Commit Graph

1880 Commits

Author SHA1 Message Date
Leijurv 43d5458a25
fix weird behavior where allowBreak false broke #goto 2021-04-03 16:41:45 -07:00
Leijurv ae901219fb
Merge pull request #2526 from ZacSharp/buildSkipBlocks
Settings to alter block treatment while builing
2021-03-23 08:09:44 -10:00
ZacSharp 67d9ae881f
don't allocate tons of empty lists 2021-03-09 12:31:02 +01:00
Leijurv 4bc179bd2a
Merge pull request #2462 from scorbett123/ModifiedImprovement
Improve #modified command to include original setting value.
2021-02-19 20:14:35 -08:00
Leijurv 76debda76e
Merge pull request #1978 from ZacSharp/master
 Add improved ETA and a command to access it
2021-02-19 20:13:47 -08:00
Leijurv b4eabe19cb
Merge pull request #2482 from ZacSharp/schematicCacheClearing
Clear caches of schematics when moving them
2021-02-19 16:06:28 -08:00
ZacSharp 971b75860f
Call reset() on static schematics as well 2021-02-19 23:57:33 +01:00
ZacSharp 5a926bf169
formatting 2021-02-19 23:52:18 +01:00
Leijurv d34f37c563
Merge pull request #2476 from biscuut/patch-1
Fixed incorrect block pos world coordinates
2021-02-19 10:54:47 -08:00
Leijurv 6035a01019
Merge pull request #2481 from ZacSharp/buildRepeatCrash
Don't crash by buildRepeating too often
2021-02-19 10:49:06 -08:00
ZacSharp c880f71dc8
Clear caches of schematics when moving them 2021-02-17 01:59:23 +01:00
ZacSharp 13422ef7ce
lag > crash 2021-02-17 01:19:16 +01:00
Biscuit 84e2efd42c
Fixed incorrect block pos world coordinates
Fix block pos being incorrect when converting chunk coordinates to world coordinates because of order of operations.
2021-02-15 14:21:03 -05:00
ZacSharp 34606415d7
Don't mark skipped blocks as invalid just because they are far away 2021-02-10 23:45:12 +01:00
scorbett123 6b9c1f0a22 Improve #modified command to include original setting value.
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-10 16:00:44 +00:00
Leijurv 4132d6ff61
Merge pull request #2138 from scorbett123/swordSaver
add useSwordToMine setting.
2021-02-08 16:54:37 -08:00
scorbett123 1f10199e64 Change use sword to mine to default to true.
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-08 08:34:31 +00:00
Leijurv e97704b37f
Merge pull request #2139 from scorbett123/notifyOnDeath
notify users that their death position has been saved.
2021-02-07 14:32:43 -08:00
scorbett123 4ae81a3b0b
Merge branch 'master' into swordSaver 2021-02-07 12:19:18 +00:00
Leijurv 711037b619
rearrange for consistency 2021-02-06 13:36:24 -08:00
Leijurv b32c9f1724
Merge pull request #2107 from scorbett123/toolsSaver
add itemSaver setting.
2021-02-06 13:33:01 -08:00
Leijurv 91854f97ad
fully remove remnants of xvfb 2021-01-29 21:12:44 -08:00
Leijurv 835fb3471f
a long overdue reformat of every file 2021-01-29 20:17:53 -08:00
Leijurv a9f497981f
Merge pull request #2080 from millennIumAMbiguity/master
Added range argument to farm
2021-01-29 17:41:08 -08:00
ZacSharp fc1a2a6112
Add buildSubstitutes setting to builder 2021-01-17 02:45:40 +01:00
ZacSharp 13547781d2
add buildValidSubstitutes setting to builder 2021-01-17 00:53:50 +01:00
ZacSharp 5e4f31f39e
proper place/break costs for skipped blocks 2021-01-16 02:05:59 +01:00
ZacSharp 79e0f4ba23
Log blocks it can't place 2021-01-15 12:52:38 +01:00
ZacSharp 7988274d61
add buildSkipBlocks setting 2021-01-12 23:59:11 +01:00
Leijurv c491d67925
add setting to just skip layers that the builder fails to construct 2020-11-11 17:53:26 -08:00
millennIumAMbiguity 853b5ca771 Moved throw up into the default: 2020-11-02 01:44:12 +01:00
millennIumAMbiguity f4706fff18 Simplified and optimised code 2020-11-02 01:25:25 +01:00
millennIumAMbiguity 7218a46211 Added defaults and javadocs 2020-11-02 00:33:31 +01:00
scorbett123 c0f7d5ab44
fix error made while copying and pasting.
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 17:30:53 +00:00
scorbett123 60f81fb89d
notify users that their death position has been saved.
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 17:18:31 +00:00
scorbett123 49bc96dc7e
add useSwordToMine setting.
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-11-01 16:12:38 +00:00
Leijurv 320a5d64a3
well i guess technically there could be an ore at bedrock level lmao 2020-10-30 22:39:30 -07:00
Sam Corbett 9922382581 don't fall back onto the first slot if it has a low durability item in the slot.
Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-10-28 08:44:40 +00:00
scorbett123 4aa52d2f2e
add itemSaver setting.
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-10-24 18:03:29 +01:00
millennIumAMbiguity 65a5677b33 Added the feature to only farm within range of a waypoint. 2020-10-22 00:36:19 +02:00
millennIumAMbiguity 5d3522ca0a Added range argument to farm 2020-10-16 23:32:53 +02:00
Sam Corbett bfb530e02b add a minimum Y level.
Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-10-16 17:02:02 +01:00
ZacSharp 3cdbc4cb83
👌formatting in of comments 2020-10-15 21:48:17 +02:00
Leijurv 5a5d11922f
Merge pull request #1995 from scorbett123/exposedOres
add mineOnlyExposedOres setting
2020-10-14 12:01:49 -07:00
scorbett123 39cfebeb34
fix formatting
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-10-14 20:00:49 +01:00
Leijurv 3f207b7041
Merge pull request #2076 from CDAGaming/feature/rendering-compat-fix
🐛 Fix a Rendering Conflict with some other Mods
2020-10-14 11:09:00 -07:00
Leijurv 8deb9e5a35
Merge pull request #1959 from CDAGaming/feature/top-command
 Added a top/surface command
2020-10-14 11:02:07 -07:00
Leijurv 5eeb33a6f5
Merge pull request #1845 from mariusdkm/master
Fixing crash after clicking into the air using the #click command
2020-10-14 10:59:34 -07:00
CDAGaming 918f009e8a
🐛 Fix a Rendering Conflict with some other Mods
In testing within Fabritone, it was found that these two lines (Which were previously used for an unknown optifine workaround) are no longer needed, and had no known side effects as of writing.

This can be backported as needed, but details are unknown how far this can go down

Future me PS: This PR is a superseed of my last one, erased during repo refactors, so now it lives on master branch. Testing recommended and can be up-ported/down-ported as you wish.
2020-10-12 12:52:05 -05:00
CDAGaming af29ed7146
Added a top/surface command
Superseeds PR #594
2020-10-12 12:44:12 -05:00