0;
|
|
|
|
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
|
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_get_time");
|
|
|
|
|
|
|
|
int64_t rel_pts_ns = (pts_us - mp_time_us()) * 1000;
|
|
|
|
if (!pts_us || rel_pts_ns < 0)
|
|
|
|
rel_pts_ns = 0;
|
2014-02-02 11:07:08 +00:00
|
|
|
|
vo_vdpau: simplify time management and make it more robust
vo_vdpau used a somewhat complicated and fragile mechanism to convert
the vdpau time to internal mpv time. This was fragile as in it couldn't
deal well with Mesa's (apparently) random timestamps, which can change
the base offset in multiple situations. It can happen when moving the
mpv window to a different screen, and somehow it also happens when
pausing the player.
It seems this mechanism to synchronize the vdpau time is not actually
needed. There are only 2 places where sync_vdptime() is used (i.e.
returning the current vdpau time interpolated by system time).
The first call is for determining the PTS used to queue a frame. This
also uses convert_to_vdptime(). It's easily replaced by querying the
time directly, and adding the wait time to it (rel_pts_ns in the patch).
The second call is pretty odd: it updates the vdpau time a second time
in the same function. From what I can see, this can matter only if
update_presentation_queue_status() is very slow. I'm not sure what to
make out of this, because the call merely queries the presentation
queue. Just assume it isn't slow, and that we don't have to update the
time.
Another potential issue with this is that we call VdpPresentationQueueGetTime()
every frame now, instead of every 5 seconds and interpolating the other
calls via system time. More over, this is per video frame (which can be
portantially dropped, and not per actually displayed frame. Assume this
doesn't matter.
This simplifies the code, and should make it more robust on Mesa. But
note that what Mesa does is obviously insane - this is one situation
where you really need a stable time source. There are still plenty of
race condition windows where things can go wrong, although this commit
should drastically reduce the possibility of this.
In my tests, everything worked well. But I have no access to a Mesa
system with vdpau, so it needs testing by others.
See github issues #520, #694, #695.
2014-04-07 16:33:25 +00:00
|
|
|
uint64_t now = vdp_time;
|
|
|
|
uint64_t pts = now + rel_pts_ns;
|
2009-11-15 02:39:22 +00:00
|
|
|
uint64_t ideal_pts = pts;
|
|
|
|
uint64_t npts = duration >= 0 ? pts + duration : UINT64_MAX;
|
|
|
|
|
2014-04-08 18:16:53 +00:00
|
|
|
/* This should normally never happen.
|
|
|
|
* - The last queued frame can't have a PTS that goes more than 50ms in the
|
|
|
|
* future. This is guaranteed by the playloop, which currently actually
|
|
|
|
* roughly queues 50ms ahead, plus the flip queue offset. Just to be sure
|
|
|
|
* give some additional room by doubling the time.
|
|
|
|
* - The last vsync can never be in the future.
|
|
|
|
*/
|
|
|
|
int64_t max_pts_ahead = (vo->flip_queue_offset + 0.050) * 2 * 1e9;
|
|
|
|
if (vc->last_queue_time > now + max_pts_ahead ||
|
|
|
|
vc->recent_vsync_time > now)
|
|
|
|
{
|
|
|
|
vc->last_queue_time = 0;
|
|
|
|
vc->recent_vsync_time = 0;
|
|
|
|
MP_WARN(vo, "Inconsistent timing detected.\n");
|
|
|
|
}
|
|
|
|
|
2014-04-08 17:02:57 +00:00
|
|
|
#define PREV_VSYNC(ts) prev_vsync(vc, ts)
|
2009-11-15 02:39:22 +00:00
|
|
|
|
|
|
|
/* We hope to be here at least one vsync before the frame should be shown.
|
|
|
|
* If we are running late then don't drop the frame unless there is
|
|
|
|
* already one queued for the next vsync; even if we _hope_ to show the
|
|
|
|
* next frame soon enough to mean this one should be dropped we might
|
|
|
|
* not make the target time in reality. Without this check we could drop
|
|
|
|
* every frame, freezing the display completely if video lags behind.
|
|
|
|
*/
|
2010-05-06 01:46:10 +00:00
|
|
|
if (now > PREV_VSYNC(FFMAX(pts, vc->last_queue_time + vsync_interval)))
|
2009-11-15 02:39:22 +00:00
|
|
|
npts = UINT64_MAX;
|
|
|
|
|
|
|
|
/* Allow flipping a frame at a vsync if its presentation time is a
|
|
|
|
* bit after that vsync and the change makes the flip time delta
|
|
|
|
* from previous frame better match the target timestamp delta.
|
|
|
|
* This avoids instability with frame timestamps falling near vsyncs.
|
|
|
|
* For example if the frame timestamps were (with vsyncs at
|
|
|
|
* integer values) 0.01, 1.99, 4.01, 5.99, 8.01, ... then
|
|
|
|
* straightforward timing at next vsync would flip the frames at
|
|
|
|
* 1, 2, 5, 6, 9; this changes it to 1, 2, 4, 6, 8 and so on with
|
|
|
|
* regular 2-vsync intervals.
