mirror of https://github.com/schoebel/mars
622 lines
18 KiB
C
622 lines
18 KiB
C
// (c) 2010 Thomas Schoebel-Theuer / 1&1 Internet AG
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#ifndef MARS_H
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#define MARS_H
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#include <linux/list.h>
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#ifdef _STRATEGY
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#define _STRATEGY_CODE(X) X
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#define _NORMAL_CODE(X) /**/
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#else
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#define _STRATEGY_CODE(X) /**/
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#define _NORMAL_CODE(X) X
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#endif
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#define MARS_ERROR "MARS_ERROR: "
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#define MARS_INFO "MARS_INFO: "
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#define MARS_DEBUG "MARS_DEBUG: "
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#define MARS_ERR(args...) printk(MARS_ERROR args)
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#define MARS_INF(args...) printk(MARS_INFO args)
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//#define MARS_DBG(args...) printk("MARS_DEBUG: " args)
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#define MARS_DBG(args...) /**/
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/////////////////////////////////////////////////////////////////////////
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// definitions for generic objects with aspects
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#define MAX_DEFAULT_ASPECTS 8
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struct generic_aspect;
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#define GENERIC_ASPECT_LAYOUT(PREFIX) \
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int aspect_size; \
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int aspect_offset; \
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int (*init_fn)(struct PREFIX##_aspect *ini, void *data); \
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void *init_data; \
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struct generic_aspect_layout {
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GENERIC_ASPECT_LAYOUT(generic);
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};
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#define GENERIC_OBJECT_TYPE(PREFIX) \
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char *object_type_name; \
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int default_size; \
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struct generic_object_type {
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GENERIC_OBJECT_TYPE(generic);
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};
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#define GENERIC_OBJECT_LAYOUT(PREFIX) \
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const struct generic_object_type *type; \
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int object_size; \
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int rest_size; \
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int max_aspects; \
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int nr_aspects; \
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void *alloc_ptr; \
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struct PREFIX##_aspect_layout *aspect_layouts; \
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struct generic_object_layout {
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GENERIC_OBJECT_LAYOUT(generic);
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};
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#define GENERIC_OBJECT_LAYOUT_FUNCTIONS(PREFIX) \
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\
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extern inline struct PREFIX##_object_layout *PREFIX##_init_object_layout(void *data, int size, int max_aspects, const struct generic_object_type *type) \
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{ \
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struct PREFIX##_object_layout *object_layout = data; \
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data += sizeof(struct PREFIX##_object_layout); \
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size -= sizeof(struct PREFIX##_object_layout); \
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if (size < 0) \
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return NULL; \
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object_layout->type = type; \
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object_layout->object_size = type->default_size; \
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object_layout->max_aspects = max_aspects; \
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object_layout->nr_aspects = 0; \
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size -= max_aspects * sizeof(struct PREFIX##_aspect_layout); \
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if (size < 0) \
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return NULL; \
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object_layout->aspect_layouts = data; \
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data += max_aspects * sizeof(struct PREFIX##_aspect_layout); \
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object_layout->alloc_ptr = data; \
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object_layout->rest_size = size; \
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return object_layout; \
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} \
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\
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extern int PREFIX##_add_aspect(struct generic_object_layout *object_layout, int aspect_size, int (*init_fn)(struct PREFIX##_aspect *_ini, void *_init_data), void *init_data) \
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{ \
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int slot = object_layout->nr_aspects; \
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int max_aspects = object_layout->max_aspects; \
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struct PREFIX##_aspect_layout *aspect_layout; \
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if (unlikely(slot >= max_aspects)) { \
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void *data = object_layout->alloc_ptr; \
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void *old; \
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int size = object_layout->rest_size; \
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int old_aspects = max_aspects; \
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max_aspects <<= 1; \
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size -= max_aspects * sizeof(struct PREFIX##_aspect_layout); \
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if (size < 0) \
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return -ENOMEM; \
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object_layout->rest_size = size; \
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old = object_layout->aspect_layouts; \
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object_layout->aspect_layouts = data; \
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memcpy(data, old, old_aspects * sizeof(struct PREFIX##_aspect_layout)); \
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data += max_aspects * sizeof(struct PREFIX##_aspect_layout); \
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object_layout->alloc_ptr = data; \
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object_layout->max_aspects = max_aspects; \
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} \
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aspect_layout = (void*)&object_layout->aspect_layouts[slot]; \
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aspect_layout->aspect_size = aspect_size; \
