forked from RepoMirrors/kami-blue
Auto32k Sphere fallback
use (BlockPos : Sphere) as fallback for place target search also code cleanup
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cc5b7ebffc
commit
541e2730af
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@ -5,7 +5,6 @@ import me.zeroeightsix.kami.module.Module;
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import me.zeroeightsix.kami.module.ModuleManager;
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import me.zeroeightsix.kami.setting.Setting;
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import me.zeroeightsix.kami.setting.Settings;
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import me.zeroeightsix.kami.util.Wrapper;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockLiquid;
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@ -28,6 +27,8 @@ import java.text.DecimalFormat;
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import java.util.Arrays;
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import java.util.List;
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import static me.zeroeightsix.kami.module.modules.combat.CrystalAura.getPlayerPos;
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/**
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* Created by hub on 7 August 2019
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* Updated by hub on 27 October 2019
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@ -35,7 +36,6 @@ import java.util.List;
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@Module.Info(name = "Auto32k", category = Module.Category.COMBAT)
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public class Auto32k extends Module {
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private static final DecimalFormat df = new DecimalFormat("#.#");
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private static final List<Block> shulkerList = Arrays.asList(
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Blocks.WHITE_SHULKER_BOX,
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Blocks.ORANGE_SHULKER_BOX,
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@ -55,9 +55,11 @@ public class Auto32k extends Module {
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Blocks.BLACK_SHULKER_BOX
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);
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private static final DecimalFormat df = new DecimalFormat("#.#");
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private Setting<Boolean> moveToHotbar = register(Settings.b("Move 32k to Hotbar", true));
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private Setting<Double> placeRange = register(Settings.d("Place Range", 4.0d));
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private Setting<Integer> yOffset = register(Settings.i("Y Offset (up and down)", 2));
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private Setting<Integer> yOffset = register(Settings.i("Y Offset", 2));
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private Setting<Boolean> placeBehind = register(Settings.b("Place behind", true));
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private Setting<Boolean> placeObi = register(Settings.b("Obi on Top", true));
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private Setting<Boolean> spoofRotation = register(Settings.b("Spoof Rotation", true));
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@ -66,44 +68,6 @@ public class Auto32k extends Module {
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private int swordSlot;
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private static void placeBlock(BlockPos pos, boolean spoofRotation) {
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if (!Wrapper.getWorld().getBlockState(pos).getMaterial().isReplaceable()) {
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return;
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}
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for (EnumFacing side : EnumFacing.values()) {
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BlockPos neighbor = pos.offset(side);
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EnumFacing side2 = side.getOpposite();
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if (!Wrapper.getWorld().getBlockState(neighbor).getBlock().canCollideCheck(Wrapper.getWorld().getBlockState(neighbor), false)) {
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continue;
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}
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Vec3d hitVec = new Vec3d(neighbor).add(0.5, 0.5, 0.5).add(new Vec3d(side2.getDirectionVec()).scale(0.5));
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if (spoofRotation) {
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Vec3d eyesPos = new Vec3d(Wrapper.getPlayer().posX, Wrapper.getPlayer().posY + Wrapper.getPlayer().getEyeHeight(), Wrapper.getPlayer().posZ);
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double diffX = hitVec.x - eyesPos.x;
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double diffY = hitVec.y - eyesPos.y;
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double diffZ = hitVec.z - eyesPos.z;
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double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ);
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float yaw = (float) Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F;
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float pitch = (float) -Math.toDegrees(Math.atan2(diffY, diffXZ));
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Wrapper.getPlayer().connection.sendPacket(new CPacketPlayer.Rotation(Wrapper.getPlayer().rotationYaw + MathHelper.wrapDegrees(yaw - Wrapper.getPlayer().rotationYaw), Wrapper.getPlayer().rotationPitch + MathHelper.wrapDegrees(pitch - Wrapper.getPlayer().rotationPitch), Wrapper.getPlayer().onGround));
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}
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mc.playerController.processRightClickBlock(Wrapper.getPlayer(), mc.world, neighbor, side2, hitVec, EnumHand.MAIN_HAND);
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Wrapper.getPlayer().swingArm(EnumHand.MAIN_HAND);
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mc.rightClickDelayTimer = 4;
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return;
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}
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}
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@Override
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protected void onEnable() {
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@ -125,7 +89,7 @@ public class Auto32k extends Module {
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break;
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}
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ItemStack stack = Wrapper.getPlayer().inventory.getStackInSlot(i);
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ItemStack stack = mc.player.inventory.getStackInSlot(i);
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if (stack == ItemStack.EMPTY || !(stack.getItem() instanceof ItemBlock)) {
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continue;
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@ -162,8 +126,6 @@ public class Auto32k extends Module {
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}
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EnumFacing facingDirection;
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BlockPos placeTestNextPos = basePos;
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BlockPos placeTestSuccessfull = null;
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if (placeBehind.getValue()) {
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facingDirection = EnumFacing.fromAngle(mc.player.rotationYaw).getOpposite();
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@ -174,67 +136,23 @@ public class Auto32k extends Module {
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int range = (int) Math.ceil(placeRange.getValue());
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int yOffsetSanitized = yOffset.getValue() < 0 ? -1 * yOffset.getValue() : yOffset.getValue();
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// Searching placeable area in front / behind the player in a straight line
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// We could test iterations on both sides of the player while range - n (where n is iteration count).