|
|
|
|
*
|
|
|
|
* Also allow moving the frame forward if it looks like we dropped
|
|
|
|
* the previous frame incorrectly (now that we know better after
|
|
|
|
* having final exact timestamp information for this frame) and
|
|
|
|
* there would unnecessarily be a vsync without a frame change.
|
|
|
|
*/
|
|
|
|
uint64_t vsync = PREV_VSYNC(pts);
|
|
|
|
if (pts < vsync + vsync_interval / 4
|
2014-04-08 17:02:57 +00:00
|
|
|
&& (vsync - PREV_VSYNC(vc->last_queue_time)
|
2009-11-15 02:39:22 +00:00
|
|
|
> pts - vc->last_ideal_time + vsync_interval / 2
|
|
|
|
|| vc->dropped_frame && vsync > vc->dropped_time))
|
|
|
|
pts -= vsync_interval / 2;
|
|
|
|
|
|
|
|
vc->dropped_frame = true; // changed at end if false
|
|
|
|
vc->dropped_time = ideal_pts;
|
|
|
|
|
|
|
|
pts = FFMAX(pts, vc->last_queue_time + vsync_interval);
|
|
|
|
pts = FFMAX(pts, now);
|
|
|
|
if (npts < PREV_VSYNC(pts) + vsync_interval)
|
|
|
|
return;
|
|
|
|
|
2010-05-14 02:18:38 +00:00
|
|
|
int num_flips = update_presentation_queue_status(vo);
|
|
|
|
vsync = vc->recent_vsync_time + num_flips * vc->vsync_interval;
|
2009-11-15 02:39:22 +00:00
|
|
|
pts = FFMAX(pts, now);
|
2010-05-14 02:18:38 +00:00
|
|
|
pts = FFMAX(pts, vsync + (vsync_interval >> 2));
|
2009-11-15 02:39:22 +00:00
|
|
|
vsync = PREV_VSYNC(pts);
|
|
|
|
if (npts < vsync + vsync_interval)
|
|
|
|
return;
|
|
|
|
pts = vsync + (vsync_interval >> 2);
|
2014-04-03 17:41:09 +00:00
|
|
|
VdpOutputSurface frame = vc->output_surfaces[vc->surface_num];
|
|
|
|
vdp_st = vdp->presentation_queue_display(vc->flip_queue, frame,
|
|
|
|
vo->dwidth, vo->dheight, pts);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_display");
|
2009-02-16 20:58:13 +00:00
|
|
|
|
vo_vdpau: simplify time management and make it more robust
vo_vdpau used a somewhat complicated and fragile mechanism to convert
the vdpau time to internal mpv time. This was fragile as in it couldn't
deal well with Mesa's (apparently) random timestamps, which can change
the base offset in multiple situations. It can happen when moving the
mpv window to a different screen, and somehow it also happens when
pausing the player.
It seems this mechanism to synchronize the vdpau time is not actually
needed. There are only 2 places where sync_vdptime() is used (i.e.
returning the current vdpau time interpolated by system time).
The first call is for determining the PTS used to queue a frame. This
also uses convert_to_vdptime(). It's easily replaced by querying the
time directly, and adding the wait time to it (rel_pts_ns in the patch).
The second call is pretty odd: it updates the vdpau time a second time
in the same function. From what I can see, this can matter only if
update_presentation_queue_status() is very slow. I'm not sure what to
make out of this, because the call merely queries the presentation
queue. Just assume it isn't slow, and that we don't have to update the
time.
Another potential issue with this is that we call VdpPresentationQueueGetTime()
every frame now, instead of every 5 seconds and interpolating the other
calls via system time. More over, this is per video frame (which can be
portantially dropped, and not per actually displayed frame. Assume this
doesn't matter.
This simplifies the code, and should make it more robust on Mesa. But
note that what Mesa does is obviously insane - this is one situation
where you really need a stable time source. There are still plenty of
race condition windows where things can go wrong, although this commit
should drastically reduce the possibility of this.
In my tests, everything worked well. But I have no access to a Mesa
system with vdpau, so it needs testing by others.
See github issues #520, #694, #695.
2014-04-07 16:33:25 +00:00
|
|
|
MP_TRACE(vo, "Queue new surface %d: Vdpau time: %"PRIu64" "
|
|
|
|
"pts: %"PRIu64"\n", (int)frame, now, pts);
|
2014-04-03 17:41:09 +00:00
|
|
|
|
2009-11-15 02:39:22 +00:00
|
|
|
vc->last_queue_time = pts;
|
2010-05-14 02:18:38 +00:00
|
|
|
vc->queue_time[vc->surface_num] = pts;
|
2009-11-15 02:39:22 +00:00
|
|
|
vc->last_ideal_time = ideal_pts;
|
|
|
|
vc->dropped_frame = false;
|
2010-05-14 02:18:38 +00:00
|
|
|
vc->surface_num = WRAP_ADD(vc->surface_num, 1, vc->num_output_surfaces);
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2014-04-29 13:18:35 +00:00
|
|
|
static void free_rgb_surface(void *ptr)
|
|
|
|
{
|
|
|
|
bool *entry = ptr;
|
|
|
|
*entry = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct mp_image *get_rgb_surface(struct vo *vo)
|
2013-08-18 03:12:21 +00:00
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
|
|
|
assert(vc->rgb_mode);
|
|
|
|
|
|
|
|
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
|
2014-04-29 13:18:35 +00:00
|
|
|
bool *used = &vc->rgb_surfaces_used[n];
|
|
|
|
if (!*used) {
|
|
|
|
*used = true;
|
|
|
|
struct mp_image mpi = {0};
|
2014-04-29 13:19:30 +00:00
|
|
|
mp_image_setfmt(&mpi, IMGFMT_VDPAU); // not really, but keep csp flags
|
2014-04-29 13:18:35 +00:00
|
|
|
mpi.planes[0] = (void *)(uintptr_t)vc->rgb_surfaces[n];
|
|
|
|
return mp_image_new_custom_ref(&mpi, used, free_rgb_surface);
|
2013-08-18 03:12:21 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-08-23 21:30:09 +00:00
|
|
|
MP_ERR(vo, "no surfaces available in get_rgb_surface\n");
|
2014-04-29 13:18:35 +00:00
|
|
|
return NULL;
|
2013-08-18 03:12:21 +00:00
|
|
|
}
|
|
|
|
|
2014-04-29 13:19:03 +00:00
|
|
|
static void draw_image(struct vo *vo, struct mp_image *mpi)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
|
|
|
mp_image_setrefp(&vc->current_image, mpi);
|
|
|
|
|
|
|
|
if (status_ok(vo))
|
|
|
|
video_to_output_surface(vo);
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct mp_image *filter_image(struct vo *vo, struct mp_image *mpi)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2009-09-18 13:27:55 +00:00
|
|
|
struct mp_image *reserved_mpi = NULL;
|
2013-08-18 03:12:21 +00:00
|
|
|
VdpStatus vdp_st;
|
2009-09-18 13:27:55 +00:00
|
|
|
|
2013-11-29 13:19:44 +00:00
|
|
|
if (vc->image_format == IMGFMT_VDPAU) {
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
reserved_mpi = mp_image_new_ref(mpi);
|
2013-08-18 03:12:21 +00:00
|
|
|
} else if (vc->rgb_mode) {
|
2014-04-29 13:18:35 +00:00
|
|
|
reserved_mpi = get_rgb_surface(vo);
|
|
|
|
if (!reserved_mpi)
|
2014-04-29 13:19:03 +00:00
|
|
|
goto end;
|
2014-04-29 13:18:35 +00:00
|
|
|
VdpOutputSurface rgb_surface = (uintptr_t)reserved_mpi->planes[0];
|
2013-08-18 03:12:21 +00:00
|
|
|
if (rgb_surface != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->output_surface_put_bits_native(rgb_surface,
|
|
|
|
&(const void *){mpi->planes[0]},
|
|
|
|
&(uint32_t){mpi->stride[0]},
|
|
|
|
NULL);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling "
|
|
|
|
"output_surface_put_bits_native");
|
2013-08-18 03:12:21 +00:00
|
|
|
}
|
2012-11-04 17:16:36 +00:00
|
|
|
} else {
|
2014-03-17 17:21:11 +00:00
|
|
|
reserved_mpi = mp_vdpau_get_video_surface(vc->mpvdp, vc->vdp_chroma_type,
|
2013-11-05 21:06:32 +00:00
|
|
|
mpi->w, mpi->h);
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
if (!reserved_mpi)
|
2014-04-29 13:19:03 +00:00
|
|
|
goto end;
|
2014-04-29 13:11:44 +00:00
|
|
|
VdpVideoSurface surface = (VdpVideoSurface)(intptr_t)reserved_mpi->planes[3];
|
2011-12-20 01:47:16 +00:00
|
|
|
if (handle_preemption(vo) >= 0) {
|
|
|
|
const void *destdata[3] = {mpi->planes[0], mpi->planes[2],
|
|
|
|
mpi->planes[1]};
|
|
|
|
if (vc->image_format == IMGFMT_NV12)
|
|
|
|
destdata[1] = destdata[2];
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
vdp_st = vdp->video_surface_put_bits_y_cb_cr(surface,
|
2011-12-20 01:47:16 +00:00
|
|
|
vc->vdp_pixel_format, destdata, mpi->stride);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling "
|
|
|
|
"vdp_video_surface_put_bits_y_cb_cr");
|
2011-12-20 01:47:16 +00:00
|
|
|
}
|
2012-11-04 17:16:36 +00:00
|
|
|
}
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2014-04-29 13:19:30 +00:00
|
|
|
mp_image_copy_attributes(reserved_mpi, mpi);
|
2009-09-18 13:27:55 +00:00
|
|
|
|
2014-04-29 13:19:03 +00:00
|
|
|
end:
|
|
|
|
talloc_free(mpi);
|
|
|
|
return reserved_mpi;
|
2009-09-18 13:27:55 +00:00
|
|
|
}
|
|
|
|
|
2011-10-06 18:46:01 +00:00
|
|
|
// warning: the size and pixel format of surface must match that of the
