Leijurv
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b96795c517
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Merge pull request #2803 from scorbett123/farmInventory
Make farm use inventory when allowInventory is enabled.
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2021-06-14 12:32:53 -10:00 |
scorbett123
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64ba96daf2
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Do edit suggested by leijurv
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2021-06-14 20:44:32 +01:00 |
Leijurv
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90d5f27026
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Merge pull request #2804 from ZacSharp/selCopyPaste
✨ Add a clipboard to #sel
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2021-06-13 10:21:10 -10:00 |
ZacSharp
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cec44e3668
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✨ Add a clipboard to #sel
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2021-06-13 00:21:52 +02:00 |
scorbett123
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f09f1e7f85
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Make farm use inventory when allowInventory is enabled.
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2021-06-12 18:18:56 +01:00 |
mankool
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8bfe32eeef
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Added itemSaverThreshold
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2021-06-09 10:34:45 -07:00 |
Leijurv
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e85c1bbc0d
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Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
Make MineProcess respect exploreForBlocks
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2021-05-28 13:27:13 -07:00 |
ZacSharp
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f99bf0d000
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Make legitMode always explore
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2021-05-28 22:18:33 +02:00 |
Leijurv
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db24a2251f
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Merge pull request #2771 from ZacSharp/notificationCallback
More log callbacks
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2021-05-26 11:32:53 -07:00 |
Tabbs
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dcc27a7447
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oops forgot the javadoc
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2021-05-25 14:52:16 -05:00 |
Tabbs
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bea39bc613
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Merge branch 'master' of https://github.com/thecakeisalie25/baritone
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2021-05-25 14:44:59 -05:00 |
Tabbs
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546493ba45
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do our best to stop beacon animating
The game seems to animate the beacons anyway, so it does shake a little bit.
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2021-05-25 14:44:54 -05:00 |
Tabbs
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dda4928693
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change name to renderGoalAnimated
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2021-05-25 14:43:32 -05:00 |
Larson
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7d144dd076
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fix decimal
Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
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2021-05-25 14:33:13 -05:00 |
Tabbs
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73e0700ea3
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fix weird rendering issue
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2021-05-25 12:41:36 -05:00 |
Tabbs
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3fc36cf798
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fix y to 1 if animation is disabled
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2021-05-25 12:34:17 -05:00 |
ZacSharp
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dbc43b445b
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Replace unhandled exception with a helpful message
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2021-05-24 03:38:14 +02:00 |
ZacSharp
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638fcd393a
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Don't try to tab complete hidden settings
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2021-05-24 03:20:31 +02:00 |
ZacSharp
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7b5f419713
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Treat the new callbacks like the old one
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2021-05-24 03:14:33 +02:00 |
ZacSharp
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253fbad3db
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Make MineProcess respect exploreForBlocks
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2021-05-10 22:37:35 +02:00 |
ZacSharp
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522de3d4b7
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Add callback settings for toast pop-ups and desktop notifications
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2021-05-10 00:31:37 +02:00 |
ZacSharp
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dc9ae67657
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Move NotificationHelper to api and give Helper some methods for notifications
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2021-05-10 00:26:33 +02:00 |
Leijurv
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fccac8ed74
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Merge pull request #2664 from ZacSharp/buildSelectedSchematic
Add setting to only build selected part of schematica schematic
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2021-04-20 23:27:57 -07:00 |
Leijurv
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b79e281074
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Merge pull request #2635 from ZacSharp/autoTool
Invert disableAutoTool to autoTool
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2021-04-20 23:15:10 -07:00 |
ZacSharp
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46066d4cac
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Misc
* Rename schematicaOnlyBuildSelection to buildOnlySelection
* Make it useable with #build as well
* remove debugging code I forgot
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2021-04-14 23:36:16 +02:00 |
ZacSharp
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c13cf4f29c
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Add setting to only build selected part of schematica schematic
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2021-04-13 23:09:54 +02:00 |
ZacSharp
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a4f06a9e1e
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Update javadoc as well
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2021-04-10 23:56:30 +02:00 |
ZacSharp
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f348a20035
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invert disableAutoTool to autoTool
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2021-04-04 03:34:10 +02:00 |
ZacSharp
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bdb98b487f
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fix typo
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2021-04-04 03:17:35 +02:00 |
Leijurv
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43d5458a25
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fix weird behavior where allowBreak false broke #goto
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2021-04-03 16:41:45 -07:00 |
scorbett123
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14149aa6b1
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fix typo
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2021-03-23 19:35:11 +00:00 |
Leijurv
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ae901219fb
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Merge pull request #2526 from ZacSharp/buildSkipBlocks
Settings to alter block treatment while builing
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2021-03-23 08:09:44 -10:00 |
ZacSharp
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67d9ae881f
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don't allocate tons of empty lists
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2021-03-09 12:31:02 +01:00 |
ZacSharp
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61e0525ee8
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Don't copy block state properties every time
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2021-03-09 12:26:47 +01:00 |
ZacSharp
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363519db02
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treat all airs as air
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2021-03-09 11:53:43 +01:00 |
Leijurv
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4bc179bd2a
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Merge pull request #2462 from scorbett123/ModifiedImprovement
Improve #modified command to include original setting value.
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2021-02-19 20:14:35 -08:00 |
Leijurv
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76debda76e
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Merge pull request #1978 from ZacSharp/master
✨ Add improved ETA and a command to access it
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2021-02-19 20:13:47 -08:00 |
Leijurv
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b4eabe19cb
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Merge pull request #2482 from ZacSharp/schematicCacheClearing
Clear caches of schematics when moving them
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2021-02-19 16:06:28 -08:00 |
ZacSharp
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971b75860f
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Call reset() on static schematics as well
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2021-02-19 23:57:33 +01:00 |
ZacSharp
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5a926bf169
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formatting
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2021-02-19 23:52:18 +01:00 |
Leijurv
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d34f37c563
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Merge pull request #2476 from biscuut/patch-1
Fixed incorrect block pos world coordinates
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2021-02-19 10:54:47 -08:00 |
Leijurv
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6035a01019
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Merge pull request #2481 from ZacSharp/buildRepeatCrash
Don't crash by buildRepeating too often
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2021-02-19 10:49:06 -08:00 |
ZacSharp
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c880f71dc8
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Clear caches of schematics when moving them
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2021-02-17 01:59:23 +01:00 |
ZacSharp
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13422ef7ce
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lag > crash
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2021-02-17 01:19:16 +01:00 |
Biscuit
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84e2efd42c
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Fixed incorrect block pos world coordinates
Fix block pos being incorrect when converting chunk coordinates to world coordinates because of order of operations.
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2021-02-15 14:21:03 -05:00 |
ZacSharp
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113d26937d
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remove unused imports
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2021-02-11 01:08:33 +01:00 |
ZacSharp
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34606415d7
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Don't mark skipped blocks as invalid just because they are far away
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2021-02-10 23:45:12 +01:00 |
scorbett123
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6b9c1f0a22
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Improve #modified command to include original setting value.
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
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2021-02-10 16:00:44 +00:00 |
ZacSharp
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132cc0e131
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make range initialization more readable
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2021-02-10 10:25:17 +01:00 |
ZacSharp
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5926369a56
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formatting and comments
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2021-02-10 10:15:14 +01:00 |