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// Just realized i also could reuse getSphere() from CrystalAura, but it would need a sorting for optimal
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// placement of the hopper and i dont really have time for that right now.
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// Also i think this would not work in most cases cause of raytrace checks on click.
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for (int i = range; i > 0; i--) {
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placeTestNextPos = placeTestNextPos.add(facingDirection.getXOffset(), 0, facingDirection.getZOffset());
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// max y Offset is 2 Blocks (3 iterations)
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for (int j = (-1 * yOffsetSanitized); j < (1 + yOffsetSanitized); j++) {
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BlockPos placeTestNextPosOffsetY = placeTestNextPos.add(0, j, 0);
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boolean EntityLivingBaseOnTargetBlockPos = false;
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for (Entity entity : mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(placeTestNextPosOffsetY))) {
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if (entity instanceof EntityLivingBase) {
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EntityLivingBaseOnTargetBlockPos = true;
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break;
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}
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}
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if (EntityLivingBaseOnTargetBlockPos) {
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continue; // entity on block
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}
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if (!Wrapper.getWorld().getBlockState(placeTestNextPosOffsetY).getMaterial().isReplaceable()) {
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continue; // no space for hopper
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}
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if (!Wrapper.getWorld().getBlockState(placeTestNextPosOffsetY.add(0, 1, 0)).getMaterial().isReplaceable()) {
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continue; // no space for shulker
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}
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if (Wrapper.getWorld().getBlockState(placeTestNextPosOffsetY.add(0, -1, 0)).getBlock() instanceof BlockAir) {
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continue; // air below hopper
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}
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if (Wrapper.getWorld().getBlockState(placeTestNextPosOffsetY.add(0, -1, 0)).getBlock() instanceof BlockLiquid) {
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continue; // liquid below hopper
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}
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if (mc.player.getPositionVector().distanceTo(new Vec3d(placeTestNextPosOffsetY)) > placeRange.getValue()) {
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continue; // out of range
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}
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if (raytraceCheck.getValue()) {
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RayTraceResult result = mc.world.rayTraceBlocks(new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ), new Vec3d(placeTestNextPosOffsetY), false, true, false);
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if (!(result == null || result.getBlockPos().equals(placeTestNextPosOffsetY))) {
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continue;
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}
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}
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placeTestSuccessfull = placeTestNextPosOffsetY;
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break;
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BlockPos placeTargetPos = findPlaceAreaInRow(basePos, yOffsetSanitized, range, facingDirection);
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if (placeTargetPos == null) {
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if (debugMessages.getValue()) {
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Command.sendChatMessage("Not enough space to place optimal Hopper, searching for Blocks in a sphere.");
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}
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CrystalAura ca = (CrystalAura) ModuleManager.getModuleByName("CrystalAura");
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// TODO - sorting for optimal hopper placement (good kill possibility > bad kill possibility) goes here
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for (BlockPos pos : ca.getSphere(getPlayerPos(), range, range, false, true, 0)) {
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if (findPlaceArea(pos) != null) {
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placeTargetPos = pos;
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break;
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}
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}
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}
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if (placeTestSuccessfull == null) {
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if (placeTargetPos == null) {
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if (debugMessages.getValue()) {
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Command.sendChatMessage("Not enough space, disabling.");
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}
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@ -242,28 +160,26 @@ public class Auto32k extends Module {
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return;
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}
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BlockPos placeTargetPos = placeTestSuccessfull;
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if (debugMessages.getValue()) {
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Command.sendChatMessage("Place Target: " + placeTargetPos.toString() + " Distance: " + df.format(mc.player.getPositionVector().distanceTo(new Vec3d(placeTargetPos))));
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}
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
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Wrapper.getPlayer().inventory.currentItem = hopperSlot;
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mc.player.inventory.currentItem = hopperSlot;
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placeBlock(new BlockPos(placeTargetPos), spoofRotation.getValue());
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Wrapper.getPlayer().inventory.currentItem = shulkerSlot;
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mc.player.inventory.currentItem = shulkerSlot;
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placeBlock(new BlockPos(placeTargetPos.add(0, 1, 0)), spoofRotation.getValue());
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if (placeObi.getValue() && obiSlot != -1) {
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Wrapper.getPlayer().inventory.currentItem = obiSlot;
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mc.player.inventory.currentItem = obiSlot;