|
|
|
|
// surfaces in vc->output_surfaces
|
2013-12-21 17:05:23 +00:00
|
|
|
static struct mp_image *read_output_surface(struct vo *vo,
|
2012-10-20 22:48:01 +00:00
|
|
|
VdpOutputSurface surface,
|
|
|
|
int width, int height)
|
2011-10-06 18:46:01 +00:00
|
|
|
{
|
2013-12-21 17:05:23 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
2011-10-06 18:46:01 +00:00
|
|
|
VdpStatus vdp_st;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2014-03-28 23:25:08 +00:00
|
|
|
if (!vo->params)
|
|
|
|
return NULL;
|
|
|
|
|
2012-12-22 20:46:22 +00:00
|
|
|
struct mp_image *image = mp_image_alloc(IMGFMT_BGR32, width, height);
|
2014-04-20 19:27:45 +00:00
|
|
|
image->params.colorspace = MP_CSP_RGB;
|
|
|
|
// hardcoded with conv. matrix
|
|
|
|
image->params.colorlevels = vo->params->outputlevels;
|
2011-10-06 18:46:01 +00:00
|
|
|
|
|
|
|
void *dst_planes[] = { image->planes[0] };
|
|
|
|
uint32_t dst_pitches[] = { image->stride[0] };
|
|
|
|
vdp_st = vdp->output_surface_get_bits_native(surface, NULL, dst_planes,
|
|
|
|
dst_pitches);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_get_bits_native");
|
2011-10-06 18:46:01 +00:00
|
|
|
|
|
|
|
return image;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct mp_image *get_screenshot(struct vo *vo)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
2012-10-20 22:48:01 +00:00
|
|
|
VdpStatus vdp_st;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
2011-10-06 18:46:01 +00:00
|
|
|
|
2014-01-21 22:43:54 +00:00
|
|
|
if (!vo->params)
|
|
|
|
return NULL;
|
|
|
|
|
2012-10-20 22:48:01 +00:00
|
|
|
if (vc->screenshot_surface == VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->output_surface_create(vc->vdp_device,
|
|
|
|
OUTPUT_RGBA_FORMAT,
|
|
|
|
vc->vid_width, vc->vid_height,
|
|
|
|
&vc->screenshot_surface);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
|
2012-10-20 22:48:01 +00:00
|
|
|
}
|
2011-10-06 18:46:01 +00:00
|
|
|
|
2014-04-29 11:27:07 +00:00
|
|
|
VdpRect in = { .x1 = vo->params->w, .y1 = vo->params->h };
|
|
|
|
VdpRect out = { .x1 = vo->params->d_w, .y1 = vo->params->d_h };
|
|
|
|
render_video_to_output_surface(vo, vc->screenshot_surface, &out, &in);
|
2011-10-06 18:46:01 +00:00
|
|
|
|
2014-04-29 11:27:07 +00:00
|
|
|
return read_output_surface(vo, vc->screenshot_surface, out.x1, out.y1);
|
2011-10-06 18:46:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static struct mp_image *get_window_screenshot(struct vo *vo)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
int last_surface = WRAP_ADD(vc->surface_num, -1, vc->num_output_surfaces);
|
|
|
|
VdpOutputSurface screen = vc->output_surfaces[last_surface];
|
2013-12-21 17:05:23 +00:00
|
|
|
struct mp_image *image = read_output_surface(vo, screen,
|
2012-10-20 22:48:01 +00:00
|
|
|
vc->output_surface_width,
|
|
|
|
vc->output_surface_height);
|
2012-11-10 01:02:24 +00:00
|
|
|
mp_image_set_size(image, vo->dwidth, vo->dheight);
|
2011-10-06 18:46:01 +00:00
|
|
|
return image;
|
|
|
|
}
|
|
|
|
|
2012-11-04 15:24:18 +00:00
|
|
|
static int query_format(struct vo *vo, uint32_t format)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2013-08-18 03:12:21 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
2013-12-05 21:55:35 +00:00
|
|
|
int flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW;
|
2013-08-18 03:12:21 +00:00
|
|
|
if (mp_vdpau_get_format(format, NULL, NULL))
|
|
|
|
return flags;
|
|
|
|
int rgb_format = get_rgb_format(format);
|
|
|
|
if (!vc->force_yuv && rgb_format >= 0)
|
|
|
|
return flags;
|
|
|
|
return 0;
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2009-05-06 18:04:37 +00:00
|
|
|
static void destroy_vdpau_objects(struct vo *vo)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
struct vdp_functions *vdp = vc->vdp;
|
|
|
|
|
2009-02-16 20:58:13 +00:00
|
|
|
VdpStatus vdp_st;
|
|
|
|
|
2009-05-06 18:04:37 +00:00
|
|
|
free_video_specific(vo);
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2009-05-08 17:57:22 +00:00
|
|
|
if (vc->flip_queue != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->presentation_queue_destroy(vc->flip_queue);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_destroy");
|
2009-05-08 17:57:22 +00:00
|
|
|
}
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2009-05-08 17:57:22 +00:00
|
|
|
if (vc->flip_target != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->presentation_queue_target_destroy(vc->flip_target);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling "
|
2009-05-09 15:08:30 +00:00
|
|
|
"vdp_presentation_queue_target_destroy");
|
