From 6c848396472f1a4307ae477f546a2cab13021d69 Mon Sep 17 00:00:00 2001 From: Ridan Vandenbergh Date: Wed, 8 Aug 2018 23:45:26 +0200 Subject: [PATCH] autototem: fix container bug, soft defaults to true --- .../zeroeightsix/kami/module/modules/combat/AutoTotem.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/me/zeroeightsix/kami/module/modules/combat/AutoTotem.java b/src/main/java/me/zeroeightsix/kami/module/modules/combat/AutoTotem.java index b7beed88..256e9577 100644 --- a/src/main/java/me/zeroeightsix/kami/module/modules/combat/AutoTotem.java +++ b/src/main/java/me/zeroeightsix/kami/module/modules/combat/AutoTotem.java @@ -2,6 +2,7 @@ package me.zeroeightsix.kami.module.modules.combat; import me.zeroeightsix.kami.module.Module; import me.zeroeightsix.kami.setting.Setting; +import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.InventoryEffectRenderer; import net.minecraft.init.Items; import net.minecraft.inventory.ClickType; @@ -17,11 +18,11 @@ public class AutoTotem extends Module { boolean moving = false; boolean returnI = false; @Setting(name = "Soft") - private boolean soft; + private boolean soft = true; @Override public void onUpdate() { - if (mc.currentScreen instanceof InventoryEffectRenderer) return; + if (mc.currentScreen instanceof GuiContainer) return; if (returnI) { int t = -1; for (int i = 0; i < 45; i++) if (mc.player.inventory.getStackInSlot(i).isEmpty) {