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placeBlock(new BlockPos(placeTargetPos.add(0, 2, 0)), spoofRotation.getValue());
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}
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mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
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Wrapper.getPlayer().inventory.currentItem = shulkerSlot;
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mc.player.inventory.currentItem = shulkerSlot;
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BlockPos hopperPos = new BlockPos(placeTargetPos);
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mc.player.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(hopperPos, EnumFacing.DOWN, EnumHand.MAIN_HAND, 0, 0, 0));
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swordSlot = shulkerSlot + 32;
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@ -307,4 +223,102 @@ public class Auto32k extends Module {
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}
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private BlockPos findPlaceAreaInRow(BlockPos placeTestNextPos, int yOffsetSanitized, int range, EnumFacing facingDirection) {
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for (int i = range; i > 0; i--) {
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placeTestNextPos = placeTestNextPos.add(facingDirection.getXOffset(), 0, facingDirection.getZOffset());
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for (int j = (-1 * yOffsetSanitized); j < (1 + yOffsetSanitized); j++) {
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BlockPos testPos = findPlaceArea(placeTestNextPos.add(0, j, 0));
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if (testPos != null) {
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return testPos;
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}
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}
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}
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return null;
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}
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private BlockPos findPlaceArea(BlockPos blockPos) {
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for (Entity entity : mc.world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(blockPos))) {
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if (entity instanceof EntityLivingBase) {
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return null; // entity on block
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}
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}
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if (!mc.world.getBlockState(blockPos).getMaterial().isReplaceable()) {
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return null; // no space for hopper
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}
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if (!mc.world.getBlockState(blockPos.add(0, 1, 0)).getMaterial().isReplaceable()) {
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return null; // no space for shulker
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}
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if (mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock() instanceof BlockAir) {
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return null; // air below hopper
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}
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if (mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock() instanceof BlockLiquid) {
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return null; // liquid below hopper
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}
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if (mc.player.getPositionVector().distanceTo(new Vec3d(blockPos)) > placeRange.getValue()) {
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return null; // out of range
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}
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if (raytraceCheck.getValue()) {
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RayTraceResult result = mc.world.rayTraceBlocks(new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ), new Vec3d(blockPos), false, true, false);
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if (!(result == null || result.getBlockPos().equals(blockPos))) {
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return null;
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}
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}
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return blockPos;
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}
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private static void placeBlock(BlockPos pos, boolean spoofRotation) {
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if (!mc.world.getBlockState(pos).getMaterial().isReplaceable()) {
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return;
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}
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for (EnumFacing side : EnumFacing.values()) {
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BlockPos neighbor = pos.offset(side);
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EnumFacing side2 = side.getOpposite();
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if (!mc.world.getBlockState(neighbor).getBlock().canCollideCheck(mc.world.getBlockState(neighbor), false)) {
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continue;
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}
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Vec3d hitVec = new Vec3d(neighbor).add(0.5, 0.5, 0.5).add(new Vec3d(side2.getDirectionVec()).scale(0.5));
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if (spoofRotation) {
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Vec3d eyesPos = new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ);
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double diffX = hitVec.x - eyesPos.x;
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double diffY = hitVec.y - eyesPos.y;
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double diffZ = hitVec.z - eyesPos.z;
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double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ);
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float yaw = (float) Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F;
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float pitch = (float) -Math.toDegrees(Math.atan2(diffY, diffXZ));
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mc.player.connection.sendPacket(new CPacketPlayer.Rotation(mc.player.rotationYaw + MathHelper.wrapDegrees(yaw - mc.player.rotationYaw), mc.player.rotationPitch + MathHelper.wrapDegrees(pitch - mc.player.rotationPitch), mc.player.onGround));
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}
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mc.playerController.processRightClickBlock(mc.player, mc.world, neighbor, side2, hitVec, EnumHand.MAIN_HAND);
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mc.player.swingArm(EnumHand.MAIN_HAND);
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mc.rightClickDelayTimer = 4;
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return;
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}
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}
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}
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