Commit Graph

2178 Commits

Author SHA1 Message Date
Leijurv b96795c517
Merge pull request #2803 from scorbett123/farmInventory
Make farm use inventory when allowInventory is enabled.
2021-06-14 12:32:53 -10:00
scorbett123 64ba96daf2 Do edit suggested by leijurv 2021-06-14 20:44:32 +01:00
Leijurv 90d5f27026
Merge pull request #2804 from ZacSharp/selCopyPaste
 Add a clipboard to #sel
2021-06-13 10:21:10 -10:00
ZacSharp cec44e3668
Add a clipboard to #sel 2021-06-13 00:21:52 +02:00
scorbett123 f09f1e7f85 Make farm use inventory when allowInventory is enabled. 2021-06-12 18:18:56 +01:00
mankool 8bfe32eeef Added itemSaverThreshold 2021-06-09 10:34:45 -07:00
Leijurv e85c1bbc0d
Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
Make MineProcess respect exploreForBlocks
2021-05-28 13:27:13 -07:00
ZacSharp f99bf0d000
Make legitMode always explore 2021-05-28 22:18:33 +02:00
Leijurv db24a2251f
Merge pull request #2771 from ZacSharp/notificationCallback
More log callbacks
2021-05-26 11:32:53 -07:00
Tabbs dcc27a7447 oops forgot the javadoc 2021-05-25 14:52:16 -05:00
Tabbs bea39bc613 Merge branch 'master' of https://github.com/thecakeisalie25/baritone 2021-05-25 14:44:59 -05:00
Tabbs 546493ba45 do our best to stop beacon animating
The game seems to animate the beacons anyway, so it does shake a little bit.
2021-05-25 14:44:54 -05:00
Tabbs dda4928693 change name to renderGoalAnimated 2021-05-25 14:43:32 -05:00
Larson 7d144dd076
fix decimal
Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-05-25 14:33:13 -05:00
Tabbs 73e0700ea3 fix weird rendering issue 2021-05-25 12:41:36 -05:00
Tabbs 3fc36cf798 fix y to 1 if animation is disabled 2021-05-25 12:34:17 -05:00
ZacSharp dbc43b445b
Replace unhandled exception with a helpful message 2021-05-24 03:38:14 +02:00
ZacSharp 638fcd393a
Don't try to tab complete hidden settings 2021-05-24 03:20:31 +02:00
ZacSharp 7b5f419713
Treat the new callbacks like the old one 2021-05-24 03:14:33 +02:00
ZacSharp 253fbad3db
Make MineProcess respect exploreForBlocks 2021-05-10 22:37:35 +02:00
ZacSharp 522de3d4b7
Add callback settings for toast pop-ups and desktop notifications 2021-05-10 00:31:37 +02:00
ZacSharp dc9ae67657
Move NotificationHelper to api and give Helper some methods for notifications 2021-05-10 00:26:33 +02:00
Leijurv fccac8ed74
Merge pull request #2664 from ZacSharp/buildSelectedSchematic
Add setting to only build selected part of schematica schematic
2021-04-20 23:27:57 -07:00
Leijurv b79e281074
Merge pull request #2635 from ZacSharp/autoTool
Invert disableAutoTool to autoTool
2021-04-20 23:15:10 -07:00
ZacSharp 46066d4cac
Misc
* Rename schematicaOnlyBuildSelection to buildOnlySelection
* Make it useable with #build as well
* remove debugging code I forgot
2021-04-14 23:36:16 +02:00
ZacSharp c13cf4f29c
Add setting to only build selected part of schematica schematic 2021-04-13 23:09:54 +02:00
ZacSharp a4f06a9e1e
Update javadoc as well 2021-04-10 23:56:30 +02:00
ZacSharp f348a20035
invert disableAutoTool to autoTool 2021-04-04 03:34:10 +02:00
ZacSharp bdb98b487f
fix typo 2021-04-04 03:17:35 +02:00
Leijurv 43d5458a25
fix weird behavior where allowBreak false broke #goto 2021-04-03 16:41:45 -07:00
scorbett123 14149aa6b1
fix typo 2021-03-23 19:35:11 +00:00
Leijurv ae901219fb
Merge pull request #2526 from ZacSharp/buildSkipBlocks
Settings to alter block treatment while builing
2021-03-23 08:09:44 -10:00
ZacSharp 67d9ae881f
don't allocate tons of empty lists 2021-03-09 12:31:02 +01:00
ZacSharp 61e0525ee8
Don't copy block state properties every time 2021-03-09 12:26:47 +01:00
ZacSharp 363519db02
treat all airs as air 2021-03-09 11:53:43 +01:00
Leijurv 4bc179bd2a
Merge pull request #2462 from scorbett123/ModifiedImprovement
Improve #modified command to include original setting value.
2021-02-19 20:14:35 -08:00
Leijurv 76debda76e
Merge pull request #1978 from ZacSharp/master
 Add improved ETA and a command to access it
2021-02-19 20:13:47 -08:00
Leijurv b4eabe19cb
Merge pull request #2482 from ZacSharp/schematicCacheClearing
Clear caches of schematics when moving them
2021-02-19 16:06:28 -08:00
ZacSharp 971b75860f
Call reset() on static schematics as well 2021-02-19 23:57:33 +01:00
ZacSharp 5a926bf169
formatting 2021-02-19 23:52:18 +01:00
Leijurv d34f37c563
Merge pull request #2476 from biscuut/patch-1
Fixed incorrect block pos world coordinates
2021-02-19 10:54:47 -08:00
Leijurv 6035a01019
Merge pull request #2481 from ZacSharp/buildRepeatCrash
Don't crash by buildRepeating too often
2021-02-19 10:49:06 -08:00
ZacSharp c880f71dc8
Clear caches of schematics when moving them 2021-02-17 01:59:23 +01:00
ZacSharp 13422ef7ce
lag > crash 2021-02-17 01:19:16 +01:00
Biscuit 84e2efd42c
Fixed incorrect block pos world coordinates
Fix block pos being incorrect when converting chunk coordinates to world coordinates because of order of operations.
2021-02-15 14:21:03 -05:00
ZacSharp 113d26937d
remove unused imports 2021-02-11 01:08:33 +01:00
ZacSharp 34606415d7
Don't mark skipped blocks as invalid just because they are far away 2021-02-10 23:45:12 +01:00
scorbett123 6b9c1f0a22 Improve #modified command to include original setting value.
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-02-10 16:00:44 +00:00
ZacSharp 132cc0e131
make range initialization more readable 2021-02-10 10:25:17 +01:00
ZacSharp 5926369a56
formatting and comments 2021-02-10 10:15:14 +01:00