2012-12-12 22:55:34 +00:00
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/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2013-07-27 22:10:58 +00:00
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#include "config.h"
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#include <stddef.h>
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#include <stdbool.h>
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2013-11-28 18:28:38 +00:00
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#include <pthread.h>
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2012-12-12 22:55:34 +00:00
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#include <assert.h>
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#include "talloc.h"
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2013-12-17 01:39:45 +00:00
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#include "common/common.h"
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2012-12-12 22:55:34 +00:00
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#include "video/mp_image.h"
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#include "mp_image_pool.h"
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2013-07-27 22:10:58 +00:00
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static pthread_mutex_t pool_mutex = PTHREAD_MUTEX_INITIALIZER;
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#define pool_lock() pthread_mutex_lock(&pool_mutex)
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#define pool_unlock() pthread_mutex_unlock(&pool_mutex)
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// Thread-safety: the pool itself is not thread-safe, but pool-allocated images
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2013-11-28 18:28:38 +00:00
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// can be referenced and unreferenced from other threads. (As long as the image
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// destructors are thread-safe.)
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2013-07-27 22:10:58 +00:00
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struct mp_image_pool {
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int max_count;
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struct mp_image **images;
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int num_images;
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2014-03-17 17:21:29 +00:00
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mp_image_allocator allocator;
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void *allocator_ctx;
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bool use_lru;
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unsigned int lru_counter;
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2013-07-27 22:10:58 +00:00
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};
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// Used to gracefully handle the case when the pool is freed while image
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// references allocated from the image pool are still held by someone.
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struct image_flags {
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// If both of these are false, the image must be freed.
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bool referenced; // outside mp_image reference exists
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bool pool_alive; // the mp_image_pool references this
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2014-03-17 17:21:29 +00:00
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unsigned int order; // for LRU allocation (basically a timestamp)
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2012-12-12 22:55:34 +00:00
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};
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2013-10-12 23:16:30 +00:00
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static void image_pool_destructor(void *ptr)
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2012-12-12 22:55:34 +00:00
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{
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struct mp_image_pool *pool = ptr;
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mp_image_pool_clear(pool);
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}
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struct mp_image_pool *mp_image_pool_new(int max_count)
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{
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struct mp_image_pool *pool = talloc_ptrtype(NULL, pool);
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talloc_set_destructor(pool, image_pool_destructor);
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*pool = (struct mp_image_pool) {
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.max_count = max_count,
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};
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return pool;
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}
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void mp_image_pool_clear(struct mp_image_pool *pool)
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{
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for (int n = 0; n < pool->num_images; n++) {
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struct mp_image *img = pool->images[n];
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2013-07-27 22:10:58 +00:00
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struct image_flags *it = img->priv;
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bool referenced;
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pool_lock();
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assert(it->pool_alive);
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it->pool_alive = false;
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referenced = it->referenced;
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pool_unlock();
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if (!referenced)
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2012-12-12 22:55:34 +00:00
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talloc_free(img);
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}
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pool->num_images = 0;
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}
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2013-07-27 22:10:58 +00:00
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// This is the only function that is allowed to run in a different thread.
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// (Consider passing an image to another thread, which frees it.)
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static void unref_image(void *ptr)
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2012-12-12 22:55:34 +00:00
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{
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struct mp_image *img = ptr;
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2013-07-27 22:10:58 +00:00
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struct image_flags *it = img->priv;
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bool alive;
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pool_lock();
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assert(it->referenced);
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it->referenced = false;
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alive = it->pool_alive;
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pool_unlock();
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if (!alive)
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2012-12-12 22:55:34 +00:00
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talloc_free(img);
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}
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2014-03-17 17:21:29 +00:00
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// Return a new image of given format/size. Unlike mp_image_pool_get(), this
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// returns NULL if there is no free image of this format/size.