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aspect_layout->aspect_offset = object_layout->object_size; \
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aspect_layout->init_fn = init_fn; \
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aspect_layout->init_data = init_data; \
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object_layout->object_size += aspect_size; \
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object_layout->nr_aspects++; \
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return slot; \
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} \
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#define GENERIC_OBJECT(PREFIX) \
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struct PREFIX##_object_layout *object_layout; \
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int object_size; \
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struct generic_object {
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GENERIC_OBJECT(generic);
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};
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#define GENERIC_ASPECT(PREFIX) \
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struct PREFIX##_object *object; \
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struct generic_aspect {
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GENERIC_ASPECT(generic);
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};
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#define GENERIC_OBJECT_FUNCTIONS(PREFIX) \
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\
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extern inline struct PREFIX##_object *PREFIX##_construct(void *data, struct PREFIX##_object_layout *object_layout) \
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{ \
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int i; \
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struct PREFIX##_object *obj = data; \
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obj->object_layout = object_layout; \
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for (i = 0; i < object_layout->nr_aspects; i++) { \
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struct PREFIX##_aspect_layout *aspect_layout = &object_layout->aspect_layouts[i]; \
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struct PREFIX##_aspect *aspect = data + aspect_layout->aspect_offset; \
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aspect->object = obj; \
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if (aspect_layout->init_fn) { \
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void *init_data = aspect_layout->init_data; \
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int status = aspect_layout->init_fn(aspect, init_data); \
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if (status) { \
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return NULL; \
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} \
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} \
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} \
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return obj; \
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} \
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\
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extern inline void *PREFIX##_get_aspect(struct PREFIX##_object *obj, int slot) \
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{ \
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if (slot < 0 || slot >= obj->object_layout->nr_aspects) \
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return NULL; \
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return (void*)obj + obj->object_layout->aspect_layouts[slot].aspect_offset; \
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} \
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\
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/////////////////////////////////////////////////////////////////////////
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// definitions for generic bricks
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struct generic_input;
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struct generic_output;
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struct generic_brick_ops;
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struct generic_output_ops;
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struct generic_brick_type;
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#define GENERIC_BRICK(PREFIX) \
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char *brick_name; \
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struct PREFIX##_brick_type *type; \
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struct PREFIX##_brick_ops *ops; \
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int nr_inputs; \
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int nr_outputs; \
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struct PREFIX##_input **inputs; \
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struct PREFIX##_output **outputs; \
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struct list_head tmp_head; \
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struct generic_brick {
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GENERIC_BRICK(generic);
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};
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#define GENERIC_INPUT(PREFIX) \
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char *input_name; \
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struct PREFIX##_brick *brick; \
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struct PREFIX##_input_type *type; \
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struct PREFIX##_output *connect; \
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struct generic_input {
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GENERIC_INPUT(generic);
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};
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#define GENERIC_OUTPUT(PREFIX) \
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char *output_name; \
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struct PREFIX##_brick *brick; \
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struct PREFIX##_output_type *type; \
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struct PREFIX##_output_ops *ops; \
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int nr_connected; \
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struct generic_output {
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GENERIC_OUTPUT(generic);
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};
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#define GENERIC_OUTPUT_CALL(OUTPUT,OP,...) \
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((OUTPUT) && (OUTPUT)->ops->OP ? \
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(OUTPUT)->ops->OP(OUTPUT, ##__VA_ARGS__) : -ENOSYS) \
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#define GENERIC_INPUT_CALL(INPUT,OP,...) \
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((INPUT) && (INPUT)->connect ? \
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GENERIC_OUTPUT_CALL((INPUT)->connect, OP, ##__VA_ARGS__) : \
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-ENOSYS) \
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#define GENERIC_BRICK_OPS(PREFIX) \
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/*int (*brick_start)(struct PREFIX##_brick *brick);*/ \
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/*int (*brick_stop)(struct PREFIX##_brick *brick);*/ \
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struct generic_brick_ops {
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GENERIC_BRICK_OPS(generic);
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};
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#define GENERIC_OUTPUT_OPS(PREFIX) \
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/*int (*output_start)(struct PREFIX##_output *output);*/ \
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/*int (*output_stop)(struct PREFIX##_output *output);*/ \
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int (*make_object_layout)(struct PREFIX##_output *output, struct generic_object_layout *object_layout); \
