Merge pull request #135 from blockparole/auto32k

Auto32k
This commit is contained in:
Ridan Vandenbergh 2019-11-16 19:46:46 +01:00 committed by GitHub
commit 174297962d
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 89 additions and 35 deletions

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@ -18,26 +18,40 @@ import net.minecraft.inventory.ClickType;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CPacketEntityAction;
import net.minecraft.network.play.client.CPacketPlayer;
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.math.RoundingMode;
import java.text.DecimalFormat;
import java.util.*;
import static me.zeroeightsix.kami.module.modules.combat.CrystalAura.getPlayerPos;
import static me.zeroeightsix.kami.module.modules.player.Scaffold.faceVectorPacketInstant;
/**
* Created by hub on 7 August 2019
* Updated by hub on 27 October 2019
* Updated by hub on 31 October 2019
*/
@Module.Info(name = "Auto32k", category = Module.Category.COMBAT)
@Module.Info(name = "Auto32k", category = Module.Category.COMBAT, description = "Do not use with any AntiGhostBlock Mod!")
public class Auto32k extends Module {
private static final DecimalFormat df = new DecimalFormat("#.#");
private static final List<Block> blackList = Arrays.asList(
Blocks.ENDER_CHEST,
Blocks.CHEST,
Blocks.TRAPPED_CHEST,
Blocks.CRAFTING_TABLE,
Blocks.ANVIL,
Blocks.BREWING_STAND,
Blocks.HOPPER,
Blocks.DROPPER,
Blocks.DISPENSER,
Blocks.TRAPDOOR
);
private static final List<Block> shulkerList = Arrays.asList(
Blocks.WHITE_SHULKER_BOX,
Blocks.ORANGE_SHULKER_BOX,
@ -57,15 +71,18 @@ public class Auto32k extends Module {
Blocks.BLACK_SHULKER_BOX
);
private static final DecimalFormat df = new DecimalFormat("#.#");
private Setting<Boolean> moveToHotbar = register(Settings.b("Move 32k to Hotbar", true));
private Setting<Boolean> autoEnableHitAura = register(Settings.b("Auto enable Hit Aura", true));
private Setting<Double> placeRange = register(Settings.d("Place Range", 4.0d));
private Setting<Integer> yOffset = register(Settings.i("Y Offset (Hopper)", 2));
private Setting<Boolean> placeCloseToEnemy = register(Settings.b("Place close to enemy", false));
private Setting<Boolean> placeObiOnTop = register(Settings.b("Place Obi on Top", true));
private Setting<Boolean> spoofRotation = register(Settings.b("Spoof Rotation", true));
private Setting<Boolean> raytraceCheck = register(Settings.b("Raytrace Check", false));
private Setting<Boolean> debugMessages = register(Settings.b("Debug Messages", false));
private int swordSlot;
private static boolean isSneaking;
@Override
protected void onEnable() {
@ -108,7 +125,7 @@ public class Auto32k extends Module {
if (hopperSlot == -1) {
if (debugMessages.getValue()) {
Command.sendChatMessage("Hopper missing, disabling.");
Command.sendChatMessage("[Auto32k] Hopper missing, disabling.");
}
this.disable();
return;
@ -116,7 +133,7 @@ public class Auto32k extends Module {
if (shulkerSlot == -1) {
if (debugMessages.getValue()) {
Command.sendChatMessage("Shulker missing, disabling.");
Command.sendChatMessage("[Auto32k] Shulker missing, disabling.");
}
this.disable();
return;
@ -137,17 +154,26 @@ public class Auto32k extends Module {
if (!(entity instanceof EntityPlayer)) {
continue;
}
if (entity == mc.player) {
continue;
}
if (Friends.isFriend(entity.getName())) {
continue;
}
useRangeSorting = true;
if (yOffset.getValue() != 0) {
if (Math.abs(mc.player.getPosition().y - placeTargetTest.y) > Math.abs(yOffset.getValue())) {
continue;
}
}
if (isAreaPlaceable(placeTargetTest)) {
double distanceToEntity = entity.getDistance(placeTargetTest.x, placeTargetTest.y, placeTargetTest.z);
// Add distance to Map Value of placeTarget Key
placeTargetMap.put(placeTargetTest, placeTargetMap.containsKey(placeTargetTest) ? placeTargetMap.get(placeTargetTest) + distanceToEntity : distanceToEntity);
useRangeSorting = true;
}
}
@ -171,13 +197,13 @@ public class Auto32k extends Module {
if (placeCloseToEnemy.getValue()) {
if (debugMessages.getValue()) {
Command.sendChatMessage("Placing close to Enemy");
Command.sendChatMessage("[Auto32k] Placing close to Enemy");
}
// Get Key with lowest Value (closest to enemies)
placeTarget = Collections.min(placeTargetMap.entrySet(), Map.Entry.comparingByValue()).getKey();
} else {
if (debugMessages.getValue()) {
Command.sendChatMessage("Placing far from Enemy");
Command.sendChatMessage("[Auto32k] Placing far from Enemy");
}
// Get Key with highest Value (furthest away from enemies)
placeTarget = Collections.max(placeTargetMap.entrySet(), Map.Entry.comparingByValue()).getKey();
@ -186,7 +212,7 @@ public class Auto32k extends Module {
} else {
if (debugMessages.getValue()) {
Command.sendChatMessage("No enemy nearby, placing at first found");
Command.sendChatMessage("[Auto32k] No enemy nearby, placing at first valid position.");
}
// Use any place target position if no enemies are around
@ -201,30 +227,31 @@ public class Auto32k extends Module {
if (placeTarget == null) {
if (debugMessages.getValue()) {
Command.sendChatMessage("No valid position in range to place.");
Command.sendChatMessage("[Auto32k] No valid position in range to place!");
}
this.disable();
return;
}
if (debugMessages.getValue()) {
Command.sendChatMessage("Place Target: " + placeTarget.toString() + " Distance: " + df.format(mc.player.getPositionVector().distanceTo(new Vec3d(placeTarget))));
Command.sendChatMessage("[Auto32k] Place Target: " + placeTarget.x + " " + placeTarget.y + " " + placeTarget.z + " Distance: " + df.format(mc.player.getPositionVector().distanceTo(new Vec3d(placeTarget))));
}
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
mc.player.inventory.currentItem = hopperSlot;
placeBlock(new BlockPos(placeTarget), spoofRotation.getValue());
placeBlock(new BlockPos(placeTarget));
mc.player.inventory.currentItem = shulkerSlot;
placeBlock(new BlockPos(placeTarget.add(0, 1, 0)), spoofRotation.getValue());
placeBlock(new BlockPos(placeTarget.add(0, 1, 0)));
if (placeObiOnTop.getValue() && obiSlot != -1) {
mc.player.inventory.currentItem = obiSlot;
placeBlock(new BlockPos(placeTarget.add(0, 2, 0)), spoofRotation.getValue());
placeBlock(new BlockPos(placeTarget.add(0, 2, 0)));
}
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
if (isSneaking) {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.STOP_SNEAKING));
isSneaking = false;
}
mc.player.inventory.currentItem = shulkerSlot;
BlockPos hopperPos = new BlockPos(placeTarget);
@ -265,6 +292,9 @@ public class Auto32k extends Module {
if (swapReady) {
mc.playerController.windowClick(((GuiContainer) mc.currentScreen).inventorySlots.windowId, 0, swordSlot - 32, ClickType.SWAP, mc.player);
if (autoEnableHitAura.getValue()) {
ModuleManager.getModuleByName("Aura").enable();
}
this.disable();
}
@ -298,21 +328,26 @@ public class Auto32k extends Module {
return false; // out of range
}
if (raytraceCheck.getValue()) {
RayTraceResult result = mc.world.rayTraceBlocks(new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ), new Vec3d(blockPos), false, true, false);
return result == null || result.getBlockPos().equals(blockPos);
Block block = mc.world.getBlockState(blockPos.add(0, -1, 0)).getBlock();
if (blackList.contains(block) || shulkerList.contains(block)) {
return false; // would need sneak
}
return true;
return !(mc.player.getPositionVector().distanceTo(new Vec3d(blockPos).add(0, 1, 0)) > placeRange.getValue()); // out of range
}
private static void placeBlock(BlockPos pos, boolean spoofRotation) {
private static void placeBlock(BlockPos pos) {
if (!mc.world.getBlockState(pos).getMaterial().isReplaceable()) {
return;
}
// check if we have a block adjacent to blockpos to click at
if (!checkForNeighbours(pos)) {
return;
}
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbor = pos.offset(side);
@ -324,17 +359,13 @@ public class Auto32k extends Module {
Vec3d hitVec = new Vec3d(neighbor).add(0.5, 0.5, 0.5).add(new Vec3d(side2.getDirectionVec()).scale(0.5));
if (spoofRotation) {
Vec3d eyesPos = new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ);
double diffX = hitVec.x - eyesPos.x;
double diffY = hitVec.y - eyesPos.y;
double diffZ = hitVec.z - eyesPos.z;
double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ);
float yaw = (float) Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F;
float pitch = (float) -Math.toDegrees(Math.atan2(diffY, diffXZ));
mc.player.connection.sendPacket(new CPacketPlayer.Rotation(mc.player.rotationYaw + MathHelper.wrapDegrees(yaw - mc.player.rotationYaw), mc.player.rotationPitch + MathHelper.wrapDegrees(pitch - mc.player.rotationPitch), mc.player.onGround));
Block neighborPos = mc.world.getBlockState(neighbor).getBlock();
if (blackList.contains(neighborPos) || shulkerList.contains(neighborPos)) {
mc.player.connection.sendPacket(new CPacketEntityAction(mc.player, CPacketEntityAction.Action.START_SNEAKING));
isSneaking = true;
}
faceVectorPacketInstant(hitVec);
mc.playerController.processRightClickBlock(mc.player, mc.world, neighbor, side2, hitVec, EnumHand.MAIN_HAND);
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.rightClickDelayTimer = 4;
@ -345,4 +376,27 @@ public class Auto32k extends Module {
}
private static boolean checkForNeighbours(BlockPos blockPos) {
if (!hasNeighbour(blockPos)) {
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbour = blockPos.offset(side);
if (hasNeighbour(neighbour)) {
return true;
}
}
return false;
}
return true;
}
private static boolean hasNeighbour(BlockPos blockPos) {
for (EnumFacing side : EnumFacing.values()) {
BlockPos neighbour = blockPos.offset(side);
if (!mc.world.getBlockState(neighbour).getMaterial().isReplaceable()) {
return true;
}
}
return false;
}
}