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struct mp_image *mp_image_pool_get_no_alloc(struct mp_image_pool *pool, int fmt,
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int w, int h)
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2012-12-12 22:55:34 +00:00
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{
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struct mp_image *new = NULL;
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2013-07-27 22:10:58 +00:00
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pool_lock();
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2012-12-12 22:55:34 +00:00
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for (int n = 0; n < pool->num_images; n++) {
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struct mp_image *img = pool->images[n];
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2014-03-17 17:21:29 +00:00
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struct image_flags *img_it = img->priv;
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assert(img_it->pool_alive);
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if (!img_it->referenced) {
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2013-07-27 22:10:58 +00:00
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if (img->imgfmt == fmt && img->w == w && img->h == h) {
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2014-03-17 17:21:29 +00:00
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if (pool->use_lru) {
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struct image_flags *new_it = new ? new->priv : NULL;
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if (!new_it || new_it->order > img_it->order)
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new = img;
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} else {
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new = img;
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break;
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}
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2013-07-27 22:10:58 +00:00
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}
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2012-12-12 22:55:34 +00:00
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}
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}
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2013-07-27 22:10:58 +00:00
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pool_unlock();
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2014-03-17 17:21:29 +00:00
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if (!new)
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return NULL;
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struct image_flags *it = new->priv;
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assert(!it->referenced && it->pool_alive);
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it->referenced = true;
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it->order = ++pool->lru_counter;
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return mp_image_new_custom_ref(new, new, unref_image);
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}
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2013-07-27 22:10:58 +00:00
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2014-03-17 17:21:29 +00:00
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// Return a new image of given format/size. The only difference to
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// mp_image_alloc() is that there is a transparent mechanism to recycle image
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// data allocations through this pool.
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// The image can be free'd with talloc_free().
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video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
2014-06-17 20:43:43 +00:00
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// Returns NULL on OOM.
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2014-03-17 17:21:29 +00:00
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struct mp_image *mp_image_pool_get(struct mp_image_pool *pool, int fmt,
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int w, int h)
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{
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struct mp_image *new = mp_image_pool_get_no_alloc(pool, fmt, w, h);
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2012-12-12 22:55:34 +00:00
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if (!new) {
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if (pool->num_images >= pool->max_count)
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mp_image_pool_clear(pool);
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2014-03-17 17:21:29 +00:00
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if (pool->allocator) {
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new = pool->allocator(pool->allocator_ctx, fmt, w, h);
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} else {
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new = mp_image_alloc(fmt, w, h);
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}
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if (!new)
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return NULL;
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2013-07-27 22:10:58 +00:00
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struct image_flags *it = talloc_ptrtype(new, it);
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*it = (struct image_flags) { .pool_alive = true };
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new->priv = it;
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2012-12-12 22:55:34 +00:00
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MP_TARRAY_APPEND(pool, pool->images, pool->num_images, new);
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2014-03-17 17:21:29 +00:00
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new = mp_image_pool_get_no_alloc(pool, fmt, w, h);
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2012-12-12 22:55:34 +00:00
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}
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2014-03-17 17:21:29 +00:00
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return new;
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2012-12-12 22:55:34 +00:00
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}
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// Like mp_image_new_copy(), but allocate the image out of the pool.
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video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
2014-06-17 20:43:43 +00:00
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// Returns NULL on OOM.
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2012-12-12 22:55:34 +00:00
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struct mp_image *mp_image_pool_new_copy(struct mp_image_pool *pool,
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struct mp_image *img)
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{
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struct mp_image *new = mp_image_pool_get(pool, img->imgfmt, img->w, img->h);
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video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
2014-06-17 20:43:43 +00:00
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if (new) {
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mp_image_copy(new, img);
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mp_image_copy_attributes(new, img);
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}
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2012-12-12 22:55:34 +00:00
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return new;
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}
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// Like mp_image_make_writeable(), but if a copy has to be made, allocate it
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// out of the pool.
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video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
2014-06-17 20:43:43 +00:00
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// If pool==NULL, mp_image_make_writeable() is called (for convenience).
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// Returns false on failure (see mp_image_make_writeable()).
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bool mp_image_pool_make_writeable(struct mp_image_pool *pool,
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2012-12-12 22:55:34 +00:00
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struct mp_image *img)
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{
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if (mp_image_is_writeable(img))
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video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
2014-06-17 20:43:43 +00:00
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return true;
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if (!pool)
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return mp_image_make_writeable(img);
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struct mp_image *new = mp_image_pool_new_copy(pool, img);
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if (!new)
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return false;
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mp_image_steal_data(img, new);
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2012-12-12 22:55:34 +00:00
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assert(mp_image_is_writeable(img));
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video: introduce failure path for image allocations
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
2014-06-17 20:43:43 +00:00
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return true;
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2012-12-12 22:55:34 +00:00
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}
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2014-03-17 17:21:29 +00:00
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void mp_image_pool_set_allocator(struct mp_image_pool *pool,
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mp_image_allocator cb, void *cb_data)
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{
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pool->allocator = cb;
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pool->allocator_ctx = cb_data;
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}
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// Put into LRU mode. (Likely better for hwaccel surfaces, but worse for memory.)
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void mp_image_pool_set_lru(struct mp_image_pool *pool)
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{
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pool->use_lru = true;
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}
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