forked from RepoMirrors/kami-blue
AutoFeetPlace
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6546cf9fe0
commit
ac9e373fed
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@ -1,13 +1,17 @@
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package me.zeroeightsix.kami.module.modules.combat;
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import com.mojang.realmsclient.gui.ChatFormatting;
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import me.zeroeightsix.kami.command.Command;
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import me.zeroeightsix.kami.module.Module;
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import me.zeroeightsix.kami.module.ModuleManager;
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import me.zeroeightsix.kami.setting.Setting;
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import me.zeroeightsix.kami.setting.Settings;
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import me.zeroeightsix.kami.util.BlockInteractionHelper;
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import me.zeroeightsix.kami.util.Wrapper;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.block.BlockObsidian;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityXPOrb;
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@ -20,40 +24,56 @@ import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import static me.zeroeightsix.kami.util.BlockInteractionHelper.*;
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import static me.zeroeightsix.kami.util.BlockInteractionHelper.canBeClicked;
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import static me.zeroeightsix.kami.util.BlockInteractionHelper.faceVectorPacketInstant;
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/**
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* Created 13 August 2019 by hub
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* Updated 24 November 2019 by hub
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* @author hub
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* @since 2019-8-13
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*/
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@Module.Info(name = "AutoFeetPlace", category = Module.Category.COMBAT)
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public class AutoFeetPlace extends Module {
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private final Vec3d[] surroundTargets = {
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new Vec3d(1, 0, 0),
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new Vec3d(0, 0, 1),
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new Vec3d(-1, 0, 0),
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new Vec3d(0, 0, -1),
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new Vec3d(1, -1, 0),
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new Vec3d(0, -1, 1),
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new Vec3d(-1, -1, 0),
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new Vec3d(0, -1, -1),
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new Vec3d(0, -1, 0)
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};
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private Setting<Mode> mode = register(Settings.e("Mode", Mode.FULL));
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private Setting<Boolean> triggerable = register(Settings.b("Triggerable", true));
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private Setting<Integer> timeoutTicks = register(Settings.integerBuilder("TimeoutTicks").withMinimum(1).withValue(20).withMaximum(100).withVisibility(b -> triggerable.getValue()).build());
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private Setting<Integer> blocksPerTick = register(Settings.integerBuilder("Blocks per Tick").withMinimum(1).withValue(4).withMaximum(9).build());
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private Setting<Integer> timeoutTicks = register(Settings.integerBuilder("TimeoutTicks").withMinimum(1).withValue(40).withMaximum(100).withVisibility(b -> triggerable.getValue()).build());
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private Setting<Integer> blocksPerTick = register(Settings.integerBuilder("BlocksPerTick").withMinimum(1).withValue(4).withMaximum(9).build());
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private Setting<Integer> tickDelay = register(Settings.integerBuilder("TickDelay").withMinimum(0).withValue(0).withMaximum(10).build());
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private Setting<Boolean> rotate = register(Settings.b("Rotate", true));
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private Setting<Boolean> infoMessage = register(Settings.b("InfoMessage", false));
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private int offsetStep = 0;
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private int delayStep = 0;
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private int playerHotbarSlot = -1;
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private int lastHotbarSlot = -1;
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private int offsetStep = 0;
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private int totalTickRuns = 0;
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private boolean isSneaking = false;
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private int totalTicksRunning = 0;
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private boolean firstRun;
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private boolean missingObiDisable = false;
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private static EnumFacing getPlaceableSide(BlockPos pos) {
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for (EnumFacing side : EnumFacing.values()) {
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BlockPos neighbour = pos.offset(side);
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if (!mc.world.getBlockState(neighbour).getBlock().canCollideCheck(mc.world.getBlockState(neighbour), false)) {
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continue;
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}
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IBlockState blockState = mc.world.getBlockState(neighbour);
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if (!blockState.getMaterial().isReplaceable()) {
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return side;
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}
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}
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return null;
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}
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@Override
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protected void onEnable() {
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@ -62,8 +82,10 @@ public class AutoFeetPlace extends Module {
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return;
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}
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firstRun = true;
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// save initial player hand
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playerHotbarSlot = Wrapper.getPlayer().inventory.currentItem;
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playerHotbarSlot = mc.player.inventory.currentItem;
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lastHotbarSlot = -1;
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}
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@ -77,7 +99,7 @@ public class AutoFeetPlace extends Module {
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// load initial player hand
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if (lastHotbarSlot != playerHotbarSlot && playerHotbarSlot != -1) {
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Wrapper.getPlayer().inventory.currentItem = playerHotbarSlot;
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mc.player.inventory.currentItem = playerHotbarSlot;
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}
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if (isSneaking) {
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@ -88,6 +110,8 @@ public class AutoFeetPlace extends Module {
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playerHotbarSlot = -1;