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struct generic_output_ops {
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GENERIC_OUTPUT_OPS(generic)
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};
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// although possible, *_type should never be extended
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#define GENERIC_BRICK_TYPE(PREFIX) \
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char type_name[32]; \
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int brick_size; \
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int max_inputs; \
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int max_outputs; \
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struct PREFIX##_input_type **default_input_types; \
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char **default_input_names; \
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struct PREFIX##_output_type **default_output_types; \
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char **default_output_names; \
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struct PREFIX##_brick_ops *master_ops; \
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struct PREFIX##input_types **default_type; \
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int (*brick_construct)(struct PREFIX##_brick *brick); \
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int (*brick_destruct)(struct PREFIX##_brick *brick); \
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struct generic_brick_type {
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GENERIC_BRICK_TYPE(generic);
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};
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#define GENERIC_INPUT_TYPE(PREFIX) \
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char type_name[32]; \
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int input_size; \
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int (*input_construct)(struct PREFIX##_input *input); \
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int (*input_destruct)(struct PREFIX##_input *input); \
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struct generic_input_type {
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GENERIC_INPUT_TYPE(generic);
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};
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#define GENERIC_OUTPUT_TYPE(PREFIX) \
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char type_name[32]; \
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int output_size; \
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struct PREFIX##_output_ops *master_ops; \
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int (*output_construct)(struct PREFIX##_output *output); \
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int (*output_destruct)(struct PREFIX##_output *output); \
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struct generic_output_type {
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GENERIC_OUTPUT_TYPE(generic);
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};
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int generic_register_brick_type(struct generic_brick_type *new_type);
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int generic_unregister_brick_type(struct generic_brick_type *old_type);
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#ifdef _STRATEGY // call this only in strategy bricks, never in ordinary bricks
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// you need this only if you circumvent generic_brick_init_full()
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extern inline int generic_brick_init(struct generic_brick_type *type, struct generic_brick *brick, char *brick_name)
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{
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brick->brick_name = brick_name;
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brick->type = type;
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brick->ops = type->master_ops;
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brick->nr_inputs = 0;
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brick->nr_outputs = 0;
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brick->tmp_head.next = brick->tmp_head.prev = &brick->tmp_head;
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return 0;
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}
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extern inline int generic_input_init(struct generic_brick *brick, int index, struct generic_input_type *type, struct generic_input *input, char *input_name)
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{
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if (index < 0 || index >= brick->type->max_inputs)
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return -ENOMEM;
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if (brick->inputs[index])
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return -EEXIST;
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input->input_name = input_name;
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input->brick = brick;
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input->type = type;
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input->connect = NULL;
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brick->inputs[index] = input;
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brick->nr_inputs++;
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return 0;
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}
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extern inline int generic_output_init(struct generic_brick *brick, int index, struct generic_output_type *type, struct generic_output *output, char *output_name)
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{
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if (index < 0 || index >= brick->type->max_outputs)
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return -ENOMEM;
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if (brick->outputs[index])
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return -EEXIST;
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output->output_name = output_name;
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output->brick = brick;
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output->type = type;
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output->ops = type->master_ops;
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output->nr_connected = 0;
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brick->outputs[index] = output;
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brick->nr_outputs++;
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return 0;
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}
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extern inline int generic_size(struct generic_brick_type *brick_type)
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{
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int size = brick_type->brick_size;
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int i;
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size += brick_type->max_inputs * sizeof(void*);
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for (i = 0; i < brick_type->max_inputs; i++) {
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size += brick_type->default_input_types[i]->input_size;
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}
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size += brick_type->max_outputs * sizeof(void*);
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for (i = 0; i < brick_type->max_outputs; i++) {
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size += brick_type->default_output_types[i]->output_size;
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}
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return size;
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}
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/* If possible, use this instead of generic_*_init().