2009-05-08 17:57:22 +00:00
|
|
|
}
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2013-07-22 22:45:23 +00:00
|
|
|
for (int i = 0; i < vc->num_output_surfaces; i++) {
|
2009-05-08 17:57:22 +00:00
|
|
|
if (vc->output_surfaces[i] == VDP_INVALID_HANDLE)
|
|
|
|
continue;
|
2009-05-06 20:42:24 +00:00
|
|
|
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2012-09-28 19:49:09 +00:00
|
|
|
for (int i = 0; i < MAX_OSD_PARTS; i++) {
|
VO, sub: refactor
Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
2012-10-19 17:25:18 +00:00
|
|
|
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
|
2012-09-28 19:49:09 +00:00
|
|
|
if (sfc->surface != VDP_INVALID_HANDLE) {
|
|
|
|
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
|
2013-12-21 17:05:23 +00:00
|
|
|
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
|
2012-09-28 19:49:09 +00:00
|
|
|
}
|
2009-02-23 09:21:57 +00:00
|
|
|
}
|
|
|
|
|
2013-11-05 21:06:32 +00:00
|
|
|
mp_vdpau_destroy(vc->mpvdp);
|
|
|
|
vc->mpvdp = NULL;
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2009-05-04 00:09:50 +00:00
|
|
|
static void uninit(struct vo *vo)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2014-04-29 13:11:44 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
2009-02-16 20:58:13 +00:00
|
|
|
/* Destroy all vdpau objects */
|
2014-04-29 13:11:44 +00:00
|
|
|
mp_vdpau_mixer_destroy(vc->video_mixer);
|
2009-05-06 18:04:37 +00:00
|
|
|
destroy_vdpau_objects(vo);
|
2009-02-23 09:21:57 +00:00
|
|
|
|
2009-05-04 00:09:50 +00:00
|
|
|
vo_x11_uninit(vo);
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2013-07-22 20:52:42 +00:00
|
|
|
static int preinit(struct vo *vo)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2012-06-25 20:12:03 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
2009-02-16 20:58:13 +00:00
|
|
|
|
2013-11-05 21:06:32 +00:00
|
|
|
if (!vo_x11_init(vo))
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
vc->mpvdp = mp_vdpau_create_device_x11(vo->log, vo->x11);
|
|
|
|
if (!vc->mpvdp) {
|
|
|
|
vo_x11_uninit(vo);
|
|
|
|
return -1;
|
|
|
|
}
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
|
2014-04-29 13:11:44 +00:00
|
|
|
vc->video_mixer = mp_vdpau_mixer_create(vc->mpvdp, vo->log);
|
|
|
|
|
2009-05-08 18:48:01 +00:00
|
|
|
// Mark everything as invalid first so uninit() can tell what has been
|
|
|
|
// allocated
|
2009-09-06 23:02:24 +00:00
|
|
|
mark_vdpau_objects_uninitialized(vo);
|
2009-05-08 18:48:01 +00:00
|
|
|
|
2013-11-05 21:06:32 +00:00
|
|
|
vc->preemption_counter = vc->mpvdp->preemption_counter;
|
|
|
|
vc->vdp_device = vc->mpvdp->vdp_device;
|
2014-03-19 18:57:08 +00:00
|
|
|
vc->vdp = &vc->mpvdp->vdp;
|
2013-11-05 21:06:32 +00:00
|
|
|
|
video, options: implement better YUV->RGB conversion control
Rewrite control of the colorspace and input/output level parameters
used in YUV-RGB conversions, replacing VO-specific suboptions with new
common options and adding configuration support to more cases.
Add new option --colormatrix which selects the colorspace the original
video is assumed to have in YUV->RGB conversions. The default
behavior changes from assuming BT.601 to colorspace autoselection
between BT.601 and BT.709 using a simple heuristic based on video
size. Add new options --colormatrix-input-range and
--colormatrix-output-range which select input YUV and output RGB range.
Disable the previously existing VO-specific colorspace and level
conversion suboptions in vo_gl and vo_vdpau. Remove the
"yuv_colorspace" property and replace it with one named "colormatrix"
and semantics matching the new option. Add new properties matching the
options for level conversion.
Colorspace selection is currently supported by vo_gl, vo_vdpau, vo_xv
and vf_scale, and all can change it at runtime (previously only
vo_vdpau and vo_xv could). vo_vdpau now uses the same conversion
matrix generation as vo_gl instead of libvdpau functionality; the main
functional difference is that the "contrast" equalizer control behaves
somewhat differently (it scales the Y component around 1/2 instead of
around 0, so that contrast 0 makes the image gray rather than black).
vo_xv does not support level conversion. vf_scale supports range
setting for input, but always outputs full-range RGB.
The value of the slave properties is the policy setting used for
conversions. This means they can be set to any value regardless of
whether the current VO supports that value or whether there currently
even is any video. Possibly separate properties could be added to
query the conversion actually used at the moment, if any.
