forked from RepoMirrors/kami-blue
fix elytraflight oopsie
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a75b9c6cba
commit
e126eb8b57
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@ -23,9 +23,7 @@ public class ElytraFlight extends Module {
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private Setting<Float> fallSpeed = register(Settings.floatBuilder("Fall Speed").withValue(-.003f).withVisibility(v -> !mode.getValue().equals(ElytraFlightMode.HIGHWAY)).build());
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private Setting<Float> fallSpeedHighway = register(Settings.floatBuilder("Fall Speed H").withValue(0.000050000002f).withVisibility(v -> mode.getValue().equals(ElytraFlightMode.HIGHWAY)).build());
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private Setting<Float> upSpeed = register(Settings.floatBuilder("Up Speed B").withValue(0.08f).withVisibility(v -> mode.getValue().equals(ElytraFlightMode.BOOST)).build());
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private Setting<Float> upSpeedHighway = register(Settings.floatBuilder("Up Speed H").withValue(0.02f).withVisibility(v -> mode.getValue().equals(ElytraFlightMode.HIGHWAY)).build());
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private Setting<Float> downSpeed = register(Settings.floatBuilder("Down Speed B").withValue(0.04f).withVisibility(v -> mode.getValue().equals(ElytraFlightMode.BOOST)).build());
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private Setting<Float> downSpeedHighway = register(Settings.floatBuilder("Down Speed H").withValue(0.02f).withVisibility(v -> mode.getValue().equals(ElytraFlightMode.HIGHWAY)).build());
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@Override
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public void onUpdate() {
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@ -34,9 +32,7 @@ public class ElytraFlight extends Module {
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fallSpeed.setValue(-.003f);
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fallSpeedHighway.setValue(.000050000002f);
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upSpeed.setValue(0.08f);
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upSpeedHighway.setValue(0.02f);
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downSpeed.setValue(0.04f);
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downSpeedHighway.setValue(0.02f);
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defaultSetting.setValue(false);
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Command.sendChatMessage("[ElytraFlight] Set to defaults!");
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Command.sendChatMessage("[ElytraFlight] Close and reopen the ElytraFlight setting's menu to see changes");
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@ -85,12 +81,6 @@ public class ElytraFlight extends Module {
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mc.player.motionZ -= MathHelper.cos(yaw) * 0.05F;
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}
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break;
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case HIGHWAY:
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if (mc.gameSettings.keyBindJump.isKeyDown())
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mc.player.motionY += upSpeedHighway.getValue();
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else if (mc.gameSettings.keyBindSneak.isKeyDown())
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mc.player.motionY -= downSpeedHighway.getValue();
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break;
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default:
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mc.player.capabilities.setFlySpeed(.915f);
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mc.player.capabilities.isFlying = true;
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