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* input_types and output_types may be NULL => use default_*_types
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*/
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int generic_brick_init_full(
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void *data,
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int size,
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struct generic_brick_type *brick_type,
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struct generic_input_type **input_types,
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struct generic_output_type **output_types,
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char **names);
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int generic_brick_exit_full(
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struct generic_brick *brick);
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extern inline int generic_connect(struct generic_input *input, struct generic_output *output)
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{
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MARS_DBG("generic_connect(input=%p, output=%p)\n", input, output);
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if (!input || !output)
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return -EINVAL;
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if (input->connect)
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return -EEXIST;
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input->connect = output;
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output->nr_connected++; //TODO: protect against races, e.g. atomic_t
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MARS_DBG("now nr_connected=%d\n", output->nr_connected);
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return 0;
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}
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extern inline int generic_disconnect(struct generic_input *input)
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{
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MARS_DBG("generic_disconnect(input=%p)\n", input);
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if (!input)
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return -EINVAL;
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if (input->connect) {
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input->connect->nr_connected--; //TODO: protect against races, e.g. atomic_t
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MARS_DBG("now nr_connected=%d\n", input->connect->nr_connected);
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input->connect = NULL;
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}
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return 0;
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}
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#endif // _STRATEGY
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// simple wrappers for type safety
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#define GENERIC_MAKE_FUNCTIONS(PREFIX) \
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extern inline int PREFIX##_register_brick_type(void) \
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{ \
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extern struct PREFIX##_brick_type PREFIX##_brick_type; \
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return generic_register_brick_type((struct generic_brick_type*)&PREFIX##_brick_type); \
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}\
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\
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extern inline int PREFIX##_unregister_brick_type(void) \
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{ \
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extern struct PREFIX##_brick_type PREFIX##_brick_type; \
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return generic_unregister_brick_type((struct generic_brick_type*)&PREFIX##_brick_type); \
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} \
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\
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_STRATEGY_CODE( \
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extern struct PREFIX##_brick_type PREFIX##_brick_type; \
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extern struct PREFIX##_input_type PREFIX##_input_type; \
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extern struct PREFIX##_output_type PREFIX##_output_type; \
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\
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static inline int PREFIX##_brick_init(struct PREFIX##_brick *brick, char *brick_name) \
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{ \
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return generic_brick_init((struct generic_brick_type*)&PREFIX##_brick_type, (struct generic_brick*)brick, brick_name); \
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} \
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\
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static inline int PREFIX##_input_init(struct PREFIX##_brick *brick, int index, struct PREFIX##_input *input, char *input_name) \
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{ \
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return generic_input_init( \
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(struct generic_brick*)brick, \
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index, \
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(struct generic_input_type*)&PREFIX##_input_type, \
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(struct generic_input*)input, \
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input_name); \
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} \
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\
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static inline int PREFIX##_output_init(struct PREFIX##_brick *brick, int index, struct PREFIX##_input *output, char *output_name) \
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{ \
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return generic_output_init( \
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(struct generic_brick*)brick, \
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index, \
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(struct generic_output_type*)&PREFIX##_output_type, \
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(struct generic_output*)output, \
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output_name); \
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} \
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\
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extern inline int PREFIX##_size(struct PREFIX##_brick_type *brick_type) \
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{ \
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return generic_size((struct generic_brick_type*)brick_type); \
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} \
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\
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extern inline int PREFIX##_brick_init_full( \
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void *data, \
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int size, \
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struct PREFIX##_brick_type *brick_type, \
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struct PREFIX##_input_type **input_types, \
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struct PREFIX##_output_type **output_types, \
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char **names) \
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{ \
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return generic_brick_init_full( \
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data, \
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size, \
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(struct generic_brick_type*)brick_type, \
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(struct generic_input_type**)input_types, \
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(struct generic_output_type**)output_types, \
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(char**)names); \
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} \
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\
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extern inline int PREFIX##_brick_exit_full( \
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struct PREFIX##_brick *brick) \
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{ \
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return generic_brick_exit_full( \
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(struct generic_brick*)brick); \
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} \
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)
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/* Define a pair of connectable subtypes.
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* For type safety, use this for all possible combinations.
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* Yes, this may become quadratic in large type systems, but
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* (a) thou shalt not define many types,
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* (b) these macros generate only definitions, but no additional
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* code at runtime.