Because the colorspace and level settings are now set with a single
VF/VO control call, the return value of that is no longer used to
signal whether all the settings are actually supported. Instead code
should set all the details it can support, and ignore the rest. The
core will use GET_YUV_COLORSPACE to check which colorspace details
have been set and which not. In other words, the return value for
SET_YUV_COLORSPACE only signals whether any kind of YUV colorspace
conversion handling exists at all, and VOs have to take care to return
the actual state with GET_YUV_COLORSPACE instead.
To be changed in later commits: add missing option documentation.
2011-10-15 21:50:21 +00:00
|
|
|
vc->video_eq.capabilities = MP_CSP_EQ_CAPS_COLORMATRIX;
|
2012-06-25 20:12:03 +00:00
|
|
|
|
2014-04-29 13:19:03 +00:00
|
|
|
vo->max_video_queue = 2;
|
|
|
|
|
2009-02-16 20:58:13 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2009-05-06 18:04:37 +00:00
|
|
|
static int get_equalizer(struct vo *vo, const char *name, int *value)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
2013-08-18 03:12:21 +00:00
|
|
|
|
|
|
|
if (vc->rgb_mode)
|
|
|
|
return false;
|
|
|
|
|
2014-04-29 13:11:44 +00:00
|
|
|
return mp_csp_equalizer_get(&vc->video_mixer->video_eq, name, value) >= 0 ?
|
video, options: implement better YUV->RGB conversion control
Rewrite control of the colorspace and input/output level parameters
used in YUV-RGB conversions, replacing VO-specific suboptions with new
common options and adding configuration support to more cases.
Add new option --colormatrix which selects the colorspace the original
video is assumed to have in YUV->RGB conversions. The default
behavior changes from assuming BT.601 to colorspace autoselection
between BT.601 and BT.709 using a simple heuristic based on video
size. Add new options --colormatrix-input-range and
--colormatrix-output-range which select input YUV and output RGB range.
Disable the previously existing VO-specific colorspace and level
conversion suboptions in vo_gl and vo_vdpau. Remove the
"yuv_colorspace" property and replace it with one named "colormatrix"
and semantics matching the new option. Add new properties matching the
options for level conversion.
Colorspace selection is currently supported by vo_gl, vo_vdpau, vo_xv
and vf_scale, and all can change it at runtime (previously only
vo_vdpau and vo_xv could). vo_vdpau now uses the same conversion
matrix generation as vo_gl instead of libvdpau functionality; the main
functional difference is that the "contrast" equalizer control behaves
somewhat differently (it scales the Y component around 1/2 instead of
around 0, so that contrast 0 makes the image gray rather than black).
vo_xv does not support level conversion. vf_scale supports range
setting for input, but always outputs full-range RGB.
The value of the slave properties is the policy setting used for
conversions. This means they can be set to any value regardless of
whether the current VO supports that value or whether there currently
even is any video. Possibly separate properties could be added to
query the conversion actually used at the moment, if any.
Because the colorspace and level settings are now set with a single
VF/VO control call, the return value of that is no longer used to
signal whether all the settings are actually supported. Instead code
should set all the details it can support, and ignore the rest. The
core will use GET_YUV_COLORSPACE to check which colorspace details
have been set and which not. In other words, the return value for
SET_YUV_COLORSPACE only signals whether any kind of YUV colorspace
conversion handling exists at all, and VOs have to take care to return
the actual state with GET_YUV_COLORSPACE instead.
To be changed in later commits: add missing option documentation.
2011-10-15 21:50:21 +00:00
|
|
|
VO_TRUE : VO_NOTIMPL;
|
2009-02-28 13:20:01 +00:00
|
|
|
}
|
|
|
|
|
2009-05-06 18:04:37 +00:00
|
|
|
static int set_equalizer(struct vo *vo, const char *name, int value)
|
|
|
|
{
|
|
|
|
struct vdpctx *vc = vo->priv;
|
2009-02-28 13:20:01 +00:00
|
|
|
|
2013-08-18 03:12:21 +00:00
|
|
|
if (vc->rgb_mode)
|
|
|
|
return false;
|
|
|
|
|
2014-04-29 13:11:44 +00:00
|
|
|
if (mp_csp_equalizer_set(&vc->video_mixer->video_eq, name, value) < 0)
|
2009-02-28 13:20:01 +00:00
|
|
|
return VO_NOTIMPL;
|
2014-04-29 13:11:44 +00:00
|
|
|
vc->video_mixer->initialized = false;
|
2009-11-15 13:21:40 +00:00
|
|
|
return true;
|
2009-02-28 13:20:01 +00:00
|
|
|
}
|
|
|
|
|
2011-08-11 18:13:34 +00:00
|
|
|
static void checked_resize(struct vo *vo)
|
|
|
|
{
|
|
|
|
if (!status_ok(vo))
|
|
|
|
return;
|
|
|
|
resize(vo);
|
|
|
|
}
|
|
|
|
|
2009-05-04 00:09:50 +00:00
|
|
|
static int control(struct vo *vo, uint32_t request, void *data)
|
2009-02-16 20:58:13 +00:00
|
|
|
{
|
2009-05-06 18:04:37 +00:00
|
|
|
struct vdpctx *vc = vo->priv;
|
|
|
|
|
2009-09-06 23:02:24 +00:00
|
|
|
handle_preemption(vo);
|
|
|
|
|
2009-02-16 20:58:13 +00:00
|
|
|
switch (request) {
|
2009-09-05 03:20:03 +00:00
|
|
|
case VOCTRL_PAUSE:
|
2009-11-15 02:39:22 +00:00
|
|
|
if (vc->dropped_frame)
|
2011-12-09 01:08:37 +00:00
|
|
|
vo->want_redraw = true;
|
2011-12-05 04:36:20 +00:00
|
|
|
return true;
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
case VOCTRL_GET_HWDEC_INFO: {
|
|
|
|
struct mp_hwdec_info *arg = data;
|
2013-11-05 21:06:32 +00:00
|
|
|
arg->vdpau_ctx = vc->mpvdp;
|
video/filter: change filter API, use refcounting, remove filter DR
Change the entire filter API to use reference counted images instead
of vf_get_image().
