forked from RepoMirrors/kami-blue
fix formatting and name, autoenable, and hide
This commit is contained in:
parent
2e1e21524c
commit
cce6bd5d52
|
@ -18,6 +18,7 @@ import me.zeroeightsix.kami.gui.rgui.util.Docking;
|
|||
import me.zeroeightsix.kami.module.Module;
|
||||
import me.zeroeightsix.kami.module.ModuleManager;
|
||||
import me.zeroeightsix.kami.module.modules.capes.Capes;
|
||||
import me.zeroeightsix.kami.module.modules.combat.StrengthDetect;
|
||||
import me.zeroeightsix.kami.module.modules.gui.CleanGUI;
|
||||
import me.zeroeightsix.kami.module.modules.misc.CustomChat;
|
||||
import me.zeroeightsix.kami.module.modules.misc.DiscordSettings;
|
||||
|
@ -207,6 +208,9 @@ public class KamiMod {
|
|||
if (((CleanGUI) ModuleManager.getModuleByName("CleanGUI")).startupGlobal.getValue()) {
|
||||
ModuleManager.getModuleByName("CleanGUI").setEnabled(true);
|
||||
}
|
||||
if (((StrengthDetect) ModuleManager.getModuleByName("Strength Detect")).startupGlobal.getValue()) {
|
||||
ModuleManager.getModuleByName("Strength Detect").setEnabled(true);
|
||||
}
|
||||
|
||||
}
|
||||
catch (NullPointerException e) {
|
||||
|
|
|
@ -319,7 +319,7 @@ public class KamiGUI extends GUI {
|
|||
String posString = (e.posY > mc.player.posY ? ChatFormatting.DARK_GREEN + "+" : (e.posY == mc.player.posY ? " " : ChatFormatting.DARK_RED + "-"));
|
||||
String strengthfactor = "";
|
||||
EntityPlayer eplayer = (EntityPlayer) e;
|
||||
if (eplayer.isPotionActive(MobEffects.STRENGTH) & ModuleManager.isModuleEnabled("StrengthDetect")) strengthfactor = "S ";
|
||||
if (eplayer.isPotionActive(MobEffects.STRENGTH) & ModuleManager.isModuleEnabled("Strength Detect")) strengthfactor = "S ";
|
||||
float hpRaw = ((EntityLivingBase) e).getHealth() + ((EntityLivingBase) e).getAbsorptionAmount();
|
||||
String hp = dfHealth.format(hpRaw);
|
||||
healthSB.append(KamiMod.colour);
|
||||
|
|
|
@ -2,5 +2,7 @@ package me.zeroeightsix.kami.module.modules.combat;
|
|||
|
||||
import me.zeroeightsix.kami.module.Module;
|
||||
|
||||
@Module.Info(name = "StrengthDetect", category = Module.Category.COMBAT, description = "Displays active strength effect of players in the text radar")
|
||||
public class StrengthDetect extends Module {}
|
||||
@Module.Info(name = "Strength Detect", category = Module.Category.COMBAT, description = "Displays active strength effect of players in the text radar", showOnArray = Module.ShowOnArray.OFF)
|
||||
public class StrengthDetect extends Module {
|
||||
public Setting<Boolean> startupGlobal = register(Settings.b("Enable Automatically", true));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue