Stop bulli

This commit is contained in:
Nucleus 2020-04-25 23:26:20 +02:00
parent 367552f4df
commit 1e876a3515
1 changed files with 5 additions and 6 deletions

View File

@ -44,7 +44,6 @@ public class Scaffold extends Module {
private Setting<Integer> ticks = register(Settings.integerBuilder("Ticks").withMinimum(0).withMaximum(60).withValue(2).withVisibility(v -> !modeSetting.getValue().equals(Mode.LEGIT)).build());
private boolean shouldSlow = false;
private double towerStart = 0.0;
private static Scaffold INSTANCE;
@ -96,7 +95,7 @@ public class Scaffold extends Module {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, Action.START_SNEAKING));
}
if(towering) {
if (towering) {
if (!(mc.player.posY > blockPos.y + 1.0f)) {
return;
}
@ -120,14 +119,14 @@ public class Scaffold extends Module {
mc.player.inventory.currentItem = oldSlot;
if(towering) {
if (towering) {
final double motion = 0.42d; // jump motion
if(mc.player.onGround) {
if (mc.player.onGround) {
towerStart = mc.player.posY;
mc.player.motionY = motion;
}
if(mc.player.posY > towerStart + motion) {
if (mc.player.posY > towerStart + motion) {
mc.player.setPosition(mc.player.posX, (int)mc.player.posY, mc.player.posZ);
mc.player.motionY = motion;
towerStart = mc.player.posY;
@ -136,7 +135,7 @@ public class Scaffold extends Module {
towerStart = 0.0;
}
if(shouldSlow) {
if (shouldSlow) {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, Action.STOP_SNEAKING));
shouldSlow = false;
}