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synced 2024-12-12 09:25:31 +00:00
fix leak when getline fails
according to the getline(3) documentation, the calling code needs to free the buffer even if getline fails. dmenu currently doesn't do that which results in a small leak in case of failure (e.g when piped /dev/null) $ ./dmenu < /dev/null ==8201==ERROR: LeakSanitizer: detected memory leaks Direct leak of 120 byte(s) in 1 object(s) allocated from: #0 0x7f6bf5785ef7 in malloc #1 0x7f6bf538ec84 in __getdelim #2 0x405d0c in readstdin dmenu.c:557 moving `line = NULL` inside the loop body wasn't strictly necessary, but IMO it makes it more apparent that `line` is getting cleared to NULL after each successful iteration.
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parent
e42c036634
commit
689d9bfcf6
4
dmenu.c
4
dmenu.c
@ -554,7 +554,7 @@ readstdin(void)
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ssize_t len;
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ssize_t len;
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/* read each line from stdin and add it to the item list */
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/* read each line from stdin and add it to the item list */
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for (i = 0; (len = getline(&line, &junk, stdin)) != -1; i++, line = NULL) {
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for (i = 0; (len = getline(&line, &junk, stdin)) != -1; i++) {
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if (i + 1 >= size / sizeof *items)
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if (i + 1 >= size / sizeof *items)
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if (!(items = realloc(items, (size += BUFSIZ))))
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if (!(items = realloc(items, (size += BUFSIZ))))
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die("cannot realloc %zu bytes:", size);
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die("cannot realloc %zu bytes:", size);
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@ -562,7 +562,9 @@ readstdin(void)
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line[len - 1] = '\0';
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line[len - 1] = '\0';
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items[i].text = line;
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items[i].text = line;
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items[i].out = 0;
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items[i].out = 0;
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line = NULL;
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}
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}
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free(line);
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if (items)
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if (items)
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items[i].text = NULL;
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items[i].text = NULL;
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lines = MIN(lines, i);
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lines = MIN(lines, i);
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