mirror of https://github.com/cabaletta/baritone
reuse calculationcontext for planning ahead next segment
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1381d8d94c
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@ -54,6 +54,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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private PathExecutor next;
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private Goal goal;
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private CalculationContext context;
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private boolean safeToCancel;
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private boolean pauseRequestedLastTick;
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@ -155,7 +156,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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return;
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}
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queuePathEvent(PathEvent.CALC_STARTED);
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findPathInNewThread(pathStart(), true, new CalculationContext(baritone, true));
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findPathInNewThread(pathStart(), true, context);
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}
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return;
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}
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@ -190,7 +191,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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// and this path has 5 seconds or less left
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logDebug("Path almost over. Planning ahead...");
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queuePathEvent(PathEvent.NEXT_SEGMENT_CALC_STARTED);
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findPathInNewThread(current.getPath().getDest(), false, new CalculationContext(baritone, true));
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findPathInNewThread(current.getPath().getDest(), false, context);
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}
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}
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}
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@ -227,13 +228,31 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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public boolean secretInternalSetGoalAndPath(PathingCommand command) {
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secretInternalSetGoal(command.goal);
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CalculationContext context;
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if (command instanceof PathingCommandContext) {
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context = ((PathingCommandContext) command).desiredCalcContext;
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} else {
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context = new CalculationContext(baritone, true);
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}
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return secretInternalPath(context);
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if (goal == null) {
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return false;
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}
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BlockPos pathStart = pathStart();
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if (goal.isInGoal(ctx.playerFeet()) || goal.isInGoal(pathStart)) {
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return false;
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}
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synchronized (pathPlanLock) {
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if (current != null) {
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return false;
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}
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synchronized (pathCalcLock) {
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if (inProgress != null) {
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return false;
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}
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queuePathEvent(PathEvent.CALC_STARTED);
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findPathInNewThread(pathStart, true, context);
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return true;
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}
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}
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}
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@Override
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@ -322,33 +341,6 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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inProgress = null;
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}
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/**
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* Start calculating a path if we aren't already
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*
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* @return true if this call started path calculation, false if it was already calculating or executing a path
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*/
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private boolean secretInternalPath(CalculationContext context) {
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if (goal == null) {
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return false;
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}
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if (goal.isInGoal(ctx.playerFeet())) {
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return false;
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}
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synchronized (pathPlanLock) {
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if (current != null) {
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return false;
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}
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synchronized (pathCalcLock) {
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if (inProgress != null) {
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return false;
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}
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queuePathEvent(PathEvent.CALC_STARTED);
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findPathInNewThread(pathStart(), true, context);
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return true;
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}
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}
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}
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public void secretCursedFunctionDoNotCall(IPath path) {
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synchronized (pathPlanLock) {
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current = new PathExecutor(this, path);
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