svkbd/layout.mobile-plain.h

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#define KEYS 40
static Key keys_en[KEYS] = {
{ 0, XK_q, 1 },
{ 0, XK_w, 1 },
{ 0, XK_e, 1 },
{ 0, XK_r, 1 },
{ 0, XK_t, 1 },
{ 0, XK_y, 1 },
{ 0, XK_u, 1 },
{ 0, XK_i, 1 },
{ 0, XK_o, 1 },
{ 0, XK_p, 1 },
{ 0 }, /* New row */
{ 0, XK_a, 1 },
{ 0, XK_s, 1 },
{ 0, XK_d, 1 },
{ 0, XK_f, 1 },
{ 0, XK_g, 1 },
{ 0, XK_h, 1 },
{ 0, XK_j, 1 },
{ 0, XK_k, 1 },
{ 0, XK_l, 1 },
{ ";:", XK_colon, 1 },
/*{ "'", XK_apostrophe, 2 },*/
{ 0 }, /* New row */
{ 0, XK_z, 1 },
{ 0, XK_x, 1 },
{ 0, XK_c, 1 },
{ 0, XK_v, 1 },
{ 0, XK_b, 1 },
{ 0, XK_n, 1 },
{ 0, XK_m, 1 },
/*{ "/?", XK_slash, 1 },*/
{ "Tab", XK_Tab, 1 },
{ "⇍ Bksp", XK_BackSpace, 2 },
{ 0 }, /* New row */
{ "", XK_Cancel, 1},
{ "Shft", XK_Shift_L, 1 },
/*{ "L", XK_Left, 1 },*/
{ "", XK_Down, 1 },
{ "", XK_Up, 1 },
/*{ "R", XK_Right, 1 },*/
{ "", XK_space, 2 },
{ "Esc", XK_Escape, 1 },
{ "Ctrl", XK_Control_L, 1 },
/*{ "Alt", XK_Alt_L, 1 },*/
{ "↲ Enter", XK_Return, 2 },
};
static Key keys_symbols[40] = {
{ "1!", XK_1, 1 },
{ "2@", XK_2, 1 },
{ "3#", XK_3, 1 },
{ "4$", XK_4, 1 },
{ "5%", XK_5, 1 },
{ "6^", XK_6, 1 },
{ "7&", XK_7, 1 },
{ "8*", XK_8, 1 },
{ "9(", XK_9, 1 },
{ "0)", XK_0, 1 },
{ 0 }, /* New row */
{ "'\"", XK_apostrophe, 1 },
{ "`~", XK_grave, 1 },
{ "-_", XK_minus, 1 },
{ "=+", XK_plus, 1 },
{ "[{", XK_bracketleft, 1 },
{ "]}", XK_bracketright, 1 },
{ ",<", XK_comma, 1 },
{ ".>", XK_period, 1 },
{ "/?", XK_slash, 1 },
{ "\\|", XK_backslash, 1 },
{ 0 }, /* New row */
{ "", XK_Shift_L|XK_bar, 1 },
{ "", XK_Home, 1 },
{ "", XK_Left, 1 },
{ "", XK_Right, 1 },
{ "", XK_End, 1 },
{ "", XK_Next, 1 },
{ "", XK_Prior, 1 },
{ "Tab", XK_Tab, 1 },
{ "⇍ Bksp", XK_BackSpace, 2 },
{ 0 }, /* New row */
{ "", XK_Cancel, 1},
{ "Shft", XK_Shift_L, 1 },
/*{ "L", XK_Left, 1 },*/
{ "", XK_Down, 1 },
{ "", XK_Up, 1 },
/*{ "R", XK_Right, 1 },*/
{ "", XK_space, 2 },
{ "Esc", XK_Escape, 1 },
{ "Ctrl", XK_Control_L, 1 },
/*{ "Alt", XK_Alt_L, 1 },*/
{ "↲ Enter", XK_Return, 2 },
};
Buttonmod buttonmods[] = {
{ XK_Shift_L, Button2 },
{ XK_Alt_L, Button3 },
};
#define OVERLAYS 1
static Key overlay[OVERLAYS] = {
{ 0, XK_Cancel },
};
#define LAYERS 2
static char* layer_names[LAYERS] = {
"en",
"symbols",
};
static Key* available_layers[LAYERS] = {
keys_en,
keys_symbols,
};