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lastHotbarSlot = -1;
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missingObiDisable = false;
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}
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@Override
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@ -97,43 +121,52 @@ public class AutoFeetPlace extends Module {
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return;
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}
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if (triggerable.getValue() && totalTickRuns >= timeoutTicks.getValue()) {
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totalTickRuns = 0;
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if (triggerable.getValue() && totalTicksRunning >= timeoutTicks.getValue()) {
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totalTicksRunning = 0;
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this.disable();
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return;
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}
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if (!firstRun) {
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if (delayStep < tickDelay.getValue()) {
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delayStep++;
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return;
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} else {
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delayStep = 0;
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}
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}
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if (firstRun) {
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firstRun = false;
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}
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int blocksPlaced = 0;
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while (blocksPlaced < blocksPerTick.getValue()) {
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if (offsetStep >= surroundTargets.length) {
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Vec3d[] offsetPattern = new Vec3d[0];
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int maxSteps = 0;
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if (mode.getValue().equals(Mode.FULL)) {
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offsetPattern = Offsets.FULL;
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maxSteps = Offsets.FULL.length;
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}
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if (mode.getValue().equals(Mode.SURROUND)) {
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offsetPattern = Offsets.SURROUND;
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maxSteps = Offsets.SURROUND.length;
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}
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if (offsetStep >= maxSteps) {
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offsetStep = 0;
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break;
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}
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BlockPos offsetPos = new BlockPos(surroundTargets[offsetStep]);
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BlockPos offsetPos = new BlockPos(offsetPattern[offsetStep]);
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BlockPos targetPos = new BlockPos(mc.player.getPositionVector()).add(offsetPos.x, offsetPos.y, offsetPos.z);
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boolean shouldTryToPlace = true;
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// check if block is already placed
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if (!Wrapper.getWorld().getBlockState(targetPos).getMaterial().isReplaceable()) {
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shouldTryToPlace = false;
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}
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// check if entity blocks placing
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for (Entity entity : mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(targetPos))) {
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if (!(entity instanceof EntityItem) && !(entity instanceof EntityXPOrb)) {
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shouldTryToPlace = false;
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break;
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}
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}
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if (shouldTryToPlace) {
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if (placeBlock(targetPos)) {
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blocksPlaced++;
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}
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if (placeBlock(targetPos)) {
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blocksPlaced++;
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}
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offsetStep++;
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@ -143,73 +176,88 @@ public class AutoFeetPlace extends Module {
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if (blocksPlaced > 0) {
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if (lastHotbarSlot != playerHotbarSlot && playerHotbarSlot != -1) {
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Wrapper.getPlayer().inventory.currentItem = playerHotbarSlot;
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mc.player.inventory.currentItem = playerHotbarSlot;
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lastHotbarSlot = playerHotbarSlot;
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}
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if (isSneaking) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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isSneaking = false;
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}
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}
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totalTickRuns++;
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totalTicksRunning++;
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if (missingObiDisable) {
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missingObiDisable = false;
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if (infoMessage.getValue()) {
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Command.sendChatMessage("[AutoFeetPlace] " + ChatFormatting.RED + "Disabled" + ChatFormatting.RESET + ", Obsidian missing!");
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}
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this.disable();
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}
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}
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private boolean placeBlock(BlockPos pos) {
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// check if block at pos is replaceable
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if (!mc.world.getBlockState(pos).getMaterial().isReplaceable()) {
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// check if block is already placed
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Block block = mc.world.getBlockState(pos).getBlock();
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if (!(block instanceof BlockAir) && !(block instanceof BlockLiquid)) {
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return false;
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}
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// check if we have a block adjacent to blockpos to click at
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if (!checkForNeighbours(pos)) {
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return false;
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}
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for (EnumFacing side : EnumFacing.values()) {
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BlockPos neighbor = pos.offset(side);
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EnumFacing side2 = side.getOpposite();
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// check if neighbor can be right clicked
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if (!canBeClicked(neighbor)) {
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continue;
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}
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int obiSlot = findObiInHotbar();
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// check if any blocks were found
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if (obiSlot == -1) {
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this.disable();
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// check if entity blocks placing
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for (Entity entity : mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(pos))) {
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if (!(entity instanceof EntityItem) && !(entity instanceof EntityXPOrb)) {
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return false;
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}
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if (lastHotbarSlot != obiSlot) {
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Wrapper.getPlayer().inventory.currentItem = obiSlot;
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lastHotbarSlot = obiSlot;
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}
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Block neighborPos = mc.world.getBlockState(neighbor).getBlock();
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if (BlockInteractionHelper.blackList.contains(neighborPos) || BlockInteractionHelper.shulkerList.contains(neighborPos)) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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isSneaking = true;
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}
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Vec3d hitVec = new Vec3d(neighbor).add(0.5, 0.5, 0.5).add(new Vec3d(side2.getDirectionVec()).scale(0.5));
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// fake rotation
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if (rotate.getValue()) {
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faceVectorPacketInstant(hitVec);
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}
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// place block
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mc.playerController.processRightClickBlock(mc.player, mc.world, neighbor, side2, hitVec, EnumHand.MAIN_HAND);
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mc.player.swingArm(EnumHand.MAIN_HAND);
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return true;
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}
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return false;
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EnumFacing side = getPlaceableSide(pos);
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// check if we have a block adjacent to blockpos to click at
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if (side == null) {
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return false;
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}
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BlockPos neighbour = pos.offset(side);
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EnumFacing opposite = side.getOpposite();
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// check if neighbor can be right clicked
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if (!canBeClicked(neighbour)) {
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return false;
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}
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Vec3d hitVec = new Vec3d(neighbour).add(0.5, 0.5, 0.5).add(new Vec3d(opposite.getDirectionVec()).scale(0.5));
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Block neighbourBlock = mc.world.getBlockState(neighbour).getBlock();
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int obiSlot = findObiInHotbar();
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if (obiSlot == -1) {
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missingObiDisable = true;
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return false;
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}
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if (lastHotbarSlot != obiSlot) {
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mc.player.inventory.currentItem = obiSlot;
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lastHotbarSlot = obiSlot;
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}
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if (!isSneaking && BlockInteractionHelper.blackList.contains(neighbourBlock) || BlockInteractionHelper.shulkerList.contains(neighbourBlock)) {
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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isSneaking = true;
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}
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if (rotate.getValue()) {
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faceVectorPacketInstant(hitVec);
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}
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mc.playerController.processRightClickBlock(mc.player, mc.world, neighbour, opposite, hitVec, EnumHand.MAIN_HAND);
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mc.player.swingArm(EnumHand.MAIN_HAND);
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mc.rightClickDelayTimer = 4;
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return true;
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}
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@ -220,7 +268,7 @@ public class AutoFeetPlace extends Module {
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for (int i = 0; i < 9; i++) {
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// filter out non-block items
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ItemStack stack = Wrapper.getPlayer().inventory.getStackInSlot(i);
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ItemStack stack = mc.player.inventory.getStackInSlot(i);
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if (stack == ItemStack.EMPTY || !(stack.getItem() instanceof ItemBlock)) {
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continue;
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@ -238,4 +286,35 @@ public class AutoFeetPlace extends Module {
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}
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private enum Mode {
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SURROUND, FULL
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}
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private static class Offsets {
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private static final Vec3d[] SURROUND = {
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new Vec3d(1, 0, 0),
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new Vec3d(0, 0, 1),
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new Vec3d(-1, 0, 0),
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new Vec3d(0, 0, -1),
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new Vec3d(1, -1, 0),
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new Vec3d(0, -1, 1),
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new Vec3d(-1, -1, 0),
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new Vec3d(0, -1, -1)
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};
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private static final Vec3d[] FULL = {
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new Vec3d(1, 0, 0),
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new Vec3d(0, 0, 1),
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new Vec3d(-1, 0, 0),
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new Vec3d(0, 0, -1),
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new Vec3d(1, -1, 0),
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new Vec3d(0, -1, 1),
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new Vec3d(-1, -1, 0),
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new Vec3d(0, -1, -1),
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new Vec3d(0, -1, 0)
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};
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}
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}
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