Remove filter "direct rendering". This was useful for vf_expand and (in
rare cases) vf_sub: DR allowed these filters to pass a cropped image to
the filters before them. Then, on filtering, the image was "uncropped",
so that black bars could be added around the image without copying. This
means that in some cases, vf_expand will be slower (-vf gradfun,expand
for example).
Note that another form of DR used for in-place filters has been replaced
by simpler logic. Instead of trying to do DR, filters can check if the
image is writeable (with mp_image_is_writeable()), and do true in-place
if that's the case. This affects filters like vf_gradfun and vf_sub.
Everything has to support strides now. If something doesn't, making a
copy of the image data is required.
2012-11-05 13:25:04 +00:00
|
|
|
return true;
|
vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-27 23:49:45 +00:00
|
|
|
}
|
2009-09-05 03:20:03 +00:00
|
|
|
case VOCTRL_GET_PANSCAN:
|
|
|
|
return VO_TRUE;
|
|
|
|
case VOCTRL_SET_PANSCAN:
|
2011-08-11 18:13:34 +00:00
|
|
|
checked_resize(vo);
|
2009-09-05 03:20:03 +00:00
|
|
|
return VO_TRUE;
|
|
|
|
case VOCTRL_SET_EQUALIZER: {
|
2011-12-05 04:36:20 +00:00
|
|
|
vo->want_redraw = true;
|
2009-09-05 03:20:03 +00:00
|
|
|
struct voctrl_set_equalizer_args *args = data;
|
|
|
|
return set_equalizer(vo, args->name, args->value);
|
|
|
|
}
|
|
|
|
case VOCTRL_GET_EQUALIZER: {
|
|
|
|
struct voctrl_get_equalizer_args *args = data;
|
|
|
|
return get_equalizer(vo, args->name, args->valueptr);
|
|
|
|
}
|
2014-03-28 23:25:08 +00:00
|
|
|
case VOCTRL_GET_COLORSPACE: {
|
|
|
|
struct mp_image_params *params = data;
|
|
|
|
if (vo->params && !vc->rgb_mode) {
|
|
|
|
params->colorspace = vo->params->colorspace;
|
|
|
|
params->colorlevels = vo->params->colorlevels;
|
|
|
|
params->outputlevels = vo->params->outputlevels;
|
|
|
|
}
|
2009-11-15 13:21:40 +00:00
|
|
|
return true;
|
2014-03-28 23:25:08 +00:00
|
|
|
}
|
2011-12-05 03:24:18 +00:00
|
|
|
case VOCTRL_REDRAW_FRAME:
|
2011-12-20 01:47:16 +00:00
|
|
|
if (status_ok(vo))
|
|
|
|
video_to_output_surface(vo);
|
2009-09-05 03:33:33 +00:00
|
|
|
return true;
|
2009-09-18 13:27:55 +00:00
|
|
|
case VOCTRL_RESET:
|
2013-10-01 21:45:30 +00:00
|
|
|
forget_frames(vo, true);
|
2009-09-18 13:27:55 +00:00
|
|
|
return true;
|
2011-10-06 18:46:01 +00:00
|
|
|
case VOCTRL_SCREENSHOT: {
|
2011-12-20 01:47:16 +00:00
|
|
|
if (!status_ok(vo))
|
|
|
|
return false;
|
2011-10-06 18:46:01 +00:00
|
|
|
struct voctrl_screenshot_args *args = data;
|
|
|
|
if (args->full_window)
|
|
|
|
args->out_image = get_window_screenshot(vo);
|
|
|
|
else
|
|
|
|
args->out_image = get_screenshot(vo);
|
|
|
|
return true;
|
|
|
|
}
|
2014-04-29 13:18:19 +00:00
|
|
|
case VOCTRL_GET_PREF_DEINT:
|
|
|
|
*(int *)data = vc->deint;
|
|
|
|
return true;
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
2013-05-16 12:02:28 +00:00
|
|
|
|
|
|
|
int events = 0;
|
|
|
|
int r = vo_x11_control(vo, &events, request, data);
|
|
|
|
|
|
|
|
if (events & VO_EVENT_RESIZE) {
|
|
|
|
checked_resize(vo);
|
|
|
|
} else if (events & VO_EVENT_EXPOSE) {
|
|
|
|
vo->want_redraw = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return r;
|
2009-02-16 20:58:13 +00:00
|
|
|
}
|
|
|
|
|
2012-06-25 20:12:03 +00:00
|
|
|
#define OPT_BASE_STRUCT struct vdpctx
|
|
|
|
|
2009-05-04 00:09:50 +00:00
|
|
|
const struct vo_driver video_out_vdpau = {
|
2013-10-23 17:06:14 +00:00
|
|
|
.description = "VDPAU with X11",
|
|
|
|
.name = "vdpau",
|
2009-05-04 00:09:50 +00:00
|
|
|
.preinit = preinit,
|
2012-11-04 15:24:18 +00:00
|
|
|
.query_format = query_format,
|
2014-01-24 20:22:25 +00:00
|
|
|
.reconfig = reconfig,
|
2009-05-04 00:09:50 +00:00
|
|
|
.control = control,
|
video/filter: change filter API, use refcounting, remove filter DR
Change the entire filter API to use reference counted images instead
of vf_get_image().
Remove filter "direct rendering". This was useful for vf_expand and (in
rare cases) vf_sub: DR allowed these filters to pass a cropped image to
the filters before them. Then, on filtering, the image was "uncropped",
so that black bars could be added around the image without copying. This
means that in some cases, vf_expand will be slower (-vf gradfun,expand
for example).
Note that another form of DR used for in-place filters has been replaced
by simpler logic. Instead of trying to do DR, filters can check if the
image is writeable (with mp_image_is_writeable()), and do true in-place
if that's the case. This affects filters like vf_gradfun and vf_sub.
Everything has to support strides now. If something doesn't, making a
copy of the image data is required.
2012-11-05 13:25:04 +00:00
|
|
|
.draw_image = draw_image,
|
2014-04-29 13:19:03 +00:00
|
|
|
.filter_image = filter_image,
|
2009-05-04 00:09:50 +00:00
|
|
|
.draw_osd = draw_osd,
|
2009-11-15 02:39:22 +00:00
|
|
|
.flip_page_timed = flip_page_timed,
|
2009-05-04 00:09:50 +00:00
|
|
|
.uninit = uninit,
|
2012-08-06 15:51:53 +00:00
|
|
|
.priv_size = sizeof(struct vdpctx),
|
2012-06-25 20:12:03 +00:00
|
|
|
.options = (const struct m_option []){
|
|
|
|
OPT_INTRANGE("deint", deint, 0, -4, 4),
|
2013-02-08 20:09:18 +00:00
|
|
|
OPT_FLAG("chroma-deint", chroma_deint, 0, OPTDEF_INT(1)),
|
|
|
|
OPT_FLAG("pullup", pullup, 0),
|
2012-06-25 20:12:03 +00:00
|
|
|
OPT_FLOATRANGE("denoise", denoise, 0, 0, 1),
|
|
|
|
OPT_FLOATRANGE("sharpen", sharpen, 0, -1, 1),
|
|
|
|
OPT_INTRANGE("hqscaling", hqscaling, 0, 0, 9),
|
|
|
|
OPT_FLOAT("fps", user_fps, 0),
|
2013-02-08 20:09:18 +00:00
|
|
|
OPT_FLAG("composite-detect", composite_detect, 0, OPTDEF_INT(1)),
|
2012-06-25 20:12:03 +00:00
|
|
|
OPT_INT("queuetime_windowed", flip_offset_window, 0, OPTDEF_INT(50)),
|
|
|
|
OPT_INT("queuetime_fs", flip_offset_fs, 0, OPTDEF_INT(50)),
|
|
|
|
OPT_INTRANGE("output_surfaces", num_output_surfaces, 0,
|
|
|
|
2, MAX_OUTPUT_SURFACES, OPTDEF_INT(3)),
|
vo_vdpau: use color close to black as default colorkey (instead of green)
The VDPAU default colorkey, although it seems to be driver specific, is
usually green. This is a pretty annoying color, and you usually see it
briefly (as flashes) if the VDPAU window resizes.
Change it to some shade of black. The new default color is close to what
MPlayer picks as colorkey (and apparently it worked well for them):
VdpColor vdp_bg = {0.01, 0.02, 0.03, 0};
Since our OPT_COLOR can set 8 bit colors only, we use '#020507' instead,
which should be the same assuming 8 bit colors.
Obviously, you can't use black, because black is a way too common color,
and would make it too easy to observe the colorkey effect when e.g.
moving a terminal with black background over the video window.
2013-08-17 18:05:28 +00:00
|
|
|
OPT_COLOR("colorkey", colorkey, 0,
|
|
|
|
.defval = &(const struct m_color) {
|
|
|
|
.r = 2, .g = 5, .b = 7, .a = 255,
|
|
|
|
}),
|
2013-08-18 03:12:21 +00:00
|
|
|
OPT_FLAG("force-yuv", force_yuv, 0),
|
2012-06-25 20:12:03 +00:00
|
|
|
{NULL},
|
|
|
|
}
|
2009-05-04 00:09:50 +00:00
|
|
|
};
|