increase spacing, set scheme for window, make window render faster by removing unnecessary map requests to X

This commit is contained in:
Maarten van Gompel 2021-06-13 22:28:00 +02:00 committed by Hiltjo Posthuma
parent 2a84ae50f9
commit a5cb7d53ce
2 changed files with 23 additions and 17 deletions

View File

@ -4,8 +4,8 @@ static double overlay_delay = 1.0; //in seconds
static double repeat_delay = 0.75; //in seconds, will not work on keys with overlays
static int scan_rate = 50; //scan rate in microseconds, affects key repetition rate
static int heightfactor = 14; //one row of keys takes up 1/x of the screen height
static int xspacing = 3;
static int yspacing = 3;
static int xspacing = 5;
static int yspacing = 5;
static const char *defaultfonts[] = {
"DejaVu Sans:bold:size=22"
};
@ -21,5 +21,6 @@ static const char *defaultcolors[SchemeLast][2] = {
[SchemeHighlightShift] = { "#008ac0", "#005577" },
[SchemeOverlay] = { "#ffffff", "#2b3313" },
[SchemeOverlayShift] = { "#008ac0", "#2b3313" },
[SchemeWindow] = { "#bbbbbb", "#132a33" },
};

33
svkbd.c
View File

@ -38,7 +38,7 @@
enum {
SchemeNorm, SchemeNormABC, SchemeNormABCShift, SchemeNormShift, SchemePress,
SchemePressShift, SchemeHighlight, SchemeHighlightShift, SchemeOverlay,
SchemeOverlayShift, SchemeLast
SchemeOverlayShift, SchemeWindow, SchemeLast
};
enum { NetWMWindowType, NetLast };
@ -70,7 +70,7 @@ static void configurenotify(XEvent *e);
static void countrows();
static int countkeys(Key *layer);
static void drawkeyboard(void);
static void drawkey(Key *k);
static void drawkey(Key *k, Bool map);
static void expose(XEvent *e);
static Key *findkey(int x, int y);
static void leavenotify(XEvent *e);
@ -121,7 +121,7 @@ static int debug = 0;
static int numlayers = 0;
static int numkeys = 0;
static char *colors[10][2]; /* 10 schemes, 2 colors each */
static char *colors[11][2]; /* 11 schemes, 2 colors each */
static char *fonts[] = { 0 };
static KeySym ispressingkeysym;
@ -158,12 +158,12 @@ motionnotify(XEvent *e)
} else {
keys[i].highlighted = True;
}
drawkey(&keys[i]);
drawkey(&keys[i], True);
}
continue;
} else if (keys[i].highlighted == True) {
keys[i].highlighted = False;
drawkey(&keys[i]);
drawkey(&keys[i], True);
}
}
@ -173,7 +173,7 @@ motionnotify(XEvent *e)
lostfocus = i;
ispressingkeysym = 0;
keys[i].pressed = 0;
drawkey(&keys[i]);
drawkey(&keys[i], True);
}
}
@ -309,18 +309,17 @@ drawkeyboard(void)
int i;
int row = 0;
drw_setscheme(drw, scheme[SchemeNorm]);
drw_setscheme(drw, scheme[SchemeWindow]);
drw_rect(drw, 0, 0, ww, wh, 1, 1);
drw_map(drw, win, 0, 0, ww, wh);
for (i = 0; i < numkeys; i++) {
if (keys[i].keysym != 0)
drawkey(&keys[i]);
drawkey(&keys[i], False);
}
drw_map(drw, win, 0, 0, ww, wh);
}
void
drawkey(Key *k)
drawkey(Key *k, Bool map)
{
int x, y, w, h;
const char *l;
@ -377,6 +376,7 @@ drawkey(Key *k)
w = TEXTW(l);
drw_text(drw, x, y, w, h, 0, l, 0);
}
if (map)
drw_map(drw, win, k->x, k->y, k->w, k->h);
}
@ -475,7 +475,7 @@ press(Key *k, KeySym buttonmod)
}
}
}
drawkey(k);
drawkey(k, True);
}
int
@ -625,7 +625,7 @@ unpress(Key *k, KeySym buttonmod)
if (printoutput)
printkey(&keys[i], buttonmod);
keys[i].pressed = 0;
drawkey(&keys[i]);
drawkey(&keys[i], True);
}
}
@ -639,7 +639,7 @@ unpress(Key *k, KeySym buttonmod)
if (!(keys[i].keysym == buttonmod && neutralizebuttonmod))
simulate_keyrelease(keys[i].keysym);
keys[i].pressed = 0;
drawkey(&keys[i]);
drawkey(&keys[i], True);
}
}
}
@ -786,6 +786,11 @@ readxresources(void)
if (XrmGetResource(xdb, "svkbd.overlayshiftforeground", "*", &type, &xval) && !colors[SchemeOverlayShift][ColFg])
colors[SchemeOverlayShift][ColFg] = estrdup(xval.addr);
if (XrmGetResource(xdb, "svkbd.windowbackground", "*", &type, &xval) && !colors[SchemeWindow][ColBg])
colors[SchemeWindow][ColBg] = estrdup(xval.addr);
if (XrmGetResource(xdb, "svkbd.windowforeground", "*", &type, &xval) && !colors[SchemeWindow][ColFg])
colors[SchemeWindow][ColFg] = estrdup(xval.addr);
XrmDestroyDatabase(xdb);
}
}
@ -1037,7 +1042,7 @@ showoverlay(int idx)
for (i = 0; i < numkeys; i++) {
if (keys[i].pressed && !IsModifierKey(keys[i].keysym)) {
keys[i].pressed = 0;
drawkey(&keys[i]);
drawkey(&keys[i], True);
break;
}
}