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*/
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#define GENERIC_MAKE_CONNECT(INPUT_PREFIX,OUTPUT_PREFIX) \
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\
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_STRATEGY_CODE( \
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\
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extern inline int INPUT_PREFIX##_##OUTPUT_PREFIX##_connect( \
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struct INPUT_PREFIX##_input *input, \
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struct OUTPUT_PREFIX##_output *output) \
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{ \
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return generic_connect((struct generic_input*)input, (struct generic_output*)output); \
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} \
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\
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extern inline int INPUT_PREFIX##_##OUTPUT_PREFIX####_disconnect( \
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struct INPUT_PREFIX##_input *input) \
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{ \
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return generic_disconnect((struct generic_input*)input); \
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} \
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)
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/////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////
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// MARS-specific definitions
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// object stuff
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/* mars_io */
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extern const struct generic_object_type mars_io_type;
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struct mars_io_aspect {
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GENERIC_ASPECT(mars_io);
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};
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struct mars_io_aspect_layout {
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GENERIC_ASPECT_LAYOUT(mars_io);
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};
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struct mars_io_object_layout {
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GENERIC_OBJECT_LAYOUT(mars_io);
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};
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#define MARS_IO_OBJECT(PREFIX) \
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GENERIC_OBJECT(PREFIX); \
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struct bio *orig_bio; \
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int (*mars_endio)(struct mars_io_object *mio); \
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struct mars_io_object {
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MARS_IO_OBJECT(mars_io);
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};
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/* mars_buf */
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#define MARS_BUF_UPTODATE 1
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#define MARS_BUF_DIRTY 2
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extern const struct generic_object_type mars_buffer_type;
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struct mars_buf_aspect {
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GENERIC_ASPECT(mars_buf);
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};
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struct mars_buf_aspect_layout {
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GENERIC_ASPECT_LAYOUT(mars_buf);
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};
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struct mars_buf_object_layout {
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GENERIC_OBJECT_LAYOUT(mars_buf);
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};
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#define MARS_BUF_OBJECT(PREFIX) \
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MARS_IO_OBJECT(PREFIX); \
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spinlock_t buf_lock; \
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void *buf_data; \
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int buf_len; \
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int buf_flags; \
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loff_t buf_pos; \
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struct mars_buf_object {
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MARS_BUF_OBJECT(mars_buf);
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};
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GENERIC_OBJECT_LAYOUT_FUNCTIONS(mars_io);
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GENERIC_OBJECT_LAYOUT_FUNCTIONS(mars_buf);
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GENERIC_OBJECT_FUNCTIONS(mars_io);
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GENERIC_OBJECT_FUNCTIONS(mars_buf);
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// brick stuff
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extern const struct generic_object_type mars_buf_type;
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#define MARS_BRICK(PREFIX) \
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GENERIC_BRICK(PREFIX); \
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struct mars_brick {
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MARS_BRICK(mars);
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};
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#define MARS_INPUT(PREFIX) \
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GENERIC_INPUT(PREFIX); \
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struct mars_input {
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MARS_INPUT(mars);
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};
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#define MARS_OUTPUT(PREFIX) \
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GENERIC_OUTPUT(PREFIX); \
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struct mars_output {
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MARS_OUTPUT(mars);
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};
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#define MARS_BRICK_OPS(PREFIX) \
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GENERIC_BRICK_OPS(PREFIX); \
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int (*mars_dummy_op)(int); \
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#define MARS_OUTPUT_OPS(PREFIX) \
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GENERIC_OUTPUT_OPS(PREFIX); \
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/* mars_io */ \
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int (*mars_io)(struct PREFIX##_output *output, struct mars_io_object *mio); \
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loff_t (*mars_get_size)(struct PREFIX##_output *output); \
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/* mars_buf */ \
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int (*mars_buf_get)(struct PREFIX##_output *output, struct mars_buf_object **mbuf, struct mars_buf_object_layout *buf_layout, loff_t pos, int len); \
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int (*mars_buf_put)(struct PREFIX##_output *output, struct mars_buf_object *mbuf); \
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int (*mars_buf_io)(struct PREFIX##_output *output, struct mars_buf_object *mbuf, int rw, int(*buf_endio)(struct mars_buf_object *mbuf)); \
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// all non-extendable types
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#define _MARS_TYPES(PREFIX) \
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struct PREFIX##_brick_ops { \
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MARS_BRICK_OPS(PREFIX); \
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}; \
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\
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struct PREFIX##_output_ops { \
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MARS_OUTPUT_OPS(PREFIX); \
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}; \
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\
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struct PREFIX##_brick_type { \
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GENERIC_BRICK_TYPE(PREFIX); \
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}; \
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\
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struct PREFIX##_input_type { \
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GENERIC_INPUT_TYPE(PREFIX); \
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}; \
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\
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struct PREFIX##_output_type { \
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GENERIC_OUTPUT_TYPE(PREFIX); \
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}; \
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\
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GENERIC_MAKE_FUNCTIONS(PREFIX); \
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GENERIC_MAKE_CONNECT(PREFIX,PREFIX); \
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#define MARS_TYPES(PREFIX) \
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_MARS_TYPES(PREFIX) \
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GENERIC_MAKE_CONNECT(generic,PREFIX); \
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GENERIC_MAKE_CONNECT(mars,PREFIX); \
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/////////////////////////////////////////////////////////////////////////
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// MARS-specific helper functions
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_MARS_TYPES(mars);
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GENERIC_MAKE_CONNECT(generic,mars);
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#endif
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